Alright, while the ability was shown a long time ago, I guess now is a good time for a refresher as any.
Level 1 Ability: Sprint By running with Mai, you learned how to manage your energy and running speed, giving you the chance to exit a combat encounter with your party to any direction on the map. This can only be used once per session.
Level 1 Ability: Castling By utilizing some of the more advanced chess techniques available to you, once per session, you may swap positions with any character in a combat encounter. (Meaning you can take an attack meant for another player, or steal healing away from an enemy.)
Hi! So, I’ve been putting this off for a long, long while. But, v2 of the Persona Rulesbook is done! This has several changes; most notably to combat, Skill/Spell creation (which I posted about a while ago), and a couple changes here and there to the Arcanas themselves.
Notably, Dodge has been removed completely in favor of Agility being a new classification of defense. Agility is now used to defend against Ranged attacks (IE, attacks done through guns, arrows, etc.)
Skill and Spell creation now has a variety of different classifications. What used to be Damage, Healing, Buff, and Debuff is now Damage, Healing, Buff, Debuff, Revival, Status Effect, and Other.
Leveling has also been changed slightly; instead of 3 to Combat Stats and 2 to Social Stats, it is now 2 for both. Additionally, you now create 3 Spells and/or Skills instead of 2.