How do you say “eyes on the inside” in japanese?
Well I mostly know historical and cultural terms. I don’t actually speak Japanese.
Oh yeah at the end of the LP I might also post my NG+2 Charmless Demon Bell videos, just so people can see those. I technically might have a world first with them since it seems like no one else has uploaded any videos of them beating that challenge level(Though I can’t check Japanese sites). But I’m about to start my NG+3 Charmless Demon Bell run so if that’s done before the LP I might post those instead.
Supplemental Material Also Known as: Tolvo Destroys Herself
So hey there I’ll be doing some supplementary videos and things for the LP. One I made prior to the LP is actually a Mikiri Counter Guide, it is text only but goes over how to Mikiri Counter. A warning though the final part contains an end game miniboss as it is a type of spear boss in Sekiro that is important to learn and it was the only one alive when I was recording.
So I’ve already done NG+, then done an NG+2 Charmless Demon Bell run of Sekiro. Each NG+ multiplies enemy damage, health, posture, posture damage, and posture damage done to you on deflection. Kuro’s Charm is an NG+ difficulty you get, without this charm you will take chip damage when you block instead of deflect. Demon Bell is hard mode for Sekiro, it greatly multiplies all stats of enemies and supposedly makes more items drop.
I have made a poor decision, and have started NG+3 Charmless Demon Bell No Hit All Bosses, for Sekiro. I will only post videos of things we have seen in the LP. If you’d like to see some of this you can below.
Leader Shigenori Yamouchi
Ashina Genichiro Prologue
No worries. I just wanted to make a Bloodborne joke.
Let’s Play Sekiro: Shadows Die Twice - Episode 3 - Bells of Awakening
In this episode we get to know some of the residents of Ashina. We meet a few of them and learn more about the land and its people. This is a very simple episode with a lot of the setup for things to come. Because of this I’ve decided to upload more episodes than just one today. I’ll actually post Episode 6 as well today but a bit later as its own post.
Let’s Play Sekiro: Shadows Die Twice - Episode 4 - The Visitor
Finally we reach Hirata Estate. The events seen here took place three years prior to the main game’s events. Hirata is not really time travel, it s more of entering a dream or memory, in game it is called a dream. In Hirata we will get to learn more about the past of Sekiro and the Divine Heir as well we will get glimpses into the events behind the main story. On top of that we find some cool Shinobi Prosthetic Tools.
Let’s Play Sekiro: Shadows Die Twice - Episode - Oops All Minibosses
Well it’s time to enter the thick of it. Sekiro starts a bit slow, talking to NPC’s and merchants and setting everything up takes a moment, but now it’s time to fight FOUR minibosses in a single video. I show how to fight three of them with one being saved until we have the right tools to reasonably beat him. Through these bosses we are able to get closers to Ashina Castle and to rescuing Lord Kuro.
Nogami Inosuke’s Mother
Anayama the Peddler
Crow Mob Merchant
Pot Noble Harunga
Anayama the Bandit???
Dying Hirata Samurai
Let’s Play Sekiro: Shadows Die Twice - Episode 6 - Dynamic Entry
It is TIME. In today’s episode we deal with Liquid Snake. After dealing with him we move on towards the Ashina Fort and learn a little bit extra about the things going on in Ashina. But then it happens, we face our first true boss. This bombastic big boy Then we meet some weirdo with a long nose that kind of resembles a bird beak if you squint your eyes, he hates rats which is strange because they can be quite adorable animals. But this brings us to just before getting to Ashina Castle proper. Also below for the LP I recorded the intro in all the languages available, and made a separate video for that if you need the clip.
Tengu of Ashina
Battlefield Memorial Mob
Old Ashina Priestess
Four episodes in one day. That’s a hell of a pace. How often can we expect updates in the future?
