Click here for Update 13
: Just as a heads up, the first part of this update had to be re-recorded, so I’m starting it… a good deal in and then kinda working backwards. Just in case anything sounds weird. I also miss a Luck Incense on the third floor but don’t care enough to go back for it.
: “We need to evacuate the children before we can start looking for the transmitter. Let’s tell the teacher and get her cooperation.”
: I honestly thought this was Ixquic again, but it’s not.
: “Tadashi? Tamaki!? What’re you two doing up there?”
: Oh look, it’s the developer self-insert being horny for idols again. Sometimes, I wonder if the devteam had some kind of pool going where they’d see how many days they could go without Satomi Tadashi lusting for idols.
: Clearly, Tamaki lost not only her COMP and level-ups after SMT If, she also lost her dignity.
: You can hear Tadashi’s leg go “crunch” when he jumps down.
: What is it with people and accusing the party of working for Hitler? Hitler’s been dead for the better part of 50 years at this point.
: I don’t even get why she brought Tadashi with her, other than because Satomi Tadashi was presumably hiding the script from the other writers. Let me remind you that unlike Tamaki, Tadashi is not a Devil Summoner. He doesn’t have a COMP or a GUMP.
: Suddenly, King Leo.
: Leo starts by lighting the exit door on fire. You’d think given that we have two water-based Personas it’d be easy to put that out, or that there’d be a fire extinguisher or sprinkler system in this museum.
: Maya immediately goes into oh no help me daddy mode. We’ll see why it is she’s so afraid of fire in just a bit.
: This is actually incorrect. There’s a time limit on this dungeon, but it’s a single time limit.
: “Witch… you will not escape me this time! Everything is destined to perish regardless. You and these brats will be an early sacrifice!”
: “Heheh… heehee…hyahaha! Hyaaaaahahahaahhaha!”
: Maya tries to get over her fear by becoming an anime protagonist. I immediately heard Terra’s Dissidia 012 incarnation when I read this line the first time. It’s really too bad that the PS4 Dissidia game was trash.
: “Listen, everyone! We need to get all the children to the roof!”
: “I remember this place being made up of four pretty big floors… you two, find the teacher and head to the rooftop!”
: “Our job will be to check each floor’s exhibition rooms and make sure there are no kids who haven’t evacuated yet.”
: “Let’s get this done, guys! We need to search everywhere for them!”
: The game puts us right into the dungeon, with a 10 minute time limit. This is all the time we have to search all four floors and get to the boss fight.
: While this sounds worse than Snow Queen in Persona 1, the small time limit is offset by several things. Just like in Snow Queen, the timer only counts time spent walking around - battles, menus, cutscenes, and being in rooms that are not the main hallways of the museum do not count. There are also no encounters on the first three floors.
: We can largely ignore the first floor - there’s no items on it and no kids to save.
: Once you go up a floor, there’s no going back. This isn’t that big of a deal, because you can’t miss any of the kids and there’s only three items that aren’t buyable somewhere.
: The first of these is in a broken display case directly to the right of where you enter the second floor.
: Progress is in the opposite direction. There’s some five exhibit rooms on this floor, and only one has kids to save. The kids are in the third exhibit hall (the right-hand one) on the left from where you enter.
: To get any further, we need to go through this room so we can get into the hallway behind that wall.
: King Leo has tied up Ixquic and left her to die inside the cockpit of a WWII-era Zero.
: “Is that the cosplayer chick from the bathroom!? What’s she doing in the Zero?”
: Well, I’d imagine she’s going to Sam and Ida’s for dinner. Maybe she’ll stop at the Bureau of Reclaimed Spaces on the way. There really isn’t much else to do on the Zero unless you’re really into cryptic bullshit.
: “She’s gonna die if she stays in there much longer! What do we do, Tatsuya!?”
: “I’ll jump down and rescue her!”
: This is another moral choice. We want to let Maya do it, even though she’s extremely pyrophobic.
: “We’ll go find a rope! You look after Maya-san, Tatsuya!”
: Usually when you see this in a game, it takes forever for them to find a rope. Looking at you, Disaster Report.
