last time we went to a volcano and did nothing of consequence. THIS TIME…
Ah.
If Bionicle was still running today and/or was owned by Disney, there would be at least one high-profile thinkpiece about how the Mata Nui Online Game is mOrE rElEvAnT tHaN eVeR. Anyway.
Part 3: Plague in Po-Koro (Click to expand)
This time we go where we’re obviously supposed to go.
VIDEO: Boat to Po-Wahi

I just spent like 10 minutes checking if the geography in this shot is correct (it is, except I think Mt. Ihu is too far east (I don’t mind it looks good there)).
BGS: Po-Wahi
Welcome back to Po-Wahi, the great desert. This is where the game glitched us to when talking to Maku. And if I’d turned the camera a little to the left, you would’ve seen this…
It’s…a souvenir shop. On the stand are figurines of Gali and the Tarakava (news travels fast I guess), and…us, I guess. You might think the rock on the far left is a sign, but it’s actually a product. It says “My friend went to Po-Wahi and all I got is this lousy rock”.
“Sorry. Don’t get too many travelers around Po-Wahi these days. What can I do for you? Need a boat? Information? Or a souvenir, maybe?”
“What is Po-Wahi?”
“Po-Wahi is… well, there’s not much to it, really, mostly sand…lots of sand But there are the canyons, which are real pretty to look at, if the sun or the Rahi don’t get you first… and the Path of Prophecies, which the ancient carvers made.”
In the Bohrok animations, it was stated that a Matoran named Hafu carved the Path of Prophecies. But since it’s canonically the case that no one’s been ‘born’ or (I think) died since the Matoran arrived on Mata Nui, I guess he’d still qualify as an ancient carver.
“Po-Koro’s a decent place, too, and don’t miss the games. Most everyone around Mata Nui turns up to see a Koli match, when they’re on. Haven’t been too many visitors lately, though.”
“Goodbye.”
“Stay outta the sun!”
I do wish this guy had some important, or at least useful, or at least…informative information.
We continue on, which leads to a fairly minor presentation issue I have with the MNOLG.
What is the point of this screen? Well, the point is to click forward so you can…
See this signpost from a distance, so you can click forward and…
See it up close. And because of how the MNOLG is designed, being viewed from a first-person perspective, there’s a separate ‘nothing’ screen for facing the other direction. That’s nearly double the number of backgrounds that need to be drawn, to the end of giving the player a clumsier experience. I do think this game benefits from being in first-person, but smarter design and more carefully chosen scenes would have been beneficial.
Anyway, we’re looking at signpost at a crossroads.
LEFT: “Po-Koro” / RIGHT: “Quarry”
I don’t see any pressing need to visit a quarry, so left it is.
…
My complaint isn’t that this takes too much time. My complaint is…why did someone draw this?
BGS: Po-Wahi - Hafu’s Hammer
Continuing on, there’s somebody working on the side of the road, hammering at one of the signs. His name is Hafu.
its a sign dude
He actually has a lot of lines. Including the next one, which is both my favorite and the most helpful.
It’s my right. And I am right. Your right would be the road I’m on ya doofus.
LEFT: Onu-Wahi / RIGHT: Po-Koro
I wonder where we’ll be going next?
BGS: Po-Wahi
Head right, and you can see some kind of sculpture in the distance.
This is the Path of Prophecies, leading up to the gates of Po-Koro. Not sure what’s so prophetic about a bunch of Matoran heads. Since Matoran die enter a comatose state without their masks, this is basically a line of skulls.
You can see two pinnacles of rock rising above the gate, with a boulder suspended between. I assume the boulder is dropped to block the gate in case of attack.
BGM: Po-Koro (w/ Ambience) (you should probably listen to this)
It’s lively enough, but something feels…not quite right.

On the left are two Matoran bartering. The open hut belongs to Po-Koro’s Turaga, Onewa (not to be confused with Onua, Toa of Earth).
