It’s time to return to Dream Land!
Welcome to the new Zodi LP! We’re going to be playing Kirby’s Dream Land 3, a super adorable Kirby game! It’s precious and good and cute and fills me with an incredible warmth that I cannot really overstate. More over, this is a multiplayer game! And who better to join me than Blue Ghost, one of my best friends ever. I’ll be playing the adorable pink Kirby, and he’ll be playing the cool and blue Gooie. There’s not much to really talk about in this preamble, Kirby is Kirby and Kirby is fantastic and brilliant and good.
As with all my LPs, we’ll be uploading Monday and Friday. There IS a chance we’ll actually be missing next week since I am actually incredibly sick right now and we recorded the first two episodes basically an hour before it really hit! So that’s cool! There’s really no spoilers to worry about since this is Kirby, but that said don’t talk about any of the surprises in it since Blue has never played this before, and other people may not have either. Just a general sort of rule; be polite! Be kind! Be good and sweet like Kirby.
So without further adieu, lets do this!
Zodi Plays: Kirby’s Dream Land 3 [1] Flowers, Frogs, and Friends
26:11
Starting us off, a strange darkness has come from space and landed on Pop Star! That’s not very good! So it’s time for Kirby, and his new-found friend who just kinda showed up called Gooie, to go out into the land and… basically just explore and help out people. We’ve gotta fight back against the darkness and just help the denizens of his world. As far as story goes, that’s it, but do note this IS a direct sequel to Dream Land 2… I wonder what it could all mean!
Well, that aside, let’s talk mechanics a bit. Kirby is Kirby, as always. You can move, slide, jump, eat stuff (Gooie gets a tongue lash instead of a vacuum mouth) and get powers from enemies we eat. There’s a lot of powers in this, though unlike modern stuff each power does it’s one thing, but it does do it very well! What helps branch that out however is the animal companions. Koo, Rick, and Kine from Dream Land 2 are back (with some changes I’ll point out as we go) while we also get three new ones; Pitch, Chu-chu, and Nago! Nago the cat is a very powerful friend who tends towards anti-air stuff, but is overall just a focus on power. Nago himself can also triple jump, a nice trade off to losing the ability to fly. Chu-Chu focuses on more defensive powers, with some additional Feature to each power she grants. She’s a cute little slime girl who hangs out with Kirby and is really just the absolute cutest. Her special ability is that she can latch onto ceilings and move around on them, which is a really interesting thing to include in this game. Pitch meanwhile had very… weird powers, and all of his power-combos include Pitch being utilized in some way. Pitch himself lets you fly, but it’s a slower, more precise flight than Koo, and is also way faster on the ground than every other animal companion.
Now then, I said Kirby and Gooie are trying to help out people in Pop Star. How do we actually do that? Well, each stage has a special quest in it. Sometimes it’s something you need to do, sometimes it’s something you DON’T want to do. Then at the end of the stage, you get a cool little star-heart thing. It’s cute. It is also the inspiration for what will become the general Kirby formula for literally years. It’s honestly fascinating, given so little about this game gets remembered, that it’s main mechanic is so powerfully taken for every other Kirby.
But yeah, that’ll be it for today. I hope you all enjoyed, WE will see you all next time!