He’s the godfather.
Can’t he be both?
Episode 2: Photobomb…Cut Commentary
Pey’j likes to get in the way, but that’s okay, we still love him.
It’s almost like this game DOES have a selfie cam thanks to Pey’j being in the corner of each photo, you just have to pretend he’s the one holding the camera.
I miiiiiiight need to replay BG&E. (In the original release, there was at least one animal photograph you could miss… maybe they fixed that in the HD version?)
For some reason I keep on thinking of the song “Buffalo Soldier” but styled towards Mamago Garage.
It’s still barely Christmas here, which means I technically got this update out on time!!
Episode 3: Chili Con Carne…Cut Commentary
Sometimes I forget this game is made by the french.
And then we get the fart powered rocket boots.
That bar music reminded me very quickly that yes, the guys behind the Rayman Origins and Legends soundtracks also did the music for this game. You could probably just stick that track directly in an Origins level and I would not bat an eye.
Gonna be honest, I’ve watched the latest update a few times because the song is very good.
I feel like I’d date a pigman. It’s not like I can do worse than I’ve already had.
I was originally going to write uncle instead of pigman but I genuinely wasn’t sure which was funnier.
That boss was just Volvaga from Ocarina of Time. I did not realize just how much Zelda this game was.
Pey’j can add “Pounds better than a Megaton Hammer” to his dating profile now.
The music that comes up right after you find the cutting wrench is my favorite track in the game. It just evokes this sense of wonder at some new discovery.
Let’s move on with the plot and wrap up some stuff in the pedestrian district!
Episode 5: Undquarters…Cut Commentary
I realize given the age of the game that this is probably the lukewarmest realization, but is the planet called Hillys JUST so they can call people Hyllians to make it sound Zelda-y?
This LP so far is precious. Like a pearl.
Pey’j may seem like a nice uncle, but secretly, he might be the other type of uncle…
There’s no cut commentary for this episode, by the way. The commentary just kinda ended up that way on its own!
Episode 6: Rats
Do you think that the looters just stumble upon these incredibly long, narrow, single-path caves, or would it make more sense for them to just find a normal cave, carve out a massive track, and line it with stupid traps à la some Terraria nonsense?