Doom was a success, so Id made more Doom. Thus, Doom II. Don’t need much more than that. Except maybe a double shotgun and a few more nightmarish enemies.
The Story: Doomguy may have blasted his way through the forces of Hell both on Phobos and in Hell itself, but that didn’t stop them from invading Earth. Arsenal in hand, he must help the survivors escape the only way he knows how.
The LP:
Once again, JigglyJacob takes the lead for an All Secrets run. Myself (ThornBrain) and TorpidTypist join him on co-commentary. This is just the base game; Jacob won’t be playing the Master Levels or No Rest for the Living.
Bodies wasted in defeat
People dying on the streets
The next part may be delayed a week or two. I lost my commentary recordings for the next three parts when my external drive failed, and it may be a while before we can re-record them.
Good show finishing this one off! I have no idea how people found some of these secrets back in the day (though a bunch in Doom 2 are… not really secret? weird).
Also, no-one will blame you for skipping Plutonia. I’ve seen it in action and it didn’t look remotely fun.
Looking forward to seeing how Doom 64 changes things up!