The above is the Intro Movie for the game. If you don’t feel like watching it, here’s a quick summary:
The continent we’re on is named Prodesto.
It’s been in a constant state of civil war for years, until some absolute badass named Lord Median The Conqueror beat everyone’s ass and united it.
Life was good for ten years. Then Median and his son died, and the whole thing fell apart. Then fifteen years later Median’s daughter, Layan, came of age and got everyone’s shit together again.
Then fifty years later, some major monsters(likely the titular World Eaters) came down and wrecked everyone’s shit. They were led by some guy/thing/evil force/designated bad person of the day.
Layan sacrificed herself to kill the leader, and the monsters went silent. They’re not dead, just sleep.
And that’s where our story picks up.
Well, not quite. First we’re greeted by a feminine voice and this text box. One cool thing about this game is that all cutscenes I’ve seen so far have been voiced. That’s not usually the norm for JRPGs, so I give them props for going the extra mile like that. The voice proceeds to ask us which Gender we want to be: Male or Female.
I’m going to choose Male, just because. No real other reason behind it. We’re then prompted to type in a name for our Protagonist.
Since this is my first time playing, I’m sticking with the already entered name: Revya. The voice says it’s a fine name.
Probably want to think twice about giving a complete stranger Carte Blanche on your whole world. Just saying.
The screen fades to black, then fades into this screen.
Huh, so it’s been 200 years since Layna beat the World Eaters? Wonder if things have gotten better.
We then fade into this screen where we get the name of the location we’re in: Hidden Village, Central Commons. Behind the sign are people who I’m assuming will be important characters based on their attire and the fact that they’re the first two people we see.
And judging by how this girl has a voice, name that isn’t Revya, and a text box, the red haired boy is likely our Main Character. And he’s currently being the one who Danette is taking her frustrations out on.
The two are likely childhood friends, if my Anime Trope knowledge doesn’t fail me here. We learn that Danette is upset because the Village Leader won’t let the two of them become “Sepp Guardians”, who I’m guessing help protect the Village and keep it Hidden. She has rejected them both despite the fact that they’ve been training for it and are old enough now.
We also learn that Danette is a fucking bitch.
Revya: Sure, blame me for all your problems. That’s healthy.
Danette: It’s what friends are for, right?
Danette pulls out two daggers and declares that it’s time for another training bout between them. It is here we learn that she is a Battle Junky, as she says the two of them have fought about 1,000+ times. However, she can’t actually remember if it’s that much. Lucky for her…
We also happen to be a Battle Junky who reminds her that:
Revya: I think it’s our 2,327th session.
Danette: How do you know that?
Revya: I started keeping track after session number 999. Keeps me sharp.
We seem to acquiesce and pull out our two handed sword.
Revya: Same way I handled it in session 779. I’ll block it.
Danette: That was a fluke and you know it!
Revya: Whatever helps you sleep at night.
Here we enter the Tutorial Fight. Danette offers to give us a run down. However, for ease of reading, I’ll go ahead and summarize everything. I’ll go into more detail when it becomes necessary.
This is the Menu that we can pull up to do things. Right now we can Move to different Squares, Attack our Enemy, Defend from Damage, check our Stats, and End our Turn.
We have one Action every Turn, and Attacking takes that Turn. I don’t control this so Revya attacks.
This is the Battlefield. Whenever a unit (enemy or ally) attacks another, they both get a shot off. First the attacking unit, then the defending unit. This means every exchange always results in damage for both sides.
We start our exchange with Danette…
And eventually win with a lucky crit.
This is the Results/Ranking Screen. We get it whenever we beat a battle. I’m guessing GP is the game’s currency. We get GP for clearing the Map, taking little casualties and damage, and for killing enemy Units. We also gain ranks that can give us special things. Right now the only item we got out of the fight that makes sense is the helmet “Warriror’s Cry”.
I’m worried about what the “Blackmail” Item is considering we got it from our female childhood friend.
The game gives us the option to skip the cutscene after a battle. While that’s neat, I’m not gonna be using it much cause…I don’t know the story.
When we fade back in, a bell starts tolling somewhere in the Village. Danette recognizes it.
Revya: Maybe I’m not the one holding us back.
Danette: What’s that supposed to mean?
Revya: You’ll figure it out someday.
Revya: What’s that? You want to go again? I’m still fresh and ready, so if you wanna go-
Danette: Oh shut up! We need to get to Lady La-
Suddenly, the screen starts shaking and we hear a rumbling the distance. Danette responds to it by saying:
We respond with:
Revya: There’s been a lot lately. Hopefully no one got trapped under falling rubble this time. Maybe I should go check-
Revya: Or you could just ignore my concern and drag me to our Village Elder who we see everyday. Sure, let’s just forget about the fact that someone could be dying at this very moment.
Danette: Exactly! I knew you’d understand!
Revya: …Somehow that response doesn’t surprise me.
And then we’re booted to this screen which lets us explore the Hidden Village. I’m guessing the Green Exclamation Point is where the Main Plot is. So, naturally, I’m not going there immediately.
Instead, I’m going to end Update 1 here. I hope you all enjoyed my first Let’s Play. Hopefully, I managed to entertain you all at least a little bit. Join me next time for more, Soul Nomad!





























