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Some of this stuff can be climbed but can take up stamina. Sometimes though you can get around unclimbable overhangs by a well-timed jump upward to skip the unclimbable part. It varies on what you’re climbing though.
There’s a sort of gate up ahead, complete with some brass symbol above with arrows sticking out.
Of course, it’s a Korok.
Also another beetle.
Kakariko Village is a Zelda mainstay, first originating in Link to the Past and being a major hub of that game as well as Ocarina of Time, Twilight Princess, and A Link Between Worlds.
Breath of the Wild’s is still your usual small village, but it also has a much different feel than the villages of the past. Gone is the classic town theme of past games. The buildings, the music, the decorations, even the clothing all are visually distinct and make this Kakariko Village stand out on its own.
Meet the welcoming committee.
I’m sorry you had to see me like that.
Say, traveler…
It’s sort of a long story…
Yes. I see…
Though there are few who know of such legends anymore… But we Sheikah have been waiting for you for a very long time.
It’d be good to know where to go first.
In any case… It was a real honor to meet you. Heh, I suppose you’re used to that, having lived as long as you have.
We’ll be skipping most of the buildings for now, saving exploration of the actual town for the next update.
That said, I’m willing to make a detour here.
…Oh, my. Look at that face! You are TOTALLY my type. Hi. Ooh, and you even have a Sheikah Slate on your hip!
Isn’t that, like…an incredible thing that only incredible people can have?
This is the village of the Sheikah, so it makes sense everyone here would recognize our Sheikah Slate.
Anyway, if we’re going to meet Impa, maybe we should stop looking like a tourist for once and dress more appropriately.
We exclusively stock the special garments of the Claree Collection!
I’m curious about the Claree Collection.
The Claree Collection! As in a high-end collection curated by me, Claree. BUT OF COURSE. I’ve personally selected each and every item in here using my flawless fashion sense. It’s all HIGHLY recommended. Each item has its own unique features and abilities, so take a good look!
Note there’s only two sets of clothes in here.
First is the Hylian set. It’s very basic, offering no special properties of note. It’s mainly useful if you haven’t found any other armors yet, since most armors will have the same defense values (with several exceptions). While the hood isn’t an upgrade since it has the same defense as the bandana and the rubber fish head, we haven’t found any nice body armor yet, so the extra defense is appreciated.
I buy both for now anyway. (Remember we already got the pants back on The Great Plateau)
And over here…
While you wear it, your footsteps are nearly soundless, so it’s perfect for hunting and stuff.
These Sheikah clothes offer less defense than most armor of its tier, but each one adds a Stealth buff, which makes sneaking around much easier. It’s actually very useful for many applications, but mostly for hunting bugs, believe it or not, since you can just run at the bugs without scaring them off.
The problem is they’re pretty pricey. The chest is 700, pants 600, and mask 500. We could probably afford all of it if we sold some gems, and it can be quite useful, but I can also live without it since foods/elixirs replicate the effects (but note that you can’t stack armor buffs with the same food buffs). I’ll leave the choice of whether to buy this set up to you.
Another Rumor Mill.
Kinda already found that one ourselves.
Here’s our current set. I’ll rock it through the next update, but after that we’ve now got a decent enough wardrobe that we can start choosing what Link should wear. Fashion is more important than function (plus I can always switch clothes for applications on a whim and switch back if I really wanted).
Guarding Impa’s home are these two Sheikah guards.
Hm? Is that…a Sheikah Slate? But that would mean you are… No, it’s not possible. Can it be?
Of course we have heard the legends from Lady Impa herself. Please, friend… Go ahead and step inside.
I decide to class it up a bit and unequip my weapons and shield.
Over here is one of the game’s more standout characters. You’ll probably see why pretty quickly.
https://mp4.mega64.net/botw/u18/070.mp4
Huh? Is that-?!
Oh, it’s not that I forgot…I’m just bad with speaking. As for me, my name is Pa… Paaa… Paaay…
Phew! I got it out… I know I should be able to say that easily, seeing as how it’s my own name and all.
Anyway, my grandmother’s been awaiting your return ever since I was little.
This is Paya. Yeah, I’ll let you guys parse out her character.
For now, it’s time we get an idea of what the hell we need to do to have a fighting chance against Calamity Ganon.
