I’m still camped out in the server, waiting to see if there’s ever a recording session in the planning.
I was a bit behind in commenting, but Lin’s arc is one of the biggest mechanical issues I have with the game. The uselessness of Monster Badges and most of the minigames aside, there are things you’ll actually need to do to progress, like building up at least some weapons along the way. (Okay, you can steamroller most of the game with Steve, but there are a few times when that won’t be an option, and others when it really isn’t a good option.) For the best efficiency, you’ll usually want to bring specific partners with you depending on what weapon you’re focusing on. For each weapon type, there’s a partner who boosts the upgrade bonuses when you level up that weapon. I think they randomly raise one stat by one point per level, plus they give one additional Synth point, which can really add up if you’re trying to build a high-tier weapon. They may also improve the ABS accumulation for the weapon, but I don’t remember whether that’s the case or not.
For building up wrenches, guns, and swords, that’s really convenient. You just partner with the appropriate character and use that weapon as much as possible. However, the partner who boosts armband bonuses is Lin. She can only be your partner during the second half of Starlight Canyon, and then she leaves the party permanently to become Crest the Sage, and you can never partner with her again. This means that if you want to build up armbands with extra bonuses, that’s the only time when you can do it. An early-game grind might seem reasonable, but top-tier weapons can’t actually be upgraded until later in the game. So no joke, you just plain can’t do it at all. Not that this really locks you out of anything, but it’s another one of those minor details that make parts of a game seem like afterthoughts rather than intentional choices where someone looked at the design and said “Yes, it’s a good idea to have the character who’s only there for half a chapter be the one who boosts one of your weapons.”
Why couldn’t the lady who does nothing but sell clothes be the one who leaves the party forever? Nobody needs to buy new clothes that badly.
My Final Fantasy VI story: The first time I ever used Relm’s Sketch ability (aside from the time you’re required to use it), it missed. That’s just my luck, I guess, but I blundered into a bug that people have spent years studying and learning how to exploit. In my case, I ended up with a bunch of Excaliburs and I think Terra dual-wielding things that were never meant to be used as weapons, but half of my inventory turned into Dirks, including several irreplaceable tools. I think I just reloaded my previous save and never Sketched again, ever. When I got the Fake Moustache, it became a constant equip for Relm, not because it was any good, but because I didn’t want Sketch to be an option anymore.