: Ixquic has her mask off, and I swear she looks like she’s from Lunar 2.
: Eikichi and Lisa find a rope in like, ten seconds flat. I swear, if they were in Disaster Report the game would’ve been over before it started.
: Actually, now I’m imagining a Disaster Day of Crisis remake only with Persona users. Fuck flooding, summon Lucifer to fix that shit.
: This dungeon uses a lot of CGI cutscenes, and even though these were redone for the PSP I think it would be amazing to see a Persona game with the same budget as like, Final Fantasy 7 or 8.
: Welcome to… a scene that really should be fully explained now but isn’t for some reason.
: It should be obvious who this is, but it’s Maya. No one else calls Tatsuya by that honorific.
: You can’t hear it, but there’s a banging noise in the background and the doors to the shrine are moving.
: Meet one of the main villains of Persona 2, though he’s far more important in Eternal Punishment. He’s the reason that you should always use Tatsuya’s canon name of Tatsuya Suou.
: This feels like something out of one of the Clock Tower games.
: In one final act of desperation, Tatsuya’s Persona awakens. He’s one of the characters lucky enough to have this happen when he needs it. This also means that Tatsuya has been a Persona user longer than any of the Persona 1 cast.
: Just as the cutscene fades out, Tatsuya lights the killer on fire. I should mention that this cutscene will be very slightly different if Tatsuya goes into the plane - it’ll be Tatsuya falling and Maya trying to grab him.
: I really, really like every one of the cutscenes that happen in the Aerospace Museum… apart from all the ones where Satomi Tadashi is horny for idols again. Also the boss fight cutscene, but we’ll get to that.
: It’s also real dumb that Ixquic doesn’t get to be a party member. They did it for the dipshit kid in Persona 3!
: It’s okay… you’re safe now. You did a great job hanging in there."
: While we’re in the catwalk area, time is paused so we can talk to our party members.
: The answer is yep, she was in the plane because King Leo put her there and left her to die.
: I went back through the door we came in only to realize you actually want to go through this door. Looking back on the screenshots, you can actually see Ixquic go through this door to get to the roof.
: Once we’ve saved Ixquic, we’re done with the second floor.
: The third floor took me a fair bit, mostly because I was looking for an item.
: At first, I had trouble figuring out what the point of this weapon was. True Force has the exact same stats as the guitar case from the store. The difference is that True Force does Almighty damage (which is unresistable) rather than Eikichi’s usual ranged damage type.
: Not far from the guitar case is the first group of kids on the third floor.
: One thing I didn’t show off on the second floor is that if you haven’t saved all the kids, Tamaki or Tadashi will be at the stairs to stop you going up.
: What really annoys me about this game, by the way, is that if you go into a room in a dungeon, the game will flip your compass on you.
: With that done, we can now go up to the fourth floor.
: Pictured - Yukino’s Persona.
: I’m not sure how this kid managed to avoid being cut in half by the elevator.
: Unfortunately, as soon as we’re done with this cutscene…
: Seriously, this is just Resident Evil at this point. From now until we finish the fourth floor, random encounters will be a thing. The good news is that unlike Thanatos Tower, the timer does not tick down during battles.
: “That asshole…! Is everyone okay!? We’d better be careful… we’ve got demons to look out for now, too!”
: I don’t know why they kept this line, but I know why it’s there. The answer is that in the original version of Innocent Sin, the timer wasn’t as lenient as it is now. In fact, it was more brutal than even Thanatos Tower: the timer would still run even in battles and menus. Eternal Punishment has a dungeon like this that operates on those rules and it sucks.
: There are two new enemies here along with some repeats. Taranis is one of them - they’re incredibly weak to fire, which makes me wonder why King Leo would bother sending them into a burning building.
: A bit south of that exhibit hall, Maya will let us know that the exit is nearby. Unfortunately, we still have one more group of kids that need saving.
: On the way, I ran into the second new enemy type - Kanaloa, who is pretty easy to mistake for the Krakens in Smile Hirasaka and GOLD.
: With about four and a half minutes to go, I find the last exhibit room. I also ran into another fire wall by accident while trying to rotate the compass so that’s why everyone but Tatsuya is at half HP.