On the right is a market stall selling, uh…boulders? The signs say “COMETS” and “Make me an offer”. Let’s talk to the vendor.
"Our Comet balls are the best in Mata Nui. Everyone wants one! Don’t be the only Matoran in Po-Koro without a Comet!
“What is a Koli ball?”
“Why, Koli balls are for playing Koli, of course. You’d want a Comet – our most popular model. Trading for two Husi Pecking Birds, or the equivalent.”
Sounds fun. Maybe? I don’t actually know what Koli is.
“How do I buy a Koli ball?”
“We trade here, like in the rest of the bazaar. If you’ve got something worth trading, I’ll give you a Koli ball for it!”
There was probably supposed to be a minigame or trading quest at some point, but we won’t be doing any trading during our time in Po-Koro. I feel like you should at least be able to pull out your lightstone and he’d tell you that isn’t enough, but no.
Let’s go further into the village. Maybe somebody can tell us what Koli is.
BGM: Po-Koro (no ambience)
In the rear of the village is a Koli stadium. There’s one Matoran kicking a ball around by himself.
"I sure could use some more teammates to play with. All the others have gone home. They’re not feeling well. Not even Huki can play anymore. And I just got a new Comet! Traded two Husi for it. Hup! Hup! Hup!
“What is Koli?”
“What is Koli? You must not be from around here! Koli is the greatest sport on Mata Nui. It’s incredibly simple, but takes much more skill than the sports they play in other villages! Koli is played in a Koli field. You’re standing in the biggest one in Po-Wahi, but they don’t have to be as fancy as this. All you need is four goals, set up on each side of a square. There are four players. Each of the goals has a Matoran to guard it. To win, you have to kick Koli balls – like this one – into any of the other three goals, while at the same time stopping other players from getting their balls into your goal. That’s it!”
“Who is Huki?”
“Who is Huki! Why, only the greatest Koli player, ever. At least… he was. He fell ill a little while ago, and I haven’t seen him around much. He lives just on the other side of the Koli field.”
We can also ask questions about stuff we already know.
“What is a Comet?”
“A Comet is the best kind of Koli ball you can get. Everyone is getting one of these now. They’re perfectly balanced, so it’s very hard to miss, and when you kick them, they fly as fast as a comet! They only started trading them recently at the bazaar. I don’t know where they get them, but whoever carved them is truly a master.”
Neat. Bye!
You don’t sound so good, dude. Anyway, if we turn around, we can see the stands.
Over on the left is a hut. Probably Huki’s.
BGM: Po-Koro - Huki’s Hut
That looks…pretty bad.
“Who are you?”
“I am… Huki…”
“Why are you sick?”
“I don’t know… I have been here for – how many days? I’m not sure anymore… I used to know… You must go. I feel… strange. No one must come here, especially Maku. Do not tell her I am ill, it will worry her… she must not see me like this, she must not…”
Gonna just…back out slowly. Don’t want any, um, flies…on me.
Enough wandering around. Let’s talk to the Turaga. He should be doing something about this.
BGM: Po-Koro (with ambience)
I already said this is Onewa’s hut, but it’s also the only other one you can visit, so…process of elimination.
BGM: Po-Koro (no ambience)
Vakama was meditating in front of a fire, and Nokama was…honestly I’m not sure what she was doing. Onewa is at work hammering a block of stone.
"You have come at an unhappy time in Po-Koro, I fear. I am about to announce to my people th enews that the next Koli match will have to be cancelled. I do not think even the great Pohatu could play Koli at a time like this.
“Who are you?”
“I am Onewa, Turaga of the village of Po-Koro. The Matoran here are master carvers, and their work is the envy of all Mata Nui. But today I am not carving works of art. Instead, I am fashioning beds. I am struggling to bring comfort to the sick people of this village, but it is a fleeting solace. We know nothing of this illness, how long it might last, or where it comes from. Left unattended, I fear the Madness…”
“Why are you canceling the Koli match?”
