Next update time! Its going to be a little bit of a shorter one due to a surprise 52 hour work week, but the cutoff point leaves me in a good spot for expanding upon the mechanics next week, and as promised we’ll get some fights in today.
Part 2: Look At Me: I’m The Bully Now
Where we last left off, Ikki had gotten his first Medabot, Medal, and Medawatch. Lets take a look at that watch first of all. As mentioned you bring it up by pressing the B button.
4 different options show up, we’ll be going through them in order. The first one brings up the Medawatch’s actual functions
Spiffy new submenu. The image on the watch changes to the option you’re highlighting: a Tinpet for the Medabots screen, a generic Medal for the Medal screen, and a trio of tools for the Medaparts screen.
First screen here is for selecting your Medabots. Its actually the same screen you see at the start of a Robattle so you can choose who’s going to fight. However, when accessed through the Medawatch you also have the option to reorder your Medabots or choose one to customize by switching out its parts. As we literally just got our first Medabot we won’t be doing that as well, I can’t yet!
Since we’re on this screen I’ll briefly touch upon Metabee himself: he’s a very solid starting Medabot. If you wanted to you could easily use him as is through the first mini/tutorial adventure, the second adventure, and at least the start of the third adventure. By that point however you’re probably going to want to have replaced at least a few parts if not all but the head. But he’s excellent for our current situation, as long as you know what you’re doing. For reasons I’ll explain when I go into each individual part of his in more detail next update, his head stands out in particular as something fairly unique in the game and worth using up to potentially endgame.
Also, I’m never not using the Kabuto Medal. One of the best Medals in the game period.
Next up is the Medal screen. Its mainly for inspecting your Medal’s stats and not much else. There is a more detailed menu for each screen, that’s also planned for next update. But as you can see we can hold up to potentially 30 Medals. Without trading you can get pretty close to filling up those slots by the end of the game.
The Medapart menu is frankly the least useful page. Any part you’ve collected you can pull up in the menu, and then choose it to see its stats more detailed… but you can access the detailed stats through the Medabots page as well when building a Medabot. You can also see how many copies of the part you have on hand, and if it fits on Male or Female Tinpets.
As you can see from the top of the page you sort by Head/Left Arm/Right Arm/Legs. Each Medabot holds a particular spot on the Medaparts list, so in the above picture if I were to switch to Left Arm the Revolver part would be in the same spot the Missile part was: bottom of page 11.
Yes there are about 120 Medabots in the game, for a total of 480 Medaparts. You can’t collect all of the parts without trading as some you can only fight once or twice. But you can get the vast majority of them if you really wanted to.
Items menu is just where key items are stored. If they’re usable you can use them from the menu, most aren’t.
The Vehicle menu won’t be relevant for a kinda frustratingly long time.
And the Save menu is mostly what you’d expect! It also tells you how many Medals and Medaparts you have which is nice. There’s also a Wins/Total Battles category you can check out.
Enough looking at the menu, lets see what our parents have to say about us being ready to head out and conquer the world!
Be good and listen to your mother.
Huh. Surprisingly light sentence considering what Ikki did. I wonder how that conversation went.
You’re finally home! You have no idea what Ikki just did with the $50 I gave him for food. I can’t believe he would do such a thing! You go up there right now and give him a piece of your mind!
That’s nice dear. A strange man in a costume and mask just gave me a Medal and Medawatch and told me to give it to Ikki. Don’t know why, its not like he has a Medabot but it sounds like a good idea to me.
So I gave him the Medal and the Medawatch. Seems pretty happy to me, don’t know why you’re so upset about him having a Medabot
. . .
Oh yeah, right. I’ll tell him to behave next time I see him
. . .I give up.
I mean, really. Even if Ikki did get tricked… he never told his mom that. As far as both parents know Ikki just decided on his own to blow the $50 on a toy. That is a huge deal and absolutely nothing happens to him. The conversation had to have gone something pretty similar to that.
But who cares! Time to face the world and step outside, Metabee in tow.
Where we are immediately confronted by somebody!
Camera: Click Click!
