# Down, Down, Down By the River: Let's Play Baldur's Gate 3

**URL:** <https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340>\
**Category:** Completed Let's Plays\
**Tags:** screenshot\
**Created:** [May 13, 2025, 1:45am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340 "2025-05-13T01:45:13Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [May 13, 2025, 1:45am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/1 "2025-05-13T01:45:13Z")

</div>

![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/c/8c75d5524157706314a277fef42b704b194000ff.jpeg)

# Baldur’s Gate 3

Baldur’s Gate 3 is the 20-years delayed sequel to Baldur’s Gate 2, which originally released in 2000. It is, in fact, a sequel and not a reboot. It was developed by Larian Studios (which before this game was primarily known for the Divinity series) and released in late 2023. It is also likely to be the last game in the series due to Hasbro’s licensing policies, which prevented Larian from releasing DLC or an expansion to the game.

Unlike Baldur’s Gate 2 (which used the 2nd Edition Dungeons & Dragons rules, also known as Advanced Dungeons & Dragons or AD&D), Baldur’s Gate 3 uses the 2014 version of the D&D 5th Edition ruleset.

5th Edition is kind of a mixed bag: from what I understand, there are a lot of things people like (namely that it’s streamlined and can be played rules-lite) but also a lot of things they don’t (the classes got kind of homogenized in the process). I have heard it described as “D&D for people who don’t want to play D&D”.

With that, let’s get started. [Feel free to follow me on Bluesky](https://bsky.app/profile/timrod.bsky.social), where I will be posting when there is an update.

## Q&A:

> **""**
>
> ## What difficulty will this be on?
> 
> This LP will be playing the game on Balanced, the game’s standard difficulty. The reason for this is that the higher difficulties (Tactician and Honor Mode) virtually require you to start every encounter with an ambush, which makes showing off some of the plot scenes rather difficult.
> 
> I will still be showing off some strategies for Tactician, which is what I played my first run of the game on.
> 
> ## Will the thread be designing the main character?
> 
> No, because I called in a professional to do that. Late last year, I met with Salty Vanilla and had him design the main character. I also let him pick the romance route and the main character’s class. Unfortunately, we used mods in the process of doing this, which is why…
> 
> ## Will this be on Patch 8?
> 
> No, and the reason why is because of stability. Patch 8 was planned to be the final major patch for the game, adding a number of small things (a couple items and some sub-classes) in addition to the release of an official mod framework and cross-platform multiplayer with consoles. The patch underwent a beta period of around five months, in hopes that all the issues would be caught.
> 
> When it actually launched, Patch 8 introduced a number of bugs that didn’t previously exist - including persistent crashing and an issue a lot of people ran into where the game can softlock after a boss fight about 2/3 of the way through the game which can potentially block progression. The patch was hotfixed once, but is still pretty buggy. Larian has not yet announced if they are going to release another bugfix patch, and I’d rather not risk running into issues if they don’t.
> 
> As such, we’ll be playing on Patch 7. While we will miss out on the content from Patch 8, it guarantees the game won’t break on me.
> 
> ## Will this be a modded game?
> 
> Yes. Because we’re playing on Patch 7, I am using a number of purely cosmetic mods that only affect custom characters (so nothing like the mod that yassifies the Gith). There is exactly one mod I am using that is not purely cosmetic and that is the one that allows you to hire custom characters rather than the presets the game gives you: this is primarily so the thread can create a character and so that I can make my own to play along with Salty’s character.
> 
> ## Will the thread have a chance to design a character?
> 
> Yes. I will be doing a post on character creation before I start the game.
> 
> ## What’s this about Pathfinder?
> 
> I used to GM Pathfinder’s organized play campaign (which used pre-written scenarios). I did this for about three years, and I still have all of the scenarios. I might play a couple of these as we go along if only to contrast certain parts of the game.

[![Glossary](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/e/4ec2be1297e6444b465a373ddfa0f5dc87ccb2e3.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/2)

[![Character Creation](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66b2957d23164b1b6a542189c7c324f058b71d81.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/3)

 ![Updates](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/877b90d9c56f3d8e0dae8b666302bdbddb7c10ed.png)

[![Update 1](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d67664d04bacc9560f3c34971b5619e7377c74b7.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/4)

[![Optional Update 5E](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b0f365d9329bb414930bcdffd38dae44d1d13584.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/5)

[![Update 2](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecda44922f2a8864544331004bdca2986dfa4ed6.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/6)

[![Update 3](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/021dd5c730350e31aebc89e042a95a0d69bca3af.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/7)

[![Optional Update Juice Cleanse](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c631f4c9316a9b27ebd3cb3dba71a9839da57b6.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/8)

[![Update 4](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/5/d59e3c23040d3a405590de640be12d09ad8994f1.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/9)

[![Update 5](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/9/1982448cb2f77055b07724c6fe95ce736917e115.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/10)

[![Optional Update Beast Speech](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/9/1936022b8ce97a29a0a17d2d9b36fa0a3383d3ea.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/11)

[![Update 6](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/5/d5007c50c251554b30ba02c85becb17772b11c95.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/12)

[![Update 7](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/9/e92bdb98e7f725455723dac6ecd139a350a70848.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/13)

[![Optional Update Backstabbing Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f34663c20ee0396ff0c7ac58ca529bf02432932.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/14)

[![Update 7.5](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8f0f1f9a01a46df8099c6f2fc1a7500765f5f30.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/15)

[![Update 8](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3c66bfb3a3a0fa4d1b3c155a196e2e389d2ceca.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/16)

[![Optional Update Early Silver Sword](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/a/0a5b6e78169de8da99adbe9a7817a3ed7ed0ae28.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/17)

[![Optional Update PNGtubers](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9d214ab9783f17d0a9f4253b462ee8ee8dc575c4.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/18)

[![Update 9](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53bcde6e176ef5a7c583f91ba952cf7faf9b7c2b.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/19)

[![Update 10](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/09e9a0027de94c69038eedc6b10bb49b94213046.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/20)

[![Update 11](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/0/002773952d00a4be744eecf9c913c1889fecbb47.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/21)

[![Update 13](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/d/8d74e3aac44a365c050975433d4ae6986e8b37c4.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/23)

[![Optional Scenes from Update 13](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c7e7b139f43aa705f64906dbd887fe05649996d3.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/24)

[![Update 14](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/089348ec2e7c81811116b6f5dfbc9289f978701a.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/25)

[![Optional Update Vlaaktih](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cbf2dbd418f1e62a2bead07e5a2bd9dbe146d332.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/26)

[![Update 15](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c78776274a02bc410beb8965090277958723891e.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/27)

[![Update 16](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/4/94bcf358ab9d09de31d0231e7f9f0cf385ff65fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/28)

[![Update 17](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/5/55f23d5dbf69b0dffef5ac651f9acc0a6b01b94f.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/29)

[![Update 18](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/e/6e5d43d5c1ec3533488799c28b653d9e52eb9c21.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/30)

[![Update 19](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d792259613d2efbc7a0df1e8baf83a496ce2f70.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/31)

[![Update 20](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78fe824c4ed13d270c33a4c0495a7a981bb97552.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/32)

[![Update 21](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/6/267a6e620b6d76ceae18ed484ff39177dcc8db85.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/33)

[![Update 22](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/130bd562cd97dd499e5789f91d2036aad833a4a4.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/34)

[![Update 23](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bd32e87cb8121d1a0c2c75a4747ec50f77d70953.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/35)

[![Update 24](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3cf0025caaea08e9baab359f3eccbe2b0a064e0c.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/37)

[![Update 25](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/e/dea457b49cf14660066d41e48aa99ac5feeaa2aa.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/38)

[![Update 26](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/7/37aeef998056211726279916a1b916a39240ab1e.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/39)

[![Update 27](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f3f75752c14c508c567fe5be422fbb96ea574b9.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/40)

[![Optional Update Sarevok](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/e/fe074630e80977af8e7b6b38c35de29c027713e3.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/41)

[![Update 28](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/9/d92c45a68bb0c787f6662f3f86d9c9692a8716e8.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/42)

[![Update 29](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/0/30721b57762f5fa9d29356d3ea204c64e80772ce.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/44)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [May 13, 2025, 1:45am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/2 "2025-05-13T01:45:37Z")

</div>

![Glossary](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/e/4ec2be1297e6444b465a373ddfa0f5dc87ccb2e3.png)

> **Summary**
>
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Welcome to the Baldur’s Gate 3 LP. Before we get started, I realized after I started writing the intro post that I’m probably going to use a lot of jargon - this is what happens when you spend years playing tabletop games with old people.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This post will serve as a glossary of all terms I might use that people may not be familiar with, as well as some other information. It may be helpful to keep this open while reading the LP.
> 
> * * *
> 
> **AD&D** : Refers to Advanced Dungeons & Dragons, the name the second edition of D&D was sold under. Technically, first edition was also AD&D but almost anyone referring to AD&D is referring to second edition. First released in 1989 and was revised in the mid-90s. This is the system used by Baldur’s Gate 1, Baldur’s Gate 2, Icewind Dale, and a number of other D&D PC games.
> 
> **1E:** Short for “First Edition”, referring to the original Dungeons & Dragons game from 1977. Very rarely played these days except as a gimmick to show off some of the absolutely brutal scenarios Gary Gygax wrote for it.
> 
> **2E:** Short for “Second Edition”. See AD&D, above.
> 
> **3E:** Short for “Third Edition”, which released in 2000 and was the first version of D&D to be sold under the Wizards of the Coast branding. Third Edition was the first game to introduce the D20 system that all modern versions (that is to say, all versions released in the last 25 years) of D&D use. Almost the entire system (minus certain things Hasbro has copyrighted) is open source.
> 
> **3.5E:** Short for “Three Point Fifth Edition”. This was a revision to 3E that released in 2003. 3.5E was the equivalent of a patch for 3E that made some balance changes and streamlined a couple of game mechanics, most notably skills. Like 3E, it is almost entirely open source. See Pathfinder, below.
> 
> **4E** : Short for “Fourth Edition”, which released in 2008. Fourth Edition was almost universally hated due to a number of ham-handed changes made to appease Hasbro’s C-suite, including making the game closed-source (which stopped third-party publishers from developing for it) in addition to breaking a lot of things in an attempt to streamline them further from 3.5E. This caused a split in the player base, many of whom refused to move on from 3.5E. See also GSL, below.
> 
> **5E:** Short for “Fifth Edition”. This refers to the original release of Fifth Edition in 2014, as well as the 2024 revision to the ruleset. This is the ruleset that Baldur’s Gate 3 uses. 5E outright removed a lot of things from 3.5E, including stats derived from other stats (things like saving throw bonuses), the ability to attack more than once a turn, and the ability to have more than one spell active at a time.
> 
> **ACE:** Short for “Always Chaotic Evil”. These were races designed to be enemies and not used as player characters. ACE races include drow and orcs. Removed in 5E due to concerns about racism.
> 
> **Alignment:** A concept that exists in 5E but that Baldur’s Gate 3 does not use. Consists of nine alignments on an axis of “Law-Chaos” and an axis of “Good-Evil”. Mostly used to qualify for certain classes - prior to 5E, Paladins had to be Lawful Good, as an example. Also used to determine whether certain spells, such as Protection from Good, work on you (which is why spellcasters will always be some flavor of neutral). The nine alignments are Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, and Chaotic Evil. Each character is given an alignment at creation that can change based on their actions.
> 
> **AoO:** Short for “Attack of Opportunity”. Occurs when a character is within melee range of another character (usually directly adjacent, but not always) and attempts to move. This gives the person or creature that is on the other end a chance for a free attack. The “Disengage” action prevents this but costs a full turn.
> 
> **Arcane Caster** : A spellcaster who casts spells mostly because they can. This includes the Wizard, Sorcerer, and Warlock classes. Unlike divine casters, arcane casters cannot wear armor.
> 
> **Daisy** : A code-name from the beta of BG3 that refers to the “guardian” created at character creation. Originally the source of the title theme (“Down, Down, Down by the River”) before the plot was changed during development.
> 
> **D20 System** : The core mechanic for all versions of D&D from 3rd Edition onward, which changed the game to use a single 20-sided die (a D20) for most actions. See THAC0, below.
> 
> **Divine Caster** : A spellcaster who casts spells granted to them by their god of choice. In 5E, this includes the Cleric and Druid classes. Unlike arcane casters, divine casters do not get penalized for wearing armor.
> 
> **Drizzt:** A Deviantart-tier character created by author RA Salvatore. Drizzt is a drow ranger (the only drow not to be chaotic evil) whose signature weapon is a pair of scimitars. The bane of DMs in the 90s and early 00s, when there was always one guy who would just play Drizzt with the serial numbers filed off.
> 
> **Errata** : A legal term referring to a sheet of corrections to the record. This is normally used in depositions when a court reporter puts something down by mistake. All versions of D&D (and most book-based tabletop games) have an extensive errata list. The list for 3.5E is almost 7MB in size.
> 
> **Hasbro** : Toy company that currently owns the D&D franchise. Known for their extremely heavy-handed licensing restrictions, they nearly killed the game on two separate occasions.
> 
> **GSL** : Short for “Game System License”. This is the copyright scheme that all content for 4E was released under. Compared to the license 3E and 3.5E used, it was incredibly restrictive in that it stopped third-party publishers from using text from any of WoTC’s books in their own books and effectively killed the third-party publisher scene for 4E.
> 
> **Martial:** Refers to a class primarily based around physical combat. If you’re not a caster, you’re probably one of these.
> 
> **OGL:** Short for “[Open Game License](https://en.wikipedia.org/wiki/Open_Game_License)”. This is the open-source license that was used for 3E, 3.5E, and the 2014 version of 5E (but not the 2024 revision). The OGL is extremely permssive (to the point where most of the core rules are freely available online) and allows for free modification without paying Hasbro a dime. Hasbro has attempted to kill it multiple times and has been met with backlash each and every time. See also 4E and GSL, above.
> 
> **Pathfinder:** A tabletop RPG based on 3.5E’s open-sourced ruleset that was released by Paizo Publishing in 2009 as a direct response to Hasbro attempting to kill the OGL. Its fanbase considers it to be the true 4th Edition of D&D. Probably responsible for Hasbro attempting to kill the OGL in 2022. We don’t talk about Pathfinder Second Edition in this LP.
> 
> **PFS** : Short for “Pathfinder Society”, the official organized play campaign for Pathfinder which uses pre-written scenarios that are almost always laughably badly written. I GMed this for three years.
> 
> **Sigil** : Sigil was an official virtual tabletop (see VTT, below) introduced by Hasbro with the release of 4th Edition, as the company realized that an increasing amount of people did not want to play D&D in person. It was known for being garbage, costing a shitload, and also being the only way to make a character sheet for 4E because of how locked down the GSL was (see “GSL”, above).
> 
> **SoD** : Short for “Save or Die”, spells that require an enemy to make a saving throw or die. Usually have very little to no effect if the enemy successfully saves.
> 
> **SoS** : Short for “Save or Suck”, spells that require an enemy to make a saving throw or take a penalty big enough that it effectively removes them from combat. Color Spray is an excellent example of an early-game SoS.
> 
> **Splatbook:** A supplementary book, released either officially or by a third-party publisher, that adds items, mechanics, and monsters to the game. Both D&D and Pathfinder have tons of these - one example from Pathfinder was the book that added the haramaki, the only armor spellcasters could use without penalties. You can bet everyone who played a caster owned that one (I did).
> 
> **SRD** : Short for “System Reference Document”. There is an SRD for 3E, 3.5E, and 5E under the OGL that contains all of the open-sourced content under the OGL. 5E has a second SRD for the 2024 revision that is licensed under Creative Commons because again, Hasbro hates the OGL.
> 
> **Tav:** A code-name from the beta of Baldur’s Gate 3 that referred to the default appearance for custom characters (the default character in the beta was a male tiefling). Still used by modders to refer to custom characters.
> 
> **THAC0:** Pronounced “thack-oh”, and short for “To Hit Armor Class Zero”. This was the system 2nd Edition used to determine whether you hit in combat or not, and was incredibly obtuse. Done by taking your character’s THAC0 value (plus modifiers) and subtracting the opponent’s armor class (plus modifiers) to determine what number you have to roll on the die to hit. These days, it’s largely used as a derogatory term for overly complex systems.
> 
> **TPP** : Short for “Third Party Publisher”. These are the equivalent of modders for a tabletop game: they release their own splatbooks (see the entry for “Splatbook”) in addition to things like pre-written adventures and adventure settings. Paizo was a TPP for 3.5E before they launched Pathfinder.
> 
> **WoTC:** Short for “Wizards of the Coast”, the department at Hasbro responsible for D&D. Also the department responsible for Magic the Gathering.
> 
> **VTT:** Short for “Virtual Tabletop”. These are programs and/or websites that allow you to play games like D&D and Pathfinder online - everything from Tabletop Simulator on Steam to sites like Roll20.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [May 14, 2025, 12:52am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/3 "2025-05-14T00:52:03Z")

</div>

![Character Creation](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66b2957d23164b1b6a542189c7c324f058b71d81.png)