: The stairs are now unblocked, but there’s one last thing I want to do here. It’s a fusion spell I want to learn so it shows up on the fusion spells list for the boss fight.
: Just like Fire + Fire makes Blazing Burst, Water + Water makes a David Cage game. This will be incredibly useful against the upcoming boss as it does slightly more damage than Bane Splash.
: I have issues with this scene for more than one reason. The first, of course, is Satomi Tadashi being horny for idols again. The second is that Tamaki absolutely should not lose to a dipshit like King Leo, especially given that she has actual demons.
: You know what would’ve been a much better cutscene? If they had Taurus and Scorpio show up and had Tamaki and the Devil Summoner protagonist (now back in his original body) fighting them off.
: Meet Tatsuya Sudou, the reason that we stuck with Tatsuya’s canon name. I’m going to refer to him by his last name for the rest of the LP, to avoid confusion with Tatsuya Suou.
: Unfortunately, we don’t really learn most of what his deal is until Eternal Punishment.
: So yeah, Sudou is the guy Tatsuya lit on fire in that flashback. He burned the entire right side of Sudou’s face off, including his eye.
: This, I feel, is also kind of dumb.
: The same cutscenes that we saw when we accidentally blew up Smile Hirasaka and GOLD play again.
: “That’s frickin’ lowdown, man! This isn’t what you promised!”
: The whole point of doing those two dungeons was to prevent the explosion, and I feel like if this was Persona 1 they’d have put in an alternate path where Sudou tries to detonate the bombs only to find out the party defused them all.
: “Kehhei… you coward!”
: “Ngh… I’ve had enough of this! Let go of that girl!”
: “What is the End of Nahui-Ollin!? What is Joker’s real goal!? Answer me!”
: “What are you saying… that he’s planning the evolution of humanity!? I’ve had enough of your delusions! Show us Joker! Who is it really!?”
: I actually thought the Exalted One was someone else, but apparently that’s just what Sudou calls Joker.
: “A summer day… ten years ago!?”
: “And where do you think you’re going!? There’s no escape for you!”
: “Wait! Is Joker… is Joker ‘Big Sis’!?”
: What is this, Metal Gear Solid 3?
: In case you’re wondering, there’s a rumor if you talk to random people on the street that the blimp on the roof of the museum actually works.
: “Hurry, everyone!”
: Someone at Atlus should’ve rigged Satomi Tadashi with an EKG that sets off an alarm any time he gets thirsty for idols. My headcanon is that Tamaki throws him back into the fire with Sudou.
: “Looks like the time has come for the genius driver Maya Amano to show off her skills! Leave this blimp to me! The control room’s probably up ahead.”
: “I don’t mean to be rude, babe, but shouldn’t you let someone else handle this?”
: “C’mon, that was just a little oopsie! I’ve got it now! Here goes the real deal… blast off!”
: Now, you might ask yourself, 'Wouldn’t it be a horrible idea to try and pilot a blimp that’s been sitting over a burning building, since blimps are full of hydrogen gas and that’s kinda how you get the Hindenburg?"
: I should mention that the entire time this is happening, the background music turns into something that would not sound out of place as a Final Fantasy airship theme.
: See? I knew it was a bad idea. Should’ve gotten Ixquic to start up that Zero somehow and blow a hole in the wall.
: “A-About that… I think this thing broke! I can’t control it!”
: “Kaumena! Someone heeeeelp! I don’t want to go down in flames!”
: That last line there sort of explains some of Sudou’s deal - he’s spent time in a mental institution, presumably for burning down that shrine we saw in Tatsuya’s flashback and for trying to kill both Tatsuya and Maya.
: There’s also a thing in the PSP version of Eternal Punishment where Satomi Tadashi says that he wrote Sudou as a protest against a Japanese law that prohibits the courts from finding people who have severe mental illness (ie; that do not have the ability to distinguish right from wrong) guilty. As far as I know, that works like the insanity defense in the United States - ie; even though you’re found “not guilty” you’re still put in a mental institution, possibly for life.