Erika! You bought a camera?
I need one if I’m going to become a reporter.
What about you, Ikki? You’ve got a Medawatch, don’tcha? Have you Robattled yet?
Hmm? Well, sorta…
Hmmm, could it be that you haven’t started to Robattle yet? If that’s the case, then I’ll be your first opponent!
Wha!? Now hold on Erika. I’m not ready for…
I know! You don’t want to lose any Medaparts, right? This Robattle is just for fun so win or lose nobody will have to give up anything, okay? How there’s no reason not to, right? So let’s do it!
Cue the Robattle music, lets get out first fight on! Also, what she implied is true: normally when Robattling if you lose you have to give up a Medapart you were using in the battle. Which part you’re given up is chosen randomly. Also, if you have no fully built Medabots available you get a game over. Because you don’t have a chance to reequip parts during the ending of a battle, until Ikki gets a second Tinpet, Medal, and set of parts, any battle he loses is an instant game over.
Here is what the start of a Robattle looks like. Each character has a start of battle quote and displays their Medabots for the fight. You can bring up to three Medabots into a fight at once, you get to choose which three of yours you’re bringing on the next screen. The top left also lists the Robattle Field type: its not important quite
yet, but in short order it will be a huge factor.
Like I said earlier, same page as the one on the Medawatch screen but without options outside of picking which Medabots you’re bringing.
This is what the Robattle Field itself looks like. You can see each team as well as that barrier in the middle. That’s the location each Medabot is running towards. Once they reach that barrier they get to launch their attack, then run back to the starting area to receive new orders. You can also see the Medawatch at the bottom of the screen with a lot of menus you can go through, and some sort of MF meter in the bottom left.
For boss fights I plan on showing video footage of them, while with generic fights I’ll just describe how the Medabots work with a screenshot. In both cases I’ll include a general strategy on how to beat that fight.
I’ll be doing it slightly differently in this case. The game just tosses you into a fight, but lets you do whatever without any consequences. Thus, I’m not going to go over any kind of strategy or the like. Instead I’m going to throw you the viewer into the fight as well! I’ll show off the various menus on the Medawatch so you can determine how much you can figure out on your own, and then start the fight without any explanation. Much like how a first time player is expected to behave.
But I won’t lose next time!
Oh yeah! This isn’t the time or place for this. There’s a big Robattle contest going on at the school, you know! I’m gonna go on ahead, okay? See you there!
And with that, Erika races on up to the school. With nothing else left to do, Ikki wanders up that way as well.
Hey Erika. What’s up with the Robattle contest?
You’re late. It’s already over. It looks like the leader of the Screws was the winner. They’ve got full control of the place.
Wow, that was pretty fast considering Ikki was like a minute at most behind Erika. We must have missed most of the fighting period while we were busy in our room. Well, might as well go up and talk with the winners. Kinda an odd name for the a group though, the Screws. But first lets see what else Erika has to say about them:
Those guys fight so dirty! They always say “The 3 of us count as 1 so if you can’t beat all 3 of us, then you can’t win.” They also say incredibly lame excuses that not even grade-schoolers use anymore.
Erika… Don’t forget that we are all still grade schoolers, you know…
Grade-schoolers/grade schoolers difference is from the game, not me. But it sounds like we got ourselves a small gang of bullies. The NPCs in the area don’t seem to really mind, one even enjoyed the battles. But let’s see what the trio themselves have to say from their podium.
I have to do laundry when I get home.
Uh… that’s nice? Okay, what about the other guy there?
If there is someone who thinks they can stand up to the Screws, bring it on!
Righto. Standard bragging. And the little lady up there?
Okay, I’ll take it easy on you.
We get a pop-up box asking if we’ll say yes or no. Ikki ain’t no wimp… okay he kinda is actually thinking back on how he responds to confrontation… but its because he’s that type of wimp he’s going to take them on! Because he doesn’t know how to say no! Also, its a “but though must” situation as if you try to back out Erika threatens to write an article about Ikki being the biggest chicken on campus.
Le… Let’s do it.
Ikki, say cheese!