> **""**
>
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now that the glossary is up, it’s time to start character creation. There’s an intro cutscene that plays before you get there, but I’ll do that after we create our character.
> 
> ![bandicam 2025-05-11 21-49-53-500](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/b/abbe08b083755686cc12ddf5bda252fbe921e67d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): First, we need to pick a difficulty. We’ll be playing on Balanced, but I figure I might as well explain what Tactician and Honor Mode do.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Tactician gives enemies more HP, +2 to all dice rolls, and makes certain spells generally less effective. It also changes up the boss fights - bosses on Tactician have new abilities that kinda border on fanfiction.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Honor Mode increases HP further, gives a larger bonus to enemy dice rolls, and gives the bosses yet another new ability. It also disables loading saves, forcing you to play the game with permadeath on.
> 
> ![bandicam 2025-05-11 21-52-06-455](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7e86c7d78ff4df5ba9ad603787f3802df5c51530.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The game gives us an option to play as one of the six “origin characters”, who have pre-set backstories. All of the origin characters can be recruited as party members, and playing as them locks you out of some of their plot cutscenes.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The origin characters also have an introduction cutscene, which I will play when we meet them in the game. The game assumes that you haven’t watched their introductions if you play as a custom character.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The final option is The Dark ~~Id~~ Urge, which is a custom character designed for an evil playthrough. “Durge”, as it’s called, gets a couple of extra abilities and some extra plot at the cost of automatically doing a lot of evil shit unless you find a workaround.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): First up is picking a race. You can click below to see details on each of the possible race choices.
> 
> ![Races](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/d/7d68d23c2d20b4c56506e56bfb8b05b812fdd892.png)
> 
> ## Elf
> 
> > **Summary**
> >
> > ![bandicam 2025-05-11 21-59-08-597](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/97547cb632f77ae4b97d8c5f21432f2f27abe9dc.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Our first race is Elf, which are pretty decent in BG3: they have “advantage” (they roll twice and take the higher number) against charm effects, have inherent darkvision, and are immune to sleep. They also have a sub-racial ability that gives them 1.5 meters of extra movement speed and get Perception as a bonus skill.
> 
> ## Tiefling
> 
> > **Summary**
> >
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/bee1873c6ac70f09fe1b8f4792da7119e697b3e1.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Next up is the Tiefling, which the writers for BG3 took a lot of liberties with. The game treats them as if they’re demons, but that’s not really true: they’re a mix of a demon and some other race.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The kind of tieflings the game presents (who have unnatural skin colors, horns and tails) are usually considered kind of extreme: most tieflings in 3.5E had like, horns and that was it.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Tieflings are resistant to fire, and that’s about all they are. This is a downgrade from 3.5E, where they got TWO +2 stat bonuses, could pick any racials they wanted, and were considered “native outsiders” and not “people”, meaning that spells like Charm Person and Hold Person do not work on them.
> 
> # Drow
> 
> > **Summary**
> >
> > ![bandicam 2025-05-11 21-59-14-037](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/3/e30887b7b53887d633cca380cfcdb861276f8a66.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Drow were an ACE (Always Chaotic Evil) race that were originally meant to be used as enemies only up until 5E. They live underground and worship a giant spider.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Drow have largely the same racial abilities regular elves do, except that they’re proficient in different weapons (namely the hand crossbow, which are one of the most overpowered weapons in 5E) and have better darkvision than regular elves. They also get some extra spells.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Playing a drow also gets you fantasy racism for free.
> 
> ## Human
> 
> > **Summary**
> >
> > ![bandicam 2025-05-11 21-59-16-132](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0c93b494f17e14a9c155bf075a69747d33a6507.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Humans have fallen a lot from where they were in 3.5E, where they were one of the best non-tiefling, non-aasimar races because they got +2 to any stat and an extra feat.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In 5E, their racials are among the worst in the game: they get proficiency in a skill of their choice and 25% extra carrying capacity.
> 
> # Githyanki
> 
> > **Summary**
> >
> > ![bandicam 2025-05-11 21-59-19-043](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3c4f6bbe0ae51b25eef235d7c954b1ec44b807d1.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Githyanki are psychic space frogs who are effectively fantasy klingons. What’s funny is that even though they’re designed to be martials, they’re actually better as casters and let me explain why.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): See, in 3.5E, arcane casters (wizards, sorcerers) had a percentage chance for their spells to fail if they were wearing armor, which increased the more armor you’re wearing. 5E changed that so that you can’t cast spells at all if you’re wearing armor you’re not proficient in, but have a 0% failure chance if you ARE proficient regardless of what you’re wearing.
> > 
> > ![O](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4b1bfa359b1e751c9b888c7ecaa7373776cc8d48.png): Gith get medium armor proficiency as a racial feature, along with the ability to pick a stat each day and become proficient in EVERY SKILL ASSOCIATED WITH THAT STAT until the day ends.
> > 
> > ![Cocky](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6b222265dbd5605d92b7c6c7de9ee0d443efe17.png): This means that you can play a Gith wizard and roll out in medium armor with no penalties, something you normally couldn’t do as a caster without taking a level in Fighter, which is a VERY BAD IDEA because casters get spells based on their caster class level.
> 
> ## Dwarf
> 
> > **Summary**
> >
> > ![bandicam 2025-05-11 21-59-22-743](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/5/5513fcaa0ec420440eb95ea501ebc035f7c119c4.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Dwarves are kind of a bad race, because they get the worst of all worlds. Some of the downsides don’t exist in BG3, which makes them less bad but still bad.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You see, 5E allows two sizes for your character based on your race: Medium or Small. Most races are medium, which means they move at 9 meters (30 feet) per round.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Small races, on the other hand, move at 7.5 meters (25 feet) per round. In the tabletop game, small races also do less weapon damage (because they have to use small-size weapons) but get a bonus to armor class.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Dwarves are medium-size, but they move as if they’re small - meaning they don’t get the armor class bonus. They do get medium armor proficiency, along with varying levels of darkvision (depending on sub-race) and a sub-racial that gives them an extra 1 HP per level. Oh, and they’re resistant to poison.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Or, you know, you could play a Gith who gets largely the same bonuses (except the poison resistance) without any penalties. Dwarves also get no extra skills from race because they suck.
> 
> ## Half-Elf
> 
> > **Summary**
> >
> > ![bandicam 2025-05-11 21-59-24-669](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/c/8c7b5a5bbec0b8fea2dff2d5e6d4b9948eb08ac4.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Half-elves are elves who have the human racial weapon proficiency set. They can get the extra movespeed sub-racial which makes them pretty okay if you need those weapon proficiencies.
> 
> ## Halfling
> 
> > **Summary**
> >
> > ![bandicam 2025-05-11 21-59-26-835](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0d91d89c483c3a8e01eec91a75f8f8ca17cc282.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Halflings have a very neat racial that allows them to re-roll the dice every time they roll a 1, which means they can never automatically fail a check because of a dice roll (1s are usually an automatic failure).
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): They also have a sub-racial which gives them advantage (roll two dice, take the higher) on stealth checks. Unfortunately, the way stealth works in this game, you rarely actually need to make stealth checks unless you’re stealing from shops.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The problem is that they’re small and don’t get any extra skills from their race, but there’s an NPC you can hire that has the stealth racial and can be turned into a rogue.
> 
> ## Gnome
> 
> > **Summary**
> >
> > ![bandicam 2025-05-11 21-59-28-982](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/d/ada27ced73171bfec1244debebe6716aa7ca3f90.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Gnomes suck. They’re halflings with worse racials. Their racial gives them advantage on certain saving throws (usually the ones associated with resisting spells) and they get darkvision.
> 
> ## Dragonborn
> 
> > **Summary**
> >
> > ![bandicam 2025-05-11 21-59-31-811](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5307e548b774b5059926c06e1ac6e53a9573b57.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Dragonborn are the default race for The Dark Urge, and are one of the worst races in the game. They get NO weapon or armor proficiencies and no bonus skills.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Instead, they get resistance to one element based on what kind of dragon they are, and get a breath attack they can use once every “short rest”. These come in either a line or a cone and do okay damage, but that means you’re not attacking with your weapon or casting spells.
> 
> ## Half-Orc
> 
> > **Summary**
> >
> > ![bandicam 2025-05-11 21-59-33-627](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7e5f738f58c79c3e7ddf272cf86dfe42b984c87e.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And finally, we have the Half-Orc. Full orcs aren’t an ACE race anymore, but for some reason we can’t play one without mods. They’re only really good for being a melee fighter.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): They get Intimidate as a free skill, darkvision, and get an extra damage die if they crit with a melee weapon. That last one would be interesting if you’re a rogue, but rogues are better with hand crossbows.
> 
> ![Classes](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/5/b504e67fc6e2932881bad620ac4af6a7808664f6.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Next up is picking a class. Let’s take a look at each one.
> 
> ## Barbarian
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-22-30-625](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/a/3a2fd8e8adc55697225b458bec166b5b9f2b329e.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Barbarian is.. not a great class. They’re melee fighters who are only ever proficient with medium armor. Now, here’s the problem with that: remember how I said casters can wear armor (so long as they have some source of proficiency) with no downsides? Barbarians can’t.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Barbarians are locked in to medium armor even if they get heavy armor proficiency, because their core class feature, Rage, gets weaker in heavy armor no matter what.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The one thing they do have is Rage, which they can activate for a set number of rounds per day. The problem is they have exactly one sub-class that makes Rage good (allowing them to get 3 attacks a round) but every time they make a third attack they get a -1 penalty to all attack rolls until their Rage ends. You know what else can attack three times a round? A fighter, who also doesn’t take a penalty to hit rolls and can wear heavy armor.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Patch 8 gave them the “Giant” subclass that lets you throw people for damage, which is funny but probably not that good.
> 
> ## Bard
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-22-35-921](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/92bd33a28f546ccc49696eee0c23a30b2fcfee6c.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Bards are really more of a “respec into one of these temporarily if you need one” class. They’re what the old whitebeards refer to as skill monkies: they are REALLY good at skill rolls but not at combat.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In combat, they’re a hybrid martial-caster class, but they aren’t proficient with anything more than light armor. Their main role is to stand in the back and buff the party while casting spells.
> > 
> > ![Cocky](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6b222265dbd5605d92b7c6c7de9ee0d443efe17.png): They are, in other words, corner horners from Monster Hunter.
> 
> ## Cleric
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-22-38-792](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/a/3ab244a1d70c86baab3950417b15ad2d26a59e9d.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Clerics are an incredibly versatile class. They can use heavy armor and are divine spellcasters, which means they know every cleric spell and can change out at will.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): They also get bonus spells based on their “domain”, which is based on which god they worship. In Pathfinder, Clerics were the first class to get the ability to send people to Hell.
> > 
> > ![O](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4b1bfa359b1e751c9b888c7ecaa7373776cc8d48.png): The best thing they get is Cure/Inflict, which are both heals and damage spells - Inflict Wounds in particular can do some pretty big damage if you do it right.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Unfortunately, there’s not much point playing one, as you can recruit one immediately at the start of the game. Patch 8 added a sub-class based around mind control, which is what Salty’s character was going to use.
> 
> ## Druid
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-22-44-364](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/39ca3ad948b1bcd6d3d9c901ff245ed96956602d.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Druids are Clerics but not as good. Instead of being a hybrid class, they can spec one of two ways: you either be a furry, turn into a bear and fuck shit up or you can be a little old granny who makes tea and summons BDSM vines.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I actually played at Gencon once with this old lady who played a caster druid and had homemade cookies for everyone at the table. It ruled.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Anyway, their problem is that in fuck shit up mode they’re not as good as a fighter (because animals can’t wield weapons) and in caster mode they’re not as versatile as a cleric or wizard. They’re not really a bad class, they’re just not an S-Tier.
> 
> ## Fighter
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-22-50-724](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/ae8999eaaf2afb2bf59be4612799c4cdc30c86c8.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Fighters are your bread and butter martial class. They can smash things, they can do archery, if it’s a physical attack they’re probably the best at it.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In a normal game, the only reason not to play a fighter is that combat is the ONLY thing they’re good at. They’re not going to be investigating or handling social situations. In this game, the reason not to play one is that you recruit one right at the start of the game.
> 
> ## Monk
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-22-52-846](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/6/26e6b663b3a63e17d135f95639c75d187da7e690.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Monks are traditionally one of the worst classes in D&D. They’re not proficient in any armor and revolve around unarmed strikes, which suck because you can’t enchant your hands (though many DMs will houserule this).
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): They’re bad because they have to jump through a lot of hoops to do damage: all of their damage comes from unarmed strikes, which scale with Dexterity. 3.5E and onward introduced the concept of “monk weapons” (usually staves) that allow you to wield a weapon that can be enchanted and still allows you to perform unarmed strikes.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The problem is that most monk weapons aren’t very good. 5E expanded the selection by letting you use any weapon you’re proficient with (such as through race choice) that isn’t “heavy” or two-handed as a monk weapon, which definitely helped a little.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In BG3, monks are actually one of the best starting classes - they get a ton of gear early on, don’t need to steal equipment from the fighter or cleric, and are generally better than low-level arcane casters to the point where if you’re intending to play a Wizard or Sorcerer you should probably just go monk for the first few levels and then re-spec.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The Patch 8 subclass for Monk is Drunken Master, which is funny but otherwise sucks.
> 
> ## Paladin
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-22-55-916](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/a/aaa26cbf868f8ca88933813e4430526a27753b0b.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Paladins are probably the second-best martial class in the game, after Fighters.. provided you can deal with all their baggage. They have access to spells, get the ability to smite evil, and are generally a Fighter who trades some features for more versatility.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): They were a lot more of a pain in 3.5E where they had to be Lawful Good, and if they ever stopped being Lawful Good they lost EVERYTHING, meaning you were dependent on your DM not being an asshole.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In 5E, they instead have an “Oath” that they select. These range from Vengeance (being The Punisher) to Devotion (late-stage Inspector Javert) to Ancients (which is just being [Charlie Morningstar](https://en.wikipedia.org/wiki/Charlie_Morningstar)). No, seriously, let me post the Oath of the Ancients:
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/9/19cbca61699a6341242197e172d2d2e6230e3e9d.png)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It is surprisingly easy to break your oath in this game, which doesn’t remove EVERYTHING but makes life a pain until you pay gold to get your oath back. This is even worse if you’re The Dark Urge. Fortunately, you can get around a lot of it by just not playing as your Paladin outside of combat.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Paladin is also a good choice for your player character (no pun intended) because the only recruitable paladin in the game is on the evil route, unless you use a bug (which I will be using).
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Patch 8 added a fifth oath, called Oath of the Crown. It’s.. I mean, it’s kinda there.
> 
> ## Ranger
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-22-57-574](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/61c7690394550071f5933800dbec9418928ca95a.jpeg)
> > 
> > ![Cocky](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6b222265dbd5605d92b7c6c7de9ee0d443efe17.png): Rangers are another class that got a pretty significant glow-up in 5E. In 3.5E, they were archers who were not as good as Fighter archers, and revolved around “favored enemies” and “favored terrain” which were kinda sucky mechanics. Basically, you pick one class of enemies (Aberrations, Dragons, etc) and got bonuses against them.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Naturally, this sucked so 5E completely overhauled it. In 5E, favored enemy is really more of a general bonus and most of the options apply to either all enemies or a huge swath of them. Favored Terrain was also overhauled in a similar way.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In BG3, Rangers are actually a pretty solid martial class. They can melee, they can shoot, they have an animal companion and they also can cast Druid spells. Nothing to really hate here. Their Patch 8 subclass lets them summon bees and become The Pain.
> 
> ## Rogue
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-22-59-492](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/5/a5470536bc8ea90a0222606aff29d4bfabeddf7a.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Rogues used to be a really bad class in 3.5E. Their damage was entirely in Sneak Attack, which triggers ONCE PER TURN (in a game where you could have 3 or 4 attacks per turn at high levels) and was limited to either being in melee or being within 30 feet at range (60 feet if you used a feat slot).
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): 5th Edition sorta kinda fixes that. They’re still limited to one Sneak Attack per round (and no longer gain multiple attacks per turn) but get a base range of 60 feet for it.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In BG3, you definitely want a rogue. The good news is that the best character in the game is a Rogue, and he’s recruitable early on.
> 
> ## Sorcerer
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-23-01-400](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/f/bfc504d77adc8c5ac7fbe503576d7548d0a27367.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Sorcerers got the single biggest glow-up in 5E of any class. In 3.5E, they were objectively shittier wizards - they got access to spells more slowly, can’t learn spells the way a wizard can, and know far fewer spells than a wizard does.
> > 
> > ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ae2c39f53132175b33823fd2315adabd8133aa8.png): In 5E, Sorcerers are fucking BULLSHIT. WoTC made a moronic decision to take metamagic (which used to be a series of feats that allowed you to power up spells by using higher-level spell slots) and give it EXCLUSIVELY TO THE SORCERER AS A CLASS FEATURE. Sorcerers now have the same spell progression wizards do.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Literally the only downside they have, the ONLY ONE, is that you need to know exactly what you’re doing when learning spells or you become useless. I mean, it’s not like the Internet exists and can tell you exactly what spells to take.. oh wait.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you’re playing an arcane caster, this is what you’re playing. There’s a reason the most powerful build in the game (or at least, one of them) is the “Sorlock”, a sorcerer with one level of warlock.
> 
> ## Warlock
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-23-03-056](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/1/81306b76152cbd853f1c9e485139c2a487ee7c74.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Warlock is a weird gimmick class. You have a unique cantrip (a spell with infinite casts per day) that does pretty good damage.. and also scales off character level, not warlock level.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Ordinarily, dipping into warlock as a wizard or sorcerer would be bad, but the way BG3’s level cap works, it absolutely makes sense to do so with your final level-up.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Their other gimmick is that they restore their spell casts on a “short rest” (which you get multiple of per day) as opposed to wizards and sorcerers who need a “long rest”. This means that they get more spell casts per day off, but at the cost of their spell list being bad.
> 
> ## Wizard
> 
> > **Summary**
> >
> > ![bandicam 2025-05-12 23-23-04-993](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/3/43dda16a38c2df3e6ea8ad2cdf2489c055c687f5.jpeg)
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In 3.5E, wizards were without a doubt the best class in the entire goddamn game. You could do anything: you want to hurl fireballs? Fuck it, hurl fireballs. You want to conjure a pit, and then put tentacles in the pit, and then put grease in the pit, and then put monkeys in the pit, and then make spikes come out of the bottom, and then fill the bottom with an acid pool? You can do that AND IT FUCKING RULES!
> > 
> > ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ae2c39f53132175b33823fd2315adabd8133aa8.png): 5E neutered them. One thing I didn’t talk about with the sorcerer or warlock is that 5E prevents you from having more than one spell out at a time: this means you can summon tentacles but can’t then grease the tentacles and spawn a cloudkill over them.
> > 
> > ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ae2c39f53132175b33823fd2315adabd8133aa8.png): Wizards also lost access to metamagic, and no longer learn spells faster than a sorcerer does. The ONLY upside they have is that you can learn spells from scrolls and can potentially learn every spell on your list that way.
> > 
> > ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ae2c39f53132175b33823fd2315adabd8133aa8.png): BG3 makes this even worse, because the wizard’s special ability is to restore a spell slot up to level 5. Now, what if I told you that there’s an item in the game that lets anyone do that, AND lets you restore up to a level 6 spell slot? There is. It’s bullshit.
> > 
> > ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ae2c39f53132175b33823fd2315adabd8133aa8.png): The only other thing they really have going for them is that they use intelligence as a casting stat, and knowledge checks are one of the most common checks in an average game.
> > 
> > ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): My first run was as a wizard, and while having access to any wizard spell you want is great and wizards are definitely viable, sorcerers are just better.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [May 17, 2025, 11:17pm UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/4 "2025-05-17T23:17:29Z")

</div>

![Update 1](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d67664d04bacc9560f3c34971b5619e7377c74b7.png)