: This is why I’m glad that Tadashi no longer works at Atlus - not because he made a political stand, but because he made about the most dipshit political stand possible. The insanity defense is used in less than 1% of cases in the United States, and only works about a quarter of the time, usually with defendants who were previously diagnosed with severe mental illness.
: There’s also another reasons why Tadashi’s stance doesn’t work in this game, but we’ll get to that later.
: “You sad man… you can’t exist without blaming everything around you.”
: “The reason you can’t live a normal life is because you’re so dependant! Enough of this childishness!”
: Sudou has around 3,500 HP and is very weak to water and to ice. The good news is that we have that in abundance, but unfortunately ice and electric kinda get screwed in terms of fusion spells.
: The one problem is that Tatsuya really doesn’t have much of a role in this fight. Shou Shen has no damage spells right now apart from Fire Breath. Sudou is, of course, immune to fire. Instead, I have him use Shou Shen’s heal move, which is only usable in battle and is basically Mediarama (second-tier full party heal) with a chance to remove status effects.
: Sudou’s nastiest move is Dark Fiery Fury, which hits everyone twice - once for physical damage and once for fire damage.
: It hits Maya, Eikichi and Yukino pretty hard, but one heal from Tatsuya fixes that. Tatsuya has enough SP that he could probably heal for long enough that the rest of the party could take Sudou down with physical attacks alone.
: Yukino does the Mr. X thing again and pops the hatch off the blimp. This would probably be dangerous given the whole air pressure differential, but maybe that’s not as much of a problem at this altitude.
: This looks a lot worse than it actually is - you can’t see it but they’re over water and a lot lower to the ground than it appears.
: Oh the humanity!
: “Sheesh… what did we do to deserve all that? I can’t believe we’re still alive!”
: “No worries! Just promise me one thing. Never throw away your life like you almost did before!”
: “And if you have a dream you want to chase, you can’t follow it on someone else’s steam. Whether it comes true all depends on you!”
: I mean, you can make a popular manga without studying. Just look at Attack on Titan. Dumbest fucking plot in all of anime and yet it sold like nothing else.
: “Dream big, babe! A manga artist is a great choice of career – you’ll inspire dreams in everyone! I’ll even give you some art tips!”
: “Is Joker ‘big sis’? What did you mean by that?”
: “D-did I say that? You’re imagining things, Maya-san!”
: It shouldn’t be hard at this point to figure out who “big sis” is.
: “…”
: “That reminds me, Tamaki said Ms. Okumura’s at the detective agency. She seems to know something about all this… why don’t we go see her?”
: Sure. What could possibly go wrong? It’s not like she thinks Lisa is somehow working for Hitler or anything.
: “Ulala! Thank goodness you’re okay! When GOLD exploded, I thought…”
: The way she says “Ma-ya” makes me think she’s an Animal Crossing villager.
: “Huh? We’re terrorists in the Masked Circle!? And we’re wanted as the culprits behind the bombings!?”
: “Oh no… this must be because of that rumor! The one about the five terrorists going around the city! It was about us…”
: Or because, you know, three buildings and a concert hall just exploded and you were seen in a group at all of them telling people to evacuate because there were bombs.
: “Wh…what the hell, man!? We put ourselves through the wringer stopping those bombings! How dare they treat us like the culprits!”
: You might ask how this plot makes any sense given that the Masked Circle really had no reason to go out of their way to procure a bunch of exposives and rig four different buildings to explode when they could’ve just spread a rumor that Tatsuya is a terrorist and accomplished the same thing.
: Rest assured it does. It has to do with the Oracle of Maia. We’ll see it in full soon.
: "That’s not even the worst part! If the rumor comes true… we really will become the Masked Circle’s terrorists!’
: “This is bad… Lisa’s right. We need to think of something…”
: “I think we do have a solution. You know what they say… fight fire with fire!”
: Dammit Maya, no. You fight fire with water or ice because chances are the fire either absorbs or reflects fire damage. You should know this! You fought one not even minutes ago!
: Next time, we’ll find out what the Oracle of Maia actually is and do a dungeon that pretty much sets the basis for the entirety of Persona 4’s dungeon design.