I think you’re pointing your camera at the wrong person. We will be the winners.
Sloan, go for it!
I’m gonna mess your clothes up!
O_o Yeaaah, in case you haven’t figured out by his two lines already, almost everything Sloan says is clothing or laundry related. For some reason. Don’t ask, I don’t know.
Also, the Screws are playing for keeps. You lose, game over. Hope you saved before hand!
The fight against Sloan’s Totalizer here is a complete damage race. His arm attacks are very slow when combined with him being a tank type, but he can take a lot of punishment in return. What can, and will, catch you off guard is his head attack. He only has two shots with it, but they are fast to get going. Any attack that lands on Metabee is wiping out a part.
What you want to do is use the Submachine Gun attack until 3/4 of Totalizer’s parts are weakened by the damage. If you try to use it past that point, Totalizer will destroy Metabee’s left arm and make you miss the attack. After that, stick to spamming Missile until Totalizer goes down. If you try to use Revolver you can’t get enough damage in quickly enough and you risk him ripping you to shreds, since he has a pattern of Left Arm > Head > Right Arm > Head. If you destroy an arm he’ll skip to the next step. So if you’re fighting on a Short timer, use Revolver too much, and end up with 3 parts destroyed, you’re in trouble.
You see, if the battle ends due to time whoever has destroyed the most parts is the victor. Tie goes to the enemy. So in that situation, using Revolver could very much cause you to game over even though Metabee still has his head part and Totalizer is probably down to just his head part and is out of shots.
I’d say in a way Totalizer is the most difficult fight of the three Screws, because you’re kinda expected to lose during your first attempt. Most new players will still be doing random things and during the only previous battle they had with Erika Brass wasn’t doing much damage. And then suddenly they’re facing this slow guy who’s just absorbing damage. Player keeps messing around, Totalizer gets his arm shot in and suddenly the player realizes that he’s in potential trouble. The player will probably use either Submachine Gun or Missile next in response, and that’s when Totalizer will get his head attack in. It will always destroy Metabee’s left arm next (I’ll explain why in a minute), potentially causing Metabee to be unable to attack. If that happens the player is probably screwed.
For the record, I’d highly recommend replaying this fight repeatedly until you get the Tryanolaser head part. I got lucky and got it on my first try. His Megalaser is… acceptable but risky. Gigalaser is far too slow and Rollertank is just not going to be helpful at this stage of the game.
Thank you for taking care of Sloan.
Your next Spyke! Get him!
I’m gonna take your useless Medaparts!
If Sloan was a tutorial on damage racing, Spyke is a tutorial on picking out your shots. You can damage race his Cyandog to good effect as well, but its a bit of a gamble. Cyandog has a not so low chance of dealing a critical hit at this stage of the game, particularly when using Linear Cannon. If he pegs Metabee in the head with that once or twice and disables Metabee, that’s game over for you. If it hits an arm, the arm is gone.
What you may have noticed in the previous fights, is that when choosing what attack to use, an enemy’s Medapart will grow and shrink, kinda like in this picture
You can clearly see that Cyandog’s left arm seems larger. That’s because Metabee’s Missile attack will attempt to aim for that part.
Attempt is the keyword. There’s calculations involved with the target’s defensive stats from their leg parts, Medal bonuses, the part’s offensive stats, any attack buffs you have on, etc etc. If the defensive stats win out, the Metabot being hit will flinch but not be sent flying back. In that case the damage will be redirect to whichever out of legs, left arm, or right arm has the most HP left. It will never be redirected to the head as if the head is destroyed the Medabot is instantly destroyed. Generally speaking a Metabot’s legs will have the most HP to start out but not always.
If a Medabot goes stumbling backwards, the damage will all go where ever you aimed it. If they go stumbling back and the words Critical Hit appears, you’ll deal even more damage than the part normally can do. In the case of any kind of hit, if the total damage is more than the HP left on the part its wasted damage unless the attack has the ability to chain damage. If it can chain damage, the extra damage all goes into another random part. Its not a super common effect, but all missile type attacks (as in the actual attack type, not to be confused with Metabee’s Missile part) automatically have this built in.
