At 2,000 Pages, This Is Not Your Average Film Script - Let's Play Beyond: Two Souls [Chronologically]

I understand what David Cage was going with on the whole “it feels like a game over is me saying you didn’t play the game the way I wanted you to play it.” But in doing his games like this he is missing the point of
a) what a challenge is
b) what a video game is
c) how to create a rewarding experience.
If there is literally no reason to interact in these moments, not even in a way it’ll affect later, there is no point in playing the game. He should just make a mini series or something instead. Maybe then the writing and story telling could at least be better.

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I have been informed via YouTube that the magazine on the couch in the observation room is actually titled “Hypetown,” and it appears to be a reused asset from Heavy Rain.

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This seems timely! No direct reference to David Cage, but still.

He reminds me a lot of my mom’s ex boyfriend who was very abusive to her and us so fuck him up good for me.

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Next week’s update is going to be a “twofer” since the next chapter is only three minutes long… and is 99% cutscene, so you all deserve a little fun as a palette cleanser.

(I also just noticed how borked the double thumbnails look on mobile, but if you just turn your phone to landscape, you can just… not see how bad it looks!)

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update

04 - Alone

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Well, you all voted for this… wow, you all really voted for this, so here it is!!

05 - The Experiment

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And because the previous chapter is so dang short, this one’s a double update, and this one’s gonna bring some of that much-needed levity that this game could sure use most of the time.


Now, don’t get to used to young Jodie, because we’re getting close to the first significant time skip in the story…

and that’s when things are going to start seriously slipping downhill.

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You know, playing as a poltergeist and scaring the crap out of clueless NPCs is actually a pretty cool premise for a game. I can’t wait to see how badly Cage manages to screw this up.

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You ever wonder if Aiden just possesses someone and has a cup of coffee or a soda?

As for the dad bit, i’m kind of sad that Aiden didn’t just neck snap that guy.

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I wished for more blood and gore…I was severely disappointed by this as well.

There is going to be plenty of blood-filled justice in this game, for sure.

And also plenty that is totally not… “justice” per se, but… it gets a little complicated.

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If Aiden doesn’t explode someone by the end of this game I’m gonna be super pissed.

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Please, stay with the class and don’t read ahead.

(And the answer sort of relies on your definition of “explode”.)

Let me just say that the game goes from 0-100 REAL QUICK, and you’ll know the moment you see the first real content warning in a video.

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So is there a reason you didn’t get the right card, or is there something I just missed?

Also man this control scheme does NOT look intuitive in the slightest, even after it’s explained.

That was just because. If you get a card wrong twice, Cole stops that part of the experiment and also says Aiden’s name like the more… normal(?) pronunciation. So I failed it on the last card, so we could at least see everything before the… other part.

This part actually really is fairly intuitive. It’s pretty easy to know what the game wants out of you when it comes to Aiden once you’ve played a few of the earlier chapters.

That being said, there is a major game mechanic we haven’t seen yet, and it is 100% confusing and I will do my best to explain it, but the game just kind of shrugs and says, “you figure out what we want.”

So, look forward to that.

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Oh boy, I’m excited.

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update

06 - Night Session

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It’s a pretty chill night at the office, so I hope you’ve all come to expect from this game that the mood does not last.

07 - Hauntings

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And again, another couple of short episodes, so this week’s also a double update!

Unfortunately, this chapter is basically a continuation of the previous, and I’m pretty sure we end up doing a lot more harm than good…


I promise next week we’re going to have some fun (more than usual, anyways), but it’ll come at a bit of a cost. It always does.

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So I’m gonna try and theory craft this a bit.

I’m guessing Aiden’s a twin brother of sorts, died in childbirth but still linked to her. This linking means Jodie’s got one foot in the grave, so to speak, and thus is haunted by evil, tormented spirits, but also able to see regular ghosts too. Objects or people with a lot of like…mental energy (a photo you’ve cried over a lot, a mourning father) let her eat up those psychic energies to flashback or open herself up to possession. So basically she’s Deadman, but with a human host.

Looking at these episodes, presented in chronological order…I can’t actually comprehend how this must play out of order. It feels like the cuts between episodes, at least so far with child Jodie, are way to…abrupt?

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It doesn’t make a lot of sense when played regularly.

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So. About that. I was going to wait until the next chapter update to bring this up, buuuut… this was actually the end of the child chapters. We’re doing our first significant time jump starting in the next chapter, and it’s going to be quite the trip. (Come back to this stupid joke later when we have the context for it and shame me.)

There are much longer chapters in the game, which I will refer to as “set piece” chapters, which are separated by these much shorter vignettes of Jodie’s life.

I can guarantee that the normal sequence of chapters is just as jarring, and I’ll have a video (or maybe just a segment of a video) at the end of the LP that will reveal the order in the game, and I’ll comment on some of the more whiplash-y tone shifts.

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update

08 - The Party

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A couple of years have gone by, and it’s time for Jodie to get out there and try making some friends. I’m not too sure about this particular group of kids, but hey, if Jodie can have some fun with some kids her age, where’s the problem?


Let me know if you have any trouble seeing either of these videos because I got a whopping three copyright claims from the media licensing site that Quantic Dream used to get these songs for the game. It should only be overriding monetization and not be blocking the video, but I just want to make sure.

Can’t say the system isn’t working as intended, I guess…

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