It’s hard to tell at the moment, the reason I did this was due to some things coming up and having to wait, then uploading things to make up for it. For the first three as well it was so that we got the stuff that’s not quite as interesting to some like talking to all the NPC’s out of the way and could get to boss fights. Gyoubu I’ve been wanting to reach to show people how silly the game can be at times and that it has fun with itself. My goal would be every other day, unless an episode has a lot of talking then I might upload a 2nd part where there’s a big fight. This weekend I’m a bit busy so I’m unsure if I’ll manage to upload over the weekend given the holiday. Rendering can take quite some time, I actually record the footage a week ahead, then record all my voice over, then slowly render each completed video. This is more time efficient.
I’m not sure if this is how you’d want to do it, but one idea is to make every video beforehand, upload them to YouTube and then make them public when you’re ready to do so.
Usually I just upload them public and post them in the thread when the time comes, no one really subs to my youtube so it’s not really a worry of people watching an episode early, and if they do mostly the thread is for additional info and videos.
Supplemental Content: Killing an Enemy Before Getting Your Sword
So I always wondered if it was possible, but just a neat thing I finally got to test, in Sekiro using Jump Kicks you can kill enemies before you get Kusabimaru(The Sword) in the prologue. Does not allow you to kill the miniboss since you can’t deathblow.
Let’s Play Sekiro: Shadows Die Twice - Episode 7 - Medicinal Beef
Warning for animal cruelty and flashing lights in this episode.
We are now on our way to Ashina Castle proper, before that we need to get past the beast guarding the gates of Ashina Castle. A strange creature, which shows the inhumanity of man and other such concepts that like to play upon contradictory terminology. From the Tengu we get a new skill tree that is incredibly useful for deflection, we meet an NPC, and get a small intro to the castle. Do not forget to kill the short guys with basket hats, they’re important if you don’t you’ll miss the Ashina Text.
NG+3 Charmless Demon Bell No Hit No Damage Fights Part
General Naomori Kawarada
General Tenzen Yamauchi
Let’s Play Sekiro: Shadows Die Twice - Episode 8 - Forks in the Road
In this episode we get into Ashina Castle, but first we look at our new skill tree of the Ashina School which is a robust but small skill tree. We head to the Ashina Reservoir which is actually the area the prologue took place in. There we gain a spear prosthetic tool for stripping enemy armor, we also face one of the dread Seven Spears of Ashina. This boss trips up many as he can counter the Mikiri counter. Afterwards we take a trip into the well where this all started, fight the Lone Shadow there, meet an Ashina Samurai who is vexed by music, and enter the darkness that is the Ashina Depths yet we aren’t going to be completing that area yet.
Let’s Play Sekiro: Shadows Die Twice - Episode 9 - Iron Codified
Warning for rotting bodies, torture, bugs, body infestation, medical experimentation.
In this episode we return to Hirata and go about discovering more of what the hell is going on there. The estate is burning down and there we get a new Shinobi Prosthetic Tool the Mist Raven. It allows us to teleport when hit to avoid damage and get behind enemies. Our father also turns out to be dying and misquotes himself. We press on into the burning estate, then return to Ashina and enter another part of the Abandoned Dungeon and meet all the really disturbing stuff there.
Maybe Owl changed the quote because he’s dying so there isn’t any point in Wolf obeying his father anymore? Were you able to check the japanese version?
Well in regards to that, vague spoilers ahead. Oh there is actually a reason for this. I am drawing attention to it so later when certain things happen people can go “Oh so that’s why that happened!”
Let’s Play Sekiro: Shadows Die Twice - Episode 10 - Ashina, Ash, Get It?
In this episode we get into Ashina Castle and find the Info Broker, after helping him out he heads back to the Dilapidated Temple to become one of the best merchants in the game. Through the rooftops we manage to get to the Antechamber and Dojo of Ashina Castle, which are just below the top of the Castle. Beneath the keep we find a new prosthetic tool, Sabimaru, my favorite tool in the game. It poisons enemies and makes many bosses quite a lot easier. Behind the Castle we discover the Old Grave which we’ll check out later, and the Serpent Shrine leaing to Sunken valley where we run into some monkeys. Seen here in this artwork based on the Hellboy comics(Note the art is excellent, I cannot verify the character of the artist but in either case I want to credit them).