> **Summary**
>
> ![bandicam 2025-05-13 22-04-04-724](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/42027d623f53880099369d09e5cfe7df5258ab37.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The deed is done. After installing over 30 mods (and deleting several because they broke the game) we have done it again. Meet Pollux, the elven bard.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux was designed by Salty Vanilla, who gave me his appearance (which he described using a Venezuelan idiom that means “looks like he does cocaine”) and general personality.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): First, we need to pick his cantrips. These are spells that can be cast at any time, and are meant to be a last-ditch ranged option. Unlike 3.5E, EVERYONE has a cantrip (previously, only casters did). For reference, cantrips on a divine caster are called orisons.
> 
> ![bandicam 2025-05-13 22-03-33-513](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7ec3228aa8ecfc78c908e858a100ec368eb8ffac.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): First, a list of all the cantrips Pollux can learn:
> 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/630798aa49a4d53579b042b0a970e7f33ad8de05.png) - Self-cast only. Halves most physical damage for 2 turns.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/24c40a27ad746eb5db2c766c0913facddf69c78a.png) - Creates movable orbs of light. Lasts 10 turns. 30m radius.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c70a1aa58d504898786d0687b126575d6a9a9e24.png) - Gives advantage on Charisma checks on friendly creatures. Can be cast while silenced.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/c/2c338aa9a44515d6490947cdf6c5dfcef08252a1.png) - Makes an object emit light in a 25m radius. Lasts until long rest.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89d88283caeca4783999433e2a5be490eb87c960.png) - Summons an invisible, flying hand that can use objects.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a422d5a90eeb98cad101ec6ddd58f7780e7eb07c.png) - Creates a decoy that enemies will investigate. Can be cast while silenced. Does not break invisibility.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d1097e0693d194503cab257a5573ed605c229c36.png) - Gives target a +20 to their next attack roll.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/93f6a025d7d4af5bbd08c318bdbaec23e3e1363d.png) - Does 1d4 psychic damage, target has disadvantage (roll 2 dice, take lower result) on next attack. Will save negates completely.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux is an elven noble who is “adventuring” as a bard (read: mostly hitting up taverns), so Friends is definitely in his forte. I also take Vicious Mockery, even though it kinda sucks because cantrips typically have very low saving throw DCs (the number the target needs to roll to save) and the spell does nothing on a successful save.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The nice thing about Friends is that it doesn’t have a save. There is a caveat, though: if we were playing on Tactician, casting Friends on someone is considered a crime - NPCs will hate you for trying it and will call the guards (if any are nearby) if you are near them when the spell ends.
> 
> ![bandicam 2025-05-13 22-04-07-826](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6a48a19c1204d4ac21afaaf9a27cdbed186fe05d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We then need to pick what 1st level spells Pollux knows. I go with the following:
> 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/0/7041308d6097e3674633d8949de768bfb62c18ce.png) - Covers an area with light, which stops enemies from going invisible and gives everyone in the party advantage on attack rolls against them. Dex save negates.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/d/edba0e914f7076baa95b308f87f104391defd4ee.png) - 3d6 damage, 18 meter range, single target. Target becomes frightened, giving them disadvantage on all rolls and preventing them from moving. Wisdom save halves damage and negates frightened.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/e/fed7134843c4ca139a12668d67bc5d7bffad9736.png) - 18 meter range heal for 1d4 + spellcasting modifier, can be used as a bonus action.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/b/8b843336ed09d41d5481a7df5494a4dcc0fd4689.png) - Save or Suck spell.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): One thing I should note is that Healing Word is a bonus action, which I should explain quickly. Each turn, you get three actions. The first is a “move action”, which lets you move up to your maximum movement distance (for Pollux, this is 10.5 meters). The second doesn’t really have a name, but I’ll use the name from Pathfinder and call it a Standard Action - standard actions are almost everything you can do in the game, including attacking, casting most spells, or combat maneuvers like Dashing or Disengaging.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Bonus Actions are a third category (they used to be called “Swift Actions” in 3.5E) which do not use up your Standard Action that turn. This means that Pollux can move 10.5 meters, cast Dissonant Whispers, and then also cast Healing Word on the same turn if he so chooses.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s also a fourth type of action called a Reaction, but we don’t need to worry about those yet. Like bonus actions, you only get one reaction a round.
> 
> ![bandicam 2025-05-13 22-05-46-293](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/e/9e8ed83cca71d1e72a711957720095cc1571a5b3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can then pick our starting instrument. Salty Vanilla chose the violin because Pollux is a gentle, delicate boyfriend but not so gentle and/or delicate that he can’t lift a violin.
> 
> ![bandicam 2025-05-14 19-01-42-431](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/634452cb221f0d53dd61419e9305263f10ebdbde.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png):Tav is the default name for all custom characters - this is a reference to the beta version of the game, where the default character was a male tiefling. This is also how the game’s code refers to the player character.
> 
> ![bandicam 2025-05-13 22-08-20-809](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/359e40c290e9f037e386b82673f32976bc0a1940.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We need a guardian, apparently. Salty Vanilla didn’t design the guardian, so I picked a design I knew they’d like.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): And by that, you mean me, right?
> 
> ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ae2c39f53132175b33823fd2315adabd8133aa8.png): Wait, who the fuck are you? How did you even get in here?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I’ll give you three guesses. Firm Stance and Psycho Force.
> 
> ![Cocky](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6b222265dbd5605d92b7c6c7de9ee0d443efe17.png): Hold on.. those are both Persona 5 skills. There’s only one demon that has both. But you can’t be.. Mara?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The one and only!
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Why do you look like you crawled out of a pile of rejected Haz-
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): DON’T SAY IT! HOLY FUCK, DON’T SAY IT!
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Vivienne Madrano art?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Better, but still cutting it close. The last thing I need is.. her… coming here. Or him. You know which one.
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7f8a572353c023b1a2a832da10f1a813dd2c6164.png): The uh, gay one? Wait, that doesn’t really narrow it down much. The spider?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): He’s insufferable. “Oh, daddy, let me suck your tentacles.. they’re so yummy..”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Why are you here, though? And more importantly, why were you there?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): [Kaneko tried to sell my ass out to an AI](https://tech.yahoo.com/gaming/articles/persona-shin-megami-tensei-artist-140401408.html), so I went for a career change. Unfortunately, there’s not a lot of jobs out there for giant talking cocks, so I had to-
> 
> ![Captain](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f182bd475509acd0ec40e750b5905790147efc44.png): 𝅘𝅥𝅮 [Are you there, Mara? Ready to resolve to change your ways, turn the page, escape infernal blaze?](https://www.youtube.com/watch?v=ojjE2-YWr9w) 𝅘𝅥𝅮
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): Fuck! Play it cool. Please. For me.
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7f8a572353c023b1a2a832da10f1a813dd2c6164.png): …Only because you’re my favorite demon.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): The uh.. Vivienne version of Mara was done by dxgm4 on Discord. They have a page I will not link to because a lot of their clients are into some weird fetish shit.
> 
> ![Mara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10b71684971d1d7aafdddd7b42134e4c4872bdff.jpeg)
> 
> ![bandicam 2025-05-14 19-04-37-294](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/5/95e00cbc322b0d8daa712e649328d0740d47e2c7.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Is that a Hatsune Mik-elf?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That’s exactly what she is.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In the game’s files, the guardian is referred to as “Daisy”. This is because of a scene that was part of an earlier version of the plot that isn’t in the final game. That scene was where the title theme comes from. Speaking of which:
> 
> [![Down By The River](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/5/b5d7852cedec0e01b146575137201570c6424766.png)](https://www.youtube.com/watch?v=zSVRtM1x9wQ)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Down by the River is something like 85% of this game’s OST. It is mixed into almost every song, including the battle themes. This is the version that plays at character creation, but it was originally meant to play in the deleted guardian scene.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): One other thing: in the beta, the game instructed you to make the guardian “someone attractive to you”. That instruction was removed from the final game.
> 
> ![bandicam 2025-05-11 21-50-10-572](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aecdd40b45f69fd53b2105c3df58f0f21400527d.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): Oh no.
> 
> ![bandicam 2025-05-11 21-50-20-348](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62d9983203976372b63bb798e0595cec49a72d9d.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): Someone let me out of this thing! I can pay!
> 
> ![bandicam 2025-05-11 21-50-22-853](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/c/dc72a9490529ace3a7f3b822142ccc9a5c1fe77a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (All I ever wanted was an adventure. Not a big one, not slaying a dragon - the kind of adventure that ends up in a pub with an interesting date for the evening.)
> 
> ![bandicam 2025-05-11 21-50-30-945](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/1/0186e0bc1d458b594493f2fb415c2b3d404adef1.jpeg)
> 
> ![bandicam 2025-05-11 21-50-33-309](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c527b5f15eb86ce8f00eaec9569e354163e873d3.jpeg)
> 
> ![bandicam 2025-05-11 21-50-35-872](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/037e808a75ee4c8c12f009a2a8f46e2d7baab513.jpeg)
> 
> ![bandicam 2025-05-11 21-50-46-516](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f4505bb6ba542ec39bad87b12195aba40c9a507a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (That’s a Gith.. this isn’t going to end well.)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): A plot note that a bard like Pollux would probably know: the Gith were at one point enslaved by the Illithid (“Mind Flayers”) and rebelled so hard that they ended the Illithid empire.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I haven’t read the books, but looking through a couple of wikis it looks like that’s pretty much the entire official story for the Gith. Everything else is from this game.
> 
> ![bandicam 2025-05-11 21-50-55-223](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/1/8145ac2fdecc1dbb68baa5d54ec88255410b047c.jpeg)
> 
> ![bandicam 2025-05-11 21-51-01-842](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0fe1c4cdfb1b4c38503ef29bf19104254af515d3.jpeg)
> 
> ![bandicam 2025-05-11 21-51-06-286](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4f7d9a243b7d451f04c2db62b100ca2cc4bd9e89.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (That’s REALLY not good..)
> 
> ![bandicam 2025-05-11 21-51-08-809](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b82f4394111169c8dd2895a1a50370781ce1d647.jpeg)
> 
> ![bandicam 2025-05-11 21-51-09-930](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/9/f9f837d1054c0e06f0517a6fac63c69732ead8fe.jpeg)
> 
> ![bandicam 2025-05-11 21-51-14-474](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/a/0a2700a2fd8507950422dd56d30b97f05153d63f.jpeg)
> 
> ![bandicam 2025-05-11 21-51-17-156](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/0/a0a897a2f97a38d880625980709b765b0cb40ff7.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (What’s it doing? I don’t..)
> 
> ![bandicam 2025-05-11 21-51-21-911](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/7/371270abc6dee5b581637181495d5f27b3b7a003.jpeg)
> 
> ![bandicam 2025-05-11 21-51-26-627](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bd22e6ba9a96fb6f69dc9c3c025546af11acbd36.jpeg)
> 
> ![bandicam 2025-05-11 21-51-28-360](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/5/8585a998538e97c303dc1308d180b7e142564f83.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Get me out of here! Someone! Anyone! Help!”
> 
> ![bandicam 2025-05-11 21-51-31-728](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/2/22eb63055604f1782dd3ba38cd3513024f264cd6.jpeg)
> 
> ![bandicam 2025-05-11 21-51-35-570](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/465d8fdc7e845650948aa7a5eabb26160ee56f8b.jpeg)
> 
> ![bandicam 2025-05-11 21-51-38-068](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c5f0919fe190f5c66f5875d494ebf0c8b80058a4.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Stay back! Back!”
> 
> ![bandicam 2025-05-11 21-51-46-547](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/b/fb0796affe54f086f2c8ed46171277fc43d3c939.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (I can’t move! Can’t even..)
> 
> ![bandicam 2025-05-11 21-51-49-982](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/9/4974a0b2d87a28be563ab4898184547962832a11.jpeg)
> 
> ![bandicam 2025-05-11 21-51-50-926](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bb26df973aa68e56c95a5d01b2f8b0df5317ac80.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “GAAAAAAAAAAAAAAAAAH!”
> 
> ![bandicam 2025-05-14 19-04-58-759](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/f/1fe55f2b4e5f71514e58b4a9ab38606a4833c674.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): So much for that guy. What a way to go.
> 
> ![bandicam 2025-05-14 19-05-02-284](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/13dc621e437c53387a49ba536771878659c29ad8.jpeg)
> 
> ![bandicam 2025-05-14 19-05-06-801](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c0d117856a3aca4861b6552e57f70d243fdfce51.jpeg)
> 
> ![bandicam 2025-05-14 19-05-07-979](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/8/9891e7c5ba2ca269d2fb0defb279b773a34bf6b9.jpeg)
> 
> ![bandicam 2025-05-14 19-05-09-132](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/3/c35bf6205d8182502b11d72d97b872d06636794d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Thinking back, I’m not sure how this mind flayer even died.
> 
> ![bandicam 2025-05-14 19-05-12-476](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/2/32f381c1fdbd219f893e20863006d80b08aba073.jpeg)
> 
> ![bandicam 2025-05-14 19-05-14-566](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/1327febde227e1e6e7466ece409d345c806cc800.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3b79f92675b3e5d5ce3212cfb28f8e2fcb87a801.png): Is that a tentacle pit? I love those!
> 
> ![bandicam 2025-05-14 19-05-16-509](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b828c56f027d9c38c59dce0ed04617de9e2fd16.jpeg)
> 
> ![bandicam 2025-05-14 19-05-20-500](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9da8234ed7c70a99c3da24e699c920198d23cc93.jpeg)
> 
> ![bandicam 2025-05-14 19-05-25-975](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/566139eaf9bea67d03c06c1d8fca31f087ccd5dd.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You know, it kinda doesn’t make sense that the mind flayer would even need to move its arms there given that they’re all insanely powerful psychics.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): It’s a trained response. You know how astronauts get all fucked up from being in space too long? Same thing happens if you use psychic powers for everything.
> 
> ![bandicam 2025-05-14 19-05-32-272](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/d/5dc69922cf4d4f0c1b330ed67584cc2f7d4b0984.jpeg)
> 
> ![bandicam 2025-05-14 19-05-33-798](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/4/94a5cae1668518aa627cce17e92235d09a42cc68.jpeg)
> 
> ![bandicam 2025-05-14 19-05-41-208](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/f/9fc3ead05aaf7605bcfae53fddf3f674e6c0931a.jpeg)
> 
> ![bandicam 2025-05-14 19-05-44-837](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/d/dd5a11a0c7337b718671aed3573b6090d766e6a6.jpeg)
> 
> ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ae2c39f53132175b33823fd2315adabd8133aa8.png): This looks like a guy who used to GM Pathfinder games when I played PFS. I did not like him. He was kind of a douchebag.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): How did you last three years doing that boring shit, anyway?
> 
> ![bandicam 2025-05-14 19-05-47-101](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/a/faa37953995d04ce72bcba5efa78df91b6ec3790.jpeg)
> 
> ![bandicam 2025-05-14 19-05-52-831](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b78d1f0c777b5f6b30a953dc1ce97ed9a81048ce.jpeg)
> 
> ![bandicam 2025-05-14 19-05-57-269](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/4/e4d8f779d247dc7ed75203734d1bf9b1baff359b.jpeg)
> 
> ![bandicam 2025-05-14 19-05-58-143](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a439d5d8252fd09eb6fafc8ccbfd2319490235fe.jpeg)
> 
> ![bandicam 2025-05-14 19-05-59-692](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06c810f9fd1f95410e4f4227007f60b75b0231de.jpeg)
> 
> ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ae2c39f53132175b33823fd2315adabd8133aa8.png): Get fucked, Earl!
> 
> ![bandicam 2025-05-14 19-06-01-113](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/9/599ad63814d24d789a137e13dee4bb44c7b97851.jpeg)
> 
> ![bandicam 2025-05-14 19-06-02-281](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/d/cd1ca17c2a9b7a8b310c20833c0866ba760aa11b.jpeg)
> 
> ![bandicam 2025-05-14 19-06-03-070](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/3/33b2093b9ec3ba5bc73955f929d7b7afd3c429e8.jpeg)
> 
> ![bandicam 2025-05-14 19-06-06-905](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a27af40aaaae650becf6f093523d67a9d575062.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Magic abduction tentacles.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Oh sure, it’s fine when THEY abduct people with their tentacles.
> 
> ![bandicam 2025-05-14 19-06-12-406](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/be16cc4700a7c5f55e78b3743254f4c1067628b0.jpeg)
> 
> ![bandicam 2025-05-14 19-06-13-039](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cb9ee16f4557d496dd808abad679a9d6ecc29c6f.jpeg)
> 
> ![bandicam 2025-05-14 19-06-14-645](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/1/91e2530a62ab3f8c00e2b9ff2d37c1a2460b9843.jpeg)
> 
> ![bandicam 2025-05-14 19-06-19-062](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/ae9605c50120d8e4b88ec6179938238d67a54ca4.jpeg)
> 
> ![bandicam 2025-05-14 19-06-21-418](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a36600e946507c1d30ba17a33c4bc5224c7c11ce.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This would be some insanely high level magic in the tabletop game. Gate (which is probably what this is) is a 9th level spell, the highest tier.
> 
> ![bandicam 2025-05-14 19-06-23-803](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/4/94d0527ba34b82e987682ccf93fa0f8067715560.jpeg)
> 
> ![bandicam 2025-05-14 19-06-24-848](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a916c150e761adee1f1f195551ce1637dfa425fd.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What’s that noise? Is that a..”
> 
> ![bandicam 2025-05-14 19-06-29-290](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/8/88933acb2b47d2ff804293fb265dc56a852bd57a.jpeg)
> 
> ![bandicam 2025-05-14 19-06-35-355](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/0/50f6b49f388ae4bc5ff1c1ba4cc9991f8c447529.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (I’m going to be sick in this godsforsaken pod..)
> 
> ![bandicam 2025-05-14 19-06-38-639](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/6/9668904eeac2eb024f98fe06949d56e70dd331ae.jpeg)
> 
> ![bandicam 2025-05-14 19-06-39-371](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/536a5973df1f2f85a341d6108fd76ae07602a9e8.jpeg)
> 
> ![bandicam 2025-05-14 19-06-42-044](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/8/e8f7fb75dbe4c943ffe6dde6d7125180f5959529.jpeg)
> 
> ![bandicam 2025-05-14 19-06-43-365](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ec08fc2519935b7f5288b16be521f89f9df38b33.jpeg)
> 
> ![bandicam 2025-05-14 19-06-45-702](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/2/f23eee0f85178d87ed3a9709e9fa642f07b5d8d6.jpeg)
> 
> ![bandicam 2025-05-14 19-06-51-725](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7f3fec1c8ee0da7d901e361c51a67ffe9116850d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The Gith falls, but the dragon swoops down and catches him because these Gith are probably 17th-level killing machines.
> 
> ![bandicam 2025-05-14 19-06-56-119](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e556b0f78ddb89bae57b3d39edf10fad20a956d1.jpeg)
> 
> ![bandicam 2025-05-14 19-06-57-638](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16f57abae00f907a28f18342a2fef2707e50a5ab.jpeg)
> 
> ![bandicam 2025-05-14 19-06-58-730](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/1/915179442babe572478287f3ab7540e74047c6cb.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Glory hole! Glory hole!
> 
> ![bandicam 2025-05-14 19-06-59-828](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4f0e480576223450a36b2faaeb6f3232bc62136.jpeg)
> 
> ![bandicam 2025-05-14 19-07-01-053](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d67869426e6826c00b1cf6f5f9f36ece14e2d124.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is pretty much what happens when you go up against a dragon in these games. There was an old issue of (I think) Dragon magazine that compared dragons to F-16s when someone asked about introducing guns to D&D.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pathfinder added a gun class and it split the fanbase between people who loved it and people who hated it.
> 
> ![bandicam 2025-05-14 19-07-02-054](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c730a0769bcf75a4711c57420931c86a48a5ac3c.jpeg)
> 
> ![bandicam 2025-05-14 19-07-03-215](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/b/8ba8680a0f4fc0db2f7ca6fa4f99a2db443a8f51.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Shit! Dragon! Gods dammit, I need to get out of here!”
> 
> ![bandicam 2025-05-14 19-07-05-123](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7b40cbcf5b2f44006262242e3570b10121b99694.jpeg)
> 
> ![bandicam 2025-05-14 19-07-08-110](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/1/410fd470d2cfea46ce449a9e7ae93b376dd9ab26.jpeg)
> 
> ![bandicam 2025-05-14 19-07-09-232](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/2/a2e098caba0aabd6493504cec5ac841cbebf4481.jpeg)
> 
> ![bandicam 2025-05-14 19-07-10-372](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c6710c07d2ee21703270d4469992837c12ff10ea.jpeg)
> 
> ![bandicam 2025-05-14 19-07-11-331](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f36c5e42949d9d6a967cd7b9c4a0fdf80f45a8e.jpeg)
> 
> ![bandicam 2025-05-14 19-07-15-987](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/5/f598e2e2ed808deb5de1ec51bcf5aa57a8872d05.jpeg)
> 
> ![bandicam 2025-05-14 19-07-20-066](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/0215c0e356ea31108278eeb9beb4dc4d397afe67.jpeg)
> 
> ![bandicam 2025-05-14 19-07-22-873](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1945a073c2e5ec04f77a9a175c7f5e1f1a5b075.jpeg)
> 
> ![bandicam 2025-05-14 19-07-28-815](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d87520f0f91907e08a40ac193d3d99cac41745be.jpeg)
> 
> ![bandicam 2025-05-14 19-07-31-436](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/0/80b6e8115cb8b63b28af49fa27216b489c151992.jpeg)
> 
> ![bandicam 2025-05-14 19-07-33-718](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/3/830cc23d2640f472980f16332fb7901b75da11fb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Rocks fall, and one of the dragon riders eats shit.
> 
> ![bandicam 2025-05-14 19-07-37-488](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/77fada9aeece7a0027830b434d1690e4154a2a48.jpeg)
> 
> ![bandicam 2025-05-14 19-07-40-348](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/02f8aed767d176bc5970ed37bfa5160edad98a22.jpeg)
> 
> ![bandicam 2025-05-14 19-07-43-989](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/1/316b4dd34694a91a23c8a9fb877ab951458ea50d.jpeg)
> 
> ![bandicam 2025-05-14 19-07-47-547](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/2/f2d968f55c293491627c592fd937a372ac7999a1.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Surprise, bitch!
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Oh no.. I want to go home…”
> 
> ![bandicam 2025-05-14 19-07-48-519](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c9787207507d13cc016cd8cba560b5e64f8343f4.jpeg)
> 
> ![bandicam 2025-05-14 19-07-51-338](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f7b6a9cbdee8c267b319c44368eec7fd7c0f7e92.jpeg)
> 
> ![bandicam 2025-05-14 19-07-52-683](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b92001989e4f926c1e19b48dcfba83cad4635f0e.jpeg)
> 
> ![bandicam 2025-05-14 19-07-57-201](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9a39caf604418a02587387cafab2d9cef535d246.jpeg)
> 
> ![bandicam 2025-05-14 19-07-58-692](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/0/f0b6288ff8cd4873faf2935b646797634d11a42e.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Hot! Hot! Why did you tell it to do that?!”
> 
> ![bandicam 2025-05-14 19-08-03-288](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/eac5d175359295df7ffae0256b0f99c52476e899.jpeg)
> 
> ![bandicam 2025-05-14 19-08-10-135](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/3/c32f2b821c5375ad8461c7840ff6b96463fea4d8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And of course the game gives us one last shot just so the cutscene modelers can show off the individually-rendered strands of frozen saliva.
> 
> ![bandicam 2025-05-14 19-08-17-748](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/3/33334a90f12c4670f1a576d8cab2bf61f266f911.jpeg)
> 
> ![bandicam 2025-05-14 19-08-19-171](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7b1f81e9338dc2fa13e4c5536c01be442498c2e6.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You! You there! Get me out of here!”
> 
> ![bandicam 2025-05-14 19-08-22-017](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/932aa536bbd5e14db335a0772e48da0098065826.jpeg)
> 
> ![bandicam 2025-05-14 19-08-28-013](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/a/8a4e728f9083850ce27a150309a78d5fc4ec8db6.jpeg)
> 
> ![bandicam 2025-05-14 19-08-31-688](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c35aa5c549b3c179fe5058e604c307d956a37ce.jpeg)
> 
> ![bandicam 2025-05-14 19-08-34-412](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d32dc3b3981b186beff8a6d2c694570754667c9.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Man, what a bitch. Gets a lucky break and what’s she do? Pose for a photoshoot.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): She’s the dumbest party member in the game by a country mile.
> 
> ![bandicam 2025-05-14 19-08-39-630](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/c/8c8fe15c6e3684ba86f53621a4d6d7af14021905.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Oh hey, I know where this is! This is Hell! I barely recognize it without all the development.
> 
> ![bandicam 2025-05-14 19-08-41-538](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/b/fbff5dcd842a1f145b03e503ee894e817e4bbe6c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And naturally, they needed to sneak a little mini title drop in. Just for fun.
> 
> ![bandicam 2025-05-14 19-08-44-854](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/5/b552a78c6259fe07b25547872dc8608da5acdaf2.jpeg)
> 
> ![bandicam 2025-05-14 19-08-48-882](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/8/387fb91f1becc75fee57d7ec88219872e7d18af4.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Stupid imps. They’re barely a threat unless someone’s dumb enough to give them a gun, and even then it’s 50-50 that they’ll point it the right way.
> 
> ![bandicam 2025-05-14 19-08-52-687](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2ab643b64c5720dd41064bdbfd287327777a6053.jpeg)
> 
> ![bandicam 2025-05-14 19-08-53-915](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/d/8da7a9510912a5e4f140629d73b7be09a02fa746.jpeg)
> 
> ![bandicam 2025-05-14 19-08-55-250](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/2417c675892aa6ab7dccf083337c4888afe7c4a9.jpeg)
> 
> ![bandicam 2025-05-14 19-09-11-152](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/f/af81d1c2f87c3509c922db924c60b142b338be89.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Ah.. my head…”
> 
> ![bandicam 2025-05-14 19-09-16-600](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/6/260b1361eedf699bf59ddebe1cd401a0edb869be.jpeg)
> 
> ![bandicam 2025-05-14 19-09-21-201](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/870b3c0a4bd194fab3a679f4658cd83033bca8ee.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I need to find a way off this ship. Preferably without getting eaten.”
> 
> ![bandicam 2025-05-14 19-09-25-162](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/6/86021b586f94038cfef0801fb22e59d32dc08fb0.jpeg)
> 
> ![bandicam 2025-05-14 19-09-40-736](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/39d09c5407e9c80d19623b134b05f156487962f0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We’re finally in control.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (I don’t even know where to start with this place. There’s a portal on the wall there, but I don’t know that I want to touch that.. sphincter."
> 
> ![bandicam 2025-05-14 19-09-52-992](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/dab5f17d5a57556d79433ce13de1b41f6709569b.jpeg)
> 
> > Narrator: “This is the pool that _thing_ came from - the parasite now writhing behind your eye.”
> > 
> > 1. Reach toward the pool.
> > 
> > 2. [INVESTIGATION] Investigate the pool.
> > 
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Disgusting. What IS this thing?”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Bet you $5 he can’t put his hand in there.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’ll take option 2 and investigate, because this lets me show off how skill checks work.
> 
> ![bandicam 2025-05-14 19-09-55-745](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3cd25e46c8c3bc944f253075278d27ba350b100f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are two kinds of skill checks - the first, like this one, is for raw stats. You roll the D20 and add the relevant stat modifier. For Pollux, this is a +1. Normally, Pollux could use his Bardic Inspiration to boost his (or someone else’s) rolls, but that doesn’t work on raw stat checks.
> 
> ![bandicam 2025-05-14 19-10-00-810](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7e6553219a95f581c200383c0ab0392fd6ac4a78.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The second is an actual skill check, which uses your skill modifier. This is usually equal to your character level (plus your stat modifier) for any skill you’re proficient in.
> 
> ![bandicam 2025-05-14 19-10-11-121](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/3/3362f648ff21bded7472408532502a8c9babaa09.jpeg)
> 
> > Narrator: The casing is fragile. The slightest touch could cause it to crumble.
> > 
> > 1. Reach toward the pool.
> > 
> > 2. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Hmm.. I suppose I could break off a piece. It’d be proof that all this happened - assuming I survive.”
> 
> ![bandicam 2025-05-14 19-10-15-343](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/d/adb10496e30ac86043d1040d5dfd964e3353db53.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Touching the pod makes it explode, and blasts Pollux for a third of his HP in damage. Low-level casters have a very rough time in D&D, no matter what edition you’re playing. This is why I recommend playing a monk if you intend on playing a caster and then switching over later.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Doesn’t count, he didn’t put his hand in before it blew up.
> 
> ![bandicam 2025-05-14 19-10-25-974](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/79c2fe3f4c9ef72999cdf57772efecedf64d9a0b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The tentacle machine over here heals you to full. If I remember right, you can only use them once on Honor Mode but they were unlimited use even on Tactician, at least as of Patch 6.
> 
> ![bandicam 2025-05-14 19-10-41-680](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/efb646d0eed3e47799e593ee4465f219eed2b134.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a couple of things around the room that will elicit a response from Pollux. Looking out the hole, for example…
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Where the hells are we?”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Definitely not the layer that’s just a giant Cheesecake Factory.
> 
> ![Cocky](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6b222265dbd5605d92b7c6c7de9ee0d443efe17.png): I knew my boss liked that place for a reason.
> 
> ![bandicam 2025-05-14 19-10-52-520](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/030e4606159e694b8311740a4b1cb4bcb783c25c.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Not everyone made it out alive..”
> 
> ![bandicam 2025-05-14 19-11-03-929](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/2/c20e5e29b4f415a626322a96a87234f4771e564e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a semi-hidden ramp back here we can use to get to the second floor. We don’t actually need to know it’s there - the game will automatically pathfind for you unless there’s no possible route to your destination.
> 
> ![bandicam 2025-05-14 19-11-23-283](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c75dc50ed5ecadbb20fa25d8cdd8d6fea065ef03.jpeg)
> 
> > Narrator: Visions project into your mind. A Nautiloid hurtling through the planes, resplendent with psionic energy.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Oh, a piece of onyx. That’ll pay my tab at the pub nicely. Speaking of which.. oh no. Where’s my sword?”
> 
> ![bandicam 2025-05-14 19-11-55-307](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9caa30b8b8ec1988c37d536281989d9187b234e2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Sure enough, Pollux only has a hand crossbow. One thing I forgot to mention during character creation: the max stat at level 1 is a 17, down from a 20 in 3.5E. In fact, the Player’s Handbook for 5E (the 2024 edition) outright says that 20 is the highest a stat can go barring something that explicitly says otherwise.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is a major step down from 3.5E (and especially Pathfinder) where people could have stats well into the 30s by 12th level. I think the reason they did this was to narrow the gap between single-stat classes (like Fighter or Wizard) and classes that had problems with stat distribution (like Rogue).
> 
> ![bandicam 2025-05-14 19-12-08-283](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/52bd1590cd0c1fd82ccc3fc26e1f8e228fb8769a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a chest just beyond the table with some gold in it.
> 
> ![bandicam 2025-05-14 19-12-49-061](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/344c5ae7fe0101559c7ed0d714663351e47fbb7c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The dead mind flayer on the floor has a bloodstone. One thing I don’t think this game does particularly well is let you know what items are vendor trash - all gems can be safely sold.
> 
> ![bandicam 2025-05-14 19-12-58-388](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62a324d116ec15de0a0ed99eb9567a84b8c4a5c6.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “A spell. If only I had gone to university instead of bard college.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Burning Hands is a wizard and sorcerer spell. In 3.5E, it sucked - it did a d4 per caster level (up to 5d4, or 5-20 damage) and required you to get uncomfortably close to use. In 5E, it’s better but still not good.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In scroll form it’s not a bad thing for a frontliner to carry around, since wizards aren’t likely to bother learning it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Oh, and one other thing to note: scrolls always cast a spell at the minimum caster level you would need to cast it. This is also true of wands. In Pathfinder you can buy a wand that specifically casts a spell at a higher level, but I don’t know if 5E lets you do that.
> 
> ![bandicam 2025-05-14 19-13-26-279](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/4/745b069f8a4f802a57873c2d123504d3a3fda588.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Oh no. I’m going to have to touch that, aren’t I.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Touch the wall butthole! You know you want to!
> 
> ![bandicam 2025-05-14 19-13-39-060](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/7/a7ac40e8316a963757b36a4850e816b570327515.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Dead bodies and stone tablets. This must have been some kind of laboratory. The tablets are heavy, but I’ll take them all. At worst, I can sell them as curiosities.”
> 
> ![bandicam 2025-05-14 19-13-40-873](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/5/b57b98d783259bdc4d1432f8a127a74ce0116d9c.jpeg)
> 
> > Narrator: Images of goblins - their habits and histories - flash into your mind.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Everybody’s horny for goblins these days.
> 
> ![bandicam 2025-05-14 19-13-51-626](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/9/99f033513dc1b6cddb5c146d105264752a893d40.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can tag items as “wares”, which helps prevent selling important items when the inventory gets cluttered. Inventory management is one of this game’s weak points.
> 
> ![bandicam 2025-05-14 19-14-27-374](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a353de74bc7d82799979d67250a4d72e7a969b9b.jpeg)
> 
> > Narrator: A schematic of a nautiloid flashes into your mind. Nerves, sinews, as much living being as ship.
> 
> ![bandicam 2025-05-14 19-14-43-040](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/b/1b1ce41ac690324c1676ab981341469e2c10066a.jpeg)
> 
> > Narrator: A feeling penetrates your mind. _An anomaly. One like ourselves, unconnected from the whole. Caution._
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Heh, she said penetrates.
> 
> ![bandicam 2025-05-14 19-14-57-009](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/8/88730ca8344ced508218d42d1ea1e0b2649365c9.jpeg)
> 
> > Narrator: Worlds beyond worlds flash before your eyes, empires of a grand design, traversed by ships just like this.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Hopefully the holes and half the ship being on fire won’t stop me finding a way back home.”
> 
> ![bandicam 2025-05-14 19-15-08-856](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/636025b43759fe7ef176b02877d5182c66c7a6d8.jpeg)
> 
> > Narrator: A thousand years of humanoid history - elves, dwarves, humans, and more - flash behind your eyes.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “This one would almost be worth keeping if it didn’t cause sensory overload.”
> 
> ![bandicam 2025-05-14 19-15-37-125](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/c/dc02f0d70b8ccb26db65741ea67fc4792987714a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (This platform seems suspicious, but I can’t say exactly how..)
> 
> ![bandicam 2025-05-14 19-15-41-083](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0b4c870a6b12f57ecf3f114589827a7d855ac02.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Oh, it’s an elevator.) “What in the hells is that? That body’s brain is exposed, but it’s.. calling to me. I’m not going anywhere near that.”
> 
> ![bandicam 2025-05-14 19-16-30-317](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/f/6fc4d569bbcd7e51cf5fdb28069dc8deb4c0916f.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I hate everything about this godsforsaken ship. The floor is bleeding! Why is the floor bleeding?!”
> 
> ![bandicam 2025-05-14 19-16-38-491](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/3/43256cd76b889d48be9df974d0dd73e7a22714fc.jpeg)
> 
> ![bandicam 2025-05-14 19-16-40-834](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/f/1f0bdeff3c2ef1733b91b7aae0319f79b21469fc.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Hey, uh.. there’s somebody behind you.
> 
> ![bandicam 2025-05-14 19-16-44-595](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5afee7baa7575d2772622e55f48d759f494b0a6.jpeg)
> 
> ![bandicam 2025-05-14 19-16-46-948](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/b/5b5ce6a5ec90b4a28c7b87e50aece8261e2b745c.jpeg)
> 
> ![bandicam 2025-05-14 19-16-48-277](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/b/dbe44adee5ba6a3278f537a738748622ef9d28e0.jpeg)
> 
> ![bandicam 2025-05-14 19-16-49-205](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/b/8b67b23b1aa7886caf05bf0200598bb6508ff886.jpeg)
> 
> ![bandicam 2025-05-14 19-16-50-351](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d375f6e604804655d1e591541d1386a28fd9f9bc.jpeg)
> 
> ![bandicam 2025-05-14 19-16-52-232](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/4/045df8a1ca29793c31bd70d31cabedd50b5f9b6d.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Abomination. _This is your end._”
> 
> ![bandicam 2025-05-14 19-16-58-276](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c4ab7d1e2e5057337e4d3a1643068c91f2667467.jpeg)
> 
> ![bandicam 2025-05-14 19-17-00-175](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/2/f2f28391a51d6a2677f0b20b5c7cc356b584a8f8.jpeg)
> 
> > Narrator: Your head throbs and your skin tingles. Visions rush past: a dragon’s wing, a silver sword - and a flash of your face seen through the strange woman’s eyes.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Clearly he’s turned off his boyfriend inhibitors.
> 
> ![bandicam 2025-05-14 19-17-15-478](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d1b3add643037a70a56742f207a729324b155e7.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “My _head._ What is this.. _ngh._”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “_Tsk’va_. You are no thrall - Vlaakith blesses me this day! Together we might survive.”
> 
> ![bandicam 2025-05-14 19-17-27-614](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/0837a90812f26cce9c7fb9c9ef8a35533d6d3577.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Help.)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What made you think I was a thrall?”
> 
> ![bandicam 2025-05-14 19-17-34-142](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/2/c2c629cd79659d4f0c50384d82284ef1a33b3881.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “We carry mind flayer parasites. Unless we escape - unless we are _cleansed_ - our bodies and minds will be tainted and twisted.”
> 
> ![bandicam 2025-05-14 19-17-44-525](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3c3fe15989c136a631be3e3038a84eb290d0c5.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Within days, we will be _ghaik_. Mind flayers.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Within days, we will be _gay_. I mean, that’s not going to be a problem for Pollux.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “We’re turning into mind flayers? There must be something we can do!”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Oh gods I don’t want to be a mind flayer. I REALLY don’t want to be a mind flayer.)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “We can do nothing until we escape - _that_ must be our priority. First, we exterminate the imps. Then we find the helm and take control of the ship.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (What imps?)
> 
> ![bandicam 2025-05-14 19-17-59-940](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/1/1174f31a9e7491ac9a983821b510977e703ee39b.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Oh. Those.)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “We will address the matter of a cure for this infection once we reach the Material Plane.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The Material Plane (usually called the “Prime Material Plane”) is the regular world in most D&D settings. There are also the elemental planes (fire, water, air, earth, cheese), Hell, the Abyss, the Celestial Plane, and the Astral Plane.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Most of those are survivable if you get sent there, except (usually) for Hell and the Abyss which are normally equivalent to character death. Well, I guess unless it’s..
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): DON’T SAY IT!
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I was going to say unless it’s like that one time where I GMed one of the hardest PFS scenarios and sent a guy to Hell only for the player (this huge fucking biker) to look at me and go “Nah, I plane shift out.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Oh. I thought it was going to be another reference. Carry on.
> 
> ![bandicam 2025-05-14 19-18-10-195](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/d/5dd6e0ca8ca5f16221728266979466ca70491f2f.jpeg)
> 
> ![bandicam 2025-05-14 19-18-15-093](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/8/48fff437f803922b09802a790de48b14b8c1f761.jpeg)
> 
> ![bandicam 2025-05-14 19-18-16-600](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/243d6e89f1fab592619bb1956bbbaf227874f304.jpeg)
> 
> ![bandicam 2025-05-14 19-18-19-375](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0e92a48c7db35c8468366a9ec7c75461e7635d34.jpeg)
> 
> ![bandicam 2025-05-14 19-18-20-863](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/f/df763cb9ae69552283a001aff907c49f26eb4ac4.jpeg)
> 
> ![bandicam 2025-05-14 19-18-24-083](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/9/49a91f41850e0e5aadea88b3910e409d11613997.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Here’s our first fight. Every fight opens with everyone involved rolling initiative - unless your party is split up or you have someone in stealth.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In this case, you can see the imps rolling negative 19s and negative 20s - that’s not normally possible. This is a scripted encounter that’s meant to be a tutorial, but I have those turned off.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): When I played this the first time, I thought the game was intentionally screwing me on initiative rolls because none of my characters ever rolled over a 4 or so. The reason is that 5E switched from using a D20 for initiative to a D4.
> 
> ![Cocky](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6b222265dbd5605d92b7c6c7de9ee0d443efe17.png): That’s probably why 5E isn’t selling nearly as well as Pathfinder is, from what I’ve heard. In fact, I’m going to do an optional bit after this that will explain a little of that.
> 
> ![bandicam 2025-05-14 19-18-27-624](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/f/5f7daa7c6f67503e60015c72df35f59e54818768.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m sorry, I didn’t get your name. I appear to have forgotten my sword at the pub, so I’m going to tactically retreat. I DON’T WANT TO DIE!”
> 
> ![bandicam 2025-05-14 19-18-31-680](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/f/6fe61a4003891ecccdcfd40e564084a1eb0aa59a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux has a whopping 90% chance to hit, which would be a lot lower (closer to 50%) if we were on Tactician.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You know what, I’ll just stand further back. Those imps look nasty.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Oh, come on! I could kill all of them in one spell. A grade schooler could probably kill those!
> 
