(original art by Ash)
Two patrols of mice venture forth to guard the territories. They are Mouse Guard, heroes in name and deed. Were it not for the guard, mouse society could never exist. Under our brave paws, we will keep everymouse safe, from all manner of harm. No matter what.
Mouse Guard is an RPG by Luke Crane and David Petersen based on Luke Crane’s Burning Wheel system and David Petersen’s Mouse Guard series of comic books. It follows the Guard, wandering heroes who make a medieval society of mice possible by mastering the wilderness between settlements. Our campaign will follow seven mice, beginning in the year 1148. So let’s meet them:
“Anyone can be a hero, even if their mom says they can’t.”
Lily’s a second-year tenderpaw, and she grew a lot over the first year. Nothing can stop her, just you watch! Lily’s a hero! Lily is currently assigned to Blue Patrol
“Take action, against all odds.”
Lily is played by Eliza.
“Everyone can achieve bigger and better things, if they really believe!”
Tander’s a new Guardmouse, who joined the Mouse Guard seeking adventure and fame. Everyone keeps telling him things are more complicated than that, but it doesn’t bother him any. Currently, he is assigned to the Blue Patrol.
“I do everything with style”
Tander is played by Drakkel.
“People get hurt when I’m not good enough.”
Sable is an experienced patrol guard, and her highest priority is the safety of her companions, especially her adoptive daughter, Lily. Her commitment to pacifism and the value of all life has been shaken by her time in Darkheather. Currently, she is assigned to Red Patrol.
“I will always put myself between my patrolmates and danger.”
Sable is played by Arden.
“No mouse shall go hungry while any mouse grows fat.”
Marx is an extremely dedicated patrol guard, ready and willing to sacrifice everything for the good of the common mouse. There will be no mouse left behind. Marx died in Winter 1148.
“I must always help the hungry and injured.”
Marx is played by Gnome.
“Mousekind can only prosper when its enemies are destroyed.”
Isolde is a learned mouse and prefers the solitary life. Serving the Guard is a challenge for her, but with her help they can overcome even greater challenges. She is also a member of a group called The Spear, intending to expel all weasels from the Territories, even if it means sparking a war to do so. Currently, she is assigned to Red Patrol.
“Understand that merely beginning a conventional fight is already a failure.”
Isolde is played by Poor Weather.
“The sweat we pour now prevents blood spilled later.”
Francisca is an old patrol leader, experienced and certain. She has been with the guard for over a decade, and seeks the legendary Black Axe as a beacon in these dark times. Currently, she is assigned to Blue Patrol.
“Legends are the stars that guide my path.”
Francisca is played by Riley.
“Friendship is more important than fear.”
Years ago, Zeke’s hometown of Brownhollow was massacred by a barred owl that had sworn vengeance on Zeke’s father. Survivors of the attack are now stalked by the owl for the rest of their lives. Zeke joined the Mouse Guard to keep moving, for fear he might bring the Owl’s Curse upon another city. Currently, he is assigned to Blue Patrol.
“I must not let it happen again.”
Zeke is played by Devious Vaccuum.
“The children are the future”
Granny retired after a full life and a full career, but recent events inspired her to take again to field duty and brave the territories once more. A keen gambler and manipulator, her desire to shape the next generation may not be appreciated by the generation in-between.
“I never leave things up to fate”
Marx is played by Gnome.
Feats Q&A 3: What’s the Mouse Guarding, Grant? Grant and Ikks talk about the plans and goals for the upcoming Mouse Guard campaign, and take listener questions
Episode 0: Character Creation The Mouse Guard crew works together to make seven Guardmice
Episode 1: North Patrol Proceeds: Francesca, Marx, and Tander get their first mission: to escort a large convoy of grain to an unoccupied hollow that will become home to a new settlement. Complications ensue.
Episode 2: South Patrol Sets Out: Zeke, Isolde, Sable, and Lily are instructed to lay a portion of the Scent Barrier that keeps large predators out of the territories. But first, they have to straighten out a snagged supply chain and contend with the wilderness on the way.
Episode 3: North Patrol Charts The Course: With Wildseed’s foundations laid, the North patrol escorts a cartographer back to her home.
Spring 4 - South Patrol Prepares: Arriving in Sprucetuck, the south patrol prepares for the long journey ahead. The creatures they find in Sprucetuck have other ideas.
Spring 5 - North Patrol Pits It Together: North Patrol sails to Calogero, surveys the threat, and constructs a plan.
Spring 6 - South Patrol Checks Their Weapons: Zeke, Sable, and Isolde find who stole their check tags, as Lily tries to get access to the storage vault without them.
Spring 7 - North Patrol’s Crustacean Conflict: CRAB FIGHT !!!
Spring 8 - South Patrol Lays The Scent Barrier: The only obstacle between South Patrol and their goal is the journey itself. They will not be deterred
Episode 09: Mouse Guard Spring 9 - Spring’s End: The rest of the Spring is described by North patrol, South patrol, and the weasels’ perspective.
Episode 10: West Patrol Delivers the Mail: Zeke, Isolde, Sable, and Lily are given four sacks of mail to deliver to settlements to the west. Then, a bird!
Episode 11 - East Patrol’s summer Vacation: Tander, Francisca, and Marx travel to Shorestone to meet a large caravan of settlers headed to Wildseed.
