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: So here’s my attempt at Aquarius Temple, wherein I learn that Aquarius Temple fucking sucks. We’ll be handling all three of the remaining temples in this update because they’re all basically the same.
: Problem number one with Aquarius Temple, it’s full of green Masked Circle enemies. The problem here is that the only fusion spell I can cast on the same turn as Meltdown is Sylph… which is wind-based and which these enemies are immune to. This means that if we get our turn order fucked over (by something like a status effect) we’re going to be floundering around until it gets fixed.
: The second floor is full of pit traps. I ran into one trying to find a box that turned out to have nothing in it.
: Compound this with this encounter, which has two Scharf Schutze in the back. They have a spell called Sharpshoot, which does an instakill but is gun-type rather than light or dark. Both of them use it immediately, and then use it again when I try to revive Eikichi so I can use Meltdown.
: Then they use it again because fuck you that’s why.
: The second floor has a bunch of pit traps and no useful chests, so you want to move roughly like this to get around them.
: Just like Taurus Temple, all of the Zodiac Temples have two rooms, one which is a fight against Masked Circle troops and the other of which is a fight against Nazis. I’m not sure if it counts if you scalp the guy who scalped a Nazi or
not.
: All of the optional dialogue in this room is the same, except for these two lines.
: There’s a Strength Incense near the second cutscene room, and that’s pretty much all the items in Aquarius we give a shit about. There are some spell cards I picked up but none of them were anything amazing.
: I actually had to look this up, but he’s right. For some stupid reason, Aquarius is the zodiac sign for wind.
: "That’s not true, Jun-kun! You said when you were little that you wanted to be a teacher, didn’t you? Well, what’s a teacher’s job but to lead his students to their ideals?
: “There you go again. Moping like that has been a bad habit of yours ever since you were a kid, Jun.”
: “C’mon, houhou! See, you gotta cheer up! Houhou! Houhou!”
: He does it so hard the screen shakes.
: The money is right before the second relief room, and the card is right after it. If you do Aquarius Temple after doing… whichever the one is that changes its layout… there’s a Luck Incense down here as well.
: Before we go in, we want to equip Hermes on Jun. This is how we get his ultimate Persona - having Hermes equipped for this fight gives it the ability to mutate into Chronos at max rank.
: I also did some shoe shopping before going into the boss room. This time around, I didn’t even bother upgrading armor or weapons.
: I can tell you for sure that I wasn’t even thinking about how little sense this dialog makes when I was playing through this in recording. Instead, I was more like “God dammit game I’m already asleep do I really have to do four of these?”
: This fight is annoying. There’s three Holy Lance units: one’s weak to earth, one’s weak to wind, and one’s weak to water. I believe either one or two of them null Fire, which means that Meltdown won’t do us any good.
: Early on, I just used Sylph and had the other three party members use regular spells. Meltdown simply wasn’t worth it because both times I tried it, it did no damage - I think they can also avoid it somehow.
: I got into a very nasty situation where both Tatsuya and Lisa had their Persona sealed and Jun was confused. I believe on the next turn, Eikichi got shocked and Maya got frozen to boot. Jun nearly died and I had to use a couple of rattle drinks to keep the party up.
: There’s a couple of things that made this fight suck less - the biggest one being that I still have two characters that reflect magic, so any spells the bosses cast were getting reflected back at them for extra damage. The other is that I had the ability to access about half of the “Elemental Spell + Summon Spirits” line of fusion spells (including Gnome, Sylph, Salamander and a few others) to mix up my elemental damage.
: This isn’t going to make a lot of sense until we learn who Queen Aquarius was. Unfortunately, we’re not going to learn that until the final dungeon. I did check, and the game DOES tell you… just not until way later for some reason.
: I took a quick trip to the Velvet Room for one reason, and it’s not Chronos. Chronos has the same problems as all of the ultimates - SP cost is too damn high. No, I came here for a different reason. Now that we’ve hit Level 46…
: PASCAL THE DOG IS HERE!
New Persona: Cerberus Pascal the Dog
Origin: Greece
First Appearance: Digital Devil Story Megami Tensei (Novel)
: In Persona 1, Pascal the Dog was a Persona I fused as a stopgap while grinding. In this game, he’s much better, though not as good as he is in Eternal Punishment. While his moveset may look kinda garbage (given that he’s still using Tier 2 spells at level 51), High Pressure is a skill used in a two-person fusion spell that’s actually pretty good, plus he still supports Meltdown.
: Pascal is also great in that he’s got Best compatibility with everyone.
: Let’s plow through Leo Temple next. I started noticing that the party is creeping up in levels, and there’s a tiny problem with that. You see, there’s one of those 1% encounter rate demons I want to get. It’s level 51, and by the time I finished Scorpio Temple the party was rapidly approaching level 49 (this was on the second run where I didn’t do Taurus Temple first). I still got most of the boxes but by this point I was mostly running from or negotiating out of random encounters.
