Let's Play Mouse Guard: a Six Feats Under campaign

Six Feats Under is an actual play podcast and we’ve just begun our latest long-term campaign:


(original art by Ash)

Two patrols of mice venture forth to guard the territories. They are Mouse Guard, heroes in name and deed. Were it not for the guard, mouse society could never exist. Under our brave paws, we will keep everymouse safe, from all manner of harm. No matter what.

Mouse Guard is an RPG by Luke Crane and David Petersen based on Luke Crane’s Burning Wheel system and David Petersen’s Mouse Guard series of comic books. It follows the Guard, wandering heroes who make a medieval society of mice possible by mastering the wilderness between settlements. Our campaign will follow seven mice, beginning in the year 1148. So let’s meet them:

CAST


“Anyone can be a hero, even if their mom says they can’t.”
Lily’s a second-year tenderpaw, and she grew a lot over the first year. Nothing can stop her, just you watch! Lily’s a hero! Lily is currently assigned to Blue Patrol
“Take action, against all odds.”
Lily is played by Eliza.


“Everyone can achieve bigger and better things, if they really believe!”
Tander’s a new Guardmouse, who joined the Mouse Guard seeking adventure and fame. Everyone keeps telling him things are more complicated than that, but it doesn’t bother him any. Currently, he is assigned to the Blue Patrol.
“I do everything with style”
Tander is played by Drakkel.


“People get hurt when I’m not good enough.”
Sable is an experienced patrol guard, and her highest priority is the safety of her companions, especially her adoptive daughter, Lily. Her commitment to pacifism and the value of all life has been shaken by her time in Darkheather. Currently, she is assigned to Red Patrol.
“I will always put myself between my patrolmates and danger.”
Sable is played by Arden.


“No mouse shall go hungry while any mouse grows fat.”
Marx is an extremely dedicated patrol guard, ready and willing to sacrifice everything for the good of the common mouse. There will be no mouse left behind. Marx died in Winter 1148.
“I must always help the hungry and injured.”
Marx is played by Gnome.


“Mousekind can only prosper when its enemies are destroyed.”
Isolde is a learned mouse and prefers the solitary life. Serving the Guard is a challenge for her, but with her help they can overcome even greater challenges. She is also a member of a group called The Spear, intending to expel all weasels from the Territories, even if it means sparking a war to do so. Currently, she is assigned to Red Patrol.
“Understand that merely beginning a conventional fight is already a failure.”
Isolde is played by Poor Weather.


“The sweat we pour now prevents blood spilled later.”
Francisca is an old patrol leader, experienced and certain. She has been with the guard for over a decade, and seeks the legendary Black Axe as a beacon in these dark times. Currently, she is assigned to Blue Patrol.
“Legends are the stars that guide my path.”
Francisca is played by Riley.


“Friendship is more important than fear.”
Years ago, Zeke’s hometown of Brownhollow was massacred by a barred owl that had sworn vengeance on Zeke’s father. Survivors of the attack are now stalked by the owl for the rest of their lives. Zeke joined the Mouse Guard to keep moving, for fear he might bring the Owl’s Curse upon another city. Currently, he is assigned to Blue Patrol.
“I must not let it happen again.”
Zeke is played by Devious Vaccuum.


“The children are the future”
Granny retired after a full life and a full career, but recent events inspired her to take again to field duty and brave the territories once more. A keen gambler and manipulator, her desire to shape the next generation may not be appreciated by the generation in-between.
“I never leave things up to fate”
Marx is played by Gnome.

EPISODES
Feats Q&A 3: What’s the Mouse Guarding, Grant? Grant and Ikks talk about the plans and goals for the upcoming Mouse Guard campaign, and take listener questions
Episode 0: Character Creation The Mouse Guard crew works together to make seven Guardmice

Spring 1148
Episode 1: North Patrol Proceeds: Francesca, Marx, and Tander get their first mission: to escort a large convoy of grain to an unoccupied hollow that will become home to a new settlement. Complications ensue.
Episode 2: South Patrol Sets Out: Zeke, Isolde, Sable, and Lily are instructed to lay a portion of the Scent Barrier that keeps large predators out of the territories. But first, they have to straighten out a snagged supply chain and contend with the wilderness on the way.
Episode 3: North Patrol Charts The Course: With Wildseed’s foundations laid, the North patrol escorts a cartographer back to her home.
Spring 4 - South Patrol Prepares: Arriving in Sprucetuck, the south patrol prepares for the long journey ahead. The creatures they find in Sprucetuck have other ideas.
Spring 5 - North Patrol Pits It Together: North Patrol sails to Calogero, surveys the threat, and constructs a plan.
Spring 6 - South Patrol Checks Their Weapons: Zeke, Sable, and Isolde find who stole their check tags, as Lily tries to get access to the storage vault without them.
Spring 7 - North Patrol’s Crustacean Conflict: CRAB FIGHT !!!
Spring 8 - South Patrol Lays The Scent Barrier: The only obstacle between South Patrol and their goal is the journey itself. They will not be deterred
Episode 09: Mouse Guard Spring 9 - Spring’s End: The rest of the Spring is described by North patrol, South patrol, and the weasels’ perspective.