I am much older now, but…you remember me, don’t you?
This is Impa. She’s a major character throughout the series, sometimes as the elderly woman she appears as here, sometimes as a much younger and more combat-capable guardian. Throughout the series, she is a Sheikah who cares for Zelda in various capacities. She shows up in the game manuals of the first two Zelda games, but it’s not until Ocarina of Time (or The Wand of Gamelon if you want to count the CDi games) that Impa really becomes a major character in the series.
You are looking at me as though I am a stranger to you. Those eyes… They lack the light of familiarity. It is I, courageous one. Impa. Surely you must at least remember the name Impa?
Well, it matters not. In fact, that may actually be a blessing in disguise for the time being.
Yes… A hundred years ago, the kingdom of Hyrule was destroyed. After you fell, Princess Zelda’s final wish was to place you in a sacred slumber. And then…all alone… Alone she went to face Ganon.
I have been waiting 100 years to deliver the princess’s message.
These words, which the princess risked her life to leave you… Well, if you are to hear them…
But I am afraid that burden may be too much to bear while you are still without your memories.
To learn these words, we have to talk to Impa again. But despite all we’ve done so far, we know our ultimate goal is to defeat Calamity Ganon. Anything that can help us with that goal…
Yes.
Not a memory to your name, yet you are as intent as ever to charge forward with only courage and justice on your side.
Very well. Since you have lost your memory, I will recount for you all that has happened…
Note that instead of recounting what happened 100 years ago, instead Impa’s going to recount what happened 10,000 years ago (or a hundred 100 years agos). This is actually kinda relevant and also has some cool music and more Impa voice acting so have another video. At the very least listen to the music, which has quite a few themes including BotW’s main theme.
…a primal evil that has endured over the ages. This evil has been turned back time and time again by a warrior wielding the soul of a hero, and a princess who carries the blood of the Goddess.
So listen closely as I tell you of this “legend” that occurred 10,000 years ago.
The people thought it wise to utilize their technological prowess to ensure the safety of the land, should Calamity Ganon ever return. They constructed for mechanical wonders that came to be known as the Divine Beasts. They also built a legion of autonomous weapons called Guardians.
And thus, the plan to neutralize Ganon was forged.
…the princess and the hero fought alongside these four Champions against this ancient evil. The Guardians were tasked with protecting the hero as the Divine Beasts unleashed a furious attack upon their terrible foe. And when the hero wielding the sword that seals the darkness delivered his final blow…
…in preparation for the foretold revival of Ganon, we strove to follow the lead of our ancestors of 10,000 years prior. But…in the end…
In order to avoid ever making that grave mistake again, the princess left you these words…
The Divine Beasts of legend that fought against Calamity Ganon 10,000 years ago… Just what are they?
The Divine Beast Vah Rudania, controlled by Daruk of the Gorons. The Divine Beast Vah Medoh, controlled by Revali of the Rito. The Divine Beast Vah Ruta, controlled by Mipha of the Zora. And the Divine Beast Vah Naboris, controlled by Urbosa of the Gerudo.
You must infiltrate the Divine Beasts that were stolen away by Ganon 100 years ago and bring them back to our side.
It seems finding and freeing these Divine Beasts may be the key to defeating Calamity Ganon. Or at the very least will be a great aid in our quest to defeat him.
Now, let’s see…
We’ve heard about Hateno Village and its research lab before, but more clarification would be helpful.
It is a small village… One of the very few places that avoided suffering significant damage during the Great Calamity.
And like that, we’ve got another quest ahead of us.
We may have two new quests, but at least we’ve completed our current one.
We’ve got a lot more things to do, though. It sounds like Hateno Village is the key to unlocking the final rune on our Sheikah Slate.
There’s also the Divine Beasts, each one once piloted by one of the four major non-Hylian races of Hyrule. We’ll possibly want to investigate those as well.
Do not tell me the steel has slipped from your spine… I realize you have just awoken. I am not suggesting that you must defeat Calamity Ganon right this moment. For now, you should focus on getting that broken Sheikah Slate fixed.
You can go back over whatever advice and hints Impa gave you, including repeating the 10,000 year ago cutscene if you wanted. But for now we know what we need to do.
The fate of Hyrule rests with us.
But before we decide what to do, next time we’ll explore Kakariko Village proper.