Honestly, I love Sonic. I think whether Sonic is “good” or “bad” is really besides the point, 06 might be a terrible game taken purely in terms of whether or not its well written or fun to play, but if you think about it from the perspective of how much enjoyment the game has inspired we’re all richer for it existing. How many great let’s plays of Sonic 06 exist, how many interesting analyses and discussions, how many friendships were forged in the comaraderie of experiencing “bad” media together?
I’m thankful for all the Sonic games. Even when they’re “bad” they beget fun experiences and I think that’s something special in its own right. And honestly Sonic games are fascinating to talk about, I mean really no other franchise has been reinvented so much, everytime you think SonicTeam are onto something and maybe if they stuck with it and refined it the games would take on a consistent approach they throw it out the window, whilst Unleashed > Colours > Generations do have something of a progression they’re still wildly different in a lot of ways, and although I wouldn’t say throwing everything at the wall until it sticks is a good way of developing a series, I have a lot of respect for SonicTeam doing it until they found something that’s actually working out for them. I’ll be disappointed if Mania and 17 mark a consistent direction for the franchise because honestly, it’d be something of a shame to see them both abandon concepts that could’ve become something, and stop trying out new things altogether.
Anyway if for some bizarre reason you’ve actually read all of this, here’s a great video by Innuendo Studios on the franchise that kind of expresses part of what I’m saying a lot more eloquently. Also while I’m plugging people with more interesting things to say then me, this Zeal article on Sonic 06 is really good, and a great example of exactly the sort of content I’m glad 06 exists to inspire.