Fun fact times, there was an Alpha and Beta for Nioh, the Alpha had one stage, Isle of Demons, and Beta had a second stage, Memory of Death Lilies. This is why compared to some levels there’s a whole mess of Amrita Memory in both, though Isle has being the first stage with the meat of the game mechanics. I believe the Beta used the enemy layout of the Twilight Mission version of Death Lilies. Twilight Missions are harder versions of Main Missions, stronger enemies and meaner enemy layout. Each day two will be randomly available, but you can’t do them unless you’ve completed the main mission they’re a remix of.
And a new pal, Gyokuto the lightning bunny! Bringing Elixir Effect on Life Recovery +20%; Dash Speed +10%; Low Attack Damage +8%; Luck(Using Living Weapon) +100; Ninjutsu Power +75
Gyokuto
20% more healing from Elixirs, getting more out of your healing can be useful depending on your Life total and armor of choice. Dash Speed makes you sprint faster, which since you can freely sprint in any direction even while locked on you can use that to reposition quickly, it’s alright. Low Attack Damage is weapon dependant but good (Single Katana low stance is very good so boosting it’s damage generically is pretty good), you get more Luck than Itokori, but only when using a Living Weapon and no boost to droprate so, eh. Ninjutsu power at +75 is pretty big. Living Weapon wise it’s another low might lower damage Living Weapon with good Gauge. Gyokuto’s summon attack is Hi-nezumi’s if it was good, popping out and jumping in a box-like pattern, leaving 7 lightning balls behind. They deal incredibly low damage but incredible Electrify potential, hitting most non-bosses with the status effect in two ticks of damage. Notably the sparks remain even when contacting with an enemy and last a good long while, which pairs well with something like Poison bomb or poison groundfires, or murdering a slowed opponent, or you have bonus damage against Electrified foes. 11/10