As for the fight itself, Cyandog is nearly as fast as Metabee and nearly as strong, while having more HP. What I’d recommend doing is cycling through your parts and picking the one that can hit Cyandog’s head, and trying to disable Cyandog ASAP. Submachine Gun is particularly good at ripping Cyandog apart, Missile will most likely be defended against. If you can’t take out the head, prioritize the left arm. For most Medabots, their left arm is stronger than their right arm. Its not a difficult fight, but you can get unlucky particularly with that Linear Cannon going. Leaving Cyandog armless is the most risky thing you can do (which naturally I did in the video), if you can leave his right arm so he has something much weaker to spam that’s ideal.
As for rewards, I’d say it’s an equal weighting between Snipe Rifle and Gunner parts. If you have the ideal Totalizer reward part then don’t worry too much about which Cyandog part you get, but if you settled for something lessor from Totalizer really try to get one of the two better Cyandog parts. Linnear Cannon is decent, and Assault is… usable but its a distant 4th compared to the others.
I will face you next.
Ah, Samantha. Weakest of the Screws despite being their leader. Peppercat just does such low damage, it takes a lot of hits before it starts to add up. She’s there to teach the player that status effects exist in the game such as stop but its a large non-factor in the fight. She also exists to teach the player that Medabots can in fact dodge attacks: she’ll almost always dodge Submachine Gun. Revolver and Missile will hit. Pretty much just spam Revolver until Peppercat is getting low on HP, then spam Missile.
As for reward: doesn’t matter. Frankly none of the parts are great, and you can’t use any of them for a while: they only fit on Female Tinpets and when you get your first one it comes with parts better than what Peppercat has to offer you.
Amazing! I got some great shots of the Robattle! I can see the headline now, “Miracle Victory!”
Kinda harsh Erika. It wasn’t that close, in fact we wiped the floor with all three really. I guess I can kinda see why some Medabots would have a hard time fighting all three in a row but Metabee has some good offensive power to him. Well, time to do a victory lap I suppose!
Now what! Didn’t we settle this fight?
We were playing by kids rules so the win doesn’t count. I’ll show you something amazing using the real rules. Peppercat! Transport!
Oh, you want a rematch? Bring it on!
Spyke! Sloan! Transport your Medabots too!
Oh. That uh, that might be punching a bit above Metabee’s range. If it was just Sloan and one other it might be doable with good targeting, but Peppercat slowing us down while Cyandog is taking potshots and Totalizer is charging up his laser? Sheesh that’s a tall order. Maybe if Metabee gets lucky and can target Cyandog’s head with Submachine Gun for his first attack, gets a critical hit…
3 against one is cheating!
Sorry, official rules. You’d better be prepared!
H-hold on a sec…
Well, this doesn’t look good. They’re not showing Ikki any mercy and technically speaking that’s allowed by the rules. I don’t think we can really-
What’s that heroic, determined theme I hear playing suddenly?
Screws: Our Medabots!! What the heck is that thing!? A Kabuto Medabot doesn’t have the data to even DO a technique like that! I’m gonna wet my pants!
I dunno what you did, but I refuse to accept this loss.
Someday you’ll be the one doing laundry!
You haven’t seen the last of us!
…What was that? Metabee apparently just one shotted all three opponents and the Screws are not happy. They storm off into the school while Erika takes another photo.
Wasn’t that amazing! What WAS that just now?
Umm… I don’t really know. Anyway Erika, what’s the headline of the school’s paper gonna be?
Hmm… How about “Awesome Medabot Appears!” What do you think?
I like “Awesome Medafighter Appears.”
No no, your Medabot was awesome, not you Ikki.
Okay, well I’m gonna go start writing the article, so why don’t you go look for Robattle opponents around school?
Well, guess I’ll go look around school for some Robattles.
Translation: we’ve overthrown the school bullies, and now its time to take our lunch money tolls. But just what did Metabee manage to pull off there?
Next time: I finally explain the battle system in depth! As its only then that a player can really learn much beyond some very barebones things.