“A dark plague has corrupted my people and my village. Though many still stay at their work, and visit the bazaar, and play Koli, they have blinded themselves to the truth, and put strength and duty before fear.”
‘Putting strength and duty before fear’ isn’t how I would describe it. Oh, we’re talking about your disease. Right, sorry.
"Huki, our greatest Koli champion, was one of the first to fall ill. He has become weakened, and cannot move from his bed. I fear that soon we will see in him the beginnings of the Madness, the same diabolical force that grips the wild Rahi when their masks become infected.
It’s kinda out of place to ask this question now, but it’s on the list soooo…
“Who is Pohatu?”
“Pohatu is the Toa of the Po-Koro Matoran. His great strength can fell mountains, and the Kanohi Kakama gives him speed greater than any creature on Mata Nui. The irony is that Pohatu’s strength and speed cannot help us. An enemy that can neither be seen, nor felt plagues us. Vakama, of Ta-Koro, has sent some of his Guard to assist us, but they will not enter the village for fear of falling prey to this disease. Instead, they are combing the hills in search of Pohatu, who is on a grave quest for the Masks of Power. But without knowing even where this illness comes from, there is little anyone can do… even the great Pohatu.”
This chapter encapsulates well the story challenge that Templar had in writing the MNOLG. How do you write around the Toa? The Po-Koro chapter has a simple answer - make the enemy being something you can’t ‘fight’.
As often happens in this game, what to do next is unclear. In fact, it commits a severe gaming sin: the solution is to backtrack for no reason. Specifically, go back to the Koli field.
The Matoran kicking the ball around is now gone. To be clear, there’s no esoteric trigger to make this happen. Talking to him once and then changing screens causes him to leave. But he left his Koli ball behind. We can’t trade for a ball, but maybe we can steal one…
VIDEO: The Comet
It's 15 seconds and basically a static shot
ME: Darkness
Aw gross it’s got slime on it!
I like our amnesiac hero took one look at this and said, “Yep. Got yourself a regular Taint of the Makuta right there. A real humdinger, that is.” I guess nobody else noticed their soccer balls were corrupted with dark corruption.
Well, let’s show it to Onewa.
BGM: Po-Koro (no ambience)
“Hm. But not just any Koli ball; this is the special kind that is being traded at the bazaar, and which has become very popular. Thank you, adventurer, for showing this to me. You are as noble as your reputation, and resourceful.”
I literally picked up a soccer ball off the ground and handed it to you dude.
"However, this is a vital clue. I know that a merchant in the bazaar sells these balls – you must find out from him where these balls come from. But take care. If he is somehow involved in this plot, then he will not want you to find out. The evil that visited Ga-Koro across the waves has come, it seems, to our ocean of sand. I fear the shadow of Makuta has been cast across Po-Koro. I know the source of this evil must be found or all may be lost. If Vakama’s Guard can find the Toa, I will suggest to Pohatu that he seek you out, and together I hope you can do what is necessary. Would that the sick did not need me, or I would come to assist you on your quest.
“I wish you the speed of Pohatu, adventurer.”
(That’s his goodbye line.)
Like Onewa advised, let’s go talk to the merchant again.
BGM: Po-Koro (with ambience)
In the background you can see a hut with an ‘X’ on the door. Huki’s hut has the same mark. It indicates the homes of villagers who have become sick.
“Where do you get your Koli balls?”
Damn, he outfoxed us. By, um…refusing to answer the question.
Once again, it’s not really clear what to do next. And once again, the answer is theft.
Next to the market stall is…something. Let’s take it. With his skilled appraiser’s eye, our hero will no doubt immediately be able to identify it.
Or not.
Now, there’s a small chance that, if you were playing the game yourself, you could immediately look at this Object and identify what it’s for. You may remember, but I haven’t explored every possible place yet. On my way here, I passed paths to the Quarry and to Onu-Wahi. Now, Onu-Wahi is the next area, and I know Templar doesn’t hate me and my family, so the solution can’t be there. So that leaves the quarry.