Let’s Play Sekiro: Shadows Die Twice - Episode 11 - Thunderstruck
In the Dojo we face the Ashina Elite Jinsuke Saze. He is a boss that is there to teach you how to parry/deflect. He does quick double swings, a sort of lesser Ashina Cross. This attack causes chip damage on blocks but can be deflected with no chip damage. As well he will do quick little swipes or punches, the main meat of the fight is deflecting his double swings. Doing so will easily break his posture and get you deathblows. After defeating him you can learn Lightning Reversal. When an enemy uses lightning attacks you want to leap into the air and get hit by it, doing so will cause it to course through your body. You want to hit attack a moment after, sending the lightning away from you usually into an enemy. If you do it right it stuns the enemy and deals massive damage. If you’ve ever seen Avatar: The Last Airbender or Avatar: Legend of Korra the concept should be very familiar.
Afterwards we finally go to the top to face Ashina Genichiro. There we interrupt him trying to form a pact with Kuro, Kuro having blown the Reed Whistle calling for us. He refused Genichiro and Genichiro seeking to bring Ashina back to greatness saw no other way than through the blood of the Divine Heir and through killing Wolf who is also called Sekiro. It is here in a great battle we defeat Genichiro who is a boss that combines everything we’ve learned up to this point. However this doesn’t seem to be enough, as he sheds his armor and gives up his form as a mortal. Genichiro shows the teachings of his mentor Tomoe and unleashes upon us lightning, but with the power of Lightning Reversal he is no match for Sekiro. With him dead it means an end to the game and the LP thank you for joining-BUT WAIT! Genichiro is able to come back from death. It is revealed he is now an immortal after drinking the Rejuvenating Sediment. He escapes with plans to return. This is where the game really opens up allowing us to go down many paths. We are able to talk to Kuro and Emma and finally meet Isshin, who we actually may have met before. This marks the end of Sekiro’s early game, we are now in the Mid-game.
I apologize for how long this took, I’ve been busy with all sorts of raw data collection, guides, challenge videos, lore analysis, and behind the scenes work and ensuring I have proper save file copies and all sorts of things. The LP should continue at a steady pace. I actually plan to upload more tonight and work on posts, I have learned picture in picture in Sony Vegas so I can now put the actual statues and art on screen for what I’m talking about in regards to Buddhist figures and such matters. I hope this will help people visualize things more clearly.
Fujioka the Info Broker
Let’s Play Sekiro: Shadows Die Twice - Episode 12 - Mt Kongo May Be Worse Than Skull Island
WARNING: Very gross corpses, centipedes, bugs, vomit, body fluids, intestines, torture and death of children mentioned, medical experimentation mentioned.
In this episode we go to Mt Kongo, one of the three paths available to us. The three paths available are Mt Kongo/Senpou Temple, Ashina Depths/Mibu, and Sunken Valley/Gunfort. Senpou and Sunken Valley cannot be fully completed before beating Genichiro but they can be explored quite a bit before his defeat. Ashina Depths/Mibu can however be fully completed first. Personally I think it’s a good idea to do Sunken Valley last, it also probably has the hardest of the bosses available in these areas.
