Let's Spend a 'Night In The Woods'

Dranocross, you’re probably wondering why your threads are getting so little interaction, and I’m concerned you’ve misread the community here.

First of all, you pretty often tell people to comment. Pardon the language, but that is Youtube bullshit, and this forum is about getting away from Youtube bullshit. If people are enjoying your LP you can trust them to like, comment, and subscribe without you badgering them about it.

Secondly, lay off on the branding, dude. It’s fine to have a logo but you don’t need to slap it on everything you make. What about instead of your logo you put up some images related to the game?

Speaking of which, these threads are here for a reason, and that means you need to put some amount of effort into them. This doesn’t mean a description of the game copied and pasted from Wikipedia followed by a bunch of embedded videos. Try to include some images related to the game, the game’s logo, a description of the game (in your words), a description of what the viewer can expect from your let’s play, a brief statement of why you’re doing this let’s play, maybe some character bios. There are LOTS of good examples of great, well-made threads on these forums if you look around. And this guide contains tips on how to make a good thread: [Guide] So You're Going To Make A Let's Play . If you’ve put zero effort into your thread, then why should people think you’ve put any effort into your LP.

Finally, your LPs just aren’t special. All you’ve done so far are day-one, blind let’s plays of games with good SEO. If people want that they can find it literally anywhere on Youtube, and that’s not what this forum is about. If you want people to engage with your LPs on this forum, you can’t just copy what Youtube wisdom says’ll get you popular because, as stated earlier, this forum is about getting away from Youtube bs. Instead, try playing a lesser-known old game, or play a game in an interesting way no one’s seen before, or be extremely skilled at a difficult game. Whatever you do just make sure it’s a game you’re passionate about. If you’re excited to show a game off to the world, then the world will be excited to experience it.

And as a side note, day-one, blind playthroughs aren’t bad, but you better be sure you already have an established audience if you want people to care.

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