It Ain't Over Until The FAT32 Lady Sings - Let's Play The Halo Saga

Hey, glad you’re enjoying the videos. I mention it in one of the early videos but it took me a while to get won over to Halo too. Although a lot of it has less to do with the game and more to do with having fun with my friends and getting comfortable with the controller.

I guess I should post that E3 Demo Video like I said I would. I still think this would have been such a cool level.

04 - The Arbiter

We get a new perspective, as the Covenant try and deal with some troublemaking heretics.

05 - Oracle

The situation with the heretics gets messy, and the Arbiter takes drastic steps to clean it up.

XX - Screwing Around on Earth

We’re getting into the second act of the game and that’s prime time for bonus videos. For this one I’m showing off some of the cool secrets and tricks that can be done on the Earth levels of Halo 2.

06 - Delta Halo

The Master Chief continues his hunt for the Prophet of Regret in new, but familiar, territory.

07 - Regret

After a scenic tour, the Chief finally catches up to his target.

XX - Humanity, the UNSC, and Spartans

Before you can know your enemy, you must know yourself. Let’s take a look at humanity in the Halo universe and the origins of the Master Chief.

Halo 2 is very much about expanding our understanding of the Covenant and the nature of humanity’s war against them, but we haven’t really been given that much information about humanity’s side of things. They’re humans and they wear green, so they’re the good guys, but surely there must be more to it than that…

08 - Sacred Icon

With the Covenant leadership now at Delta Halo, the Arbiter is sent to retrieve a very important artifact: the Sacred Icon.

09 - Quarantine Zone

The Arbiter continues towards the Library and the Sacred Icon, hoping to get there before the Humans do.

XX - The Covenant and Arbiters

We’ve been given an inside look at some of the Covenant’s workings, but how about some broader context?

10 - Gravemind

After a very awkward meeting, the Master Chief takes the fight to the Covenant’s home turf.

11 - Uprising

Time for the Arbiter to get a little payback on the traitorous Brutes.

12 - High Charity

This neighborhood has really gone downhill. The Chief needs to find Truth and get out of here!

13 - The Great Journey

The Arbiter has to stop Tartarus from activating Halo, and he’ll take all the help he can get.

XX - Bonus Content

To finish off Halo 2, here’s some extra stuff that I didn’t get the chance to show off yet.

Alright, time to start gearing up for some more Halo. Today we’re starting off with some of the promotional stuff for Halo 3. This might be the last game where I share a bunch of teaser videos like this because while I could still remember all of these from memory, promotional material for later games is a lot more hazy. And also most of it was released directly to YouTube in high quality by that point.

Announce Trailer - This was of course the first official confirmation that Halo 3 was a thing that was being worked on. The music in this one, especially the piano, still gets me.

Starry Night - This special commercial only aired once during a Monday night football game. I actually remember convincing my whole family to watch the game that night so I could catch it, and afterwords they were all like, “that’s it?” They are not Halo fans.

Believe Diorama - Another video with excellent music. This diorama was actually built and is large enough to take up a whole room. There are a few videos to go along with it, that are faux documentary interviews with veterans of the Human-Covenant war talking about their experience for the Museum of Humanity. You can find them by searching “Halo 3 Believe Museum” but I think the diorama is the most interesting part.

Halo: Landfall - This is the first official live-action media created for Halo. It was originally three short films called Arms Race, Combat Part 1, and Combat Part 2, but was eventually combined together. This was also made at a time when a Halo movie was being pitched with Neil Blomkamp and WETA attached, and these videos were kind of a proof of concept. The movie never got made and those guys moved on and made District 9 instead.

Developed by Bungie and published by Microsoft Game Studios, as per usual, Halo 3 was released on September 25, 2007. Halo 3 is the conclusion of the original Halo trilogy, where we finally get to continue the story after Halo 2’s disappointing and somewhat abrupt ending. The Halo array is primed to fire, the Covenant has fractured, and the Master Chief has made his way back to Earth to “finish the fight”. With Cortana in the hands of the Flood Gravemind, and the Arbiter and his fellow Elites now having to find their own path, there are a lot of unknowns to contend with.

Halo 3 had absolutely sky-high expectations. Everyone knew that it would be a conclusion of some sort, and fans had been waiting for years to know how this story would end. Halo was secure at the top of the Xbox’s flagship titles list and despite releasing 2 years after the Xbox 360, Microsoft was still depending on it to sell a lot of consoles and Xbox Live memberships. To further crank up the hype, Halo 3 had a public multiplayer beta and a $40 million advertising blitz that included live-action short films, an alternate reality game, and the birth of Mountain Dew Game Fuel. All of that effort must have worked, since Halo 3 became the best selling game of 2007 and made $170 million just on release day.

The Xbox 360’s improved hardware allowed Bungie to drastically improve graphics and increase the scale of maps and encounters. Like in Halo 2, they were able to add new weapons, vehicles, and game mechanics that fit the existing formula and managed to keep that Halo “feel”. Halo 3 also saw the debut of some other very impressive features. A theatre mode that allowed the player to go back and watch previously played campaign levels or multiplayer games, and dynamically change camera angles and record clips or screenshots (this is how I created my thumbnails for this game). The most important addition was Forge mode, an editor that allowed players to create their own maps and gametypes. People were very creative, creating race tracks, jumping puzzles, escape rooms, and all sorts of other fun gimmicks. Halo 3 is a game that largely met its high expectations, and even found new ways to keep myself and many others coming back for more.

00 - Separate Paths
01 - Sierra 117
02 - Crow’s Nest
03 - Tsavo Highway
04 - The Storm
05 - Floodgate
06 - The Ark (Part 1)
07 - The Ark (Part 2)
08 - The Covenant (Part 1)
09 - The Covenant (Part 2)
10 - Cortana
11 - Halo
XX - Bonus Content

Announce Trailer
Starry Night Trailer
Believe Diorama
Halo: Landfall

00 - Separate Paths

One last thing before we get into the game for real. This is a short video to explain what all of our main characters got up to in between games.

01 - Sierra 117

After a short “rest”, the Chief is back to defending Earth from the Covenant invasion.