Summary
: “Welcome home, Master! It’s good to see you’re safe… but who are the guests behind you? Are they your new friends? Quite rich in variety…”
: Lenny’s capacity for surprise apparently died in Covenant, probably when he got tossed out that window.
: “Well, a lot of things happened… but I actually have a favor to ask. It’s urgent! That’s why I came… I want you to prepare a boat. The fastest one you can get.”
: “I see, very well. I’ll have it ready by noon tomorrow.”
: “Tomorrow? That leaves some time open… what should we do?”
: “You haven’t been home for some time, so why don’t you relax just one night? Everyone, you’re welcome as well. As your humble servant, I will do everything in my power to serve you.”
: “Everyone needs to rest once in a while.”
: “You’ve got alcohol, right?”
: “It’s the duty of the master of the house to listen to the attendant’s advice too.”
: “Well, I guess it’s OK.”
: What they don’t realize is that Frank has already taken the bed.
: We get an explanation screen about Hilda’s forms here. I’ve already explained how Curvy and Slim work, but there are two other forms: the Pink Bat (-10 to 10 calories) and the Mask form. The Mask form kicks in if Hilda reaches -100 or 100 calories, and gives her a stat boost for three battles. At the end of those battles, she’ll revert to the Pink Bat.
: “Miss Hilda? Well, yes, you ARE wearing the same clothes, but… you look very much different.”
: “My figure tends to change easily. Earlier, I ate too much of your cooking, and…”
: “It’s your… your metabolism…? Ah… I apologize. I did not realize you were Miss Hilda, I did not mean to offend you.”
: “It’s all right. I was the one who surprised you… by the way, I have a question. What is this magazine?”
: “Hm? Oh yes, an old acquaintance of mine started this magazine. I bought it to take a look at it… but honestly, it is fairly boring, no? After that I didn’t see it on sale, so perhaps it isn’t published any more.”
: “Really… well, it’s certainly not very interesting… but the feature article on magic arts was very informative! I think I got a new idea for a fighting technique!”
: “Is that so? Hm… well then, Miss Hilda, I’ll give you the magazine.”
: “Is it really all right?”
: “Of course. In any case, I was planning on throwing it away.”
: “Thank you so much! I’ll cherish it!”
: This skill is a direct callback to Covenant, where it was Joachim’s second technique. We can assume Joachim is probably the magazine’s author.
: Grand Slam is only usable by Curvy Hilda, and is a multi-hit physical attack that has a chance of instantly killing its target. It is Curvy Hilda’s only offensive skill.
: Before we do anything else, I missed a very important item back in Roswell.
: Roswell still has random encounters, so I throw Natan back in the party for a bit.
: The item in question is in this area, which is right near where Gerard and Buigen set up, just outside the main control room.
: And now it’s time to max out Frank’s Ring. Speaking of which, let’s look at Frank’s new skill.
: Seismic Wave hits about as hard as Hilda’s Thorn Whip, but only hits Low.
: “OK, OK. Good afternoon, Johnny.”
: “Here’s another fragment.”
: “Wow! Thank you. This is the fourth time, isn’t it? I knew I could count on you, Johnny.”
: “Hey, I was thinking…”
: “Hm? About what?”
: “Being a Ring Spirit is a pretty important duty, right? So, shouldn’t you try to act a little more… I don’t know, dignified or something?”
: “Ugh… you’ve touched on a sore spot. Everyone always tells me that if I don’t shape up, I’ll never come of age even if I do gather all the fragments…”
: “I see… hey, why don’t you practice with me?”
: “Are you sure?”
: “Of course!”
: “OK then, I will. Well, I’ll practice for next time!”
: Frank now has his attacks maxed out… though we’re going to have to give two of them up to Shania again soon.
: This scene plays as soon as the cutscene with Hilda is over, but I left it because it’s the start of Nautilus’s favorite sidequest: the Pit Fights.
: “What? Did you see another ghost or something?”
: “Hmm… sounds like you’re telling the truth.”
: If we go back to the room where we fought the boss at Arkham University…
: Of course the first actual historical figure we meet is… this guy who looks nothing like the actual HP Lovecraft.