> ![bandicam 2025-05-14 19-18-38-362](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/776f969281c6e8d738ea567473a7f25e3584bf90.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux runs back as fast as his long elven legs can carry him, until he’s used all 35 feet of movement. However.. this was exactly the right thing to do.
> 
> ![bandicam 2025-05-14 19-18-40-503](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a81c99bee17b6c1d14522104063b91ed2a4f40f4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): See, the circle on the ground just marks what’s called the weapon’s “standard range” in 5E. In 3.5E, it would be what we’d refer to as the “first range increment.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Hand Crossbows have a standard range of just 30 feet. They have a maximum range of 120 feet, but if you shoot past 30 feet, you do so with disadvantage.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): By running up the ramp, however, Pollux gained a “high ground” bonus that makes his hit roll so high that he effectively cannot miss - he has a 100% hit chance even with disadvantage.
> 
> ![bandicam 2025-05-14 19-18-42-759](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34d04b3442dad1c3100f8afa2a780133624281e9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The result is that he instantly kills an imp from well over 50 feet away.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Did.. did I just do that?”
> 
> ![bandicam 2025-05-14 19-19-28-896](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/e/5ef9d76a01be3c991100678f2a605cb691670993.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Lae’zel, on the other hand, shows how melee combat works. You move the mouse near the enemy, and if there’s a possible way for her to attack, it’ll show you a ghost of where she’ll attack from.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The ghost isn’t always accurate, because the game also checks sight lines and bounding boxes, which means that there are some glitch spots where you’ll move next to an enemy but won’t actually be able to attack them.
> 
> ![bandicam 2025-05-14 19-19-32-101](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef178b4590d212fab8de9bf273c1152760533e9b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): She vaporizes the imp in one hit for almost twice its total HP. Unlike the tabletop game (where you move, then attack) you can continue moving after an attack if you have movement left.
> 
> ![bandicam 2025-05-14 19-19-40-303](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f89cba4a2d093ce09b200ed77ac22269d31435a0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The imp tries to hit Lae’zel with a fire bolt but misses and gets demolished in the next turn (Pollux just barely misses oneshotting it).
> 
> ![bandicam 2025-05-14 19-19-47-446](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/4/e40bb0fd09eb8a42bb2cd645816afb4d12d71409.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This does allow me to show off the fact that the turn order (on top of the screen) shows how damaged each character on it is. You can see that most of the imp’s portrait is red - that’s because it has 1 HP left.
> 
> ![bandicam 2025-05-14 19-19-59-319](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef21b964603a8d42aaeb6e1839973c8aa7d8a579.jpeg)
> 
> ![Cocky](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6b222265dbd5605d92b7c6c7de9ee0d443efe17.png): We could keep progressing forward.. or we could go back and force Lae’zel to deal with that guy with the exposed brain.
> 
> ![bandicam 2025-05-14 19-20-33-373](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/a/3ac9bd87ff01ba758b83e631ff34ae291af324a2.jpeg)
> 
> ![bandicam 2025-05-14 19-20-47-993](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bd42bf5ebc62bc2efa025d89568d61fcec1b0dab.jpeg)
> 
> ![Us](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d9dda92cb4315d8a0196e2a5064522039f40b17.png): "_Yes! You’ve come to save us from this place, from this place you’ll free us!_
> 
> ![bandicam 2025-05-14 19-20-54-523](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/b/1b85470416db763ac7a51b1c7fdd44b61e4a5434.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Sometimes, the game will have us automatically roll a skill check. in this case, Lae’zel makes a Perception check, which she passes.
> 
> > Narrator: The exposed brain quivers in anticipation. You realize you’re talking to an intellect devourer, a minion of the mind flayers who abducted you.
> 
> ![Us](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d9dda92cb4315d8a0196e2a5064522039f40b17.png): “_Please, before they return. They return._”
> 
> ![bandicam 2025-05-14 19-21-14-415](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/4/84268e677148ff6936699ba7c14c7e1077d97c77.jpeg)
> 
> > 1. What do you want from me, exactly?
> > 2. You sound afraid. Why?
> > 3. [Githyanki] A pet of ghaik scum. Destroy the intellect devourer while it’s vulnerable.
> > 4. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is why I wanted to have Lae’zel handle this. Sometimes, you’ll get extra responses based on your character’s race or background. In this case, Lae’zel can simply kill the brain because she’s a Gith.
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “What do you want from me, exactly?”
> 
> ![Us](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d9dda92cb4315d8a0196e2a5064522039f40b17.png): “_Remove us from this body - from this case free us. Please!_”
> 
> ![bandicam 2025-05-14 19-21-29-404](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/1/41a9c8024abbd2e57224a1cef90d6654b34999d6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We’ve got three possible checks: two are based on Strength and Dexterity, which Lae’zel has plenty of. The third is an Investigation check, based off Intelligence, which is her dump stat.
> 
> ![bandicam 2025-05-14 19-22-01-740](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/660ed283f119f1cc26cd59bc5d19e1520359869e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We could have Lae’zel make herself proficient in all Intelligence-linked skills, or we could have Pollux sing for her. Instead, I just roll it.
> 
> ![bandicam 2025-05-14 19-22-08-956](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/f/1fcc3e9dc195cf9f2986aa90b3621b4502f3cc85.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Yep, it’s a brain alright.
> 
> > Narrator: You notice oedema - a swelling of the brain causing pressure where it strains against the shell of the skull.
> 
> ![bandicam 2025-05-14 19-22-18-827](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bb8cc2908362f57abd6ae23f530fa80b8643ca92.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now we have the option to use a Medicine check to get the brain out. This is slightly more advantageous for Lae’zel as she has a positive wisdom modifier.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Are you qualified to perform brain surgery like that?”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Of course not. That’s the point.”
> 
> ![bandicam 2025-05-14 19-22-31-633](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/c/1c593f7009a63cb5154f78fdc590931cfe925e11.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Back-alley surgery attempt: success. Some days, it’s like you can’t mutilate anyone properly even if you try.
> 
> ![bandicam 2025-05-14 19-22-44-161](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/1/31d6bfb586e148b9378db1fd7237467a8ffd6d6f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): No matter what option you choose, your character just gets a grip on the brain and yanks it out.
> 
> ![bandicam 2025-05-14 19-22-48-345](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/e/4e67ea1a0fb4808fe24a5cd9b5dadad20512896b.jpeg)
> 
> > Narrator: The brain lifts from the skull, but you notice an opportunity - you could cripple the strange creature, making it more subservient should it prove a threat.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The game will let you make some shockingly bad decisions - I know you have at least two chances to permanently kill every party member. We definitely do not want to harm the brain.
> 
> ![bandicam 2025-05-14 19-23-06-200](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f443c12264e267d90216e27f8f331bfd2c95b2ff.jpeg)
> 
> ![bandicam 2025-05-14 19-23-10-616](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/4576c85364ab0ee2cd9db5f93f808bdb34247cde.jpeg)
> 
> ![Us](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d9dda92cb4315d8a0196e2a5064522039f40b17.png): “_We are free. Our freedom is ours. Friend._”
> 
> ![bandicam 2025-05-14 19-23-20-836](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/1630024d5b6d8ab23ffebfa707294100913311e6.jpeg)
> 
> > Narrator: The creature pauses, listening. Something behind your eye seizes in recognition.
> 
> ![Us](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d9dda92cb4315d8a0196e2a5064522039f40b17.png): “_We must go to the helm. At the helm we are needed._”
> 
> ![bandicam 2025-05-14 19-23-30-610](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/e/1ec7f6236f5af3743f90d205386d3b8115d15824.jpeg)
> 
> > 1. All right, let’s go.
> > 2. What’s at the helm?
> > 3. I helped you once, but that’s all I can do.
> > 4. I’ll go - but not with you.
> > 5. What should I call you?
> > 6. Attack the brain.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Let’s get moving before this entire ship collapses. Hold on, I just realized I never caught your name. I am Pollux. And you are..?”
> 
> ![bandicam 2025-05-11 21-52-23-131](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/533f49b9533848ab8034c85e0814b58516df7958.jpeg)
> 
> > Lae’zel
> > 
> > Lae’zel was raised ready for a life amongst the stars, mercilessly conquering the cosmos as a githyanki soldier. Grounded, she must deal with a world she doesn’t understand, and find a way to serve her people in a plane that despises her militant kin.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Lae’zel is a fighter, and as we already know that fighter is the best martial class, it shouldn’t come as a surprise that she’s one of the most commonly-used characters (at least, from what I’ve seen of people playing this game).
> 
> ![bandicam 2025-05-11 21-54-19-724](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c50d75384e7e4f4c946db300d202610979d220c5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It’s a little hard to see, but all of the character intros start with the character being limp and then getting surrounded by the same psychic energy we saw between Pollux and Lae’zel earlier before they start talking.
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Since I was born in the cold reaches of Wildspace, I have known but one purpose: to wield a silver sword and ride a red dragon in service of my regent, the githyanki queen Vlaakith.”
> 
> ![bandicam 2025-05-11 21-54-38-928](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9d28eca72637422e8eb8517032d96ab4629c81a3.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “My first step on this path is to slay a mind flayer and bring its head to my queen. There is no flesh I will not carve and no barrier I will not shatter to see it done.”
> 
> ![bandicam 2025-05-11 21-54-49-215](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a80efd271fd47ef77c0ad8d7716890cd860b7444.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “I am the one who sunders. I am the Undying Queen’s most unshakeable warrior. I am Lae’zel of K’liir.”
> 
> ![bandicam 2025-05-14 19-24-52-997](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/d/7dd1f2a2f029af6572fddad996ef93efa3e40d5c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Us isn’t a full party member, but will instead “attach” to someone and follow them around. If you do choose to cripple it, it has significantly lowered stats.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (At the very least, I can probably teach it to do tricks. Or I could sell it.)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Or you could send it in first so that it takes all the damage. Kind of like that radio asshole.
> 
> ![bandicam 2025-05-17 09-27-02-783](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/d/7dfb01a9687139fd9d15c5b6f9d29b7c472b4590.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): "That looks like a lot of bodies down there. Are we really sure we want to go this way?’
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): More bodies means more loot.
> 
> ![bandicam 2025-05-17 09-27-07-356](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60b0abc9e195c36f8817721f5bc3c8b56dc11554.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m not touching that. What if it’s just playing dead?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux has Lae’zel loot the room for him. There are a bunch of corpses in here with useful items.
> 
> ![bandicam 2025-05-17 09-27-13-716](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c6193fe6b357824247999ee071cbcfd24ecf93b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The dead mind flayer has a void bulb, which is a grenade that pulls things (and people) to wherever it lands. It also has a potion of healing, which we want Pollux to take.
> 
> ![bandicam 2025-05-17 09-28-12-849](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/23f40246e79339eb8f8bd61d1066ea18733b1ceb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Two of the bodies have light crossbows on them. These are a straight upgrade to both the shortbow Lae’zel carries and Pollux’s hand crossbow (at least for now).
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The downside to a light crossbow over a hand crossbow is that a light crossbow is two-handed. Two hand crossbows will out-damage a light crossbow by a significant margin.
> 
> ![bandicam 2025-05-17 09-27-38-651](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/f/3f2927286615a6631a8faf87fafc49034908e536.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “A sword! It’s not my sword, but it’ll do. Can you grab that for me?”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): It’s on top of the body. You don’t even need to touch the body to pick it up.
> 
> ![bandicam 2025-05-17 09-29-52-934](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/0/f03afb0d529d7c5d04b82f88d1e1028eae7fd882.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s another restoration pod here that.. I honestly don’t know why it exists. I guess it’s there in case you’re on Honor.
> 
> ![bandicam 2025-05-17 09-29-58-825](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/51c33f8c6dfd64fe0c3015fe0277d15fb59c32f5.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “The nautiloid won’t withstand these dragon attacks for long. Forward!”
> 
> ![bandicam 2025-05-17 09-30-04-315](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b7e556b34b5e843bce877aafd3a8916e02127b9a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Ah! A proper sword. I’ll put this other one in the sell pile.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s one other thing we should do before we leave this area, but we should make some progress first. We can come back for it.
> 
> ![bandicam 2025-05-17 09-30-36-690](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/f/df5c931e87fda3232c7319133fbab49ffae48d7d.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Don’t look at the veins.. don’t look at the veins..)
> 
> ![bandicam 2025-05-17 09-30-46-855](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/0/50da823b70298d873ffae43a837b301e237d2282.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Why did they put these horrific vein-webs all over? Can’t they all fly?”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): The _ghaik_ can, but their thralls cannot.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Because they’re cowards and won’t make giant climbable dicks.
> 
> ![bandicam 2025-05-17 09-31-15-345](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0fea6c979a140f1efa0cb626f7512411f01b37d9.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “_Ghaik_ machinery. I can make no sense of it.”
> 
> ![bandicam 2025-05-17 09-31-17-263](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/e/8e4c95a50eecde6f7bb10931edbc075f3cc21bad.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (I’ve learned my lesson about touching anything in this ship.)
> 
> ![bandicam 2025-05-17 09-31-20-136](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/1/11930e339e4f46dfe7ac1e266e817c0f3bf260d3.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “There’s someone in that pod over there! Hurry!”
> 
> ![bandicam 2025-05-17 09-31-34-737](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/6/f6868368f2780ca544287730e5d42a2b0f03e340.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “You! Get me out of this damn thing!”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “We have no time for stragglers.”
> 
> ![bandicam 2025-05-17 09-31-43-024](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/02337492ab54c947a9811ef4a9860d246f788271.jpeg)
> 
> > 1. Look for a latch that might open the lid.
> > 2. There’s no time - I need to get out of here.
> > 3. I’ll go look around - there must be some way to get this thing open.
> > 4. Leave.
> 
> ![bandicam 2025-05-17 09-31-45-640](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9d7109112ea6c5129e6a6808e88beacff7a17e84.jpeg)
> 
> > Narrator: The construction is too alien. Nothing looks familiar.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “There’s no latch on this thing. How do the mind flayers get it to open?”
> 
> ![bandicam 2025-05-17 09-31-51-112](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/c/1c809b4791f27f1f2c1f3ae931ab11b09418b275.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “This ship is crashing. Do you intend to die for a stranger?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “Try the contraption just next to the pod - they did something to it when they sealed me in. Hurry! _Please!_”
> 
> ![bandicam 2025-05-17 09-32-10-317](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a8e7d2fbc661be662348b7d62be4c50c4b4c46f.jpeg)
> 
> > Narrator: The console appears dormant.
> 
> ![bandicam 2025-05-17 09-32-11-934](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f422475b92e35d0fd5ddff49754adc8f879e1f09.jpeg)
> 
> > 1. Look for a switch or release.
> > 2. Hit it.
> > 3. Leave.
> 
> ![bandicam 2025-05-17 09-32-15-875](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/9/d954b4e57b7608a6f609d3b301b4f00939b058fe.jpeg)
> 
> > Narrator: The mechanisms are completely unrecognizable at first, but then you spy an empty socket.
> 
> ![bandicam 2025-05-17 09-32-25-117](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e17fa008a2042013b7751e001e59e9741307fe88.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can also kick the console, which does nothing.
> 
> ![bandicam 2025-05-17 09-32-33-173](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c56c73a6aa644c7c9f856e76e7039275f59893fa.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Whatever fits in that socket must power this thing.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): (Whisper, whisper)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’ve just been informed that Mara would like to introduce the sub-goal of this entire area.
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): You see that glowing purple thing by the pod? That, friends, is a Hell original - the mighty explosive barrel. Accept no substitutes.
> 
> ![bandicam 2025-05-17 11-17-04-506](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7989b4008209ff5de8ee107c9b73b063f627b801.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The proper technique is to first place the barrel on the ground, and then hit it with a source of fire, and then BOOM! Every motherfucker in a 20-foot radius is dead.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If they’re not dead? No problem, just dump more barrels and they’ll blow up in a chain reaction. Explosive barrels solve everything. Angel attack? Boom, not a problem anymore. Your giant one-eyed elephant accidentally gets the chariot stuck because he saw something (or someone) he wanted to eat? Boom. Won’t fix the chariot problem, but it’ll relieve the stress.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): These particular pods are in the middle as explosives go. They weigh 25 kilos, but do the same damage as regular explosive barrels that only weigh 18 kilos. Not that the weight matters to me. I have Girimehkala for that.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If you feel like being really devious, you can shoot or throw the barrels to leak flammable shit all over and use the liquid as a wick to blow up barrels remotely.
> 
> ![bandicam 2025-05-17 11-16-55-976](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d175488ed7feb456a5e7ad724c6279b77369e6c6.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This is why we’re going to go back and grab as many of these as we can carry. It’s the demon way.
> 
> ![bandicam 2025-05-17 09-33-17-027](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/f/1fdde98fa1c06958e9f99601a36c8323c84bf7c6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Before we leave, Lae’zel puts both of the thralls to the sword. The panel we saw earlier activates them and makes them hostile, but we can kill them with no real downside.
> 
> ![bandicam 2025-05-17 09-33-51-480](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/5/f5fbe1143a21c3b845bafc0f2fe62f8cd90cb124.jpeg)
> 
> > Narrator: Faint images appear in your mind: a brain, a githyanki warrior, and centuries of darkness..
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Is that a brain.. in a jar? It’s moving.”
> 
> ![bandicam 2025-05-17 09-34-14-373](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/d/cdb3d5a51afc1d7a3f4f68f9e23d604596a310c8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a locked box here as well, but we don’t have anyone with lockpicking. We also don’t have any lockpicks.
> 
> ![bandicam 2025-05-17 09-34-49-109](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3bbf01dc0aa70e691a815d7ea0c435e08ace5f64.jpeg)
> 
> ![bandicam 2025-05-17 09-34-53-076](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5de09b4721794b979a5394de4b8fc08db8e30b8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The body right by the door has the key to that chest. There’s nothing special in it - a gem and some gold.
> 
> ![bandicam 2025-05-17 09-35-03-314](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/1/310703635a1931dc8a4053ef01bba164189605bc.jpeg)
> 
> > Narrator: A dazed woman is trapped inside the pod. She doesn’t notice you.
> 
> ![bandicam 2025-05-17 09-35-16-153](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3b3757e84bc6f0c8cdb526bd1eeb56c5a83f96a3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Behind the pod is another brain in a jar, a chest with some gold in it, and a body.
> 
> ![bandicam 2025-05-17 09-35-24-230](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/608e8e37f3181fe322773aec11fa0b3fc467b14d.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “This might unlock those controls next to the pod.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That’s the key we need to get Shadowheart out of her pod.
> 
> ![bandicam 2025-05-17 09-36-24-707](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7b486fabf3c4f7efbd832483d92ad401d2efcb56.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is from a bit later, I forgot to get a shot of the second set of controls behind this pod. Corellon Larethian is the god of the elves.
> 
> ![bandicam 2025-05-17 09-35-41-485](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/be15c6ec33a92f8cb03d402fab3be1b239d9e9a7.jpeg)
> 
> > Narrator: As you place your hand on the pod, you hear something: a presence connected to the pod, commanding the person inside to.. change.
> 
> ![bandicam 2025-05-17 09-35-52-286](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b95087737b9eafd8be9372035baf203c966116e4.jpeg)
> 
> ![bandicam 2025-05-17 09-35-56-901](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/1/913f07abf179c77c956ed5ef9d66c7b535a07f76.jpeg)
> 
> ![bandicam 2025-05-17 09-36-01-546](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/f/1fc41aab0a6dea5c8da45ff58ab7f55f7886d971.jpeg)
> 
> ![bandicam 2025-05-17 09-36-11-644](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/d/edac96f99270fa01f8266fb7fac89633b7c9d0ab.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Corellon preserve us. That cannot be our fate.”
> 
> ![bandicam 2025-05-17 09-36-52-485](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0d5058ef9deceebaac818a8e97382b3f7d6bcef.jpeg)
> 
> > Narrator: The machine hums to life. But what is its purpose? Will it free the captive, or transform her like that other unfortunate?"
> > 
> > 1. Place your hand on the console.
> > 2. [ARCANA] Take a closer look at the console.
> > 3. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Arcana isn’t one of Pollux’s strong points, and we fail the check. In the beta for the game, this actually mattered. Here, it’s just flavor.
> 
> ![bandicam 2025-05-17 09-37-33-442](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cb12f237a28665358f1038678cee63c47b63e802.jpeg)
> 
> > Narrator: Suddenly, you feel a hideous squirming in your head. The parasite. Then discomfort fades, and another sensation washes over you. Connection. _Authority._
> > 
> > 1. [ILLITHID] [WISDOM] Will the pod to open.
> > 2. Ignore the sensation.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is an Illithid check. I believe the original plan in the beta was that if you did enough of these, you got a bad ending. They removed that from the final game.
> 
> ![bandicam 2025-05-17 09-37-55-167](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0aab427b29cc121fb6f3425ec680fc7e4ff4131.jpeg)
> 
> > Narrator: You feel the biomechanical brain of the console process your command.. and yield to it. A shiver runs across your mind.. you feel sated.
> 
> ![bandicam 2025-05-17 09-38-11-994](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/8/882ea98fd5d4628b022182e1c6fb8955a0f1e24d.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “At last.. thought I was done for.”
> 
> ![bandicam 2025-05-17 09-38-18-743](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d3ecbe2b15cdc433e8d8250ef1f9406d845aabd.jpeg)
> 
> ![bandicam 2025-05-17 09-38-23-750](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/20f7c3b43b49243620bb010691c6c85aa7314686.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “I thought that damn thing was going to be my coffin. Thank you.”
> 
> > Narrator: Your mind lurches into her thoughts. Her gratitude is mixed with wariness - because you have a gith with you.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “You keep dangerous company.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Dangerous company’s what you need in a fight.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “Fair point. Looks like there’s plenty of fighting ahead. Let me come with you. We can get off this ship, and watch each other’s backs along the way.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “All right then, let’s get going. I’m Pollux.”
> 
> ![bandicam 2025-05-11 21-52-33-818](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/f/bf7e1630ecdd75f00d2d869e670a9bef4b9ddd7f.jpeg)
> 
> > Shadowheart
> > 
> > Shadowheart willingly undertook a ritual to remove her memories in order to protect the secrets of her fellow Shar worshippers. Loss and pain are sacred to her, but her faith is now being tested like never before.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Shadowheart is a cleric of Shar, who is an evil goddess and Selune’s twin sister. The gods didn’t have a lot of lore in 3.5E from what I remember, so I wouldn’t doubt it if there isn’t a lot in 5E either.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): She has some of the best early-game damage spells, which we’ll get to before the final area of the nautiloid.
> 
> ![bandicam 2025-05-11 21-56-23-476](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/e/de146744b4f3889db306f5da0dde55a4a1d998ad.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “My name is Shadowheart, loyal servant of Shar, goddess of darkness and loss. There is little more I can tell you than that. My lady Shar tasked me with a mission of such secrecy that I surrendered great swathes of my memory in order to safeguard the knowledge of it.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Is this loss?
> 
> ![bandicam 2025-05-11 21-56-48-004](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c9ba396de21ea2e37469532d8d53367586a3a7a0.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “All I know is that I must bring the artefact I hold to Baldur’s Gate, and that nothing can stand in my way. My goddess is watching.”
> 
> ![bandicam 2025-05-17 09-39-12-912](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/f/bf4db912d799ab22ef1ca02f52a9649a0ecf2888.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “Shadowheart. One moment..”
> 
> ![bandicam 2025-05-17 09-39-17-992](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/e/fe5a61f07b2589a8c672af862560d0bdd776a932.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What is that?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “It’s nothing. Trust me.”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Enough of this chatter. We need to get to the helm - _now_.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): At this point, we can go around grabbing up all the explosives. We should also take a look at Shadowheart’s spells.
> 
> ![bandicam 2025-05-17 09-41-44-676](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/4/04a30fca16763a3d7e675cb0dad0697f2d532df6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Like Pollux, Shadowheart can prepare four spells. She also gets two domain spells from her Trickery domain: Charm Person and Disguise Self, which are always prepared.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Unlike Pollux, Shadowheart doesn’t need to learn spells. She has access to the entire Cleric spell list. Let’s look at a couple of the ones she has that we haven’t seen yet. First, the cantrips.
> 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cbf32fd8df3a102be0ee427c66a699b008197820.png) - Adds 1d4 to any ability check.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/4/d4f0a66ca925ae832db1999799e8ca6a6bc30757.png) - 1d8 damage, 60 foot range.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9550def4f588f5ab282479bd013c97628aaae31.png) - Adds 1d4 to saves. Needs concentration. Useless.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now let’s look at her first-level spells. I’m only going to talk about ones Pollux doesn’t have.
> 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/b/fb0079fea22075d9cfb9dcd5abe7a97897d43447.png) - ~~Shoots a man before throwing him out of a plane~~ Hits up to three creatures, giving them a 1d4 penalty to attack rolls and saves. Save negates. Dogshit.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/d/4d6c726c8f331c011537d9c664f26d4cf79539c9.png) - Gives up to three allies a 1d4 bonus to attack rolls and saves. Requires concentration and is therefore useless.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/20e052037fa619432d2fc5fda24cc42f2e6dcb29.png) - Commands a single creature to flee, move closer, freeze, drop to the ground, or drop its weapon. Wisdom save negates. Has limitations.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/9/997b3b12b442137095ab5bd569c34536778715ff.png) - Creates or destroys water in a 13-foot radius. Used to be a cantrip in 3.5E. Mostly used to boost lightning spells.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/babd36fa33f878853dbe2c91e7ccd16f8ad130b8.png) - Touch spell. Heals for 1d8 + Wisdom modifier. Bad.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/61107a825288f80bbf2967950affa28dd2aa1108.png) - 4d6 Radiant damage, 60 foot range. Next attack against the target has advantage. DOES NOT PROVIDE A SAVE.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4f1addca7867b5a6ec42ffac151324439c9158c6.png) - Touch spell. 3d10 Necrotic damage, which is commonly resisted. Highest-damage level 1 spell in the game.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/727dbb7c6f76732d94218cb58a87a118bcec32be.png) - Protects against aberrations, celestials, elementals, fey, fiends, and undead. Any of those creatures attacking the target have disadvantage. Provides total protection against Frightened due to a bug. Also stops Charm effects from the listed creatures.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/56f7720f649d4eb38ede113d17ede3b8acd96d41.png) - 60 foot range. Target cannot be attacked unless they attack something. This does not provide immunity to AOE spells or effects that do not directly target the target of the spell. Bonus action.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/09d1290807f290a5cbf3cd739824ebd1dd019a6d.png) - 60 foot range, increases armor class of target by 2. Useless.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Shadowheart has a lot of really good spells even at 1st level. Command makes certain bosses who are equipment-dependent into jokes. Guiding Bolt is broken: it does almost as much damage as a Fireball, except Fireball is a third-level spell. Fireball will outscale it eventually.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Sanctuary is also pretty busted because it is has no real bypass other than AOE damage. Casters who attack via summons can hide behind Sanctuary because it doesn’t break if their summons attack.
> 
> ![bandicam 2025-05-17 09-42-54-898](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/2/a2d94548b9ffe9dc24568e85dadc3374b7ef39df.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The other door out of the room Shadowheart was in leads to the boss fight. The first and only thing you will need to do is have Shadowheart prepare Command.
> 
> ![bandicam 2025-05-17 09-43-16-946](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d8964d9d8e2f40b5e08565d6ce18df59ae01beca.jpeg)
> 
> ![bandicam 2025-05-17 09-43-19-165](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/21f9ae28b43ebb974c251c8b272be08b31073bc9.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Oh look, a cambion.
> 
> ![bandicam 2025-05-17 09-43-26-188](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c5be519577196e9517cc7b1d60989e856a7292d.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): That’s pretty much what cambions do. You summon 'em and throw them at something, and they get their asses kicked.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In D&D (and Pathfinder), demons can usually only die when they’re in Hell or the Abyss. That’s because of how summon rules work: demons that get summoned to the Material Plane wind up back in Hell when they die.
> 
> ![bandicam 2025-05-17 09-43-34-705](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/5/15dd594a582dae4b70b7affab37de09afcb5151e.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Really? You’re gonna let an imp kill you?
> 
> ![bandicam 2025-05-17 09-43-36-750](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/a/ca5a3a52d8ed970e678bf6e1582a3597dcbc3857.jpeg)
> 
> ![bandicam 2025-05-17 09-43-38-287](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/3/b3430c53e427bf440c7e7c30acee5f49e581b35f.jpeg)
> 
> ![bandicam 2025-05-17 09-43-41-118](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/c/bc7c48080cfe029ea15f26d35a772bd89b67725f.jpeg)
> 
> ![bandicam 2025-05-17 09-43-43-432](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d471dba83b92649d469341345534016edd727b6.jpeg)
> 
> ![bandicam 2025-05-17 09-43-50-358](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/5/15dab3fd4e56c146a3c209823566a5c2f9054138.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Do it. We will deal with the _ghaik_ after we escape.”
> 
> ![Us](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d9dda92cb4315d8a0196e2a5064522039f40b17.png): “Connect the nerves! The nerves! We will connect them!”
> 
> ![bandicam 2025-05-17 09-43-58-089](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e28957039ad0acb12f5cb484526c47054283fd28.jpeg)
> 
> ![bandicam 2025-05-17 09-43-59-636](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25c5a5f269808a8b1deea4dc926da0fb06f619ca.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Commander Zhalk is an 8th-level cambion who can be safely ignored. He won’t attack you unless he kills the mind flayer he’s fighting. There is, however, a reward for killing him.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): His opening attack hits the mind flayer for 14 damage, which would instantly delete anyone in the party at this point.
> 
> ![bandicam 2025-05-17 09-44-00-780](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/2/c2d8501fce3b459d61c9c83722f45c93f7369da7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is because most of his damage comes from that flaming greatsword he has. Hmm.. didn’t we have a spell for this exact situation?
> 
> ![bandicam 2025-05-17 09-44-52-476](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c998b4acb4085abedb64ff56f975e8e1a6468bbf.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Run! We need to reach the helm, or we’re all dead!”
> 
> ![bandicam 2025-05-17 09-44-59-594](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/9/29a926a41d442f42d3a19cd4cf423e60a3846b46.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a couple of trash mobs in the way, including two imps and a hellboar. I get how the imps got up here, but.. why the hellboar?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): To tenderize the pork by pushing it off the ship, obviously. Not a lot of chances to do that in Hell, and it doesn’t taste the same if you push it off a tall building.
> 
> ![bandicam 2025-05-17 09-45-30-613](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d1906e4e5082703d421aefe810c8d6f9865d63a0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Even on Honor Mode, Shadowheart has a 50% chance of making Zhalk drop his sword. Let’s take the shot.
> 
> ![bandicam 2025-05-17 09-45-32-765](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/0/3044d0f05e89864d386e5c8fc9db89f9f1fea05e.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Did he just drop his sword? No time for that! I have to keep running!”
> 
> ![bandicam 2025-05-17 09-45-39-251](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/098fd9932a1ff9f75e5c444ddd9c4e8b0583efaf.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I move Shadowheart and Lae’zel in to engage the boar. Keep in mind we don’t have to kill any of these if we don’t want - we could just run past them.
> 
> ![bandicam 2025-05-17 09-45-52-327](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2af4bc77104adca04282a621d652ecb10430b462.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): One of the imps attempts to shoot Pollux, and critically misses.
> 
> ![bandicam 2025-05-17 09-45-55-597](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/23561e1cc1db97cdf9ac0f7cffb663d88cab7a44.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Without his sword, Zhalk can do at most 6 or 7 damage. Still a lot for this level, but not nearly as much as before.
> 
> ![bandicam 2025-05-17 09-46-04-802](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9bd6f6e274c54baacbf114e60c9f0201cd58942a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Take that!”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux responds by critting the imp who attacked him for an instant kill. You’ll probably notice the explosive barrels on the ground - I didn’t grab them on this run, but I think I had room for one more.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I have a save from right before the fight so I can just reload it and grab one.
> 
> ![bandicam 2025-05-17 09-46-45-712](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/e/de43ecdc74ab411d54a9b8a8b3bef157457b0bf3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): On her next turn, Lae’zel takes out the boar. There are a bunch of dead bodies in the area - most of them have nothing, but the dead mind flayers have gems on them that I pick up. We have time.
> 
> ![bandicam 2025-05-17 09-47-06-945](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e083dd61e8082813d5b61bbec34e2b8a1d7c2f0b.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’ll just take this on my way out.”
> 
> ![bandicam 2025-05-17 09-47-15-566](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/e/fee58054081e6d204e66e5cc35e3efdefcbf25f4.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Oh no. Not this again!”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “_Tsk’va!_ Hurry, before they strike!”
> 
> ![bandicam 2025-05-17 09-47-23-345](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/359ca88730888af0dea778bf3623f4f2fedee448.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s more imps and another hellboar guarding the helm. We’ll have to wait for the rest of the party to catch up.
> 
> ![bandicam 2025-05-17 09-48-11-411](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/eab453f1a43382a67b1559a8cb6a804a4390f293.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): Why didn’t you grab the sword?!
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): You expect me to carry that thing and run at the same time?!
> 
> ![bandicam 2025-05-17 09-48-16-781](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/9331c09c242020849bc1c4209f3d0035376728cc.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Getting the sword on Balanced is a bit easier because Zhalk can’t make attacks of opportunity. On Tactician, we’d need one turn for Lae’zel to get the sword and another for her to disengage so she doesn’t get hit with an AoO.
> 
> ![bandicam 2025-05-17 09-48-27-212](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/7/373516adb6b5f018e0383355968bbf9969ebdaa4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux uses what I can only assume to be boyfriend magic to annihilate another imp.
> 
> ![bandicam 2025-05-17 09-49-07-894](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/c/bc825a3e934839f42a343eb0463ff840f4ca82be.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Finally, Lae’zel grabs her sword. It’s a pretty significant upgrade, especially since she was two-handing a one-handed weapon before.
> 
> ![bandicam 2025-05-17 09-51-51-167](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6ff1590a24d7d03b404ba9f77396ceb85913e53.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): At 9 turns left, two more cambions appear and start flying up to help Zhalk. This happens earlier on Tactician. Fortunately, by this point we’re already at the helm and have looted everything.
> 
> ![bandicam 2025-05-17 09-52-38-896](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/e/ce2b1354745f002bb7a3783ef3537ea02776f9e6.jpeg)
> 
> > Narrator: The helm’s alien transponder - you’ve made it in time.
> 
> ![bandicam 2025-05-17 09-52-44-168](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/d/ed8c01b55f4a6be55972dde6944c89d9ab4f88b6.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Aww yeah.
> 
> ![bandicam 2025-05-17 09-52-46-268](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/563338b3a9db63fdfdfa9e63e4a4510bca33dc82.jpeg)
> 
> ![bandicam 2025-05-17 09-52-53-125](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/6/f61d8dca2fb39d035d73f180d1a65095ab291942.jpeg)
> 
> ![bandicam 2025-05-17 09-52-55-215](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/908cdf71529472dabe3ca3757be644d13e67cfe4.jpeg)
> 
> ![bandicam 2025-05-17 09-52-59-711](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/0/80af3f193d3d9b0bc7c6e03e537132973dc577b8.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Dragons are _assholes_.
> 
> ![bandicam 2025-05-17 09-53-01-844](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/399cf99537722c6d1623297734dbf2c02bf5439e.jpeg)
> 
> ![bandicam 2025-05-17 09-53-03-504](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/f/dfb022736c8620a6432ac80b00bc621c192c7865.jpeg)
> 
> ![bandicam 2025-05-17 09-53-07-665](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7b9e0c5e6b6049e2a31cb28eb40ff298105d05fa.jpeg)
> 
> ![bandicam 2025-05-17 09-53-08-832](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/1/119744ddf440326f2aba132bfa159c90b80452de.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The ship shifts planes, and disappears.
> 
> ![bandicam 2025-05-17 09-53-11-286](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/71c29461bebf365ef6b5125dc73203b4c90c5db0.jpeg)
> 
> ![bandicam 2025-05-17 09-53-14-550](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/5/b538912ec2003386b6a8c618f805ad7df3738d2f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is why I picked Lae’zel to do this, because Pollux is probably cowering in a corner somewhere.
> 
> ![bandicam 2025-05-17 09-53-17-126](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f7fd7d2a0dbeab0db78efc9990bd44c920a51271.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And now we’re on the astral plane. Clearly, hell isn’t forever. I mean, that’s the entire point of that show.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Hmm. I think we’re clear, otherwise that definitely would’ve gotten her attention.
> 
> ![bandicam 2025-05-17 09-53-19-529](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2a7cabee632220a2dfbf0ca460492acb443bb11c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Have I mentioned the astral plane doesn’t have gravity? Or time, for that matter.
> 
> ![bandicam 2025-05-17 09-53-20-677](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3f3424b16cad394fbe9e4ae3d1c1ed32c692f87.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Gratuitous pantyshot!
> 
> ![bandicam 2025-05-17 09-53-24-690](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/9/9958ef8b1fff3f6895e4217968824fabdd2d2768.jpeg)
> 
> ![bandicam 2025-05-17 09-53-26-757](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b4834ea3013dd75fea5843058eb4f90d31bee52d.jpeg)
> 
> ![bandicam 2025-05-17 09-53-37-920](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/8/88662d26d0f94ee90745e3d381c1afc792615838.jpeg)
> 
> ![bandicam 2025-05-17 09-53-56-022](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/b/5bc65a61945e690fcbd013be629448c645e0f8bc.jpeg)
> 
> ![bandicam 2025-05-17 09-53-57-662](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d2966638d984de06310874e78f118b741022841.jpeg)
> 
> ![bandicam 2025-05-17 09-54-00-607](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/93c547d997e62607e3f435283bcd85c3ff8ab3f9.jpeg)
> 
> ![bandicam 2025-05-17 09-54-03-659](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/f/bf2ef26f4d14fdfdb316e756c4807d7ca2766ae7.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I call bullshit! They didn’t have e-girls in medieval times!
> 
> ![bandicam 2025-05-17 09-54-06-091](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/2/22b319ee28176734db7029f04ae747b1785ed7f0.jpeg)
> 
> ![bandicam 2025-05-17 09-54-07-033](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/67ebd3b2bf553cb868a192cb4adf3eddfdcba98a.jpeg)
> 
> ![bandicam 2025-05-17 09-54-09-591](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/67c8c27c89979d35a8e06a39d0aa8766a2465e50.jpeg)
> 
> ![bandicam 2025-05-17 09-54-12-931](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a91ae0a2526418594468507f8c6a6e5bd53b66ce.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We’ll be meeting these two before long.
> 
> ![bandicam 2025-05-17 09-54-18-294](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/1670d1e5a6970f129396e2edc6ef442e8be278e0.jpeg)
> 
> ![bandicam 2025-05-17 09-54-20-501](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d8acfff0d08b38c5798c68ae2b1b703f1b066374.jpeg)
> 
> ![bandicam 2025-05-17 09-54-24-022](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/f/9ffc51c95e57200fde12812f4c3bf0fa3a0cd413.jpeg)
> 
> ![bandicam 2025-05-17 09-54-29-121](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/233a16f82ec430303ec23b7425602c8e5f0c1395.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Oh shiiiit! Why did this have to happen to me?”
> 
> ![bandicam 2025-05-17 09-54-32-311](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/64364664e727b3ee62ddd29039e2b8b315a96e83.jpeg)
> 
> ![bandicam 2025-05-17 09-54-34-339](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/da71ce2c660a366f71f7e7629169d345efe4c84e.jpeg)
> 
> ![bandicam 2025-05-17 09-54-36-131](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f8fcfb8279b361b32f74228b5fbb5cc26c544340.jpeg)
> 
> ![bandicam 2025-05-17 09-54-41-657](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b4a2f033c46926e4fabc8b60de343333d6090580.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You know, I really wish I had learned feather fall right about now.”
> 
> ![bandicam 2025-05-17 09-54-46-847](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/3/c3d0b0774d444253fa33b5d1a206809bf66968c0.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “At least we stopped the mind flayers. Sort of.”
> 
> ![bandicam 2025-05-17 09-54-52-870](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/5493afbfdecfb16975f885eb004bae3c5a341e5e.jpeg)
> 
> ![bandicam 2025-05-17 09-54-55-974](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d2c6a5f522b50ff616ed3083499bd0ca5cac7b7.jpeg)
> 
> ![bandicam 2025-05-17 09-55-02-469](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/725ccf8f923f453a4b8b045016ef7967c137c60a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That’ll do it for this update. Next time, we’ll explore wherever it is Pollux ended up in.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [May 18, 2025, 2:29pm UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/5 "2025-05-18T14:29:27Z")

