Sonic the Hedgehog? On a Nintendo? I don’t know if this is blasphemy or heresy but it’s certainly unusual.
Dr. Eggman has once again obtained the seven Chaos Emeralds and, undeterred from his previous failures in console-based games, is attempting to create Robotnikland. But it also wouldn’t be one of Eggman’s plans if Sonic the Hedgehog didn’t rush in to ruin it. Sonic, Tails, Knuckles and Amy have set out to stop Eggman, and that’s about all there is to the story. Kinda simple considering the Adventure games just happened.
Sonic the Hedgehog is no stranger to handheld games, but Sonic Advance is a first for the series in a couple of other ways. For one, it’s the first Sonic game on a Nintendo console, (alongside Sonic Adventure 2 Battle, which was released on the same day in Japan and about a week later in the US.) It was also the first game made by Dimps, which would go on to make many of the other handheld Sonic games amongst other things. And for their first game, it’s mostly solid. Sonic Advance boasts some great visuals and music, and captures a decent amount of the level design style of the Genesis games. That said, the smaller and darker screen of the GBA was a big detriment, and quite of the few level design choices, especially ones closer to the end of the game, are punctuated in the worst way by the lack of screen real estate. While playing
on emulator with some modern conveniences will at least let you play with plenty of light, nothing can stop the cheap tricks that give little time to react. It’s still a mostly good game, it was just designed partly out of spite.
Spoiler policy is… uh… well there’s really not much plot to spoil, but the area themes are pretty good so I guess don’t bring them up too early? Anything from Sonic 1-3&K is fair game to discuss in full, of course.