: “Oh, no. I’m just a… an acquaintance of someone who used to work here.”
: “Nice to meet you too… I didn’t really come for anything, so we’ll just get going then!”
: That’s probably a good idea, the faster we can get out of here, the less chance he has to start talking about his cat.
: “Help you? Do we have to do something bad?”
: I mean, you’d be indirectly supporting all the godawful fan material.
: “What!? No! No way!”
: “Why are you still talking about this? How do you think I feel about this?!”
: “…Well, if you insist.”
: We can’t actually do any of the Pit Fights yet, which is strange because in both of the earlier games you could do at least some of them when you first met the NPC for it.
: This, by the way, is the other method of getting Snaps of non-boss enemies if you happen to miss them (or just not get enough to trade). Anyway, let’s head to Chichen Itza.
: Wait… what?
: Is this a shitpost?
: And this is why we needed to let Frank keep the nuke… though I’m willing to bet everyone but Frank immediately went “Yeah okay, just kill him, it’s not like any of us give a shit.”
: Keep in mind that this game released four years before the Maersk Alabama got hijacked by pirates.
: A bit of context here. This girl is meant to be a descendant of Jean Lafitte, an actual pirate based in Louisiana who started off as a smuggler and eventually upped his game to pirating British ships during the War of 1812.
: She throws a temper tantrum in the background.
: I can’t believe this girl can’t see that Frank is a REAL AMERICAN HERO.
: If you’ve played Covenant (or read the LP), you’ll know that this scene is copied straight from Veronica’s torture scenes in that game. You might ask “Does it still work the same way?” and the answer is yes.
: For the uninitiated, you get an item after the torture scene based on who you picked and how you answered. The possible rewards include a Third Key, a Strike Area Expand, or a new weapon for the character you picked.
: Now, the obvious question is “What happens if you pick Frank?” and the answer is that you are taken to The Hague. Frank doesn’t get a weapon - he instead gets an accessory.
: Each character has a line of dialogue when you look at them, so let’s go around the semicircle.
: The obvious solutions are to pick Johnny (since he’s more or less always in the party) or Shania, but I picked Johnny after a careful analysis of the plot. Why? It’s because Johnny would probably spend the entire time sobbing uncontrollably and screaming, meaning he can’t give them anything useful.
: Of course, the problem is that the torture scenes are partially voiced, and I was only able to find Frank’s scene on Youtube because there are some goddamn war criminals out there. This means I had to record all of them.
: Let’s start with Johnny. Click here for the video.
: “No way! Let’s do something more interesting.”
: The three questions are always the same, so from here on out, I’ll only be showing off the answers, which do differ between characters. I’ll probably do the rest in a second update.
: Here’s how the reward works. Picking the first option each time gets you the Third Key. Picking the first option at least once, but then answering with the second or third option, gets you the Strike Expand.
: Answering only with the second or third options gets you the weapon. Here, I tried to answer as in-character as I could.
: Anne teleports another sword into her hand. You’d think she would be a party member, given that she has a portrait and everything, but no. We only have one more party member left.
: “…You’re kidding, right?”
: “Don’t laugh like that – it’s creepy.”
: Johnny launches out of the barrel cartoonishly and you can hear a splash in the background.
: This should’ve been another scene where Frank whips out a ninja technique, but no.
: Frank could pull a Morgana at this point and I would not blame him.
: Admittedly, that’s a pretty good plan. We could make Frank a pirate captain and ruin the entire early-2000s “ninjas vs. pirates” discourse before it ever begins.
: “Well, we’re all the way out here… let’s do some exploring.”
: “This isn’t the time for sightseeing!”
: “At the Grand Canyon, Zonda told me something… that the Ocean Spirit is worshipped by the tribes of the Caribbean.”
: “Grand Canyon… oh yeah! I do remember, now that you mention it…”
: “So as long as we’re here, why don’t we look around?”
: “Good idea… wait! But…”
: “Huh? Don’t worry. I won’t faint this time.”
: If you look in the top-left, you can see the chest where our reward got dropped off.