Summer 1148
Episode 10: West Patrol Delivers the Mail: Zeke, Isolde, Sable, and Lily are given four sacks of mail to deliver to settlements to the west. Then, a bird!
Episode 11 - East Patrol’s summer Vacation: Tander, Francisca, and Marx travel to Shorestone to meet a large caravan of settlers headed to Wildseed.
Episode 12 - West Patrol’s Strong Hearts: West patrol delivers their first mail bag as Zeke’s past threatens to tear the group apart.
Episode 13 - East Patrol Plans Ahead: The best laid plans of mice are tested as Marx butts heads with reality, and with a prominent member of the caravan.
Episode 14 - West Patrol Investigates Crimes: West Patrol’s conflict gets interrupted when a murder suspect’s friend demands their help.
Episode 15 - East Patrol Has Three Days: Back in Shorestone, the party takes an impossible logistics problem head-on
Episode 16 - West Patrol Finds Forbidden Love: The murder investigation twists and turns as the clock ticks down
Episode 17 - East Patrol’s Rocky Roads: Rough terrain and a bandit ambush provide the caravan’s first challenges.
Episode 18 - West Patrol and the Spider Grove: Woodstuff’s Grove is an isolated settlement, and home of Patrolmouse Marx. West Patrol learns about their comrade from the mayor he wronged.
Episode 19 - East Patrol Weathers the Storm: As the caravan picks up the pieces from their disaster, a sudden thunderstorm threatens to make things even worse.
Episode 20 - West Patrol Robs the Mayor: Zeke gets a catch phrase, and Lily makes a friend
Episode 21 - Tander’s Big Day: As the caravan pulls in to Ironwood for a break, Tander does a lot of errands.
Episode 22 - West Patrol Sneaks Away: Lily makes a new best friend, as her companions find mice from their past
Episode 23 - East Patrol Wanders Wildseed: It’s move-in day for the caravan, but is this town big enough for all of them?
Episode 24 - West Patrol Finds Family: Our western wanderers find their misplaced letter may be the key to a great mystery
Episode 25 - East Patrol Witnesses Wildseed: Our action-minded mice meet their greatest challenge yet: political science
Episode 26 - Summer’s End: West patrol chases their conspiracy, East patrol seeks adventure, Rampaul gains a new vice

Fall 1148
Episode 27 - Moose Patrol Assembles: A great beast threatens a frontier outpost, and Francesca hastily assembles a team to meet it.
Episode 28 - Weasel Patrol Joins the Crowd: Marx and Lily are tasked with learning all they can about the weasels’ talent recruitment in the Territories. Sable’s infiltration method is certainly unexpected.
Episode 29 - Moose Patrol Starts a Fire: After drawing up a plan to send the moose back where it came from, enacting it is another matter
Episode 30 - Weasel Patrol Ignores a Feast: The “happy family” is introduced to their new lives in the weasel tunnels
Episode 31 - Moose Patrol Eats a Berry: The victorious mice investigate the purported powers of a local seer
Episode 32 - Weasel Patrol Goes Undercover: As they settle into new lives, the patrol learns what is up with this project
Episode 33 - Moose Patrol Experiments with Grass: Is the Wolf Juice getting out beyond Wolfepointe? What might happen if it did?
Episode 34 - Weasel Patrol Can’t Go Back: To learn more, the mice must risk being discovered. They won’t all make it out.
Episode 35 - Moose Patrol Pursues the Juice: The sacred fruit is tracked to Port Sumac. Where is it going from there?
Episode 36 - Weasel Patrol Runs Home: Sable and Lily have to report back to Lockhaven, or else Marx sacrificed himself for nothing.
Episode 37 - Moose Patrol Blows this Case Wide Open: The smuggler gets collared in a dramatic chase, but there are other links in the chain to take care of.
Episode 38 - Marx alone: RIP
Episode 39 - Moose Patrol SInks Sloan: The pipeline west is cut off, and the patrol each takes a moment to themselves as the days grow short.

Winter 1148
Episode 40 - Memorial: Winter begins with a funeral for a friend.
Episode 41 - Reflection: The mice develop their skills and write their reports; and celebrate the holiday.
Episode 42 - Promotion: Tander and Zeke receive promotions, while Lily does not. Lots of mice have opinions about that.

Year 2
Mouse Guard - 1148 Gweondolyn’s record of the year that was, written and archived for posterity.
Character Creation: Ivy “Granny” Waxwort