</div>

![Optional Update 5E](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b0f365d9329bb414930bcdffd38dae44d1d13584.png)

> **Summary**
>
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): I want to do an update on why the OGL was important, and why 5E is a dying game. To do this, we’re going to go through my old Pathfinder GM bag.
> 
> ![bafkreianz7kgniq6wdcg3hbyidxizh2ptdoojscv6ur2hjwp3rgy4y63da](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/3/e362ce5a3ba61429ddd84ce2a2e0ef1204dba6eb.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): First up is my old folder for character sheets. That sheet on top is from the last time I ever played, a game I stormed out of and never looked back. Ghosted all the fuckers I played with.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): If you want to know why, it was a high-level oneshot. I spent three hours making a wizard, only to have the GM look at me and go “No.” every time I tried to do anything. I was basically a dedicated GM at that point, this was the first time I had tried to play in over a year, and at that point I had enough.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Next to it is a bunch of markers. Pathfinder Society used to have a bunch of "stock " maps that you could buy and not have to draw them, but I always drew them.
> 
> ![bafkreiah5v7z52tlpdd5rj2oorlehmlplbdwrcf3dqouezn4bbugfvzyai](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c0ae1e533780f9a05a278f578e7a39b52c3f4dd3.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Like so. This one won’t even lie flat anymore, and it’s the smaller of the two maps I had - I tossed the bigger one because it was getting kinda fucked up.
> 
> ![bafkreicqim35d3itnjkbagzpfurof2lwx6eipquv4xxrzvfgbht4ay4x2i](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d2872eb20ebc9fe8742110722b6471872708a71.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Next to that is my bag of miniatures. Most of these I bought because it was generally frowned upon to go to a game store without buying anything. They’re all broken from being at the bottom of my closet for the past decade, so I pitched them all.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): The condition cards were a thing you could hand to somebody who got hit with a status effect. They were a neat little reference thing.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): The charger is from an old tablet-laptop hybrid thing I had years ago and has long since been tossed in the trash.
> 
> ![bafkreieykbexlfnux2sdfdpkyh6f5qq6ndiy6o3fslnbekhoia3khgpfi4](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/602bbf31a78d0692cfdeea0e665411f41d370a63.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Finally, my giant bags of dice. Gencon had a stand where you could take a huge fuckoff scoop and fill a bag with cheap dice, so I did that. This was one scoop’s worth.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Now, what I want you to notice is what’s not there - namely books. That’s because all Pathfinder books are available as PDFs from the publisher’s website. That’s what the tablet was for.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): The reason this is important is because of a little thing called errata. Every tabletop RPG has it. What happens is that they print the books, and then after printing the publisher realizes they screwed something up, so they release an errata list that “patches” the book. Pathfinder 1E’s errata is all locked behind a login, but I can tell you there were hundreds of pages of it.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bd73dd2b99df3e7730a0c5855818d11a4e45a011.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): If you had the PDFs though, it was no problem - they’d update the PDFs with the newer printings that had the errata built in.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): The other reason it’s important is that it made it really easy to play online using a VTT. See, at a physical table, it’s assumed that you can share books to an extent: that way, the GM doesn’t need to have every splatbook on hand. With PDFs, if the GM had a question I could just… send them the PDF.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Or not, because there’s an easier way. Because the vast majority of Pathfinder 1E content is under OGL, there are [entire sites](https://aonprd.com) (which are entirely legal) that will let you look up whatever you’re trying to find and tell you exactly where to find it.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3c32d43126431be938ea343797badb605de926e2.png)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Snowball was a really overpowered spell, but it has nothing on Guiding Bolt.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Now, let’s say for sake of argument I want to GM 5E. First, I’m going to need the Player’s Handbook (PHB).
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/51f0c6f0f4e58d7b82c4347c46adb8915a2dd92f.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): This is a big, thick hardcover that weighs somewhere between 4 and 5 pounds. We’ll say 4.5 for sake of argument.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Unlike 3.5E, the SRD for 5E is completely locked the fuck down and doesn’t contain all the information in the PHB, so you need a physical PHB. No way around it.
> 
> **WEIGHT COUNTER: 4.5 POUNDS**
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/8/e816c8bd68f6a2fe88a669c87931700f38b34529.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Then I need the Dungeon Master’s Guide (DMG). This weighs another 4.5 pounds.
> 
> **WEIGHT COUNTER: 9 POUNDS**
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): I also need the Monster Manual for 5E. This is another 4.5 pounds.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/6/36af75f0b130cecfb137a18d780bc6b621d4a618.jpeg)
> 
> **WEIGHT COUNTER: 13.5 POUNDS**
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Now, the thing is, there are splatbooks for DMs just like there are for players. Let’s say I want a couple of those.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/8/e8b1b00249d4837b12852b9887a1abf46d8c5956.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): 2 pounds.
> 
> **WEIGHT COUNTER: 15.5 POUNDS**
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/359f99aed69a4ada90eaff53790bb97d36701365.jpeg)
> 
> **WEIGHT COUNTER: 17 POUNDS**
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Now I’m carrying around 17 pounds of paper (probably more with errata) in addition to basically all of the stuff that was in my old bag, plus my laptop.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Oh, and I can’t use any of this online easily. WoTC does offer an online system for books as well as their own VTT, but it’s DRMed to hell and sucks.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): In practice, this means I’m going to just carry my laptop with the pirate scans on it. Or I wouldn’t, because there’s no local scene for 5E where I live, so I’m probably just not going to play at all.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): This is the core of why 5E sucks. If I want to play Pathfinder online, there are a myriad of options I can use to accomplish that. If I want to play 5E.. not so much. That’s because it’s really hard to run a VTT without re-printing the rules, which isn’t allowed under the new license.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): I mean, you could always run a “rules-lite” 5E game without combat, but combat’s all 5E has going for it and if you’re running rules-lite you don’t actually want to play 5E.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [May 24, 2025, 2:15pm UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/6 "2025-05-24T14:15:52Z")

</div>

![Update 2](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecda44922f2a8864544331004bdca2986dfa4ed6.png)