: I’m kinda surprised that they didn’t put in a Frank/Mao segment that works like the prison escape in Final Fantasy 8. Frank would use his hilt on the treasure chest that has everyone’s gear in it to make the Treasure Saber.
: In the “canon” recording, I wind up torturing Frank for the accessory.
: The Zodiac Bracelet protects against both Paralysis and Petrify - but this isn’t why we want it. The reason we want it is that it sells for 5,150 Cash… which is almost enough to buy two Mirror Bracelets.
: Mirror Bracelets protect against Petrify, and the enemies in the next area can do that - so it’s better to have three people protected (there’s a free one) than two. Gerard sells all the weapons.
: We can grab another Shield stellar from the bowl, which… given the rate we’ve been nuking bosses down, I doubt we’re going to see much of this until later.
: Our next destination is that shack there, right up the stairs from where we ended the cutscene.
: “He doesn’t seem to be much of a threat. Sorry for startling you.”
: “Huh? Uh, yeah. We’ve had some rough hospitality, but yeah, you could say that we’re the Captain’s guests.”
: “We will. You don’t happen to know of any ruins or other unique places that would be good for sightseeing, do you?”
: While we’re here, we can pick up a lottery ticket.
: This kinda surprised me because if I was going to put a lottery ticket in this room, I’d have hidden a chest between the stove and that shelf in the background like in Alcatraz.
: Our next destination is right behind the shack, going into that cave. There’s a healing item in the laundry press to Johnny’s right.
: “There’s two guards even here. Give me a break…”
: “Could be. Whether there is treasure on it or not though, there is definitely something odd about that ship.”
: “It’s no use just waiting here. Let’s go see if there’s another way.”
: We can head south of the prison cell, so let’s do that. I was not aware that Comic Sans existed in 1929, but that doesn’t surprise me. My bet is that it came from a cursed Welsh printing press.
: Just past the Comic Sans monstrosity is the torture barrel… except someone’s asleep in it.
: “Sorry for waking you, but we’re looking for the place where the seafaring god was worshipped. Do you know of it?”
: “Thanks for the advice. But dangerous or not, we need to get through that ship.”
: “Huh? Uh… yeah, sure. We’ll take care of it so sleep all you want.”
: Afterward, we can open that chest visible in the background.
: Ordinarily, I would leave the dungeon to next update… except we have a Frank scene coming up.
: There’s nothing much here except a save point and some stairs, so let’s go up the stairs.
: We could go to the right and make progress… or we could go up those stairs behind Johnny. Considering there’s a Frank scene there, this isn’t really a choice.
: Let’s ignore that chest for now. You see that grey thing sticking out near the bottom-left corner of the screen?
: This is a re-used model from Covenant - Joachim also used a fish as a weapon, except he used it like a club.
: “Yes. It is a marlin.”
: “Ma… ma… ma…”
: “Ma?”
: “Mike? Michael? But who’s Michael?”
: “Oh… how COULD I forget? It was 5 years ago, when I was in a fishing tournament…”
: “Gonna start another one of your stories?”
: Johnny, shut the fuck up, this is important Frank Lore.
: “My rival was beating me badly, so to reverse the score, ol’ Frank had no choice but to go for the BIG CATCH. What bit then was Mike, and our historic battle stretched out across several hours.”
: “Yes, it takes a fair amount of strength and time to catch a marlin.”
: “Who cares? Plus, your stories are so long. Natan, don’t encourage him.”
: I care. This hasn’t even begun to reach the threshold for an Allanson Monologue, let alone one of those 20+ minute Akechi cutscenes in P5R.
: “In the end, Frank suffered defeat. But after the battle, Mike came to the surface and said: ‘Let’s meet again, my fair adversary.’ But before that could happen… why did he have to DIIIIIIE?!”
: If Frank had Fusion, this would be where he’d get his second Fusion, and his second Fusion would be strapping Mike to his head and ramming the enemy with Mike’s horn.
: “Yes… I mean, I just a fish. But I guess that’s sorta sad… right, so can we get going already?”
: Next time, we’ll finish the Sunken Ship and fight a boss.