Day 7: Wherein OH GOOD HEAVENS, MALCHOIR!
Well, that was anticlimactic.
I’ve done two sets of bulletin board jobs by now, yes.
Pokémon Mystery Delivery Service!
Anyway, time for another dojo run. Let’s go with Dark, this time. My brethren…
Oh look, a Poochyena convention!
Oh hey, Cherithe leveled up! And Tesla didn’t.
A team of four, this time! Let’s do this!
Oh geez… I am so glad that was “not very effective.”
Alright, so, that conquered, time to go!
Training hath won the day!
Woo! I got a zigzagoon, because violence = friendship!
Zigzagoon is also adorable. Not as adorable as me, though.
Anyway, now it’s time for another nicknaming. Hm…
Image from Sandra and Woo
…Naaaah.
Named after an RP character of mine! Now all that remains is to find a comically oversized sword for him to wield and sleep on the hilt of.
My mind is a strange place.
I BLINKED and now he’s level 7.
At long last, Tesla hath leveled up!
Y’know, I think Tesla has an even lower growth rate than I, which is simply sad.
Keep in mind, this is the third level up on this floor alone!
Ah, right, yes. “Found.”
I forgot to take a screenshot of him learning Headbutt.
I am beginning to think my leveling rate is being put even more to shame, here. Or, frighteningly enough, even Cherithe’s.
*sigh* Eeeyup. The new recruit whose membership hasn’t even technically been made official yet has now officially out-leveled me.
This is literally two Pokémon battles later.
And, like with Headbutt, forgot to show him learning Sand Attack, or forgetting Tail Whip
Aaaand two more.
Oh, by the way, remember what I said about Pokémon intelligence seeming small, given the game mechanics?
You need to feed Pokémon gummies to increase their IQ points before they learn this. It is not available by default.
Also, oh right, I should cover IQ Skills! This is another thing I didn’t bother to explain in my original creation of this LP, but now I have a chance to fix that mistake.
When first recruited (or at the start of the game, in the case of the protagonist and partner), each Pokémon has five IQ skills, which may be toggled on and off. These are:
- Item Catcher: When the character is not already holding an item, it’ll try to catch any item thrown at it, though this won’t work with drinks (mostly elixirs) or seeds. This is not to be confused with how you can throw consumable items at allies to have them auto-use it (unless they dodge it, which they sometimes do because I-have-no-idea-why).
- Course Checker: Check if anything is in the way of an attack or thrown item before using it.
- Dedicated Traveler: Use moves and items less often, and prioritize moving closer to the protagonist over attacking (naturally, tactics such as Go After Foes are an exception to the latter).
- Item Master: Uses their hold item, if it is usable. This is not necessary for passive hold items. Surprisingly, it does affect whether Reviver Seeds work on this Pokémon.
- Exclusive Move-User: Exactly what it implies. Does not use normal attacks.
That said, what the game doesn’t say right away is that some IQ skills are mutually exclusive. And while I disagree with them choosing this combination, two skills mutually exclusive with each-other are Exclusive Move-User and PP Checker. Honestly, since PP Checker is more of a quality-of-life thing than anything else (the game is less fun without it), I think that should be a default IQ skill and not mutually exclusive with anything.
Of course he did.
I think the narrator doesn’t think too highly of us.
It’s impossible to go any farther. It’s time to go back.
Mission complete!
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Hopefully I can get narrator-senpai to notice me tomorrow.


