: Leo Temple is a bit more complex than Aquarius or Taurus in design. Let’s post the map.
: Due to the route I picked, none of the dungeons had their B-version third floors. As it turns out, each element strengthens one other and weakens one other, and it just so happened that doing Aquarius first and Leo second meant that none of the other dungeons could be in their B layout.
: First and most important is 50,000 yen on the right side of the first floor.
: I got lucky, and Pascal immediately mutated to Rank 3. I’m glad this happened early because there was something I didn’t realize going in - the masked circle enemies here null fire attacks.
: Getting Pascal to Rank 3 allows us to summon up the power of the God Hand. Unfortunately, this does not include the Ball Buster or Head Slicer… or Yes Man Kablaam. Instead, it does slightly less damage than Meltdown but only takes two people and does Almighty damage.
: On the left side of the first floor is Dordona’s Oar, an item I probably should’ve picked up before I did Aquarius Temple. Dordona’s Oar fuses a Persona that’s basically Kundali Vidyaraja but slightly better.
: The second floor has multiple entrances. Going in from the northernmost staircase brings you to a Vitality Card. I don’t know why I bothered picking this up.
: Because I’m not using Meltdown anymore, Take-Mikazuchi is my new go-to fusion spell for the second half of each turn. You perform it by casting a spell called Thunder Baptism (which is basically Zionga) and Summon Spirits.
: Right, moving on.
: Right outside the Relief Room is a box I skipped on purpose because it’s empty. I don’t know why they even bothered putting it there when it’s like… three steps off the main route.
: Surprise! It’s another relief room with Masked Circle troops in it. Spotted the pattern yet?
: This fight’s bad because the enemies have an attack that hits for both physical and fire damage. Maya and Jun were at full HP before I went into that room. If Maya wasn’t reflecting the fire damage, there’s a good chance she would’ve died.
: This dialogue doesn’t change if you told the party that Tatsuya is gay. I don’t know if I captured it, but the game will refer to them as “best friends” from here on out. Let’s just say… I have a plan to rectify that. I’ll talk about that at the end of the update when it’ll make more sense.
: “If you keep putting on public displays of bro-hood with him, you’re gonna find a raging bull of envy after you…”
: I have a feeling that if this hadn’t released in 1999, they’d have just straight-up said it.
: “I said that Leo is fitting for Tatsuya. Don’t you think, Lisa? He’s strong, free, and won’t be tied down by anyone…”
: “And that’s really all you said!?”
: “Mm-hmm.”
: “Well… okay then…”
: The thing I’d like you to remember though is that this dialog plays even if you haven’t done Taurus Temple yet, which we haven’t on this run. Even if you don’t explicitly have Tatsuya say he’s gay, there’s definitely hints to it.
: “Ahaha… Taurus is perfect for Lisa.”
: Anyway, let’s just skip ahead to the boss room. There’s really nothing else on this floor that matters - a couple of chests with healing items we could buy from the store and that’s it.
: I made sure to equip Tatsuya with Apollo to get the bonus resistances. What I found out later is that even if you don’t equip the Ultimate Persona for the shadow fights, they’ll still get the boost as long as you have them equipped when the fight ends. There’s even alternate dialog for it, which we’ll see in Scorpio Temple.
: If anyone in this game needs a sunglasses edit, Shadow Tatsuya is absolutely it.
Remember that choice we made at the very beginning of the game when we were hunting down Ms. Saeko? This is where it comes into play. It doesn’t change anything, other than that if you tell her you have no plans for your future, Shadow Tatsuya will say something like “You’re being true to your nature” or some shit.
: It doesn’t matter what you answer here. I picked the first option.
: This is kind of hilariously off if you assume that Tatsuya is gay.
: Remember how I said in Taurus Temple that you get the new contact with Jun regardless? This is where it happens. If you pick either of the bottom two options, you get the new contact. I couldn’t figure out which one would make more sense if we assume that Tatsuya is gay and Jun is his boyfriend, so I went with the second one.
: I’d like to think that the shadows are like the T-Rex in Jurassic Park, only instead of not being able to see things standing still they can’t comprehend the concept of not being straight. I’m further imagining the characters in Persona 4 going “Just be gay, they can’t see you if you’re gay”.
: Shadow Tatsuya is annoying for a couple of reasons. First, he’s de facto immune to lightning spells. My initial autobattle setup was God Hand with Jun and Eikichi, Take-Mikazuchi with Maya and Lisa, and then Tatsuya doing physical attacks because Shadow Tatsuya is immune to everything Apollo can dish out.
!
: By de facto immune, I mean that while Shadow Tatsuya shouldn’t be immune to lightning, it… just doesn’t hit him. I think this is because bosses are immune to status effects and both the Zio and Bufu spell lines have a status effect attached… and the developers forgot to just make the boss immune to Shock/Freeze instead of the entire spell.