Mt Kongo is a horrible wretched place where the monks have strayed far from the path of the Buddha. They have broken the cycle of birth and death in their pursuit of immortality, and have been experimenting on children. The Jizo statues and pinwheels in this area are there to help the children move on to a better afterlife rather than be sent to a sort of hell. The concept being that they were killed before they could earn in life a better afterlife. It’s a very sad area, full of the corpses of many peasants. Some of the bandits here working with the Senpou monks are from Hirata and wear armor bearing the symbols of Hirata. Many of the statues in this location are of Buddhist deities. There are also Centipede Mercenaries here, who are really unexplained in the game. The monks appear to be performing a form of mummification and are becoming Sokushinbutsu. This is a form of living mummification via meditation. This may be how they are getting the centipedes to enter their bodies, as centipedes like to breed in hollows and the monks of Senpou are seemingly hollowing themselves out. Centipedes wrap around their eggs and young and the centipedes on the elders appear to be wrapping around and coiled within their lower abdomens. We meet Kotaro as well, a Taro Trooper and son of the man who was in the abandoned dungeon as a rotting zombie. Kotaro is confused and conflicted, and wants to help ease the spirits of the dead children and requires a pinwheel to help him know what to do. This is when we discover the Demon Bell as well, this is a Hard Mode in Sekiro. I normally play with it active, it increases enemy loot and buffs enemies. This can be turned off at any time by using the Bell Demon in your inventory. At the Demon Bell is a shinobi wall that leads back to Ashina Outskirts. You can actually get to this spot as soon as you beat Chained Ogre. We talk to Anayama and let him know the Ashina Samurai want more salt, expanding his inventory. Salt purification is very important in Shinto and is used to bury the dead, showing as well Ashina straying from the path and how displeased the spirits are such as the Headless and the creatures known as Shichimen, possibly a reference to Shichimen Gensai and certain Japanese spirits of the drowned.
Up at a bridge before the Temple proper, which may be based on To-Ji temple given it’s design and five story Pagoda, we run into the Armored Warrior. His name is not given but he is the father of Robert. Robert was a sickly boy from Europe with Robert’s Father(The Armored Warrior) paying for their travel to Japan. His goal was to use the powers of immortality to save his son. The Firecrackers prosthetic tool actually uses Robert’s Firecrackers which he sold to help pay for their trip. Robert unfortunately is likely dead, and we must defeat his father who even offers us a peaceful way out but Sekiro is resolute in getting the Red Mortal Blade from Senpou. He cannot be damaged through Vitality, and most be Posture Broken then kicked off the bridge. Which causes him to scream his son’s name in the famous line “Rooooobertooooooo!”/“Roobeeeeeeeeeert!”
Let’s Play Sekiro: Shadows Die Twice - Episode 13 - The Monkees
Warning for animal cruelty, death of children and child torture mentions, lots of centipedes.
In this episode we get ready to finish up Senpou. Strap in because it is a long one. We make our way up the temple grounds and past the many red bibbed statues of dead children killed before they could earn a good afterlife, these statues are meant to help them move on and to calm them along with the Pinwheels. The Pinwheels have kind of, well here’s the descriptions.
On a side path we deal with the Long-Arm Centipede Sen’un who is actually just a big dummy covered in blades.
The Vajra are visible in many places and in Kannon’s hands sit Buddha. In this main hall if it is reached before defeating Genichiro an Elder of Senpou will be here. He is full of regrets(And centipedes) and if we have spoken to rice lady he will give us Holy Chapter Infested, which is actually a key item for one of the game’s endings we’ll be seeing later. Otherwise we’ll have to get it later.
On the table if Genichiro is beaten will be a bell with a Vajra, this is used to warn off and fight evil with the bell being viewed as containing a sort of void. Upon ringing it and praying Sekiro is sent to the Hall of Illusions.
Here we are met by a group of monkeys, the Folding Screen Monkeys. These Monkeys are actually manifestations of the children killed in the experiments done to create artificial Divine Children to make oaths of immortality with by the Senpou Monks. This is a stealth puzzle boss. In the area is a monk who is in this realm since it is as quiet and cut off from distraction as possible, this place is a realm between life and death.
There is a monkey in orange who alerts other monkeys, a monkey in purple with great vision, a green monkey with excellent hearing. The fourth folding screen is empty, but secretly contains a monkey. This is the invisible and seemingly drunk white monkey. Every monkey leaves footprints behind you can use to track them. the orange monkey you want to take out first, then any of the others can be killed next. It is possible to simply sprint at them and use shortcuts to get them. What you want to normally do is get them into environments that overload their senses and backstab them.
