[I]Oooh Death, oooh Deeeath. Won’t you wait to call me another yeeear.[/I]
[B][URL=“https://www.youtube.com/watch?v=1u84tbYgbOA”]Zodi Plays: Call of Juarez Gunslinger [14] [FINALE] Last Call For Bob Bryant[/URL][/B]
[B]Video Length: 26:22[/B]
[B]
Note: Definitely watch the video first on this one! There’s a specific part in this write up where I do get into the ending and the game’s themes so you can read up to there but definitely watch the video before reading any of this![/B]
Silas is just about done his story. Dwight expresses some sadness at us him never having found Bob, but Greaves reassures him that he had one more chance. One more shot at finding Roscoe Bob Bryant. You see, as the story goes (aka: in the real world) The Sundance Kid and Butch Cassidy found themselves surrounded by the Bolivian militia after palling around over there to escape the law. The two, faced with an insurmountable force, went down swinging. Rumours pursuit that one of the two actually survived, but that is highly unlikely. But according to Silas, the two actually both escaped, and ended up in an old ghost town on the look out for old treasure they buried. And there’s where Silas met them, an old man hunting after them. As we make our way to the ghost town we have a few encounters with the gang members that remained with Butch and the Kid, easily dispatching them…until a stick of dynamite goes off too close to us and takes us out, and they leave us for dead.
After waking up, Silas…has a bit of a time. He fights the literal ghosts of his past, in a beautiful (and very difficult to play!) set piece. The translucent bodies of those that he killed or wronged appearing from the aether, hard to see unless we use our precious concentration ability. Silas fights his way past the dead to the ghost town’s graveyard, where he’s surrounded on all sides by the people he killed in his unending quest for vengeance. He brings them all down, while the people listening to this story starting wondering [I]what the hell is wrong with this old man[/I]? The reactions from the crowd are fantastic, Jack taking this as a sign that he was right, Silas is just a damaged old man hungry for booze and drunk off his ass. Steve seems sympathetic, a member of his family has brain damage so he kinda gets it. Dwight and Molly are the only ones with any actual concern, which makes sense. And of course the bartender, Ben…he’s just listening.
Finally, out from the mists comes the Sundance Kid! This foe is a good deal fleshier than the spirits we filled with lead, and Silas finds himself back in reality, having a brutal gunfight. We manage to take him out, and from the mists comes the second target of ours, Butch Cassidy. But…it seems we’ve only given Sundance a flesh wound. He gets up, and the three of us lock eyes. Sundance and Butch argue about treasure, love, and how after all this time their perfect friendship has to break here, but it has to be done. I like to imagine that Silas just spent this entire segment shouting “Where is Bob Bryant!” and they just completely ignored him. And then, the three men…begin to draw.
This is, effectively, the final boss of the game. A quick draw, but not against one opponent. Against two others. A Mexican Stand Off. The mechanics for this are tricky. You can only gain focus while locking eyes with someone, and if the person who draws first isn’t in your line of sight you will just get your head blown clean off. You need to switch constantly, juggling the speed of your drawing, the focus of your aiming, AND who you’re aiming at. This is, understandably, VERY hard to master and may of took me like 12 attempts to get right? It’s really tough, and a suitable challenge to end this game on. Two gunshots ring out, Butch and the Kid fall. All that remains is Silas Greaves. [B]And it is here I’m going to spoil the ending, so watch the video first yo!
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[details=Summary]Jack explodes. Everyone knows Sundance and Butch died in Bolivia. This story is bullshit and we’ve been wasting their time since we got here. Ben asks if we ever found Bob, and Jack insists that there’s never been a Bob, and we aint Silas Greaves! Dwight asks us if we’ve been lying, and Silas just answers “well, not the whole time”. Jack says it’s high time Silas left, and Greaves agrees. But first…it’s time to pay. He puts a single spanish coin on the table and tells Ben…or should I say, Bob, that the past always has a way of catching up with you eventually. Bob drops his mug, and begins to beg. He was a different man back then, and if he could turn back time he would. But you can’t, Bob.