> **Summary**
>
> ![bandicam 2025-05-17 09-55-08-538](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/a/4a835ad4d33a090fe2f993f5709ff84a7c3fddb2.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m.. alive? I’m alive! Imagine the irony, escaping Hell only to die. They’d write plays about it.”
> 
> ![bandicam 2025-05-17 09-55-14-632](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/b/abe518e55d5aca3f08707995548a20ce618e62c2.jpeg)
> 
> ![bandicam 2025-05-17 09-55-25-467](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/7/276303594b4a22a5d6cefa18e360df9efcf9e88d.jpeg)
> 
> > Narrator: As you wake, the tadpole squirms in your skull.
> > 
> > 1. Check yourself for injuries.
> > 2. Orient yourself - where did you land?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Nothing seems broken, but my back has certainly felt better. As have my limbs. And my head.”
> 
> > Narrator: Other than the infection, you’re more or less intact. A miracle, given everything you’ve been through. But it’ll all be for nothing if you don’t find help soon. The tadpole is a death sentence, and the clock is ticking. You need a cure.
> 
> ![bandicam 2025-05-17 09-55-48-660](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/d/4da41745a9793bdc245324f4641ba9d7090fbf4a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We’re now at the actual start of the game. We’ve lost Shadowheart and Lae’zel.
> 
> ![bandicam 2025-05-18 20-10-16-147](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/e/dea46f5b9e9efe502dabd5c0db21c638da10eae3.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “That is a lot of corpses. Oh, there’s Shadowheart!”
> 
> ![bandicam 2025-05-18 20-10-25-248](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0dd9599bbc0f6060b0cd9a7365fa56105fa6dcb.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (I really hope she’s still alive..)
> 
> ![bandicam 2025-05-18 20-10-31-955](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/5/857a6def7c0ba07fe1ee0d58c6f2779872f6efef.jpeg)
> 
> > 1. Wake her.
> > 2. Reach for the artefact.
> > 3. Leave.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): Hopping heptagons! That’s a nice-looking icosahedron.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Who.. who are you?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): I am the dodecagon defender! I am.. THE SHAPE!
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I met him in a bar last night. He’s an old-style superhero, the kind nobody wants anymore.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): Unfortunate, but true.
> 
> ![Shape Resized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/51a3feb2f9074001d91275bbea66a20e2a0a768c.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): The Shape was done by chongotheartist on Discord, who recently got accepted to art college and is still working on some of the assets.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Okay, so what’s your deal? Bitten by a radioactive math teacher?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): Even worse. Radioactive abstract modern art sculpture.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You remind me of Frank.
> 
> ![bandicam 2025-05-18 20-10-39-398](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/65c8d8700e466e8f7fd29bd3ff10cb2f694f273d.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Shadowheart? Shadowheart! Please.. please wake up!”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): Reminds me of when I first met my wife, except I was the one on the ground.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Is your wife a cube? I feel like..
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): Of course not! She’s a space alien.
> 
> ![bandicam 2025-05-18 20-10-41-955](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f71001a965e00f320915eb1a768adb0bfc12fa6.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “You’re alive. I’m alive. How is this possible..?”
> 
> ![bandicam 2025-05-18 20-10-50-641](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/9/e9a24788c992e2463b790db391a542ed89c55939.jpeg)
> 
> > 1. I was hoping you might know that.
> > 2. Doesn’t matter - we made it.
> > 3. [BARD] Perhaps it was some dramatically timed divine intervention.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Perhaps it was some dramatically timed divine intervention.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): “The divine tend to keep their interventions close to the chest. Though I suppose it’s not _impossible_.”
> 
> > 1. Now what?
> > 2. Do you have any idea where we are?
> > 3. What happened to our gith friend?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Do you have any idea where we are?”
> 
> ![bandicam 2025-05-18 20-11-10-252](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4c8475780d5cbaa15371f518aa18ca7074b3cf3f.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25fb9d486ffa62d25ca39e9e3f0d8d74741dd706.png): "No… I don’t recognize this place. But anything is an improvement over where we just came from.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “First things first - we need supplies, shelter, and most of all, a healer. We might have escaped, but we still have these little monsters in our heads.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What happened to our gith friend?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “You might want to reconsider calling her a friend - looks like she ran off without us.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I mean, can you blame her? She had a giant flaming sword and 50 kilograms of explosive.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You want to stay together, I take it?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “We need each other, and we both know what’s at stake. I can’t think of better company.”
> 
> ![bandicam 2025-05-18 20-11-49-522](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/8/380aee2aa5029dd7e9114906aa5bb64d10a4c900.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “One more thing, just before we go. I wanted to thank you again, for freeing me. It would’ve been all too easy for you to run right past my pod, but you didn’t. I’ll remember that.”
> 
> ![bandicam 2025-05-18 20-11-56-309](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cb730ff4a378e4f5f6c16bdc41f56c16e9f54570.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is our first instance of changing our relationship with one of our party members. Each party member will approve or disapprove of most actions you take, and pleasing everyone can be difficult.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The good news is that it’s almost impossible to piss someone off to the point that they leave you unless you are actively trying to do so. By the end of my first run, I had maximum approval with Shadowheart and Lae’zel.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Lead the way.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we had tried to take the artifact, Shadowheart wakes up and stops you and you get disapproval instead.
> 
> ![bandicam 2025-05-18 20-12-14-439](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/67018db526a8eda2a0fd32051cff66d87285eec0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Getting Shadowheart back gives us enough experience to hit level 2. We should do that.
> 
> ![bandicam 2025-05-18 20-12-43-319](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/7/47301a8c02c613edff9018ba59637a7492716481.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux gets six extra HP and an extra spell slot.
> 
> ![bandicam 2025-05-18 20-12-52-729](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a41be26687394ca318a3950a640d382a5fd7868a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Jack of All Trades is what makes Bards skill monsters. Pollux can now attempt any skill check as if he is trained in it even if he isn’t.
> 
> ![bandicam 2025-05-18 20-12-50-376](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/77a13c8ed41b65c5689ea2856b4208e1ddbbf3be.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Song of Rest restores half the party’s maximum HP and restores some abilities. There was a bug all the way up to Patch 6 that let you use it to get infinite short rests. I believe that bug was fixed in Patch 7.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The government doesn’t want you to know about this one life hack for infinite rests.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): I call that Saturday.
> 
> ![bandicam 2025-05-18 20-13-37-925](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/738cc2d8c58383118202e62a2db7fc4b94d38d3a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I take Thunderweave as a new spell, since most of Pollux’s remaining spell choices are kinda bad.
> 
> ![bandicam 2025-05-18 20-14-17-139](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/648f307229ae55c365bd1b3abf66b424b3b9c402.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Shadowheart gets her “Channel Divinity” feature, which recharges on a short rest. Invoke Duplicity is.. okay. It makes an illusion that enemies might waste a turn attacking, and if you and your target are both close enough to it, you get advantage on them.
> 
> ![bandicam 2025-05-18 20-14-56-017](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/9/e901494a53cd31f65f7bf1678bca1367689be17a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “A hat! Just what I needed. I haven’t looked in a mirror since I woke up, but I’m sure my hair is disheveled.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): No, don’t!
> 
> ![bandicam 2025-05-18 20-15-16-826](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/b/5b7cbcbcffa37b1a1c868e32fb2f2700eebe5f70.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “…You’re right, I hate it.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Most of the game’s hair models have a “hat hair” model, but the modded hair Pollux has doesn’t so he becomes bald the moment he puts a hat on.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): What a horrible curse. Not that I can wear hats with tentacles for hair.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): I learned my lesson about hair and helmets not mixing years ago.
> 
> ![bandicam 2025-05-18 20-15-36-696](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/e/6e7ad1cb5b3609dc4fb22d4c4d3cb41ee25fa79e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also find our first camp supplies, which are needed to “long rest” and get our spells back. Speaking of which, we can now send items to our camp to lighten the load on our inventory.
> 
> ![bandicam 2025-05-20 19-25-01-354](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c988b6f10b5146c393224198e41e96dcf3eb4bc0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This guy has a letter on him we can read.
> 
> ![bandicam 2025-05-20 19-25-04-317](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b18891d1b890120e8487b0a060e2d3277b168ad7.jpeg)
> 
> > Sy,
> > 
> > I love you. There. I said it. And if you meet me tomorrow, I’ll say it again. And again. And keep on saying it till we’re old and grey. So let’s do it. Let’s go to Baldur’s Gate. I know it’s risky, but so’s staying here. The last few months have been hard, and they’re always a little easier when you’re there.
> > 
> > Leave your boat and meet me at the hill overlooking the old bridge. Bring whatever you can carry. We’ll make do without the rest. Don’t be late.
> > 
> > Love, Anna
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): It never would’ve worked out anyway.
> 
> ![bandicam 2025-05-18 20-18-32-565](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/eb42e425bc10efa64be917221b24dad3c938be35.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Won’t get that open easily. Maybe there’s another entrance.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are some thieves tools in a barrel nearby, and the door has a lockpick DC of 20. Theoretically, Pollux could pick it if he got good RNG (he’d need a 13 or 14 on the die).
> 
> ![bandicam 2025-05-20 19-26-13-199](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/8/98c87756d7642f39cd70cced608a797f7c8cb70f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Right next to that door is our first fast travel portal. That opening next to it is our next destination.
> 
> ![bandicam 2025-05-20 19-26-47-311](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/641a5b81698ab93d1e6a46cefe22a34e70a2eb0e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux and Shadowheart pick the area clean first, and he finds a hand drum.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Can you play an instrument, Shadowheart?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): Not well.
> 
> ![bandicam 2025-05-20 19-28-02-138](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08f9a41a58a6166178ad7ffaf66f899f9f460c90.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): More dead bodies, and what appears to be part of the mind flayer ship.
> 
> ![bandicam 2025-05-20 19-28-04-806](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/3/438f98b6605191b27277d151f42b512565d56769.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “More of the little bastards. I wouldn’t suppose any of them are Us..”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is why we wanted the explosive barrels. We’ll do the fight on Balanced first, and then I’ll move it up to Tactician so Mara can do his thing.
> 
> ![bandicam 2025-05-20 19-28-32-718](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/a/4a940dd8c0f7d304f8b2400854ed11fa4af952f8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): First, we want to split the party up. This is because we want to approach every fight from stealth that we can - on Tactician, this is an absolute necessity.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): I thought you weren’t supposed to split the party.
> 
> ![bandicam 2025-05-20 19-28-37-853](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f4f949537603e5bfc0b9cbaad8548e568c5209b8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pressing C causes the active character and any characters linked to them to go into stealth mode. The reason we don’t want to do this as a party is because the pathfinding isn’t great.
> 
> ![bandicam 2025-05-20 19-28-50-103](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/c/dc4fe75c710673c116de44e1ef849d411cb57761.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): Two of them are patrolling around. The third one is next to one of those pods. I think if I aim just right..
> 
> ![bandicam 2025-05-20 19-31-34-953](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9bc51045c6622e505374b10ebd6bffe3dd3592ec.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I had Shadowheart aim at the pool of goop in front of the explosive barrel, thinking it would act as a wick and blow the barrel up without her having to get potentially into the sight range of one of the brains.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Turns out it doesn’t work that way (the game is a bit finicky when it comes to liquids interacting with barrels) but we manage to light the brain on fire and nearly kill it.
> 
> ![bandicam 2025-05-20 19-31-50-350](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/5/85c05c280d1f92cb94c2f4b09187054b65806cb4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Shadowheart then nails the brain with another fire bolt, bringing it to 1 HP. This causes combat to initiate - but not for Pollux, who is still in stealth. Because we attacked from stealth, the brains are surprised and can’t act.
> 
> ![bandicam 2025-05-20 19-32-27-849](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/1/019f9fdb5cb41a2111826a32a9c7fe99fbc495c7.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Damn! Thought I had him.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Even though we didn’t get the kill, we have two extremely weakened intellect devourers who need to blow their action to get into melee range and therefore can’t attack.
> 
> ![bandicam 2025-05-20 19-33-07-898](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/7/37f3ee5f6100de5dde553ed40db29d441b8e93f0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I had the party jump up here hoping the brains wouldn’t be able to reach them from the ground, but it’s low enough that they can climb up.
> 
> ![bandicam 2025-05-20 19-33-33-151](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e27414e28a18e6dcd1a108db904b3afabd2e4524.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I decide that if I can, I want to keep that barrel for later use - there are better places we could use it. Pollux makes a shot from 60+ feet out and kills the brain near the barrel.
> 
> ![bandicam 2025-05-20 19-33-53-346](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4faf34766308de3a964a22087275c4015fbe5005.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The last one dies to Shadowheart, who now has a high ground bonus against it. Now that we’re done with the fight, let’s see what it looks like on Tactician.
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): On Tactician, this fight goes from a pushover to something much harder.
> 
> ![bandicam 2025-05-20 20-09-09-976](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/0/f03e8138a3c2afe7faad3a91b97f3459f7cbee4e.jpeg)
> 
> ![bandicam 2025-05-20 20-09-43-361](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/dab7f69138705277633d90ba16f76d401dc189d8.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The brains get an extra 4 max HP, but that’s not all they get.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f46c4b32bbe1716b552cc4b12f3ecae19fddb51a.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): They also get a range attack, meaning we can’t simply take them out from a safe spot anymore. The range attack is still preferable to their melee attack.
> 
> ![bandicam 2025-05-20 20-11-16-759](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16c0bcf746434507ff9677b5b60a9209e487b845.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I have Pollux take a page straight out of the demon playbook and place explosives on the flank. This discourages the brains from trying to close in. If they get close enough to melee someone, it’s game over.
> 
> ![bandicam 2025-05-20 20-11-52-516](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/f/5f8c3379fb218b8ce0721acdef16e23d9a1de219.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Damn, those ranged attacks HURT! That’s half of our boy’s HP gone in one go. On Honor Mode, it’s better to just throw a couple barrels down there and light the goo on fire.
> 
> ![bandicam 2025-05-20 20-12-25-217](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/7/e7de983b5959052bb8098dfd619f2a25ecfe2503.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): As long as you maintain high ground, this is still doable without actually using the barrels as anything but a deterrent, but you want that deterrent there.
> 
> ![bandicam 2025-05-20 21-35-13-599](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/03464e45304d0f59f851dd87b92efe368a24b439.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Our reward includes some treasures, another explosive barrel, and some potions. Oil of Accuracy gives a +2 bonus to attack rolls with a melee weapon for 10 turns. I don’t think I ever used this on my Tactician playthrough.
> 
> ![bandicam 2025-05-20 21-35-23-504](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b3fd985d891f0a2f28ecaaa3c807f4ffb3428cc.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also find some more mind flayer grenades (which we’ll put to good use elsewhere) and a potion of speed. This provides the same effect as the Haste spell, but debuffs the user at the end of the effect.
> 
> ![bandicam 2025-05-20 21-35-50-987](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/0/3079189745ab4a395f15971a47e05c1db5ec5692.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I want to talk about this locket, because I kept this thing for the entire game thinking there’d be someone to give it to at some point. There isn’t. It’s vendor trash.
> 
> ![bandicam 2025-05-20 21-36-32-807](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/716dfa8d58ef3455792605ff2fb830788cf19464.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Oh good, more beach.”
> 
> ![bandicam 2025-05-20 21-36-50-848](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/0/a0bb205918f6f96cb6ff7deb6973e8b2ea493097.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You know, I could take a crack at that door…”
> 
> ![bandicam 2025-05-20 21-37-45-746](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4f1680ae14981ba984b4a7875f6e10e0f2cf8c8a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I forgot to show this off earlier, but there are plants we can harvest to make potions with. We don’t have enough to do anything yet.
> 
> ![bandicam 2025-05-20 21-37-56-016](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c02b85146bab858250e6231bfdba995de139a80e.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “This box should be simple enough to get open. Let’s see if I can pick it..”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This is gonna be funny.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): You would think he’d have more luck smashing it open.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Smashing locked boxes _is_ an option, but most containers are “sturdy” and reduce damage from melee attacks.
> 
> ![bandicam 2025-05-20 21-38-04-294](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/bab44df75cfc25896fcc8bda929d2c2f37d23c57.jpeg)
> 
> ![bandicam 2025-05-20 21-38-13-011](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b0304c630be1a325c24d88dbc4bfea05f8245e74.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Beginner’s luck.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This helmet is something that doesn’t exist in the tabletop game - in the tabletop game, it’s assumed that your armor comes with head protection but it’s not treated as a separate item.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are separate hats and helmets but those are exclusively magic items, things like a headband of intellect for a wizard or a headband of charisma for a sorcerer or bard.
> 
> ![bandicam 2025-05-20 21-40-09-550](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/4/04e64ab63ffec3f885a3d44e08d0195939f4b6ad.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Just past the hat box is a suspicious looking boulder.
> 
> ![bandicam 2025-05-20 21-40-23-944](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7feb31792332e171b931d7642fedca73d6c80e36.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This requires us to use the jump action, which is based on strength. Lae’zel has a 20-foot standing vertical leap, while Pollux has a much more modest jump.
> 
> ![bandicam 2025-05-20 21-40-33-860](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/f/df38cde25fe6ea15c0a45d549d0ec46d132e9957.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Why did we jump all the way down here again? This just looks like a regular rock.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Deep grooves in the mud around that rock.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Is he failing these on purpose?
> 
> ![bandicam 2025-05-20 21-40-53-001](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/61b586859fd1d56d8c703e6015695e1fbb46b504.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (straining noises) “I can’t move it! It won’t budge.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): Let me handle it.
> 
> ![bandicam 2025-05-20 21-40-55-987](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/6/b6c95f6f7674c1a50f04807426d0754194bd1821.jpeg)
> 
> > This stained, ragged map has passed through countless hands. A little harp marks an area called Moonrise Towers, with a small inky crescent sketched in the nearby forest. Below the crescent is a more recent scrawl: ‘CACHE’.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also find some gems, two potions of speed, and a bit of gold. The book isn’t anything interesting.
> 
> ![bandicam 2025-05-20 21-41-53-161](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/f/df73e8b63352e267df42485034648b4e9990b28a.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Please? Please come and help me?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “That boyfriend.. I mean, that man is in trouble! Let’s go, Shadowheart!”
> 
> ![bandicam 2025-05-20 21-42-03-002](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/6/26ddfda287e0f52e6977720a9699e52d478eb6c7.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Hurry, I’ve got one of those brain things cornered.”
> 
> ![bandicam 2025-05-20 21-42-06-164](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4bb6df08b022b82d941216413cdf21c0e4370f5a.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “There, in the grass. You can kill it, can’t you? Like you killed the others.”
> 
> ![bandicam 2025-05-20 21-42-12-843](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/3/f338da8be4ca5affc60916d170c3710efb16fd31.jpeg)
> 
> > 1. Easily. Stand back.
> > 2. Kill it yourself - you look capable enough.
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Honestly, I don’t know that we can. We only took those other ones out because we had a ledge to shoot from. How’d you even corner it without it trying to bite you?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I picked leave because Pollux really doesn’t want to fight another brain.
> 
> ![bandicam 2025-05-20 21-42-18-838](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/421368a281d7b37f02b5b0ba1717d7f2a6084187.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “I was so hoping for a kind soul. Well, not to worry.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Really? He was trying the Patches gambit? That fell out of favor in the demon world eons ago when everybody figured out you can tell them to go first.
> 
> ![bandicam 2025-05-20 21-42-21-248](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/d/8dfad23cf6b4b909210fae59537df40c8d41abef.jpeg)
> 
> ![bandicam 2025-05-20 21-42-21-897](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/51804fad2afe9bd0b2de93e448c54b79c1360f86.jpeg)
> 
> ![bandicam 2025-05-20 21-42-27-052](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/c/bc121176f51481ae6501f3020ea3af6ab1ac8dd6.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): Is this that “toxic yaoi” my daughter keeps talking about?
> 
> > 1. [DEXTERITY] Quicky roll away.
> > 2. [STRENGTH] Push yourself to your feet.
> > 3. Do nothing.
> 
> ![bandicam 2025-05-20 21-42-42-565](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef35d753bba5f802c10b57346257fb97cc06d6d0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I have seen at least four runs of this game, and I don’t think I’ve ever seen anyone fail the check here.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Toxic yaoi.. my one weakness…)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Shh, not a word. Let’s try to keep that lovely neck of yours in one piece, hmm?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (He called me “lovely”.. my heart..)
> 
> ![bandicam 2025-05-20 21-42-55-813](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/c/8c71ff462a0afa49d4509b3df2ee776ab71e8160.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “And you - keep your distance. No need for this to get messy.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “I need him alive - stow that blade or I’ll show you just how messy things can get.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Excuse me, he said no pickles! Oh man, this is embarrassing.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Promises, promises. But I have other business, I’m afraid. Now, I saw you on the ship, didn’t I? Nod.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It would have been cool if Larian had actually hidden Astarion somewhere on the ship during a cutscene or something, but you never see him.
> 
> ![bandicam 2025-05-20 21-43-23-859](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34e356d18d353e368b41b817ca946d978fc49fe0.jpeg)
> 
> > 1. Nod.
> > 2. Shake your head.
> > 3. [MELEE ATTACK] Headbutt the elf.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You’re no boyfriend! You’re just a common thug! Eat this!”
> 
> ![bandicam 2025-05-20 21-43-32-952](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/717a7e4ca0c476b4c0ab1b6af4dfa521dc6b5080.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux somehow makes this despite having a negative strength modifier.
> 
> ![bandicam 2025-05-20 21-43-35-206](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/578c877cb4f7dab059f64cb54ba36a0679e6f138.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Argh! You son of a-”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): This is why I wear a helmet.
> 
> ![bandicam 2025-05-20 21-43-36-762](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/61f51e891e038d0d1f117eb507b7cbb0dfa03409.jpeg)
> 
> ![bandicam 2025-05-20 21-43-41-302](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/8/286914654418af9e03c5b6298b1ef948c97bcbdb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Just like Lae’zel and Shadowheart, Astarion gets hit with a wave of psychic energy.
> 
> ![bandicam 2025-05-20 21-43-44-086](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/1/1103ee73d5184113e5ab73bb7d1a87eb28599ca3.jpeg)
> 
> > Narrator: Your mind twists. You’re looking out of unfamiliar eyes, prowling dark, busy streets. You try to hold the memory, but it fades to the worm. The light. The fear.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “What was that? What’s going on?”
> 
> ![bandicam 2025-05-20 21-44-01-624](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/3/b33fa235a38af629247da20be7d8a2fbe0a11cf0.jpeg)
> 
> > 1. It’s the mind flayer’s worm - it connected us.
> > 2. Honestly? I have no idea.
> > 3. Put the knife away and I’ll tell you everything.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “It’s the mind flayer’s worm. It connected us.”
> 
> ![bandicam 2025-05-20 21-44-05-763](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/90c985a0388113764dfc3a9d3f1f50b3cb943c43.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “The worm, of course. That explains things. Somewhat. And to think I was ready to decorate the ground with your innards. Apologies.”
> 
> > 1. Apology accepted. I might have done the same were the roles reversed.
> > 2. Glad to see we’re all caught up now.
> > 3. You’d better have more to offer than ‘apologies’.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Glad to see we’re all caught up now.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “My name’s Astarion. I was in Baldur’s Gate when those beasts snatched me.”
> 
> > 1. [BALDURIAN] Introduce yourself - you’re a Baldurian too.
> > 2. Tell him your name and your story.
> > 3. Nod.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I didn’t show it because I forgot, but you have to pick a character background at character creation. I picked “noble” for Pollux, and this automatically assumes he is from Baldur’s Gate.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “My name is Pollux. I’m.. I’m just a bard. I’m also from the city.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Is that so? We clearly move in different circles.”
> 
> ![bandicam 2025-05-20 21-44-47-538](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89b13d14ff16e3887e85d2b2f446edf8e9dabc55.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “So do you know anything about these worms?”
> 
> > 1. Yes, unfortunately. They’ll turn us into mind flayers.
> > 2. I know we don’t want them in our heads.
> > 3. You know as much as I do.
> 
> ![bandicam 2025-05-20 21-44-56-970](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/b/fb5d4c587bdc6aa79669f782f235189a3460581c.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Yes, unfortunately. They’ll turn us into mind flayers.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Turn us into.. ha… Hahaha! Of course it’ll turn me into a monster. What else did I expect? Although it hasn’t happened yet. If we can find an expert - someone who can control these things - there might still be time.”
> 
> > 1. Control it? We need to get _rid_ of it.
> > 2. You should travel with me. Our odds are better together.
> > 3. I need to get moving, but you can shelter at my camp.
> > 4. I’ve wasted enough time here. Farewell.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Control it? We need to get _rid_ of it.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Well yes, of course. But first things first.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You should travel with me. Our odds are better together.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Our odds of shoving you facefirst into a trap, that is.)
> 
> ![bandicam 2025-05-20 21-45-36-469](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/8/489ab711329d6ebab67f77c5bb9039187f7401ae.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “You know, I was ready to go this alone, but maybe sticking with the herd isn’t such a bad idea. And you seem like a useful person to know. All right, I accept. Lead on.”
> 
> ![bandicam 2025-05-20 21-45-43-607](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/393a00c35940a0b7036b322c525e5e5fe757647f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And now we can do his intro from the start of the game.
> 
> ![bandicam 2025-05-11 21-52-19-111](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c122f776496e74fee6e61f7d8576e996e224b15.jpeg)
> 
> > Astarion
> > 
> > After two hundred years serving a cruel master, the vampire spawn Astarion is finally free - free to walk in the sun, free to chase power, and free to take revenge.
> 
> ![bandicam 2025-05-11 21-53-06-784](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/563c483bc3f67d760878e6bd281c6453b951479c.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Hello, darling. Don’t be shy, I promise not to bite until we’ve been formally introduced. My name’s Astarion, and I’ve spent a century stalking the night, hunting for pretty morsels just like you.”
> 
> ![bandicam 2025-05-11 21-53-24-031](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/3/c34c00c17853c0d26d9331b8f88dbfad01b82a63.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): He turns to the camera right as he says that last part.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “A man called Cazador made me what I am, kept me like a pet, and forced me to do his bidding. No more.”
> 
> ![bandicam 2025-05-11 21-53-50-391](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/13d0b5262ff90c8e4923b4957e04e9325363981c.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “The tadpole’s influence broke his dominance over me, and now I can finally pursue the one thing I’ve hungered for all these long, dark years. Revenge. I’m going back to Baldur’s Gate to track down Cazador in his lair. I’ll be the last thing the bastard ever sees.”
> 
> ![bandicam 2025-05-20 21-45-56-600](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b451b203c0e054282be588eea086cd7e84eb3102.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Astarion is a rogue. In most cases, it’s best to multiclass him around level 6 to either a ranger (his best builds are all hand crossbows) or a fighter.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): He also has one of the best VAs in the game. I believe his VA won an award for his performance.
> 
> ![bandicam 2025-05-20 21-45-58-383](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/340ebadeb40c956086aea75ed8559faa6fcaaeb9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): At level 2, he gets the ability to do certain actions that would normally take a full turn (things like hiding or dashing) as a bonus action.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Oh, one other thing I should point out: if you succeed in the initial dexterity or strength check, you get the opportunity to kill Astarion. In fact, I think you have more opportunities to perma-kill him than any other party member.
> 
> ![bandicam 2025-05-21 21-26-10-156](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/343e39b804c5e894ac45a40b6d3f0a1857fce3b1.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “There’s a mind flayer - and it’s hurt.”
> 
> ![bandicam 2025-05-21 21-26-14-100](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/f/1ff7b9b88e1d0608ae7f946d915094fb725a5db0.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): No point talking to it, let’s set it on fire.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Talking to it forces you to make a save or IMMEDIATELY DIE. The save is only DC 5, but why risk it?
> 
> ![bandicam 2025-05-21 21-28-16-705](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0ab06ee72188d4746743f651c437f85e2630135.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “If only all our fights were this easy.”
> 
> ![bandicam 2025-05-21 21-28-42-405](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/d/8d1879e8708517733c2ce70e9ac56171a2c87d2a.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Dead goblins over there. Worth checking for supplies, maybe.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Astarion already has his hands in their pockets.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): What?
> 
> ![bandicam 2025-05-21 21-29-03-638](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a884deb86a6ac9135e700aa89b393d4924277af6.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): That’s enough supplies to make camp for the night. Not that we need to.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): Just dried food and a tent kit? Where’s the marshmallows, or the hibachi? Can’t have camp without the hibachi.
> 
> ![bandicam 2025-05-21 21-30-34-502](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/2/d2f7dba373a6857d1f10c0276049caf2d7c712f3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We could go around this fire, but I don’t want to risk one of our party members pathing through it and taking a bunch of damage, so I use one of our multitude of water bottles to put it out.
> 
> ![bandicam 2025-05-21 21-31-48-052](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6048f364068fb3098a98d47aab86a8393f60094.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What’s going on with that rune? Looks unstable somehow.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you are playing as The Dark Urge for some reason, you want to keep your main character as far back as possible.
> 
> ![bandicam 2025-05-21 21-31-54-139](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8b6ea1b994fabca9205a380babb9e7f0e8c85ae.jpeg)
> 
> > Narrator: You approach the sigil on the stone. Magic glitters and swirls from it erratically, as if malfunctioning. It looks slightly dangerous.
> > 
> > 1. Touch the sigil.
> > 2. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Just a void sticking out of the rock. What’s the worst that could happen?”
> 
> ![bandicam 2025-05-21 21-32-11-163](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3bfcdba4230702b60588cc8a2135bfcf13642ea4.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Gah! That stings!”
> 
> ![bandicam 2025-05-21 21-32-18-742](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/3/e374c7fbcbed7452c3abc0605d4dd552c7288d7d.jpeg)
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): A hand? Anyone?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What are the odds this is a cosmic horror of some sort?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The Dark Urge will automatically cut Gale’s arm off if they’re the one who initiates the event.
> 
> > 1. Who are you?
> > 2. Slap the hand.
> > 3. [STRENGTH] Grab the hand and pull.
> > 4. [BARD] [CHARISMA] Attune yourself to the sigil’s magic, then bid it to quiet down.
> > 5. It’s far too dangerous. Leave him to his fate.
> 
> ![bandicam 2025-05-21 21-32-36-212](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f166c33d6cc91a17c5ed3992d2eb18199f2de8f3.jpeg)