BGS: Po-Wahi - Hafu’s Hammer
its a sign dude
its…a sign, dude
He says this line no matter which way you’re coming from. Because of his position, Po-Koro will always be either on our right (like before) or his right (like now). It’s a cute little meta-ish joke.
Left path is the one we want.
BGS: Po-Wahi
Right takes us back to the boat. Left to the quarry.
BGS: Po-Wahi - Quarry Entrance
The Mata Nui Online Game has some gorgeous backgrounds.
The Quarry has the regular Po-Wahi BGS but the Quarry Entrance BGS is spooky and cool so I’m sticking with it. Anyway, this is the quarry. There are carvings of the masks of the six Toa, though you can only see four in the screencap.
Here are…
…the other two.
You can look at each one close up, and if you do you’ll see the mouth of each statue has a plus-shaped hole, like it could fit the rod-shaped portion of our Object. Our Object has a flame design on it, so it fits into Tahu’s statue. However, the symbol on the Quarry Key (as it’s called on BS01) is random. I think there may be issues with the seed, because I tend to get the same symbol multiple playthroughs in a row, but that could be a coincidence.
The guide for the MNOLG on Speedrun.com (yes, people speedrun the MNOLG) has a chart identifying which symbol goes to which Toa, so I didn’t have to make one myself:

Welp. In we go.
BGM: Quarry Underground
More music that only plays for one screen. In we go. Again.
VIDEO: Nui-Jaga Nest

Screencap version
BGM: Quarry Underground
At the bottom of the tunnel is a cave with a heap of Koli balls in it. The balls have the same swooshy slime on them so you know they’re bad.
BGM: Makuta Theme
On the wall is an infected mask. Presumably its influence is somehow spreading to the Comet Koli balls. On the floor…
Is a giant scorpion. Not something we can deal with.
BGM: Quarry Underground
But you know who can?
THIS GUY!!!
God FUCKING damnit!
BGM: Pohatu VS Nui-Jaga
BGM: Pohatu VS Nui-Jaga (you should probably listen to this)
That’s right, it’s minigame time!
The objective is to destroy all the gross pillars by kicking Koli balls into them. I guess the pillars are holding the cave up. Each pillar takes three hits to destroy, and the Nui-Jaga will try to block your shots. This minigame is tricky only in that there’s an aspect of play that isn’t obvious.
If you just click where you want to to shoot, your shot will be slow and there’s a 99% chance the Nui-Jaga will block it in time.
What you want to do is hold the mouse button down. This will make Pohatu draw his foot back and kick the ball extra hard when you release it.
Unless the Nui-Jaga is very close to your target, it won’t be able to block in time. This minigame is still on the tedious side, since there are nine pillars you have to knock down. That’s at least 27 shots you have to make.
Now, there’s some dialogue I’d thought I’d missed later on in this chapter, so I ended up playing through twice. That taught me about how the sequence triggers in this chapter work.
The Quarry Key is next to the merchant’s stall from the beginning, and you can take it at any time. So you can take the key, go to the quarry, open the underground entrance, and go in all without even knowing about the plague or Comets or anything. If you do, the Nui-Jaga will appear, but Pohatu will not. In a regular game this would be a special game over, but since the MNOLG doesn’t have game overs it just stands there threateningly. For Pohatu to appear, he needs to have been told to look for you, which means you need to have shown the Infected Koli Ball to Onewa.
Speaking of the Infected Koli Ball, I’ve had the guy who has the ball disappear without talking to him, which would shave like 10 seconds off a speedrun, but I don’t know how to force it to happen.
Anyway, two minutes of mashing left click later…
VIDEO: The Final Shot

Screenshot version
BGM: Pohatu VS Nui-Jaga
He shoots…
…he breaks the last pillar I already broke in the minigame!
