You ask "Y?" I ask, "Y-Naught?" We Are Not the Same. Let's Play Super Robot Wars Y

Episode 97: Disaster in Red

With the DLC and chat marathon done, let’s get back into Chapter 5 proper. This time we’re dealing with more Godzilla Singular Point story. Apparently the world is in danger of a world destroying catastrophe, and we need “diagonalizers” to deal with higher order matter.

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Episode 98: The Dragon’s Eternal Justice

The title of this stage is far, far more grandiose than the reality. You might have thought it has something to do with Dynazenon, Getter, or something else with a dragon. No, it’s just Altron Gundam, and also the Eternal, and also the Infinite Justice. Nice name, but at least there’s a second meaning about Wufei’s justice.

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The game just got a big update in light of the release of DLC 2. The attack screens have bigger percentages, and the level and upgrade caps have been increased.

Episode 99: Three Principles of Darkness

Off we go to Detroit. I didn’t expect this to be a social commentary! There are violent armed gangs and a destroyed city. Why does that feel like modern day? We try to coax out some gangs, but are a bit more successful than planned. The one we get to come out and fight gets overrun by the Dark Army. We have Urube and Wong Yun Fat as well as some L-Gaim enemies.

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Wow! The big 100. This is an annoyingly long game. Lots of fun, but I do miss the 50 stage SRWs. Oh well. Buckle in for another Loooooooong episode. As you can tell from the thumbnail, we have a great new robot joining the game now.

Episode 100: Power to Overcome Evil

Time to hit Athens. Walkure has a concert. But before we can attend, the Infernal Alliance attack! They have some special ritual in mind that they’re working on. The Great General of Darkness enters the battlefield himself, and we finally get a much awaited powerup for Tetsuya.

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Slight delay again. Oops.

Episode 101: NOAH Brand’s Resolve

We have a Walkure concert near Cheyenne Freyja is upset because the soldiers call her music a weapon. This kicks off a series of events that results in NOAH Brand, now led by Re Sistis to attack the A Advent. This is very much a timed boss rush, with some grunts hanging around the sides. As always, we play a bit slowly in real time, but in terms of in-game time, we take the whole force out in four minutes, and even take out most of the bosses on turn 2.

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Oops, forgot to post 102 when it dropped, so have a double episode day.

Episode 102: The World Turning

Confirm your shelter shield is activated. Yes, Heero says the line! Remember, it’s not Christmas until Heero confirms the shelter shield is activated. We have the events of Endless Waltz to go through, and it’s a spam of Serpents and other NOAHS forces.


Episode 103: Mission: Walkure Escort

Walkure has unfortunately picked up some stalkers. They need some body guards, and for some reason or another, Delta Squadron isn’t in a position to provide their usual services, so the G and Wings teams are recruited for bodyguard duty. Shenanigans arise. Shenanigans, I say!

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Episode 104: A Day of Ninja Training

Another quick and fun DLC mission. It’s just a filler, but a fun one. Domon and Cross are training, and then Shinn and Kira get roped in. They don’t like it at first, but the training helps their teamwork in the end.

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Episode 105: Two Captains

Char and Bright have very different personalities, outlooks, and strategies. However, when they cooperate, magic happens.

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Once more, the daily releases have gotten me caught up. Back to every other day releases, as scheduled.

Episode 106: Ancient Memories Unsealed

Akira’s father and grandfather are missing. The A. Advent goes to Bermuda to search for them. Along the way, they run into Garuda. Garuda rescues Akira’s father and grandfather from the underground lab they were trapped in while we fight the foes on the surface. Garuda returns, but then immediately terminates our temporary alliance. Why? What did he discover in the underwater lab?

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Episode 107: Chapter 5 Finale: A Lonely Moonlit Path

Time to advance the OG story, and although this is long, Oh boy is it good! We get a lot of revelations, and we even run into Echika’s father. We also meet the person that is responsible for the technologies present on the A. Advent in general, and System Nira-Kana-I in particular.

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Episode 108: Omen

With chapter 5 wrapped up, Zappa and I head back to take care of DLC 2. It’s time for the free preview stage. We get to try out Getter Noir, Steel Jeeg, and Da Garn, which the game uses to convince us to buy the DLC.

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Episode 109: The Black Getter

Now that we’ve done the DLC 2 preview, let’s get into the actual DLC 2 stages. First and foremost, we have the entry I’m excited for, Getter Noir. We have a clone of Ryoma in a black Getter.

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Episode 110: Brave of the Legend

Now that we’ve done the DLC 2 preview, let’s get into the actual DLC 2 stages. Another new unit joins us, this time it’s Da Garn. We have a preview stage with them having moved onto the A Advent. It’s nice to have a brave series on here.

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Episode 111: The Immortal Man Returns

Alright, last one of the DLC 2 join up stages. This time, we have Steel Jeeg showing up. He has trouble transforming at first, but once it kicks in, he’s good to go.

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Oops, forgot to post the video yesterday. Have a two-for-one

Episode 112: The Purpose of Warriors

Now that all three of our units have arrived, we have a stage where we get to play off all three of their personalities against each other. Sharing their own fears and concerns. On top of that, Seiji doesn’t want to commit to fighting yet, but he must overcome his reluctance.


Episode 113: Three Hearts as One

Time for the next string of stages. We have the full choice open again, and so we take priority with Getter Noir. Takuma and Ryoma get sent on a recon mission together. Shortly before they’re about to have a mock battle, Insectors arrive and we need to fight them instead.

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Episode 114: Red’s Counterattack

Time for more Da Garn! This time, we need to defend a city (except that there isn’t even any mission requirement to protect it, and we have Redlone appear, apparently resurrected! Oh No!

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Forced Hiatus last week due to sudden RL commitments. I am back now, and releasing daily until I catch back up to where I should be with Zappa.

Episode 115: Cursed Existence

Hiroshi is still not at full strength. His evolved cyborg body has regressed. However, in this fight against Hadias and the Infernal Alliance, he’s able to pull out his inner strength and return to full power.

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Forgot to post here! Oops!


Episode 116: The Meaning of Existence

We’re off defending a city from NOAHS when surprise reinforcements cause havoc (like game over havoc actually). Our mysterious robot assistant arrives to help us out. This time, he sticks around for a while


Episode 117: Light, Darkness, and Life

Hiroshi has been having bad dreams that have been keeping him awake. He says it’s nothing to worry about, but people are worried about him. Hiroshi, Kouji, and Tetsuya hatch a plan to draw out the evil force that’s been attacking them, and go solo for a while. Himika and Hadeas share a body, and Jeeg gets a weapon upgrade. Hooray!


Episode 118: The Torn Path

We’re off to Kilamanjaro, because Redlone has started extracting Earth Energy! Oh no! We have a rather simple fight cutting through swathes of enemies, but once Redlone himself appears, we’re in trouble. Fortunately, a mysterious Lion shows up, and Da Garn might just have a powerup!

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Episode 119: Our Path

Time for some Getter Noir! What do we have today? The crew finds out a way to get the Getter Noir team back to their dimension. However, once the portal is opened, both Getter teams get attacked, and we delay to fight. After that, GREATEST ANIME BETRAYAL OF 2026!

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Episode 120: West Japan Front + Relic of Prowess: Heaven

That’s it for DLC 2 for now. Time to get back into all of the stuff that we’ve unlocked in Chapter 6. We have a new front mission and a new relic to grab. That relic was stupidly easy now because we’re so over-leveled.

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