Thaw 1149
Episode 43 - Red Patrol Needs to Shape Up: Granny heads back into the Territories to solve a cold case, and takes the added burden of getting Sable and Isolde’s heads right.
Episode 44 - Blue Patrol is Locked Out: Francisca, Tander, Zeke, and Lily seek the secrets of the Spear, but find a settlement under occupation
Episode 44 - Red Patrol Tears Itself Apart: Time has erased the clues Granny is looking for, but she may have brought her biggest lead with her: Isolde
Episode 45 - Blue Patrol Joins the Party: The festival of Vernalstar provides the perfect cover for the infiltration of Copperwood. At least that’s their story.
Episode 46 - Red Patrol Fights to the Death: The patrol looks for a deadly predator, and finds an even deadlier one.
Episode 47 - Samson’s Big Day: Blue Patrol dons disguises, and finds Copperwood’s underground resistance.
Episode 48 - Red Patrol reunites the Lost: Some mice return from the dead, and some do not.
Episode 49 - Blue Patrol Clears Out Copperwood: Red Hook’s plan comes into view at the same time he falls into the patrol’s sights
Episode 50 - Red Patrol Confronts the Kidnapper: At the end of a nearly impossible trail the mice find one of Isolde’s secrets
Episode 51 - Blue Patrol Gets Back on Track: Capturing Red Hook doesn’t solve the problems he caused, so our mice try and set things right.
Episode 52 - Thaw’s End: Red Patrol splits up as Blue Patrol has a laugh. Rampaul changes the map once more.


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Thread for Fellowship: To Winter’s End, another 6FU campaign

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Aha, I have recordings to listen to again. Poor Weather never fails to amuse me.

Francisca has been a real joy to play as a muscle mouse, and I love the giant axe in her hands.

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Oh heavens, another Six Feats Under adventure!

The character creation and wordbuilding in part 0 were really cool so I’ve been excited for Mouse Guard since that went up. I can’t believe I forgot Chris, though. I didn’t forget about the massive dunking, but I had to go back to listen for his name.

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Echoing those saying they’ve been excited about this one for a while. The characters and world of every 6FU game have always felt really natural and fun, so I’m sure this’ll be no exception. Looking forward to more!

This is the first Six Feats Under I have listened to, and it’s great so far.
If the wheat is to scale with the rest of the world, are the mice basically planting and then cutting down a forest each year?
As for the Cheese Paradox mentioned in the pre-episode, I think Redwall (which you are probably sick of hearing about) said they used dandelion milk, whether that makes any sense.

I hope so.

Maybe they just ferment mouse milk?

This is 6FU’s first foray into interacting with an existing setting. The Mouse Territories don’t have nearly the wealth of material or recognition as Middle-Earth, or a Galaxy Far, Far Away; but I like to engage with its pre-existing elements. This is the first in a series of posts about just that.

Meet Saxon. When Riley wanted a rival in the guard to be Francesca’s enemy, I thought he would be a perfect foil. The first two books of the comic series follow his patrol through the fall and winter of 1152. Yes, that does mean we’re creating a prequel through play, which will certainly be a subject of another post later.

Saxon is stubborn and quick to fight. He’s provided as a pre-generated character in the rulebook with the belief “The best solution is always found at the point of my sword” and the instinct “Always draw my sword at the first sign of trouble”. His hot temper and his incredible Fighter stat are why I thought he would bump heads with Francesca in a fun way. There is another side to him, as a subplot in Winter 1152 follows him revealing his secret love.

This is Sadie. Of the characters followed in the main series, she’s the youngest that can show up in our story so I fudged things a little bit to make her the newest fully-fledged Guardmouse (well, tied with the rest of her graduating class that is). She’s independent, and kind of a loner, and is assigned solo missions patrolling remote outposts. She really only showed up in the beginning of this episode because I like her character a lot.

She’s also a playable pre-gen in the RPG with the belief “A guardmouse needs to be able to think with her head and act with her heart” and the instinct “Never delay when on a mission” She prefers fighting with small knives and a sling because they double as much more useful tools in the wilderness than a sword. Years after our campaign, she’ll throw one of those knives into an owl’s eye, half-blinding it.

Kenzie and Rand got namedropped in this session, but I’ll hold off on profiling them until they become significant to our story; which may never happen. This is a campaign about our seven mice and the NPCs they decide are important.

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I was so excited after the character creation episode that I used my university’s inter library loan to request the first two Mouse Guard books. And then I listened to episode 0 again

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I can’t wait until the curse of the owl shows its weird, fully rotational head.

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When they finally find the magic football to fight the Owl, can we call that encounter the Superb Owl?

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This being my first foray into a 6FU podcast, I really wanna say how amazing the music is and how interesting the Mouse Guard mechanics are in terms of progression and goal accomplishments. I eagerly look forward to the next episode

(also I’m gonna start binging on the comics because that is adorable)

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Yeah, Thylacinus is a really good musician and I’m glad they’re on for this campaign too.

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Oh great! A chance to get in at the beginning!

I have only listened to the character creation episode so far because I am behind on podcast but I am glad that there is a thread here so I can keep up to date with all the cool 6 feets under art. The mice all look so cute in the opening here and I can’t wait to see where the adventure goes.

Oh I didn’t even see this one come out I cant wait to start listening to it

Update!

Spring 2 - The South Patrol Sets Out

The South Patrol is given their first mission! Meet the excitable Lily, the motherly Sable, the lonely Zeke, and the anxious Isolde. What should be a simple mission to restore the Scent Barrier ends up more difficult than expected, as our heroes have few supplies to work with and need to go get more. And things go even worse when they run into a fearsome beast along the way…

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Workmouse, Mouse Valuable Player, Moustincts and Beliefs, Embmousiment…