Yeah, Best Friends with their “experienced player guiding a blind player” stuff is usually the best. Matt and Pat playing survival horror games is also basically what the whole channel was founded upon and it definitely feels like where they are the most comfortable. There’s a certain energy to the Best Friends, but it’s never more perfectly tuned than when they are playing a Resident Evil or a Silent Hill. You can tell both Matt and Pat are most in their element then, which is usually why they space that stuff out as far as humanly possible (and actually seem to save it specifically for moments where something else on their channel is under-performing).
If I had to shout out one LPer that isn’t just straight up registered for this forum, I guess I’d say Brickroad. All told, Brickroad’s stuff is probably pretty standard, but he was the first or second LPer I subscribed to on Youtube for his Super Metroid 143% Speed LP, though I guess he’s mostly famous for his Shantae LP, which was for a time featured on Wayforward’s website (and is apparently referenced in Shantae 2). If you don’t count Shantae, most of his LPs never seem to top more than a thousand views per video, and he still doesn’t have more than a couple thousand subscribers even though he’s been doing this for as long as I’ve known about Let’s Play. In spite of being the very definition of flying under the radar, he still makes enough money on Patreon to do Let’s Play full time. If nothing else, he’s incredibly consistent in his output and mostly pretty chill.
If I had to point out two other LPs of Brickroad’s I really enjoyed, it was when he played the Super Mario Bros X level packs Super RMN Bros. and Super Talking Time Bros. Super Mario Bros. X was basically Mario Maker before Mario Maker existed, and RMN Bros was a community level pack that Brickroad became highly frustrated and bitter with, so his own community (the Talking Time forums) answered back with the aptly-named Super Talking Time Bros., which is probably the biggest, most feature-rich Mario fangame I’ve ever seen (16+ fully-featured worlds, if you combine Super TT Bros. 1 and 2 together).
Anyway, Brickroad starts talking about games he’s tried to design and offers up his own critiques on each of the levels he plays, which as a budding indie developer I found super interesting at the time. As he plays TT Bros. he also starts going in to behind-the-scenes stuff about his friends and the levels they designed.