> 
> ![bandicam 2025-05-21 21-32-45-228](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bb6affad36b804c628b8c772f5d19ae4b11bff51.jpeg)
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “Whatever you’re doing, it’s working wonders! Now a quick little pull should do the trick.”
> 
> ![bandicam 2025-05-21 21-32-56-637](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/4/d4aee0ab61242cb0d2e5126668150332c609f9a2.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Does he only have strength when boyfriends are involved? Seriously, how gay is this guy?
> 
> ![bandicam 2025-05-21 21-33-01-848](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/0/30281d3927a6fb5d514798bc99513e2d1cab50a4.jpeg)
> 
> ![bandicam 2025-05-21 21-33-11-364](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/0221adb807ecfd75355812773936d775a6cbc57c.jpeg)
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): Oof, hello. I’m Gale of Waterdeep. Apologies, I’m usually better at this."
> 
> > 1. No need to apologise. Are you all right?
> > 2. At introductions?
> > 3. At not wasting the time of passing adventurers? I certainly hope so.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Gale is (I believe) the only canon bisexual in the cast. The game does this kind of annoying thing where every character is “player-coded”, which I don’t particularly like.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I mean, I feel like sexuality is part of characterization and by making everybody whatever you want them to be, you lose out on some stuff.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “No need to apologize. Are you all right?”
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “A bit shocked, but friend, it’s a relief and a pleasure to make your acquaintance.”
> 
> ![bandicam 2025-05-21 21-33-32-780](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f876d8b41eb4d070024ee16f2181957c260c07e9.jpeg)
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “Say, but I know you, don’t I? In a manner of speaking. You were on the nautiloid as well.”
> 
> > 1. I was, yes.
> > 2. Never mind the nautiloid. How did you get stuck in that stone?
> > 3. _You don’t trust this man. Draw your weapon._
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Never mind the nautiloid. How did you get stuck in that stone?”
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “I don’t know what transpired exactly, but the ship broke into pieces and I suddenly found myself in freefall. As I was plummeting to certain death, I spied a glimmer quite near where I estimated my body to impact with less-than-savory propulsion.”
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “Recognizing this glimmer to be magical in nature, I reached out to it with a Weaving of words and found myself on the other side as it were. How about you? How did you survive the fall?”
> 
> ![bandicam 2025-05-21 21-34-11-990](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8218be1e0d225670ac0f6f6c07e3ce3476ef59d.jpeg)
> 
> ![bandicam 2025-05-21 21-34-17-152](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/a/aa083dca31938fc5f364105f0bba14f92fe9eac8.jpeg)
> 
> > 1. To be honest, I haven’t a clue.
> > 2. I took control of the ship, landed it safely and saved the day.
> > 3. I survived. That’s all that matters.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “To be honest, I haven’t a clue.”
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “Fair enough. But even so, I have the unfortunate suspicion your survival is still very much in jeopardy.”
> 
> ![bandicam 2025-05-21 21-34-30-250](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/a/aa1a81bc8607ef7279443c1726be9451f8795532.jpeg)
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “Back on the ship, you two were on the receiving end of a rather unwelcome insertion in the ocular region, were you not?”
> 
> > 1. Go on…
> > 2. Couldn’t have phrased it any more repellently myself.
> > 3. That’s hardly any of your business.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Couldn’t have phrased it more repellently myself.”
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “No use sugarcoating it, is there? The insertee we speak of, this parasite - are you aware that after a period of excruciating gestation it will turn us into mind flayers?”
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “It’s a process known as ceremorphosis, and let me assure you: it is to be avoided. You don’t happen to be a cleric, by any chance, do you? A doctor? Surgeon? Uncannily adroit with a knitting needle?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “You seem to know enough about our condition to realize it is beyond most clerics’ skills.”
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “Most, no doubt. But I find myself hoping to be in the presence of the few. You don’t happen to be one of them?”
> 
> ![bandicam 2025-05-21 21-35-25-467](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/678d466c6a274edc706b08eb71d1c066cdd478aa.jpeg)
> 
> > 1. I was going to ask you the same question.
> > 2. Can’t say that I am.
> > 3. [BARD] I can tend to basic wounds and ailments, but alien parasites? I’m afraid not.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): What I want to point out is that in 5E, bards can eventually cure death. They couldn’t do that in 3.5E. In fact, almost every caster class (barring wizard and sorcerer) eventually can.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Bards are actually amazing in the tabletop game compared to how they were in 3.5E (where they had half spell progression).
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I can tend to basic wounds and ailments, but alien parasites? I’m afraid not.”
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “As we’ve established, few enough can. It’s not exactly a common affliction. We’re most certainly going to need a healer, and soon too. How about we lend each other a helping hand once more and look for a healer together?”
> 
> > 1. Sounds like a plan. You’re welcome to join me.
> > 2. No, thank you. I’m not looking for another travelling companion.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Sounds like a plan. You’re welcome to join me.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Provided you’re willing to sit on the bench once we catch up with Lae’zel again).
> 
> ![bandicam 2025-05-21 21-35-48-215](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0dfcc018a7f21cc205077d7f42f22fbfc70e5d84.jpeg)
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “Most excellent. A parasite shared is a parasite halved. Or something to that effect. Oh! But before you think you’re about to embark on a journey with most ill-mannered a man: thank you for pulling me out of that stone.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): He pulled a boyfriend from the stone and is now gay king of England.
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “It was an act of foresighted kindness I assure you, for I have the feeling ample opportunities will present themselves for me to return the favor.”
> 
> ![bandicam 2025-05-21 21-36-14-898](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0773f3c69cd8773b3b31e93e3fe4081274faac0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Gale has a whopping 8 max HP at level 1. Fortunately, any new party members we meet will be the same level as the main character. Before we level him, it’s introduction time.
> 
> ![bandicam 2025-05-11 21-52-29-694](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/f/3ff535727a77a87f511737b61e976978787ece3e.jpeg)k
> 
> > Gale
> > 
> > Gale’s wizarding prowess once earned him the love of Mystra, the goddess of magic, until his ambition led him to the brink of catastrophe…
> 
> ![bandicam 2025-05-11 21-55-23-848](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/4/74a5238ee3caf4849bde93130ae5ac211e3433ee.jpeg)
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “You find yourself in the presence of the renowned wizarding prodigy, Gale of Waterdeep - please, no need to be intimidated.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): I’m not usually scared of people who get stuck in a rock, outside of the ‘scared for the future of humanity’ sense of the term.
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “My virtuosic talents once caught the eye of the goddess of magic herself, Mystra, who named me her Chosen, and her lover.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Virtuosic talents? In what? Not leveling up?
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “Thanks to a _slight_ miscalculation on my part, that relationship eventually soured, as did the greatest of my powers.”
> 
> ![bandicam 2025-05-11 21-55-50-339](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/0/a0d3557129073f4715f6c8ffd9d7b78278635179.jpeg)
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6224f267ee87be0ccc4ae6dc084a77aa4c70ef6.png): “Now I’m merely a humble wizard on the road to redemption. Unless I can find the path to something greater…”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If he starts singing about redemption, I’m out.
> 
> ![bandicam 2025-05-21 21-36-25-738](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/a/4aac1a8ee8ee2e38543efbd38295154daf3e45ad.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Classes get a sub-class either at 1st level or at 3rd level. Wizard is the first one we’ve run into that gets it at 1st level (they get it at 3rd level in 2024 5E). This used to be called a “school specialization” in 3.5E.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Specializing in a school meant you got extra spell slots that had to be dedicated to your school of magic, and had an “opposition school” that needed twice as many slots to cast spells from.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): 5E 2014 changed the magic schools so they’re now only bonuses and no penalties.
> 
> ![bandicam 2025-05-21 21-36-40-259](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/e/3e2e4c124178fb7f28304a9fd9dfeaeaf7626334.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Unfortunately, they’re not all created equal. Choosing a school halves the gold cost of copying scrolls of that school into your spellbook.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The three we’re interested in are:
> 
> ![bandicam 2025-05-21 21-36-59-045](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/0932a490b2f4927ec12c77a90487e771aaa66152.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Transmutation gives you the ability to make a DC 15 Medicine roll (Medicine is a wisdom skill that wizards can be proficient in) to make two potions for the cost of one. Very useful to have on the hireling wizard.
> 
> ![bandicam 2025-05-21 21-37-16-960](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/9/d93cf87a07153fad57062cbea31b8a362f0e6eca.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Abjuration is probably the best one for a wizard you intend to play, and gives you a shield every time you use a spell slot.
> 
> ![bandicam 2025-05-21 21-37-10-439](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/6698bd35dbe3721b3f13291ad8c4692589b9bbd8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Divination is also pretty interesting. What it lets you do is roll two “portent dice” at the start of each day. You can then substitute your portent dice for any other D20 roll as a reaction.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In practice, this means you can change an enemy’s hit into a miss, or change an ally’s miss into a hit. If you happen to roll a natural 20, you have a guaranteed crit in your pocket.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The other schools are various levels of trash. Evocation is okay (it boosts damage done by your spells and lets you exclude allies from your big AOEs) and Conjuration has its uses, but the rest suck.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The worst ones by far are Enchantment (it’s all charm effects and lots of things are immune to charm) and Illusion (which at 10th level lets you auto-avoid a single attack once per short rest and is effectively a shittier portent die).
> 
> ![bandicam 2025-05-21 21-37-53-538](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/f/afc3f24f2e3a83c0c06ab42f34118f68b7ce8911.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also need to pick spells, and Gale has some that aren’t on Pollux’s spell list. I’ll go over them.
> 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/5/d5a67d39a2e77137dce9ca23f0a9b321d7c0f882.png) - Triple your target’s base jumping distance. Can be cast as a ritual. Lasts 10 rounds. Cannot be found as a scroll.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/d/8d95f3af54c7671970da21879ae2a6cdec8db445.png) - Increases target’s movement speed by 3 meters (10 feet). Lasts until long rest. Can be cast as a ritual. Cannot be found as a scroll.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/5/b5c04a7b42bc10e7ba55b7178fc7f21c70a7e2db.png) - Summons a familiar. Lasts until long rest or until the familiar dies. Can be cast as a ritual. Cannot be found as a scroll.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): These three spells (along with some others we saw on Pollux, like Disguise Self and Feather Fall) are rituals. This means you can cast them infinitely outside of combat for free.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Longstrider is one of the best possible things you can take at low level, because for the price of one prepared spell you can effectively give your party a permanent speed boost.
> 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/7/27b8e21ad29557a3a1cd3768bf1176493cda87cc.png) - Reaction spell. Adds 5 to your armor class, and blocks Magic Missile. Cannot be found as a scroll.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/5/050c9fd5c4f097f10f9767be53d30a0612acd094.png): The single best 1st-level spell in 3.5E. Nerfed to fuck in 5E. Blinds up to 33 HP of creatures in a cone. Lasts 1 turn. Save negates.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I need to interrupt for a moment to show you what color spray did in Pathfinder, which is identical to how it worked in 3.5E.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c2a481eb90d27940ea8f0ed971ec751e4b3c113.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): HD stands for “hit dice” and is the equivalent of level for non-humanoid enemies with no character levels. This thing effectively removed targets from combat and worked on any number of creatures, regardless of total HP.
> 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9cbdae5a633ceaa81f9634799cb9fe92c35ee14b.png) - If Color Spray was the low-level 3.5E wizard’s bread, Grease was their butter. Covers an area in flammable, slippery goop. That area is difficult terrain (costs twice as much movement to move through) and anyone entering the grease has to make a Dexterity save or fall prone. Lasts 10 rounds.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/0323e71e9393b889d12b132abf46beaf21655b60.png) - Throws an icicle for 1d10 physical damage. This is a ranged touch attack. Explodes on contact, doing 2d6 cold damage and leaving an ice surface. Dex save negates the explosion damage. 18 meter (60 foot) range.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2b1969829a9ef2b85592bb18fab492cd43f1e979.png) - Hits enemy with a lightning whip, which does 1d12 lightning damage on hit. Can be activated each turn to do an additional 1d12 damage. Concentration spell. This is a ranged touch attack.
> > 
> > ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0ebe29cead1eca71f13bcbf19bde13312b671c05.png) - Creates an area of fog, which blinds anything inside of it and also conceals them from those outside. Mostly used to screw with ranged attackers. Concentration spell.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now that we have Astarion, we can go back and take a crack at that locked door we ran into earlier. There is another way into the same area maybe 50 feet away from where we met Gale, but I want to give it a try.
> 
> ![bandicam 2025-05-23 18-38-58-750](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/e/4e580b6f77f05a3f25f50a024792552de9ee8beb.jpeg)
> 
> ![bandicam 2025-05-23 18-39-04-394](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/b/1b6142a49d3159f6dece76668d545b715a537d9b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You can see if you expand the image that the path we’re on leads to the upper level of where that door goes.
> 
> ![bandicam 2025-05-23 18-40-35-977](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c25d8250dbd1c88dacc4d8d00d50b71c25c11d7.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “We might as well take one attempt at this door, since we only have two sets of thieves tools and they break so easily.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): On it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I made one attempt and made the roll - for the record, Astarion rolled a 9 and had enough modifiers to reach 20.
> 
> ![bandicam 2025-05-23 18-40-46-361](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/d/5d3bccc8675f1e375c2c094efc8a9f3d5d10e91e.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): All those failed checks can’t possibly be good.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This room is absolutely loaded with traps. The good news is that it was significantly nerfed from the earlier patches, where due to a bug there was a good chance if you set the traps off that they wouldn’t stop going off.
> 
> ![bandicam 2025-05-23 18-44-42-473](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f7ac2a243bc5acc6768c95f01037c057e1da44ba.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): Oh good, now I can disarm all the traps we can’t see.
> 
> ![bandicam 2025-05-23 18-44-45-849](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/5/15e5b4f08496b4d5f70d63e5d1bc9aecab5b9091.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also get our first specialized arrow - the Arrow of Ice. This is a non-magical version of the Ice Knife spell.
> 
> ![bandicam 2025-05-23 18-44-49-666](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/3/43bf37c2ce25b5073ccb4f271a827c5ad09b1249.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also get a grease bottle. These are a non-magical version of the grease spell which has a lower save difficulty than the spell does.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): These things are great for setting up elaborate explosive traps, or just for tossing into a crowded area and watching people slip on it over and over.
> 
> ![bandicam 2025-05-23 18-44-55-842](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/5784de19d718732acfc9bebc06b966cee93d96dd.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are two types of traps in this room. The first are these vents, which leak grease if they’re activated.
> 
> ![bandicam 2025-05-23 18-45-22-327](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a5204ed3a2f0749c18ffa41bc4b218fee5a5265.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The second are these dragon heads, which spit fire to light the grease up. In the older patches, these would get stuck in the “on” position and constantly spew fireballs.
> 
> ![bandicam 2025-05-23 18-45-44-744](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/7/a7dece2ed1fcb247f4921d41d6d1bc73e06dbff4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The sarcophagi on the sides of the room have some items in them, including a halberd that isn’t bad for Lae’zel if you didn’t get the sword off Zhalk.
> 
> ![bandicam 2025-05-23 18-46-24-798](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1acaf419338b78c85b73c4bf9ef90c87578cea87.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The big draw is this one in the middle, which triggers all the traps in the room if it’s opened without being disarmed first.
> 
> ![bandicam 2025-05-23 18-46-31-787](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/a/8a850f64cd29a7e1170fcbac4293dac45c2d6a14.jpeg)
> 
> ![bandicam 2025-05-23 18-46-35-646](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/7382aea6afc3e705ad5f40c36b87d975ea5dac70.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The big treasure here is a spear that gives you True Strike if you miss with it. Shadowheart is the only one who can use it effectively, and it’s slightly better than her starting mace, so she gets it.
> 
> ![bandicam 2025-05-23 18-46-40-098](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5cec5d46b7a06f70a4d7f7786a26694ca9d6cd65.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Oh, and the key to the next room. The game never tells you when you’re done with a key, so I wound up holding on to every key I came across in my first run.
> 
> ![bandicam 2025-05-23 18-47-03-328](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/d/ad4345f786613025ac1715c79c79a6527d5222a2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Each character who walks by a trap gets a perception check to spot it. I mean, did you really think Pollux was going to make any of these unless a boyfriend was somehow involved?
> 
> ![bandicam 2025-05-23 18-47-09-321](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/7/171a4fa15f93d34ba2427702ff8a2831251e22f3.jpeg)
> 
> ![bandicam 2025-05-23 18-47-58-805](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/9/19a60198714b942301ba5b67e950861c39a7c450.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The other side has a Soul Coin, an item that can only be used by a character we haven’t met yet.
> 
> ![bandicam 2025-05-23 18-48-01-800](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f7c2ddd0c239b6c067e2f59a51838aa70875bd01.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “An iron coin? I’d prefer gold, but I’ll take it.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): For some reason, this gives Pollux an inspiration point. Inspiration points can be used to re-roll almost any check that isn’t an attack roll. They also give a small amount of EXP.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I really shouldn’t like this.”
> 
> ![bandicam 2025-05-23 18-48-27-139](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/2/822edcbea292391d2dcbc6f118e5422bf6851ab5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We really do not want to go in that door over there, across the hall. Doing so triggers a combat encounter that is meant to be done from the other side.
> 
> ![bandicam 2025-05-23 18-48-38-317](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/2/c249620a4cdebca647863b0c68c631a2bd588eea.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are a couple of chests in here with vendor trash in them.
> 
> ![bandicam 2025-05-23 18-50-17-735](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d033c2b7963675d5d12ee4e7b6d8818dcbafdd19.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): These are the doors we actually want. Even if I hadn’t gotten the dice roll to unlock the outer door, I probably would’ve gone through the front entrance and cheesed the fight to get this.
> 
> ![bandicam 2025-05-23 21-03-34-010](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/b/dbf50839ce333754d2f8b407b091fc8be3240a25.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Surprising amount of skeletons in here. There could be more traps.”
> 
> ![bandicam 2025-05-23 21-03-54-530](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd8378d40583d42ae3c7c351a2c4d693c65d9011.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): I don’t think Astarion cares. He’s already looting them.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Scribes with swords? So much for the quill being mightier.”
> 
> ![bandicam 2025-05-23 21-03-57-469](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/1/41951f5409110817745c0c4285e0c73f5fcbf202.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now that we have Gale, we can have him eat these scrolls to learn the spells on them. This is probably the best way to use your gold, since most shopkeepers can be pickpocketed.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Did I just see that skeleton move? Are they trying to pull the oldest trick in the book?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): They’re really not trying very hard, are they?
> 
> ![bandicam 2025-05-23 21-04-22-641](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/7/17b119c9eba31ac7a4729befb8db81be0b3fd4eb.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): Oh, I know what this is. This is the key to the door I picked to get in here.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): How can you know that just looking at it?
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): Trust me darling, once you’ve been around as long as I have, you can just tell.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The intended route here is to come in from the top entrance, either pick the door to this room or find the key in the trap room, and then use this key to get out.
> 
> ![bandicam 2025-05-23 21-05-16-124](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/5/a54fea5c07c62446a64b5f3f18786dc72d769b48.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Jergal? This must be ancient - no one worships the Final Scribe anymore.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I believe Jergal is an OC god in Baldur’s Gate - he was the god of death before he gave his powers away to three people who later became what are basically the chaos gods from Warhammer. This happens before the first game.
> 
> ![bandicam 2025-05-23 21-05-56-800](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/1/31c77b94c129ec788c4c142cb144bd1624de6561.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a tablet here that I believe is a beta artifact - in the beta, Comprehend Languages was a thing and probably would’ve let you read it.
> 
> ![bandicam 2025-05-23 21-06-18-425](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/54971bd6029060186143d47e76a0bdec4014ea23.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): A button. Let’s press it.
> 
> ![bandicam 2025-05-23 21-06-26-116](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bb12a05a84439a34e51bf2464c250a91f94e8b5e.jpeg)
> 
> ![bandicam 2025-05-23 21-06-27-813](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3c6352b5f8595b59aecd4dcee6873801fac333f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The cutscene puts the party behind whoever presses the button, even though everyone else was waiting by the entrance for him to finish looting.
> 
> ![bandicam 2025-05-23 21-06-31-535](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/1/41fdd5951980c5991a90250a8d9df859d5ac6eeb.jpeg)
> 
> ![bandicam 2025-05-23 21-06-34-834](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/7101a362a513a8faaca1b91ec9f640d3a0734b63.jpeg)
> 
> ![bandicam 2025-05-23 21-06-35-908](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d88132a88d35bb81a444d8c16ede853ce80bc54.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “That’s not good! What in the hells did you do, Astarion?!”
> 
> ![bandicam 2025-05-23 21-06-39-868](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/46e2d780448793f2bca16d6e5f2a5d363a528d69.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): To absolutely no one’s surprise, the skeletons all come to life.
> 
> ![bandicam 2025-05-23 21-07-02-197](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/5/1547782d1fb2e2730bbb94cc2a8c3a67288467d6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is absolutely not ideal positioning - when I did this on Tactician, I put one person by each skeleton and was ready to nuke them before they could do anything.
> 
> ![bandicam 2025-05-23 21-07-19-628](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a6bc384a4cf6a301e252ae1048b6adf6f4135575.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Gale and Shadowheart take out one of the caster skeletons. Ideally, I’d have had Lae’zel for this.
> 
> ![bandicam 2025-05-23 21-08-00-104](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/f/bf554ad24d9e134ee4f5d7af833ccec9de30f794.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): …!
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): …
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The caster skeletons will either pelt you with frost bolts (which will kinda fuck your melee characters) or try and silence people if they think they can get enough casters in one silence field.
> 
> ![bandicam 2025-05-23 21-08-08-252](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/d/3dfee65d0356c995be07bc8b015664da1b5ccf39.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Like this one, who takes out half of Astarion’s HP in one go.
> 
> ![bandicam 2025-05-23 21-08-12-212](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/2/d2b4fd976c9fe3e8bc18c3f54c572fae2edfe18b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The silence field is great because it stops the caster skeletons from doing anything if they get caught in it. Thanks to Astarion, they have no weapons and have to resort to punching.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Punched by a skeleton. The indignity of it all.)
> 
> ![bandicam 2025-05-23 21-08-16-019](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7b874f35a19cc3c6e761c6fed954bf017f727fa1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The melee skeleton is the most dangerous one.. except Astarion took its scimitar, so it can’t do anything meaningful.
> 
> ![bandicam 2025-05-23 21-09-29-982](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/0/70c2de6d43302532cc044437937593f218ab11b3.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Why is it that I land these impossible crossbow shots, but I can’t make the most basic skill checks?”
> 
> ![bandicam 2025-05-23 21-09-40-175](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/4/748150651ffddcd048454acf894339502d24547d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): On Tactician, the skeletons are less likely to waste time putting up silence fields that don’t really benefit them in any way.
> 
> ![bandicam 2025-05-23 21-09-45-467](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f167709b894353e9769e5992d86df1e1c59e360f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Astarion also suffers the indignity of being punched by a skeleton for 1 damage.
> 
> ![bandicam 2025-05-23 21-09-49-065](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/71efa1202744e6ab311031fe3dcaab6ef335287e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): He responds by stabbing the skeleton to death. With the melee skeleton dead, it’s not hard to mop up the remaining casters.
> 
> ![bandicam 2025-05-23 21-10-54-405](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/4/84afa4a6721ab75bab8e8f4b5cbe5be4b9194f39.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Well, that was pathetic. Sorry bones, guarding dusty old trinkets.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): I got punched by a skeleton! Who even does that?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): They really should’ve bitchslapped him instead. You know, since he’s a little bitch.
> 
> ![bandicam 2025-05-23 21-11-49-024](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69af4fca4be426dbb53beb9ce8cbc7ef54d1f5f9.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “A lot of effort to hide one sarcophagus.”
> 
> ![bandicam 2025-05-23 21-12-05-926](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f4a474c249474aaa021438820a2834d45df2405.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Speak with Dead is a ritual spell, so this amulet is only really useful at low levels.
> 
> ![bandicam 2025-05-23 21-12-24-325](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/9/d9c590b18e07e302c891161a6347447d73d06ad3.jpeg)
> 
> ![bandicam 2025-05-23 21-12-27-880](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/20a4014818276430d5ccd6db4441f3131fd21dd8.jpeg)
> 
> ![bandicam 2025-05-23 21-12-29-089](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/f/5f261e59e805247be786b20b3c00b1bdadcdb5cd.jpeg)
> 
> ![bandicam 2025-05-23 21-12-35-346](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/3/c37f6e14972bde300e78d680ac05874d3ce4cfd2.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Another one? Someone else get up here, I’m not getting punched by another skeleton today.”
> 
> ![bandicam 2025-05-23 21-12-37-101](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/245356db6c67aef7b785ebacd45986322254267c.jpeg)
> 
> ![bandicam 2025-05-23 21-12-40-569](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8ff295ee11a1fbce1aaaa174b5d826d2fa5ca96.jpeg)
> 
> ![bandicam 2025-05-23 21-12-49-694](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/4/747b0918a9d4678fb97437ecf12ea104270c5231.jpeg)
> 
> ![bandicam 2025-05-23 21-12-57-344](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0e9d9b939fda3b03764db6438935860273b2f10b.jpeg)
> 
> ![Withers](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06e3092e4f1e1ffa6d88a66b9f1aed659fff30ca.png): “So he has spoken, and so thou standest before me. Right as always. What a curious way to awaken.”
> 
> ![Withers](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06e3092e4f1e1ffa6d88a66b9f1aed659fff30ca.png): “Now I have a question for thee: what is the worth of a single mortal’s life?”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): This is like when my wife asks me where I left the car keys. There’s a lot of answers and none of them are the right one, especially when the answer is “They were in my pocket.”
> 
> ![bandicam 2025-05-23 21-13-23-128](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/a/0a75c48af2fc86135aca953c574d7f37529693bf.jpeg)
> 
> > 1. Quite the question. What’s the reason for it?
> > 2. So he has spoken? What ‘he’ are you talking about?
> > 3. Little spooked by the crawling out of the tomb bit. What are you?
> > 4. A peaceful undead. Interesting. Why aren’t you attacking me?
> > 5. Attack.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Withers’s dialog is almost certainly a reference to Planescape: Torment, which released in 1999 and uses the AD&D ruleset. A lot of people insist it’s a great game, but I’ve never been able to get into it because I hate AD&D.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In that game, you had an NPC who asks the question “What can change the nature of a man?”, to which there are 16 different answers.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (He’s clearly some kind of lich, and I’m sure he’s asking to philosophize.)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): " ‘So he has spoken’? What ‘he’ are you talking about?"
> 
> ![Withers](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06e3092e4f1e1ffa6d88a66b9f1aed659fff30ca.png): “An arbiter of certain matters. But that is not important now. Wilt thou answer my question?”
> 
> > 1. Yes. Ask away.
> > 2. I don’t owe you answers.
> > 3. Attack.
> > 4. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Yes. Ask away.”
> 
> ![bandicam 2025-05-23 21-14-04-788](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/9/5949baaca176187f3e56498065f16cd3fcb6ed6a.jpeg)
> 
> ![Withers](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06e3092e4f1e1ffa6d88a66b9f1aed659fff30ca.png): “So I ask again: what is the worth of a single mortal life?”
> 
> ![bandicam 2025-05-23 21-14-08-174](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/8/28ef10378f3dd2b02d0af67580a8232aee3cf1eb.jpeg)
> 
> > 1. No life is worth more than any other. We are all equal.
> > 2. That depends on a person’s deeds.
> > 3. Life’s only value is as currency. Doesn’t matter to me otherwise.
> > 4. Each life is of infinite value and merits sacrificing everything for.
> > 5. The only life that matters is mine.
> > 6. Depends on the mortal.
> > 7. [ELF] Some mortals live longer than others. I can’t compare them.
> > 8. [BARD] A life is only worth as much as the legends remember it.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The answer’s 5. I don’t mean for me, I mean that’s the answer. When you boil the rest down, everyone doesn’t matter unless you do.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef20da2e3bcc4aafe11476d3b0f41424845b9f0a.png): It’s 1.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I used to think it was 1, but really it’s 6.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Each life is of infinite value and merits sacrificing everything for.”
> 
> ![Withers](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06e3092e4f1e1ffa6d88a66b9f1aed659fff30ca.png): “And thus balance is achieved. If all are at war, none can win. Very well. I am satisfied. We have met and I know thy face. We will see each other again at the proper time and place. Farewell.”
> 
> ![bandicam 2025-05-23 21-15-14-401](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bbd8177afea695009295c9a3e7f5365c77b77be8.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Here lies the Guardian of Tombs. Through knowledge comes atonement.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Withers is this game’s respec NPC - he can respec a character’s class (unless they’re a paladin and have broken their oath) and their stats. He’s also how you unlock hirelings.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In an unmodded game, hirelings are a set of pre-generated characters that you use if you don’t want to use the origin characters for some reason (or if one of them dies).
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’m going to stop the update here because I’m going to make my character, and do another small update on the process of doing that.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Unfortunately, I won’t be able to make fun of this one asshole I used to play Pathfinder with because most of the really out-there cosmetic shit requires race mods (which I do not want to use).
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)
> 
> ![Bonus Content](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b13b682e8c4ed77bdfa06a3f8d30a53d79119f92.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): For today’s bonus content, I want to show off one particular mod that I almost installed but then didn’t.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c7684c512174087c63b4cb9c95575a7636f65b20.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Yes, there is [a mod that gives Withers huge breasts](https://www.nexusmods.com/baldursgate3/mods/8738). It only works on Patch 7.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Another thing I wanted to show off is that because D&D is a Hasbro-owned property and Hasbro also owns Magic: The Gathering (a good reason not to buy into MTG), they did a BG3 expansion for Magic.
> 
> ![434px-Astarion,_the_Decadent_Secret_Lair_big](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9bdcd34787dc640c96db9f390cd90a43cea72319.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Yep. That’s not even the gayest card Astarion gets.
> 
> ![430px-Astarion's_Thirst](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/4/94e18636d4459975ff913437263b5607f08015f8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Nope, not that one where he’s sucking off Gale either.
> 
> ![433px-Sanguine_Bond](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/d/dd09625201d63976e0356e28bb725dab52970d5a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Yep, that one. The other character is one we haven’t met yet. Astarion got by far the most cards out of any of the party members, most of which only have one.
> 
> ![430px-Gale-waterdeep-prodigy](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/9/49dd4fd99bba1b5fd075c6ffadea109911e3c30b.jpeg)
> 
> ![430px-Lae-zel-vlaakith-s-champion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/a/4a20af8a40ae50293a1e9bb1c5b5543de4c6d7fa.jpeg)
> 
> ![430px-Shadowheart_Dark_Justiciar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/b/1b1c24164ac571a946165f93b9f502d15a6354f5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’ll show off the rest as we pick up new party members.