It is here we reach the crux of this game. The entire time, Silas has been telling us this story. This story of how he and his brothers were killed because of him simply being good at poker, by three assholes. Assholes that never really did much crime compared to the endless sea of bodies Silas just described to us. Assholes who reality was not very kind to. Johnny Ringo likely committed suicide, Jim Reed was the first husband of a famous prostitute and died without ever making more for himself than that fact, and the real Roscoe Bob Bryant has only two facts I can give you about him. He certainly existed, and he died long before Silas could ever find him. So here we are, at a choice. A choice Silas himself has been mulling over for this entire story. He came here suspecting Bob would be in the bar, but it wasn’t until our return to Gray Wolf’s mountain in his retelling that he “got it”. That is when he figured it out. That is why he started singing, because not only did he realize he found Bob…he also realized that Bob was a better man now. But does that take away what he did to him? And will killing him take away what he’s done to the world? Silas thought long and hard about this, and there’s really only one answer…
Silas throws Bob a gun and demands to fight. The other patrons scatter, getting out of the way. Bob is a retired gunslinger and pushing 70. Silas is about as old, but he’s still in practice. The two have a quickdraw, one that is nigh unlosable. Bob dies, as a traumatized Dwight Eisenhower looks on. No one stands in his way as Silas leaves, his soul spent. Thus is the tale of the Gunslinger.
At least…that’s how you might expect it to go. But as they say truth is always stranger than fiction.
For me at least, this choice is…pretty obvious. This entire game shows us just how broken Silas is as a man tormented endlessly by the need for revenge, and the pain that this revenge brings him. The suffering he’s caused is far greater than his targets have ever done. Throughout the game Silas has killed his way through lawmen, both corrupt and not. Native American’s that rebelled against the country, and those that just wanted to leave the reservation. Men who were stone cold killers and robbers, and men who just kind of stood next to those same people. He’s killed brothers, fathers, sons, all in a quest to get revenge for…exactly that. Gray Wolf, one of the only targets he couldn’t kill, warned him that this path would destroy his soul. In this final moment, Silas has a choice. Fully kill himself by killing Bob…or finally find redemption. There really is only one answer…
Bob begs for forgiveness. He wants to know why Silas did this, all of it. He explains that…he wasn’t entirely sure it was him, and this was all a test to see if Bob had turned over a new leaf. And in the end…he had. They both walked a path of murder, and while Silas came out unable to recognize himself, Bob found a true peace. Bob asks why, and the only answer Silas can give him is “do you think your life is worth sparing?”. Bob has no answer for that, and that’s Silas’ answer. He asks Dwight what he’s going to do with his life. The young boy says he’s going off to West Point soon, to join the military. Silas asks him to keep this story in mind. Don’t leave the world a darker place than when you entered it. Build up the world, don’t tear it down. Silas leaves the spanish coin on the table, repeating Bob’s words to him, and he leaves. Thus is the tale of the Gunslinger. A tale of redemption, in the starkest of odds.[/details]
So, final thoughts on the project, as the credits roll.
[details=Summary]It goes without saying, I feel, that Gunslinger is one of the best FPS experiences I’ve ever played. It’s not perfect by any means, but when it comes to this specific type of genre, this is probably one of the best I’ve ever played. The gameplay is exactly as good as it needs to be, and the story is FANTASTIC. Basically any flaws I can think of with this game have me go “ah but the story is REAL good” so I don’t even really care. This game really captures a feel for the wild west that I hadn’t seen before in a game, and the attention to detail is fantastic. Both in how it makes so many little things accurate, and how it makes so many other things clearly inaccurate on purpose as part of the narrative. The little gameplay things, like watching paths literally open for you in real time like some kind of Source filmmaker project, the way time slows so Silas can give some elaboration, and how the world changes as he narrates, how symbolic things get represented in reality through gameplay and what we’re shown. It’s breathtaking, and very few games had played so well with the idea of an unreliable narrator like this. It’s also rare to see a shooter shine because of it’s story.
