: Yarr Matez did not sell and Boring Studios went under, but I know that you all can do better.
: Here’s what I need from you:
Company Name (One time vote) Game Name Game Platform (Available at the moment)
PC
Microx SX Game Genre (We unlock more as we play)
Table
Adventure
Trivia
Puzzle
Educational Game Type (We unlock more as we play)
Pirate
Animal
Robot
Historical
Ninja
Reversi
Golf
Marathon Direction (We might not always be able to afford it)
Normal (Cost: 0)
Speed (Cost: 20) Low Quality Game / Faster to Make
Quality (Cost: 30) High Quality Game / Slower to Make
Research (Cost: 30) More Research data to upgrade staff.
Budget+ (Cost: 100) Speed & Quality with no Downsides. Points to spend on Style (12) (We’ll gain more points as we play)
Cuteness
Realish
Approachability
Niche Appeal
Simplicity
Innocation
Game World
Polish
I’ve played/beaten this game probably 3 or 4 times at this point, and I still have basically no idea how I did it or why the things I did worked. Should be interesting to see someone else power through it.
If we do go with the Nintendo pun, we’d be able to do a pretty decent job of nintendo game and puns I think. Go with a Adventure Ninja game and call it Ninja Gaiden. Normal on the Microx SX
If anyone can make a pun out of that that’d be cool.
: So, thank you for hiring me. When boring studios went under I was worried.
: No worries!
: I’m glad to be working for… uh, what did you decide to call your studio?
: Boretendo.
: Oh, wonderful! (Better keep that resume up to date…)
: Anyway, here is our staff:
Gilly Bates
S. Presso
Callie Fornia
Amy Less
: We are currently lacking a Graphics Artist, but we will build on that as we expand.
: It’s wonderful to meet all of you. Oh, this arrived as well.
Game Guy Magazine
Competition in the game industry continues to heat up as newcomer Boretendo enters the market. We look forward to seeing what they have in store for us. It will need to be impressive to make an impact in this crowded market.
: Hah, I’ll show them. Team, it’s time to make a game!
Hi, this is DarkSysL, since Educational and Trivia are both Genre types, I can’t stack them. I have substituted historical instead. If this is an issue, please let me know.
Carmen Sandiego
Stage 1: Writing - Amy Less!
Stage 2: Graphics - Outsourced!
Stage 3: Sound - Callie Fornia!
Stage 4: Debugging!
Stage 5: Publishing!
Box Art:
Carman Sandiego is the history of cars in Sandiego. Join us in this all ages educational game, learn about the combustion engine.
: Uh, boss?
: It’s fine! Not everybody listens to the critics. Let’s see how our first game sells!
: Well, we have fans now at least. I guess there is a market for 25-40 year old woman and 13-18 year old men to like car facts??
One week later
: So, how’d we do on sales?
: Carmen Sandiego’s first week of sales was 15,596 units. We ranked… off the charts.
: That’s grea–
: As in we did not make it on the charts.
: Oh. We’ll just have to try harder next game!
: It seems a magazine wrote about us.
: Our first game sold 45, 316 units. That’s not bad for our first time out.
: Time to strike while it’s hot!
Upcoming Games!
Submit your Games
Game Name(14 Characters or Less)
Game Genre (Choose one)
Table
Adventure
Trivia
Puzzle
Educational
Game Type (Choose One)
Pirate
Animal
Robot
Historical
Ninja
Reversi
Golf
Marathon
Direction (Leave out for normal)
Normal (Cost: 0)
Speed (Cost: 20) Low Quality Game / Faster to Make
Quality (Cost: 30) High Quality Game / Slower to Make
Research (Cost: 30) More Research data to upgrade staff.
Budget+ (Cost: 100) Speed & Quality with no Downsides.
Points to spend on Style (12)
Cuteness
Realish
Approachability
Niche Appeal
Simplicity
Innocation
Game World
Polish
Game System
PC
Microx SX
If you see any way I can improve, please let me know!
Europa Galactica: A galaxy-sized strategy game that tells the story of space empires. In space. They also have a lot of expansion packs, one of which adds the Andromeda Galaxy.