Miniature Update: Riverview Hopmart
As I said before, miniature update to tide things over until the weekend.
Namely, going over the shop in town. You could purchase Medaparts from the counter as soon as you leave the school for the first time but I haven’t had a natural spot to quickly go over its offerings.
This is the screen you get when you go up to the counter, fairly self-evident. I won’t go over the Sell Medaparts menu but I will give this piece of advice: never ever sell non-duplicates. A few parts in the game are needed to progress and if you don’t have them it can be a pain to get them again.
Both menus are sorted by Medapart type, as expected. For now we only have two Medabot sets we can purchase parts from. Each shop has its own selection, and over time a few sets are added to the shops.
As you can see, the prices aren’t exactly cheap. Jorat and Noctobat are the two sets we can pick over. Thankfully you can press the Start button and see the details of a particular part before you purchase it.
First up, Jorat:
Yep, every single one of its parts is tied to Scouting. That’s a bit of a weakness for this game as a whole: a lot of Medabots only do one action, repeated across all three parts. When its a shooting or melee based action its not really a problem as you have the Strike/Berserk and Shoot/Aim Shot balance to consider. When its all Scout or Heal or something similar however it can make for a very self-redundant Medabot. Which of course enemies will use in complete sets, as they only ever use complete sets.
Anyhow, Jorat’s parts are worth looking at this early in the game for your second Medabot (which we will have very quickly in the next update). Jorat will be very quickly outdated, but if you don’t have a good Head part its probably more useful to have Full Moused than the Kintaro part. I actually purchased Spotter, more for the armour to keep Flexorsword alive and to try to help its early game hit rate out, as none of our Medals are great at Berserk attacks yet nor do we have access to any leg parts that help it out.
Speaking of leg parts, Mover is just bad. 12 propulsion means if you try to do pretty much anything other than a Head attack you’re going to take forever to perform it.
Also, if you had picked the MOUSE Medal from Nae, they all would have proficiency bonuses with it. A good thing to keep in mind.
And now for Noctobat.
Hey, its our first Air type Medabot! You can see its very much a glass cannon type build, as are the majority of flying types. Fantastic propulsion, good evade, not much in the way of armour and that defence is actually pretty decent for Air legs.
But uh, those damage numbers. Yeah, those aren’t errors, neither are the Charge or Radiation numbers. Outside of whatever Totalizer arm parts you may have gotten Sonic Missile is the slowest part we have access to right now for a grand total of… 5 damage.
Now, those numbers do sky rocket against Air Medabots. But even for being a dedicated Anti-Air Medabot, Noctobat is not great at its job. Other Anti-Air Medabots will easily destroy 2.5-3 Medaparts if it hits an Air Medabot while Noctobat’s non-Head parts are probably destroying 1.5-2 Medaparts.
Granted you could make things slightly better by choosing the BAT Medal from Nae, but its probably not worth your time going that route. I wouldn’t touch any of these parts. If you really wanted to you could grab Grave just to make sure you have access to Air legs, but that’s not necessary. Better to keep your money for a rainy day.
As a side note for the upcoming update: who do you guys prefer between Erika and Karin? If you care at all, best to speak up now as there’s a game long side quest related to choosing one or the other and it starts in the next update. With no warning. Or hint that it exists.