And what a story. Even now, we can’t really be sure just how much of that was true. The most we know is that those three definitely did kill Silas’s brothers, and that Ben is Bob. Everything else is up in the air, even the idea that it was Sundance who told Silas Bob was in Abilene. This man described himself shooting the ghosts of his past, winning a mexican standoff, and himself being killed because he did a dumb idiot plan at a gold mine. There’s really no way to tell what is true or not, and that’s arguably the entire point because it’s not the truth, it’s the themes. Each leg of Silas’ journey, and even the order he tells it, continues to pile on the reinforcement of the themes of this game, that feeling of revenge that burns inside your heart, consuming you as it consumes the world around it. Is revenge really worth it when you become three times as bad as the person you’re hunting? What sacrifices are required to take revenge like this? And in the end it leaves us with a choice, asking the player if it’s okay to fully end your soul in pursuit of vengeance, or if you should forgive. I do, plainly, see the latter as the correct option, but it is by giving us the choice in the first place that it shows just how important forgiving him is. The reveal only here, at the end (or if like me you found his nugget, sigh) that Dwight is actually President Eisenhower is an important one to this as well, and the timing of it is perfect. In reality, President Eisenhower was well known for trying to improve the lives of others. He sent the army out to help desegregate schools that still kept that nonsense up. He was a highly skilled general, who fought his way to being one of the country’s greatest presidents. And you can see that could happen in either ending, but with a darker twist in the former vs the latter. Will he grow up to spite our murderous ways, becoming a good man to prove you can be one, or will he be inspired by Silas’s realization that revenge isn’t worth it. It’s dramatic, and it all feeds into the themes of the game. I absolutely love it.[/details]
So yeah, I really liked Gunslinger. And I’m really glad to have gotten to share it all with you. A couple people even bought this game because of me so that’s fun. This is the first thread I’ve done that is both here on GITP and also on the LP Zone, a new site that I think all of you should check out, and I think I did fairly well with it? I don’t know I’m bad at self judging like that. Anyway, I’d like to give thanks to my backers on Patreon, who I’ve gained more of since putting the finishing touches on this episode so oops on that one. That’s just an inevitible thing given how I record and edit these in advance. I’d like to give thanks to my friends for support through this, though unlike with Fire Emblem this was more a “oh man we’re having fun” type thing and not a “please help me continue through this enjoyable but unbelievably painful slog”. Of course I’d also like to thank my good friend who goes by the ‘pen name’ Grand Dad for the voice over at the start of each episode, that was clutch. And of course Shneekey the Lost for his unbelievably cool info facts about the guns used in this time period. That really helped improve this thread a lot, I think.
But with that, we put the story of Call of Juarez Gunslinger to a close. In the coming week I’m going to be uploading the bonus videos showing the last of the nuggets (plus some new voice clips I found while getting them) plus a read through of all the Nuggets, which I highly encourage watching if only for the educational value. Then we’re gonna have a bonus video showing off Arcade mode and the Quickdraw arcade challenge, and that’ll be it for ye Gunslinger. I’m hesitant to say this is my best since I think Sunshine beats it in term of comedy value and Ocarina of Time beats it in terms of technical acumen, but damn if this wasn’t a good project to go through. With that in mind, let’s have a vote on what to do next. This is a vote for the A Series, so it’ll be from the big and huge full game series playthrough options. Choose wisely folks.
[B][URL=“http://www.strawpoll.me/12597474”]Straw Poll: What Shall Zodi LP Next?[/URL][/B]
The options are as follows.
The Legend of Zelda: The next game in our big timeline list is actually indeterminate, so we’ll need another vote after this one. Suffice to say, it’s Zelda. You know what you’re in for.
Kirby: Next up on Kirby would be the second ever Kirby game, Kirby’s Adventure. Though, at request of the Patrons who want this, we’ll be playing the updated rerelease for the GBA, Nightmare in Dreamland. I will be showing off the original NES version for kicks though, don’t worry.
Kingdom Hearts: A new series added to the line up thanks to Reddish, one of my patrons, who I am singling out specifically because oh my god Kingdom Hearts. For those who don’t know, it’s a very simple and easy to understand action RPG that mixes the two most obviously gellable sources, Final Fantasy and Disney properties. This LP will also feature mini reviews of each Disney Movie we come across because I’m a nerd and need an excuse to watch some good ass movies.
So, vote away! Vote ends next Friday, which is also when the final bonus video comes out imagine, that. Hope you all enjoyed, I’ll see you guys next time.