: I didn’t realize this until… probably 3/4 of the boss’s health was gone. The game kept cutting the camera away so I couldn’t see that there were no damage numbers. God Hand and Tatsuya’s physical attacks did a good enough job of bringing him down to the point where I could’ve just left the auto setup as-is and taken a nap.
: It was about here that I realized that by the time we’re done with all four temples (keeping in mind I haven’t done Taurus yet on this file) the party is going to be pushing level 50.
: And that’s Leo Temple done. Now we just need to do Scorpio, which is the most complex of the four Zodiac dungeons. Leo Temple requires you to make a minor routing change (if you get the “B” version of the third floor, you take a different staircase and it’s like a minute detour if you get the wrong one) depending on which version you get, while Scorpio requires much larger changes.
: Before I headed into Scorpio I restocked on healing items. Scorpio Temple is easily the most annoying one.
: Let’s post the map while I’m at it.
: Another relief hall. Can you guess what happens here?
: Shortly after the first relief hall, we find Scorpio Temple’s gimmick. See that puddle on the floor?
: Those are damage floors that damage SP. There’s enough of them that even if your party is at full SP when you reach the first one, they’ll be at or near zero when you reach the last one.
: Finally. It took TWO FUCKING GAMES, but it finally happened! This is Persona Chat. It’s stupidly rare in Persona 1 (I believe it has a small chance to happen on a New Moon) and still pretty rare in Persona 2.
: Persona Chat occurs when one of your party members has a Persona version of a demon and you encounter that demon in the field. I never once had this happen in P1, and we’ve encountered Barbatos easily thirty times thus far (if not more) with Eikichi having Barbatos as a Persona.
: Persona Chat is basically an automatic Eager negotiation. I kind of wish I had the script for Innocent Sin the way I did for Persona 1, because Persona 1 had some surprisingly good dialog in these.
: My route through here makes me hit like five damage floors, so the party’s SP is suffering. At one point, Eikichi and Jun reach zero.
: The only box I care about in this entire dungeon has a Phoenix in it that drops an incense.
: I am very, very glad that damage floors did not survive into Persona 4 and 5.
: Welcome to one of the most nonsensical twists in this game.
: “What is this!? What’s going on!? Why are you with that fake…? A-And you’ve lost weight…”
: I kind of hate this. I mean, it’s not a bad scene, but… like… why did they have to make her thin?
: “I-I… drove Hanakouji-san to this…?”
: “B-But why did you join the Masked Circle…!?”
: Now, two things I’d like to point out. First, Miyabi was at Sumaru Prison when Eikichi’s band got their hopes and dreams drained from them. She KNEW joining the Masked Circle was a bad idea.
: Second, she knew that Eikichi loved her no matter what she looked like. It was made pretty clear back in Zodiac.
: “Get your filthy paws off her, you goddamned fake… Miyabi’s… she’s MY girl!”
: Shadow Eikichi somehow goes from merely strange looking to looking like he’s got to take a shit.
: Now, you might’ve noticed that I forgot to do something before going into the boss room. Fortunately, I still had Hades in the party’s Persona stock even though it wasn’t equipped.
: My auto-battle strategy this time is Salamander and Blazing Burst. Does some 700 damage a turn, and with this I could more or less set it and alt-tab out of my capture card window. I equipped Hades onto Eikichi immediately after the battle started, and this is how I found out that it’s fine as long as the Ultimate Persona is equipped when the battle ends.
: One amusing detail is that instead of doing what all the other Shadows do and adding a “Dark” to every move, Bloody Honeymoon becomes Bloody Divorce.
: And with that, the party is dangerously close to 51. They’ll be a minimum of 49 by the time I finish Taurus again (which I still haven’t done) and I might need to fuse something with that Estoma card to make sure I don’t overlevel.
: Remember back in Leo Temple when I said that I had plans to rectify the game not acknowledging Tatsuya and Jun being in love? A few updates ago (specifically when I was doing Caracol) I contacted an artist who had done Persona 4 fanart and commissioned a piece of Yukino and Anna on a date because I figured the thread would enjoy it. Thankfully, they had some life stuff get in the way, because I saw this scene and went “Oh shit, I know what the thread’s going to want.”
: I got in touch with the artist again and commissioned a follow-up piece of Jun and Tatsuya in that same pose with the heart background, because I knew the thread would demand it. I can’t promise it’ll be done before the LP is, but I’ll be sure to post them in the thread when they’re done.
: “That was really cool of you, Michel!”
: “Eikichi-kun’s Manliness increased by 10! Now if you can get past your hangup about your dad, you’ll be all set.”
: “Aww, why’d you have to bring him up? Everything was going so well…”
: And with that, we’ve done all four Zodiac temples. I’ll do Taurus again and then it’s on to the final dungeon. Next time will be an Abandoned Factory update.