Episode 12 - West Patrol’s Strong Hearts: West patrol delivers their first mail bag as Zeke’s past threatens to tear the group apart.
Episode 13 - East Patrol Plans Ahead: The best laid plans of mice are tested as Marx butts heads with reality, and with a prominent member of the caravan.
Episode 14 - West Patrol Investigates Crimes: West Patrol’s conflict gets interrupted when a murder suspect’s friend demands their help.
Episode 15 - East Patrol Has Three Days: Back in Shorestone, the party takes an impossible logistics problem head-on
Episode 16 - West Patrol Finds Forbidden Love: The murder investigation twists and turns as the clock ticks down
Episode 17 - East Patrol’s Rocky Roads: Rough terrain and a bandit ambush provide the caravan’s first challenges.
Episode 18 - West Patrol and the Spider Grove: Woodstuff’s Grove is an isolated settlement, and home of Patrolmouse Marx. West Patrol learns about their comrade from the mayor he wronged.
Episode 19 - East Patrol Weathers the Storm: As the caravan picks up the pieces from their disaster, a sudden thunderstorm threatens to make things even worse.
Episode 20 - West Patrol Robs the Mayor: Zeke gets a catch phrase, and Lily makes a friend
Episode 21 - Tander’s Big Day: As the caravan pulls in to Ironwood for a break, Tander does a lot of errands.
Episode 22 - West Patrol Sneaks Away: Lily makes a new best friend, as her companions find mice from their past
Episode 23 - East Patrol Wanders Wildseed: It’s move-in day for the caravan, but is this town big enough for all of them?
Episode 24 - West Patrol Finds Family: Our western wanderers find their misplaced letter may be the key to a great mystery
Episode 25 - East Patrol Witnesses Wildseed: Our action-minded mice meet their greatest challenge yet: political science
Episode 26 - Summer’s End: West patrol chases their conspiracy, East patrol seeks adventure, Rampaul gains a new vice
Episode 27 - Moose Patrol Assembles: A great beast threatens a frontier outpost, and Francesca hastily assembles a team to meet it.
Episode 28 - Weasel Patrol Joins the Crowd: Marx and Lily are tasked with learning all they can about the weasels’ talent recruitment in the Territories. Sable’s infiltration method is certainly unexpected.
Episode 29 - Moose Patrol Starts a Fire: After drawing up a plan to send the moose back where it came from, enacting it is another matter
Episode 30 - Weasel Patrol Ignores a Feast: The “happy family” is introduced to their new lives in the weasel tunnels
Episode 31 - Moose Patrol Eats a Berry: The victorious mice investigate the purported powers of a local seer
Episode 32 - Weasel Patrol Goes Undercover: As they settle into new lives, the patrol learns what is up with this project
Episode 33 - Moose Patrol Experiments with Grass: Is the Wolf Juice getting out beyond Wolfepointe? What might happen if it did?
Episode 34 - Weasel Patrol Can’t Go Back: To learn more, the mice must risk being discovered. They won’t all make it out.
Episode 35 - Moose Patrol Pursues the Juice: The sacred fruit is tracked to Port Sumac. Where is it going from there?
Episode 36 - Weasel Patrol Runs Home: Sable and Lily have to report back to Lockhaven, or else Marx sacrificed himself for nothing.
Episode 37 - Moose Patrol Blows this Case Wide Open: The smuggler gets collared in a dramatic chase, but there are other links in the chain to take care of.
Episode 38 - Marx alone: RIP
Episode 39 - Moose Patrol SInks Sloan: The pipeline west is cut off, and the patrol each takes a moment to themselves as the days grow short.
Episode 40 - Memorial: Winter begins with a funeral for a friend.
Episode 41 - Reflection: The mice develop their skills and write their reports; and celebrate the holiday.
Episode 42 - Promotion: Tander and Zeke receive promotions, while Lily does not. Lots of mice have opinions about that.
Episode 43 - Red Patrol Needs to Shape Up: Granny heads back into the Territories to solve a cold case, and takes the added burden of getting Sable and Isolde’s heads right.
Episode 44 - Blue Patrol is Locked Out: Francisca, Tander, Zeke, and Lily seek the secrets of the Spear, but find a settlement under occupation
Episode 44 - Red Patrol Tears Itself Apart: Time has erased the clues Granny is looking for, but she may have brought her biggest lead with her: Isolde
Episode 45 - Blue Patrol Joins the Party: The festival of Vernalstar provides the perfect cover for the infiltration of Copperwood. At least that’s their story.
Episode 46 - Red Patrol Fights to the Death: The patrol looks for a deadly predator, and finds an even deadlier one.
Episode 47 - Samson’s Big Day: Blue Patrol dons disguises, and finds Copperwood’s underground resistance.
Episode 48 - Red Patrol reunites the Lost: Some mice return from the dead, and some do not.
Episode 49 - Blue Patrol Clears Out Copperwood: Red Hook’s plan comes into view at the same time he falls into the patrol’s sights
Episode 50 - Red Patrol Confronts the Kidnapper: At the end of a nearly impossible trail the mice find one of Isolde’s secrets
Episode 51 - Blue Patrol Gets Back on Track: Capturing Red Hook doesn’t solve the problems he caused, so our mice try and set things right.
Episode 52 - Thaw’s End: Red Patrol splits up as Blue Patrol has a laugh. Rampaul changes the map once more.