Firey grandpa is the sequel shirt to the “foxy grandpa” that nobody asked for.
Guest Commentator: @prahanormal
It’s time to check out Irithyll, one of the best areas in the game! I trade out Lobo for a new commentator, but he’ll be back… eventually. Anyway, we’re going to explore a majority of the Boreal Valley’s most impressive city, even if its inhabitants aren’t too friendly (to the shock of absolutely no one).
Also, Creighton sucks and I hate him.
Always good to see another DS2 liker, I told you there were more of us!
DS3 is very good at setting up and using jump scares, I know at least one critic (Chris Franklin/Campster) likened the game to a haunted house because of how effective the game is at creating those moments. The series has always been good at using jump scares, but I think it wasn’t until Bloodborne that it really doubled down on them, and that has definitely carried forward into DS3.
You could say that dark souls II is…
…fair enough.
Liking this LP a lot even though you aren’t using axes. Never seen the bulk of these plotlines so I like that you’re showing us so much.
Guest Commentator: @prahanormal
We will, in order:
- Kill the Pope
- Go to jail
- Cleanse the sewers
- Witness a cursed event
The dungeon is a wretched place. I hope it never ends.
I really like the dungeon. I even like the health bar butchering jailers. They add a lot of tension to what would otherwise be an easy area. People compare this to the Tower of Latria from Demon’s Souls but in my opinion these similarities are mostly superficial (they are both prisons, there’s creepy jailer guys).
The jailers are cool. I like that their status effect is uinque, like the librarians in Cainhurst. It’s not just another type of poison. Tension is exactly right: It’s unexpected, and you’re not prepared for it (if it’s not your 32nd playthrough).
Do we know who the Irythill Dungeon is for?
It appears that the dungeon might be for the Wretches that we’ve seen. The weapons they drop allude to them being failed forms of dragons. It also seems that - because of their heads - they may be dragon/human hybrids, but were locked away due to being failures.
This kind of goes hand-in-hand with a certain future boss who looks pretty similar to these guys.
Guest Commentator: @prahanormal
Hand puns! Get yer hand puns here!
We’re going to go all the way through the rest of the dungeon and the new area to take on the Lord of Cinder hiding out down here.
We also talk a bit about video games… that sure is weird.
This is the first time I ever saw someone just rush into the big group of jailers. The game expects you to sneak around and gives you two other enemies you that will aggro on the jailers (the Lycanthrope in one of the cells as well as the mimic. The spookbabies may also aggro on them, but I never tried. But they are imprisoned after all and those dicks in the room ARE jailers, so…)
I don’t like Yhorm as a boss fight but I like him as a set piece, it’s a real cool encounter if you view him that way. It’s just that the fight is not very engaging in gameplay terms. The gimmick is easy to figure out if you played DeS (even then you have to find out how the Storm Ruler works here, charging it is not very intuitive). If you don’t know about DeS you might not figure it out at all because I don’t think a lot of people read the messages during boss fights (the one next to the Storm Ruler giving somewhat of a hint)
The most disappointing thing about the Yhorm boss fight is probably that the Storm Ruler doesn’t do extra damage against giants other than Yhorm. It’s just a Demons’ Souls callback.
HOORAY!!
(I have literally never not run into all of them at once in any of my playthroughs.)
Guest Commentator: @prahanormal
I really do wonder about those mimics sometimes…
After that, we’re entering a covenant area that is pretty notorious for fight clubs and invasions, so let’s hope that things stay quiet while we explore.
My great graphic design skills in all its glory:
Dark Souls: "We should use mimics sparingly, in an attempt to surprise the player after their defenses have lowered."
Dark Souls 3: “Where’s my ‘I <3 Mimics’ shirt I need to get to fucking work.”
sites that let you make your own tshirts should be illegal…
Once people thought up the adage “Chain curves in, treasure within. Chain curves out, better watch out”, the jig was up.
That you see your first mimic in Sen’s Funhouse makes sense thematically, too. Even the treasure chests are trying to kill you!
Guest Commentator: @prahanormal
This video is a little bit longer than the ones that have come befoINVADING ANOTHER WORLD
There’s actually some PVP in this episode to prove that I’m good at this game, I promiINVADING ANOTHER WORLD
Okay, maybe there’s a bit too many invaINVADING ANOTHER WORLD
Oh no, it’s not stopping! IT’S NOT STOPPINVADING ANOTHER WORLD
this particular piece of the invasion mechanic looks like some Hot Bullshit and i’m glad it’s limited to this area
It’s incredibly :3 that you try not to spoil Anor Londo when the actual reveal is supposed to be at the start of the area. All you gotta do is look slightly up. (Also, Yuria will actually tell you to go there calling the area by name if she’s still around)
Also: I hate to be that guy (I actually don’t) but the guy you claimed used the Zweihänder (Ultra Greatsword moveset) actually CLEARLY!!!(!(!!!)) used the Flamberge (Greatsword moveset). C’mon guys!