So this next update may be a day or so later than usual (I’ve had issues with my video editing software acting up and Pullahoko has had some difficulty with scheduling with work) so while waiting I figure it’s time for an informational post, this time about Sony’s pushing of Kat and Gravity Rush in other media!
As I mentioned pretty early on in the LP, Gravity Rush was one of those games that really showcases (for better or worse) all the tech aspects of the PS Vita. It uses all the touch screens, gyro camera, powerful processing power (even though we’ve been running the Remastered version, some video of the first Rift section shows that the draw distance and resolution are impressive even there) so Sony really went in on advertising it and pushing it as kind of the ‘pokemon’ of the Vita. A bit of an interesting choice, because it was such an experimental game, and the Vita also launched with an (admittingly not good) Uncharted game as well.
Before the game came out people who saw the Gravity Rush preview got a Kat costume for their PS Home Avatar (yeah, remember that failed nonsense), in addition they also made her a playable character in a bunch of Sony products. Games like Everybody’s Golf 6 (known as Hot Shots Golf in the US) and LittleBigPlanet got Gravity Rush costumes/packs:

(this one featured Kat, Raven, ??? and Alias)
The game also got a pretty interesting commercial that laid in heavily on the apples metaphor(?). Also worth watching is this video, which came out as part of the promotional videos of Gravity Rush that includes some of the 2008 concept video when it was slated for the PS3 and called Gravite. While Kat looks mostly the same, we get to see some early concept of Nevi, and it’s worth checking out
Finally, Kat was included among other Sony Mascots as a playable character in All-Stars Battle with her own story mode (which we may cover in a supplemental video all its own)
Finally, when Gravity Rush 2 came out, sony made a CE with a Kat figure that I am extremely upset we didn’t get stateside
In any case, I hope this tides you over until we can get this next update out! There may be a similar delay next weekend, where I’ll be at PAX East, but we’ll try to keep updates on a Saturday/Sunday schedule in future weeks as we approach approximately the halfway point of the LP!