I read Rendezvous With Rama, uh, let’s see…sixth grade, so I was about…carry the two, convert to base-8…uh, well, let’s just say it was some time ago. It as one of the fist Clarke books I read, and it filled me with such an incredible sense of wonder! Here was this BDO that was utterly inscrutable, and it was being explored by this group of scientists, and it was all so exciting!
So yeah, looking forward to this is what I’m saying.
Oh dip, I owned this game back in the day. Had a few problems with the endgame but we’ll save that for when we get there. Let’s just say I was a dumb child and leave it there.
As far as I remember, the doctor greeting you is the main character in the novels and the player character doesn’t exist. Valeriy (which is the way you write that name in russian for a man by the way) Borzov dies at the beginning of the novel but no one is sent to replace him.
I never did manage to accomplish anything even in just this upcoming area as a kid, I recall it all being fairly obtuse even by adventure game standards but maybe I was just a dumber kid than I thought? But it pointed me towards the books which I ended up liking a fair bit!
No it was definitely obtuse as all hell. Like from a raw, gritty, realism standpoint, it’s spot on. You’re on a spaceship created by an alien species with no information and no guarantee they even think in a way you can comprehend so you’re stuck bumblefucking around the place hoping you stumble onto some kind of insight.
From a you’re-playing-a-game standpoint, there’s like nothing fun about that because you’re not really getting any feedback about what you’re doing right or wrong to build on, you just keep getting told “no, wrong” until suddenly it’s like “correct, now go again.”
I would argue the game does give you more advice and feedback than say the Myst games (which I love too btw, all 4 of them). I do have some nostalgia tinted glasses for Rama though so I may not be very objective about it.
Those puzzle locks are like 90% of what I was talking about when I complained that the game doesn’t give you any real feedback what you’re doing right or wrong. I remember those things being a fairly disproportionate amount of the time I spent on this game.
Thanks for telling me about Scumm VM being able to run this game. I had been trying to get it to work for a long time, and now it is playable! I also finally got the new translation of Treasure Conflix to work after two days of struggling–turrned out I had to change the extension. It looks like a cool game.
Sierra was my favorite adventure game company, and this is a perfect example: A creative, fun, challenging take on a good book series. I love exploring the world of Rama, solving the puzzles, examining things and finding amusing deaths. I love searching for all the funny little details in classic adventure games, and Sierra games had the most.
I love to play the Leisure Suit Larry and Space Quest games every few years and always discover new things. I discovered in my last playthrough of the first Leisure Suit Larry that there is a bug in the casino: The blackjack machine only allows you to draw six cards, but the computer can draw seven cards and lose. Should that happen, the game gets weird: The last card goes off the screen of the blackjack machine, and your first three cards in the next game will be stuck on the screen until you leave the machine. Playing another game will cause the cards drawn to cover those three, but after that game. the cards will return.