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So, let me just do a quick post about why I won’t do Eternal Punishment until the PSP version is fan translated. I actually talked to a couple of people on /v/ (4chan’s video game board) about it this morning.
[Image Credit: Anonymous on /v/]
As it turns out, the PS1 version of Eternal Punishment DOES support save transfers from the Japanese version of Innocent Sin.. sort of. Someone dumped a debug build of EP to one of the “lost content” wikis which allows you to import an Innocent Sin save into the US version of EP. You import the save into the debug version, make a save in the debug version, and then transfer that save to a regular copy of EP. This functionality was stripped out of the official release.
[Image Credit: Anonymous on /v/]
The PS1 version of EP only takes a few things from an Innocent Sin save. Those are:
- Tatsuya’s level and stat allocation
- Tatsuya’s equipped gear (this can be taken from him and put on the other party members)
- Tatsuya’s equipped Persona
The Anonymous who posted these images also posted a copy of his Innocent Sin save, which has Tatsuya at level 56 with the best gear in the game (including an item I definitely want to try for in the LP). This means I could theoretically start Eternal Punishment with a fully-geared Tatsuya.
Here’s why I’m not doing that, unless I get overwhelming demand to do so.
First, a different Anonymous on /vr/ (4chan’s retro game board) posted that they had emailed cj_iwakura, the person translating the PSP version of EP, and were told that the EP translation is still underway and not dead. The last thing I would want is to start an LP of Eternal Punishment and then have that fan translation come out halfway through.
It’s apparently a very long process because the text is compressed and hard to work with, which is a problem people from /vr/ ran into when they tried to hack the PS1 version of Eternal Punishment to change the names of the Persona 1 cast from the Revelations: Persona names to their real ones.
[Image Credit: Anonymous on /vr/]
This is an example of that attempt. In the PS1 release, Kenta/Toro is known as “Chunky” after how they renamed him in R:P. Unfortunately, this patch was never finished or released.
The other reason I do not want to do the PS1 version of EP is that the PSP version of Eternal Punishment has.. significantly more data it takes from an imported Innocent Sin save. Unlike the PS1 release, Eternal Punishment PSP has not one but THREE scenarios in which you play as Tatsuya instead of Maya. You have to unlock them and the third one doesn’t unlock until the very end of EP. It’s not quite the size of The Answer in Persona 3, but from what I’ve heard it’s pretty close.
Among the data the PSP version uses is the choice you made in Taurus Temple (ie; whether Tatsuya is gay or not). I don’t want to talk too much about it because it kind of spoils the end of Innocent Sin.
This is the real reason I’m not doing Eternal Punishment. Doing EP without the Tatsuya scenarios is like doing Persona 3 without The Answer. Are there things wrong with the existing LP of Eternal Punishment? Hell yes there are, namely that the person who LPed it had never played Innocent Sin, because neither the fan translation nor the official one had released yet.
They also pretty clearly had not played the PSP version of Persona 1 and it physically hurts me seeing them refer to Nanjo as “Nate” and Eriko as “Ellen”.
If people really, really want me to do Eternal Punishment now, I’ll do it. Otherwise, I’m waiting until the PSP version so I can do a complete and accurate LP of it on real hardware, just as I did for the first two games.