And so we return to Hyrule. The Legend of Zelda Spirit Tracks is a game for the Nintendo DS, and is a direct sequel to our last Zelda game, Phantom Hourglass. The amount of… DIRECTNESS this implies is rather shocking. Sure it’s one hundred years later, but everything’s mostly the same. Only the smallest, tiniest changes, for good or ill, where introduced. All in all, the game is… fine, baring one specific mechanic that makes it unbelievably intolerable. But we’ll talk about all THAT fun stuff later.
Updates will be, as usual, Monday and Friday. I hope you all enjoy, and are ready to have some fun train adventures!
Video Length: 42:02
We start off our adventure with a lovely story, and news of our impending graduation from train conductor school, which is a thing I guess. Over seen by the princess Zelda, because of course why wouldn’t it be. Of course once we’re there we meet the delightfully small Chancellor Cole, and we also receive a message from Zelda asking us to meet her after the ceremony. Long story short, she obviously noticed all the evil, ominous stuff going on, and is going to go do something about it! We’ve been recruited to help, and one decently easy but still miserable stealth section later (yes, in video one) we head off towards the Spirit Tower… and proceed to have a bad time.
Suffice to say our adventure is off to a stellar start! Hope you all enjoyed, I’ll see you all next time.