The circus is in town. Let’s go to the circus.
Zodi Plays: Psychonauts [26] [FINALE] Daddy Issues
Video Length: 31:40
Today, we finish meat. The next segment we have to deal with is a rail grinding one, and aside from two instances of having to make the game VERY cross with me by jumping backwards up the rails, this is actually a perfectly fine and decent challenge. It is also, sadly, the last time I can say that in this game. But then it IS the finale, we’re gonna get a lot of that. We find the last cobwebs here as well, as well as the last baggage, and the last memory vault was last time. So we’ve finally 100% cleared the game, and achieved the fabled Rank 101 in the PSIcadets. Our reward for doing so is a…cute(?) scene showing us how Sheegor escaped alive with Mr Pokeylope, and how it turns out Linda McLungfish are lovers. Thanks game.
With all the collectables finally finished off, and our power at maximum, we can now continue to the third and final part of Meat Circus…the final boss fight! It’s against Little Ollie’s Dad, The Butcher, and I swear this is NOT Tim Curry doing his voice, it’s not, I checked! But he does a pretty damn good “nasty Tim Curry” impression, and that’s REALLY cool actually. And that is the only positive I have to say about this boss fight. Well that and the fact that it’s really fast, he takes a lot of damage and you only have to cycle through his attacks three times…if you remember how to fight him, that is. Dodge his violent swings, avoid the overhead smash, then climb up his arm to whack him in the face. But that’s not all…after beating him, he rips open a tear in the mind and throws Raz away, along with a carefully wrapped meat package. Which turns out to be, dun dun duuuun, Raz’s Dad!
And with that we enter the second worst part of this stage. We need to climb our way up the tent while Raz’s Dad peppers us with attacks, all while the water is raising upwards. If it reaches us, if we run out of time, we have to restart the entire section. In the non patched game, if we game overed I’m pretty sure we’d have to restart this entire final boss. Either way, considering the fact that the platforming CONTINUES to be really bad and clunky, a timed platforming segment is right up there with escort mission segment as “why would you do this???”. And the unfortunate thing is, unlike the escort bit, this part has potential. I like the idea of actually exploring Raz’s own inner demons, and the set up clearly could of stripped away all our psychic powers so we could only platform. The way the game is now that would be horrendous, but if the game was better they could definitely do that and it’d be a really cool, iconic moment of the game. But instead we get what we got, and you can see a few times how Raz Dad kinda ruined my time here. Thankfully, we’re able to push through and make it too…
Phase two of the boss fight! Butcher Dad is powered up with fire, and Raz Dad is helping out with flaming exploding clubs. Thankfully for us this is also his weakness, we can TK them at The Butcher to knock him down, letting us punch Ollie’s dad directly in the face. A few rounds of that, and we’re finally done, the two Dad’s being tossed into the meat grinder! The dream dads slain, we finally see what that spooky ghost screaming our name is; our actual Dad! He’s been trying to contact and help us, since as it turns out Raz’s dad is not even remotely as bad as he thinks, because he’s ten years old. We have a nice little conversation, and Raz maybe gets a happy moment…before the combined meat dad appears. It’s time for the final fight, Raz’s actual Dad empowering us with gigantic burning man psychic powers! The final, truly final phase of the boss fight is here, and ultimately not that big a deal. You just have to run around until the super power is charged, then go big and hit him a few times. It’s not really compelling or fun, tragically, but it’s workable. We finally kill the meat father, and with that we can finally separate Oleander and Raz’s brains.
And that’s it. We have our ending. Oleander doesn’t go to jail since he was suffering mental trauma, which is…fine I guess. I get that, and Psychonauts can literally rewire your brain to fix brains so that’s fine. We get our last little bit of gross ship teasing with Raz and Lilli, Raz becomes the Psychonaut child soldier he always dreamed of being, and it seems like it’s time to leave…until, dun dun duuun, we learn that the Head of the Psychonauts has been kidnapped! And it’s Lilli’s Dad! So we fly off to save the day, sequel hooking fans of this game forever…until like twoish years ago where a VR puzzle game came out that is a sequel to this. But yeah, that’s it. That’s the end! Hope you all enjoyed!
And so Psychonauts ends. My thoughts? I’m…not the biggest fan of this game in the world! When I first played this, I was very slowly (but surely) soured on the experience because of all the terrible, terrible glitches that exist, and how the game is just really put together weirdly. It is a game that is heavily flawed, and has not aged well, and really wasn’t aged well at the time of release. But it’s better than I remember it being, and the patch to Meat Circus made it way more possible. So on the whole, this was a good experience, and I’m glad I LPed it! And I hope you’re all glad to have watched this little piece of game history. I feel like playing this, when I did, was actually pretty good. The last big project I did (ie not Kirby) was Sly Cooper, a really well put together collectathon style game from the same era as this, and it really allows for a contrast. Sly Cooper is, as far as I can tell, barely talked about and yet it’s so good. Psychonauts is decidedly flawed, but for some reason this is the game that endures and becomes a hyper cult classic that everyone rave’s about. That’s always interesting to me, is all I’m saying.
But yeah. That was Psychonauts. I hope you all enjoyed, and I’ll see you guys next time. But what’ll we do next time, you may ask? Well, I said in the video I was taking a week off, but to be honest I’m still itching to go on my next project so I’m fine with not doing that. Next up, it’s time to wake up. Same Zodi time, same Zodi channel, get ready for…Furi!