The Nui-Jaga retreats, dooming itself either to be crushed or to die a slow death, trapped beneath the rubble. What with the cave collapsing and all.
Pohatu lumbers up the stairs, presumably with us in tow. There are apparently a lot more stairs on the way up than the way down. Which is pretty typical, now that I think about it.
BOOM Mask of Speed
BGS: Po-Wahi
Cool shot.
“That was an infected mask, set beside the Koli balls… But who left it there, and placed the balls beside it? Though Po-Koro will be safe now, we have uncovered an even greater mystery. I fear the Makuta’s influence may extend beyond the Rahi, now… I will take this news back to Po-Koro, and help them carry the infected Koli balls into the sea. My Mask of Power will let me get to the village quickly enough, I think, to save even Huki. You are a cunning ally, friend, and brave. I hope that we shall meet again, someday.”
And with that, he ambles off into the sunset. Sunrise? What time is it?
Okay, we did it! We saved the day! And this time it was actually mostly because of us!
Returning to Po-Koro, some things have changed…
BGM: Po-Koro (w/ ambience)
The creepy music has not.
The merchant is gone, leaving behind a sign saying he’s “Gone fishing”. He never reappears.
Not in this game, anyway. Apparently he’s in the MNOLG II and is reformed, but he’s actually something of an ascended extra, being made into an actual set and playing a major-ish role in the 2004 storyline (which is a flashback). His name is Ahkmou, and is one of the Matoran who know the locations of the six Great Disks. There’s this whole deal that doesn’t really go anywhere about one of the six Matoran being a traitor and uh…it’s him. Obviously. The early half of the 2004 storyline was intriguing in concept but there wasn’t much to it in the actual telling. One of the Bionicle novels (I think Time Trap) has a scene that explains how Ahkmou started working with Makuta. And he’s briefly mentioned in some of the online serials in like 2009.
BGM: Po-Koro (no ambience)
Down at the Koli field, folks are playing Koli. As one would expect.
The Matoran in the stands say like, sports things.
I’m familiar with it being a good day to die. But I’m not aware of any other breeds of good day.
Huki is making a speedy recovery, like a character at the end of a story that no longer requires him.
The trophy behind him has “MVP” engraved in it. Based on the trailers on the VHS copy of Bionicle: Mask of Light I owned, I believe that stands for “Most Valuable Primate”.
Last on the list, let’s check in on Turaga Onewa.
“Pohatu has told me of all your adventures. We, like the Ga-Koro Matoran, will long honor your deeds. Nokama was right when she said you would be witness to many important things transpiring throughout our land. She asked me to watch you, and tell her if I also feel this.”
He gives us…a chisel.
This is a completely optional stop. In fact, I think I always forgot about it when playing as a kid. If you are going to do it, it makes more sense to wait, because we’re going to have another, mandatory, errand in Ga-Koro not too long from now. But I’m going to do it now, for a couple reasons.
BGM: Ga-Koro
One of them is that I forgot to read the poster in Maku’s hut. “To Maku. With lots of love. HUKI”
Maku actually has no new dialogue. She’s still worried about Huki.
Over to Nokama.
Show her the chisel and…
She will give you the Book of Chronicles.
Or the Episode Book.
It lets you replay any of the cutscenes you’ve seen so far in the game. Convenient in 2001, but less so with YouTube.
Chronicler.
We might not have a name, but we have an identity.
Next time, we head into the tunnels of Onu-Koro.
Yes, it was called Tales of the Tohunga (later Quest for the Toa), though I think on the box and cartridge it just said BIONICLE with no subtitle. My friend owned it when I was a kid and I played some, but never beat it myself. The MNOLG is theoretically a sequel to that. According to BioSector01, Takua George our hero was banished from Ta-Koro (right before the events of Quest for the Toa) because of his poor work ethic, which seems…harsh.