After defeating the monkeys we are sent to the Inner Sanctum. It is here we meet the Divine Child of the Rejuvenation. She is the only surviving child of the experiments and is a closely guarded secret of Senpou. This girl is the person who talked to us through the wall scroll, she holds the Red Mortal Blade. Those who unsheathe the blade die, against her warnings Sekiro wields the blade and dies. Thankfully as a Shadow he can die twice. He gets back up and now can use the blade, which is not a main weapon and instead is used for executions and two combat arts. The blade allows us to kill immortals.
The blade is named Gracious Gift of Tears, this is going to be very important. This is the blade required for Immortal Severance and for the making of the incense to reach the Divine Realm. The Divine Child is able to give us rice every now and then, it is a free healing item though she will get ill and require Persimmon be fed to her to regain her strength.
After we enter the cave of the Elders, a mysterious place full of Centipede Mercenaries and Jizo statues alongside seemingly dead or hibernating immortal Elders of Senpou. through this cave we are able to climb up to the five story pagoda, possibly based upon the Pagoda of To-Ji Temple.
Here are some photos of To-Ji Temple in Japan, which has links to Kyoto and Nijo Palace, which is likely the area this fictional Ashina is located around given a lot of what we’ll be looking in to later and the geography we’ve seen up to this point. Within the Pagoda we discover the Senpou Text allowing us to learn monk skills. these include punch and kick combos, leaps, and the ability to get more loot. We inform Kuro an Isshin of our success and both are glad, though we listen in on Isshin and learn there is another Mortal Blade, the Black Mortal Blade.
Green Senpou Elder
Illusory Hall Monk
Divine Child of Rejuvination
In my notes I had some temple art mislabelled. Not all of the images were of To Ji Temple, some were of Kiyomizu dera Temple, specifically of the raised temple.
Let’s Play Sekiro: Shadows Die Twice - Episode 14 - Tanuki Voice: I’m In
Warning for loud gunshots.
In this episode we decide to not go down any main paths right away. Instead we check out the Old Grave area. This area is named for the Old Graves located there of Takeru and Tomoe. Tomoe being possibly an Okami and Takeru being a former Divine Heir who she served. This area is currently mostly empty save for Blackhat. I get into the localization and some translation issues in this game. Blackhat in English is called Badger. You may notice if you know even a little about Japanese and Japan’s folklore this is a bad translation. His name is Mujina in Japanese, which can mean badger but specifically means for him Tanuki, Yokai who are shapeshifters and trickesters. They even often wear straw hats and resemble him(And the Senpou assassins). The Ashigaru near him say the word Tanuki I noticed and wondered about his name and with the help of a friend Miyabi got a better translation. So his named in English would be better written as Blackhat Tanuki(Mujina being a bit of an archaic form of it as the game is set in 1620 roughly). From him we get the Loaded Umbrella which is a shield prosthetic that can block attacks.
After checking out the Old Graves we head to the Poison Pools. This area doesn’t have too much lore and is more of an in between, this is sort of Sekiro’s Blighttown. Now it should be mentioned you can jump and use a grappling hook so it really doesn’t matter that there’s poison. Here is one of the Snake Eyes tribes, they are descendants of the Okami and use lots of guns. Some of them carry guns made of many guns even.
Here is one of the Snake Eyes leaders, there are two of these minibosses in game. They’re powerful up close and at a range but are very weak to deflection. Many struggle do to her grapple which has incredible tracking. You can simply dodge to the side you need to either back up from her or deflect it. It is possible to get a backstab on her and you can make her walk into the poison and wait, eventually her health will reduce allowing you to just go up and kill her. This snake Eyes now has high poison resist though originally she didn’t. The other Snake Eyes is incredibly weak to poison on the other hand. We also get to see the corpse of a giant ape in a cavern where a boss will eventually show up, but not yet.