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [May 30, 2025, 11:56pm UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/7 "2025-05-30T23:56:54Z")

</div>

![Update 3](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/021dd5c730350e31aebc89e042a95a0d69bca3af.png)

> **Summary**
>
> ![bandicam 2025-05-24 16-28-43-534](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/6/360b06cce20ce459ecf915e29f5ce5d755d332ce.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I use the companion mod and make my character, Lyselle. She’s going to be a sorcerer, but I have her as a monk for now. I mainly plan on using her for boss fights on tactician.
> 
> ![bandicam 2025-05-24 16-49-02-734](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c67004ced3b72182553b0e36507276a1647edd5f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): With her in the party (I sent Gale back to camp), we can open this side door in the room where we fought the skeletons.
> 
> ![bandicam 2025-05-24 16-49-16-995](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/f/6f8923c552007fe3f73522c01c4bb8f6358c50e2.jpeg)
> 
> ![bandicam 2025-05-24 16-49-30-159](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3779fec9d5051eea4581a0e79c01b5887709b06.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This book is what we’re here for. There’s another soul coin in the sarcophagus next to the chest.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Ah, so this is where the cultists hid their porn stash.
> 
> ![bandicam 2025-05-24 16-49-36-416](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/719cec853709557bc97afef5a4b7df8b6a9b24c6.jpeg)
> 
> > Narrator: This book is far lighter than it should be with such a massive lock.
> > 
> > 1. [ARCANA] Search for an arcane rune to sabotage.
> > 2. [STRENGTH] Smash the lock open.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a bunch of different ways to get this book open. Even if we were to fail on Pollux (and I’ll let you know in advance that Pollux does not fail a single skill check this update), we could try it again on a different character.
> 
> ![bandicam 2025-05-24 16-49-45-723](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7f8ec5975f2839b5f43c9a2c6d37215c03a02975.jpeg)
> 
> ![bandicam 2025-05-24 16-49-53-431](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/6/b60e6f528e124fc173ae505e917a05f52ee82071.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “That was surprisingly easy.”
> 
> > Narrator: As the lock opens, a loose page comes with it. Magic pulses from the parchment. What was once script is now an obliterated scrawl. You have a sense these are names, a list, but of what?
> 
> ![bandicam 2025-05-24 16-50-16-953](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b02ee66cc69b70873c19b8463cdada02420d222e.jpeg)
> 
> ![bandicam 2025-05-24 16-50-20-181](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/0752752b1e95b1f3df7067bb24e0d96ebb6b2ff4.jpeg)
> 
> > Narrator: Gods. These are the names of gods, once lost, but now restored after the Second Sundering.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The game then rolls an automatic Investigation check, which Pollux also passes.
> 
> > Narrator: The last three names in this book sit close together, but are so devastated by the scrawl as to be unreadable. Entire pantheons have dwindled and been reborn, silently recorded by this book.
> 
> ![bandicam 2025-05-24 16-50-43-135](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/d/dd7feb1c7c026a93ea2aac0eb10f5599a03259f0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also get a scroll of Ray of Enfeeblement, which we can give to Gale.
> 
> ![bandicam 2025-05-24 12-58-23-067](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16684d9cc83a3ad6e9e969808f22733b065c5ed0.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Ah, so that’s how we get out without alerting all those people upstairs.”
> 
> ![bandicam 2025-05-24 12-58-28-087](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/0/f082218b313cf16a994983cde6e72a1668c03d09.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And now, we can go through the front entrance.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Not even gonna ask her out first?
> 
> ![bandicam 2025-05-24 16-28-55-398](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/0/f024acd11c73a572076d411ca4f408bb2a1c4039.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): On the way, Lyselle spots a couple of suspicious dirt mounds. We need a shovel to deal with these and can’t get one quite yet.
> 
> ![bandicam 2025-05-24 16-47-57-841](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b913f8d375d0a70941794d0fa55897a93adcf347.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It’s at this point I quickly head back down to grab some items out of the sarcophagus Withers was in. There’s another soul coin in here, plus two special arrows: Fiend Slaying (double damage to fiends) and Roaring Thunder (which knocks enemies back if they fail a save).
> 
> ![bandicam 2025-05-24 16-29-17-219](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/c/1cf5f6426b4a94cc820dcd8307d8df8ce5d59f56.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The front gate has a gnome and an elf arguing in front of it. There is a way we could kill at least one of them instantly, but there’s no need.
> 
> ![bandicam 2025-05-24 16-29-23-980](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/6750e689a64e7b4c711ee14d7431e7328313ae8f.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d65cda557fcc4737bb826a882d039c5bb83350c0.png): “…You’re both twice as tall as me, but have half the bloody backbone!”
> 
> ![bandicam 2025-05-24 16-29-31-428](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/7/a70b4169f9b958b08e7d4a80f6d5ff191a1550c1.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/1/01ff59ad0191a2dc8f1c9d0db9f4502302553ecb.png): “But we don’t know what that thing even is! And what about the crypt?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d65cda557fcc4737bb826a882d039c5bb83350c0.png): “I’m telling you - it’s a ship. And the crypt can wait! Mari and Barton have been trying to break in for days. Now we - _Stop!_”
> 
> ![bandicam 2025-05-24 16-29-42-590](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c0ed215285e7cf2f83962d8e145edae5826a4e04.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d65cda557fcc4737bb826a882d039c5bb83350c0.png): “Got ourselves competition already! That’s our ship!”
> 
> > 1. I mean no harm - I’m just looking around.
> > 2. [PERSUASION] That ship is full of monsters. I wouldn’t go near it.
> > 3. [DECEPTION] I think that ship’s an invasion force. Run while you can!
> > 4. [INTIMIDATION] The only thing you own is your life. Leave before I take that, too.
> > 5. Attack
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you don’t have a charisma character, this part is probably going to be a fight. In my first run, Astarion was the only person who had a positive charisma score.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “That ship is full of monsters. I wouldn’t go near it. Seriously, they shoot brain fluid at you and it HURTS.”
> 
> ![bandicam 2025-05-24 16-30-06-368](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7e7e4daa8ce6bc3ee2867b0974be53af39e90b8e.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d65cda557fcc4737bb826a882d039c5bb83350c0.png): “Well, uh, in that case… C’mon, you lot, no point in gettin’ killed. Second worm gets the cheese, an’ all…”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/1/01ff59ad0191a2dc8f1c9d0db9f4502302553ecb.png): “Uh, second _mouse_ gets the cheese, no?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d65cda557fcc4737bb826a882d039c5bb83350c0.png): “Nobody’s getting any damn cheese! Now move it!”
> 
> ![bandicam 2025-05-24 16-30-33-361](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/d/3d2341d41c9fe69cd76401401e3b7418c46db998.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “There’s something underneath here…”
> 
> ![bandicam 2025-05-24 16-31-09-817](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e679a9c535276c77c48d7e7469318a5218b0378f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): An alternative strategy is to have someone sneak up and shoot the rope, which will drop the stone block on the two idiots and instantly kill them.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This also opens up an alternate route into the crypt, but we don’t want to take that.
> 
> ![bandicam 2025-05-24 16-31-31-916](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/9/f947a7927a895f4bc097332879f007a3f66bc6c6.jpeg)
> 
> > Muffled Voice: That you, Gimblebock? Everything all right out there?
> 
> > 1. Let me in, _now_.
> > 2. Gimblebock ran. Your friends abandoned you.
> > 3. [BARD] [PERFORMANCE] Yes, it’s me. Lemme in!
> > 4. [DECEPTION] Gimblebock triggered a trap. He needs help - now!
> > 5. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Gimblebock triggered a trap. He needs help - now!”
> 
> > Muffled Voice: I _told_ him it wasn’t safe out there. Get inside, and I’ll rustle up some bandages..
> 
> ![bandicam 2025-05-24 16-31-53-772](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/6/96795dd954f81b051f4cd5d3adcc03220fd4e72c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This gets us an inspiration point for Astarion, and also opens the easiest possible route inside the crypt.
> 
> ![bandicam 2025-05-24 16-32-04-968](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f4ad2328d2d93a9262f1e6dafcd2abe9c0e7fce1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you go in this way, there’s one scout out front, and your party starts directly on top of them.
> 
> ![bandicam 2025-05-24 16-32-59-368](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3b49ee9904c5e5302e12b4958539b63e4b384cc0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If I had gotten Lae’zel back, there’s a decent chance she could have killed this guy in a single hit. As it is, the party misses enough that they wind up only barely killing him before he can alert his friends.
> 
> ![bandicam 2025-05-24 16-33-52-464](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/1/c10344875530b4ec083b2eeb0cb9ef46d211fec4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There is a ton of food in this room, which is the main reason I wanted to get in here. We can pretty much leave the rest, but I’ll show the strategy for it anyway.
> 
> ![bandicam 2025-05-24 16-34-54-185](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/3/c3c2826a935e4ff9a33b0ec6ffd285d42f2f3699.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This door leads to the lower level of the crypt, and the rest of the enemies on this map are in there. It’s a little hard to make out, but there’s a lever to the left of the door that opens and closes it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The enemies are placed differently depending on how you first enter this area. This is the easiest placement - coming upstairs from the basement is probably the second easiest.
> 
> ![bandicam 2025-05-24 16-37-02-014](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/ccde93ba7e72e6b3e3fcf848b933ab2de987f81c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we come in from the front door, all the enemies are in this hallway. Two of them are standing directly next to an explosive barrel.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we were to come through from the crypt, there would be a single scout patrolling this hallway and the rest of the enemies would be in that room way in the back with the door closed.
> 
> ![bandicam 2025-05-24 16-37-13-723](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/0/300b67214f86f0b10fa9519415fbe5f0afe5f727.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Now THAT’s how you use an explosive barrel. I love the smell of vaporized elf in the morning.
> 
> ![bandicam 2025-05-24 16-37-17-981](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/973c8f059d6dedd12cbfdbf78641cd72c15e0f91.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Our party is split up and stealthed on either side of the door. You want to make sure you have someone close enough to reach the lever, especially on tactician.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Their ranger attempts to ensnare Shadowheart, but misses.
> 
> ![bandicam 2025-05-24 16-37-48-612](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/4/e4061da8034a6d0a89eae1d022071d0ad398c114.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Pfft. Moron got his head bashed in.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Because the enemies can’t see anyone but Shadowheart, their barbarian rushes in only to die to a critical from Lyselle. On tactician, I would have had Astarion flip the lever after the barbarian walked through.
> 
> ![bandicam 2025-05-24 16-39-08-882](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/d/ed19e8c8a891339a7737b4fbcc4c920dcc9cb78a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The other two rush in one by one and die immediately. This entire fight went by without anyone in our party taking damage.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I only pulled this off because it took me an unreasonable amount of time to clear this on tactician when I played this the first time.
> 
> ![bandicam 2025-05-24 16-41-30-328](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/eb3a49d2f1c90996cc42340d82ab7edc012c0d40.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This side room is where you’d wind up if you drop the brick on the hole in the floor outside. It’s otherwise pretty barren.
> 
> ![bandicam 2025-05-24 16-43-08-671](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/525d6215d26bdc1646078fab1cae548ccd702461.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This room is where all the enemies would have been if we had come in through one of the other routes. If you really wanted to avoid them, you could take out the hallway scout and then use the explosive barrel to blast the door to the lower level open.
> 
> ![bandicam 2025-05-24 16-44-03-204](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/57600a5a315d7da29471e85bc3e969754bafae80.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This lever in the back opens the door to the lower level. We’ve now seen everything here, so let’s move on.
> 
> ![bandicam 2025-05-24 16-54-09-086](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/9/2974b11056528ce9567524dc5ae528f623b8cc37.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): A little bit further up the path, you can see two tieflings standing around a cage.
> 
> ![bandicam 2025-05-24 16-54-11-487](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/6/8609a51b3da8ceb111fecc155b97e2d0f7e0177f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): A cage that happens to have Lae’zel in it. We could simply sneak attack the tieflings and kill them, but there’s a relatively hard to get achievement for saving all of the tieflings we find.
> 
> ![bandicam 2025-05-24 16-54-14-791](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/b/1ba859d2dd16d8026ce657287cfb5f6c03b03cce.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/cc4ee77276d97b01d61c9512f0066a328a2c1d23.png): “Zorru was right. Yellow as a toad, and twice as ugly.”
> 
> ![bandicam 2025-05-24 16-54-20-905](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8118267827bf188d19be95bbf67227ab9e85737.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bbec4b80093518ea89d90a249418484739e548b0.png): “The thing’s dangerous. Leave it for the goblins to kill.”
> 
> ![bandicam 2025-05-24 16-54-27-650](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/5/855918c034e3cffe7dae6a9e9e539eea3f1be0cb.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/cc4ee77276d97b01d61c9512f0066a328a2c1d23.png): “And if it escapes? How will you - Oh! A guest.”
> 
> ![bandicam 2025-05-24 16-54-34-470](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/cc0a7ea526868282630d10f5e25f5b49551ad72c.jpeg)
> 
> > Narrator: Your skull pounds in response to the prisoner’s white-hot state. Her lips don’t move, yet you hear her voice.
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “_Get rid of them._”
> 
> > 1. _Rather demanding for a woman in your position. Why should I?_
> > 2. _Don’t worry - I’ll get them out of here, one way or another._
> > 3. [DECEPTION] This creature is dangerous. Get out of here - leave it to me!
> > 4. [PERSUASION] Shoot the trap down. We must kill it before it harms someone.
> > 5. [BARD] [DECEPTION] Oh, gods! You’ve caught a scout; the gith invasion force is right behind me - save yourselves!
> > 6. Attack.
> > 7. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Oh, gods! You’ve caught a scout; the gith invasion force is right behind me - save yourselves!”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/cc4ee77276d97b01d61c9512f0066a328a2c1d23.png): “Hells, this isn’t worth it. I’m out of here.”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Enough gawking - get me down.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Now that they’re out of earshot, sure.”
> 
> ![bandicam 2025-05-24 16-55-20-999](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/e/5e9ba980f1ce3dbba79cfbd1eb9c4a2e4cc107be.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): You’d think she would just kick the floor in herself.
> 
> ![bandicam 2025-05-24 16-55-31-437](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/4/94ea60ed03250bee3193de7848876a0c25b17dd3.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “The tadpole hasn’t yet scrambled _all_ your senses. Auspicious. But the longer we wait, the more it consumes. My people possess the cure for this infection. I must find a creche, you will join me.”
> 
> ![bandicam 2025-05-24 16-55-45-510](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/924ebf87c7af975604b9da39fba5a9f1eada1231.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Careful - she obviously sees your kindness as weakness. Don’t let her take advantage.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What exactly is a creche?”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): "It is many things. A hatchery, a training grounds, a shelter. Githyanki protocol is clear: when infected with a _ghaik_ tadpole, we must report to a _ghustil_ for purification.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “All right. We journey together. Let’s find this creche.”
> 
> ![bandicam 2025-05-24 16-56-15-121](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8ed0572d03ba253e9b1026f471861fcc59b4b06.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “You have made an ally from _Creche K’liir_ - few know such fortune. Call me Lae’zel.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This loses us approval with Shadowheart, but that’s not a big deal.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “I’ll trust your judgement - but I won’t trust her. Not until I’ve gotten the measure of her.”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “You’ve a sharp tongue, elf. Would that your mind proved its equal.”
> 
> ![bandicam 2025-05-24 16-56-31-901](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/c/2cb703ba6d29ab6efbb9cda4cc1615af9a23d363.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “_Half_-Elf. I suppose the finer details are lost on a creature like you.”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Come. The horned ones mentioned a camp. One there - this Zorru - has seen githyanki. A creche must be near. We will ask this Zorru where he has seen my kin.”
> 
> ![bandicam 2025-05-24 16-56-50-049](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/977faa9796d1d0059a75eba5e30e7543421d2068.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This scene is one you wouldn’t typically see on a tactician or honor mode playthrough. Why?
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We already know the fight on the beach against the intellect devourers is a pain in the ass - which is why most people on harder difficulties are going to use a devilish little workaround.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): That workaround is throwing Lae’zel off the nautiloid at the start of the game, right after you get control of her.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Instead of splattering on somebody’s roof in Hell, her dead body winds up on the beach next to you when you wake up and can be revived from there.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Doing that also skips this scene, and the potential fight that ensues if you fail the persuasion roll.
> 
> ![Smile](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/52bd8a935aec3ef022b0eb3ba47cf1ee0fdf240f.png): It’s also just kinda funny to have Lae’zel threaten you and then immediately throw herself to her death.
> 
> ![bandicam 2025-05-24 16-57-26-747](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/4/d4fcfab85e7b26c21210c025689e06e2a5376c2e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Lae’zel reaches level 2, which gives her the ability to make an extra attack once per short rest. At high levels, this means she can potentially make four attacks in a round.
> 
> ![bandicam 2025-05-24 16-59-23-630](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/1/81e355310c6552ea02313c5a019cb5e7255fcdeb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): A little further ahead, Pollux will mention hearing shouting up ahead. When I played this game (which I think was Patch 3 or Patch 4) you could potentially softlock the game if you went into stealth here.
> 
> ![bandicam 2025-05-24 16-59-39-241](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/5250891d49edf7abb15ad342a59d7ef013a3efd1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I decided to test it.
> 
> ![bandicam 2025-05-24 16-59-51-997](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4f2cf3ee12f160b4457c80519ae0f422d1e65592.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): Three people, all shouting for someone to open the gate.
> 
> ![bandicam 2025-05-24 16-59-54-213](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/9/f9177f4671a26c5cb1bece5329c8738f8bcec6ea.jpeg)
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “Open the bloody gate! That pack of goblins will be on us any second!”
> 
> ![bandicam 2025-05-24 17-00-04-038](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9d5eed1337dd8e59a73b15d544a8681cfdf9f55c.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “What’s going on?”
> 
> ![bandicam 2025-05-24 17-00-06-815](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/0/a01b16ec63e6e01f56064e257856966d431ce603.jpeg)
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “Goblins are on our tail. Open the gate, Zevlor. _Now_.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I don’t see what’s so threatening about them. They’re horny little bastards you can punt like a football.
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “You let goblins _here_? Where is the druid?”
> 
> ![bandicam 2025-05-24 17-00-14-094](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/a/0a97fb0ec6cfa21fc35fe3695ae51b23a209d7d6.jpeg)
> 
> ![bandicam 2025-05-24 17-00-15-348](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/7/a749b23a0806d72ae8138ea510815a88568f47e0.jpeg)
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “Please! There’s no time!”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I have no idea why he felt the need to pluck that arrow out of the shield.
> 
> ![bandicam 2025-05-24 17-00-20-867](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/6/36116ed41345e3e37016f33174d93981653d734a.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “By the Nine Hells. Open the gate!”
> 
> ![bandicam 2025-05-24 17-00-28-716](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/e/3edd83e457b7e3cce9fdb9c3491408b830499404.jpeg)
> 
> ![bandicam 2025-05-24 17-00-35-107](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c479a08e74dfeedb8f00bf708132f9f583dbc4ed.jpeg)
> 
> ![bandicam 2025-05-24 17-00-38-521](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f51f0bf7c1055b573cbb93ac295b5052947f1cd.jpeg)
> 
> ![bandicam 2025-05-24 17-00-39-894](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/6/8669fb65aa66318194f6e9e2779e8eafd92bdd2a.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): And this, kids, is why we don’t leave the gate mechanism exposed.
> 
> ![bandicam 2025-05-24 17-00-42-348](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7a1e9bf053adaca42a9a9c79a7545bf1008ca6ca.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “Kanon.. no!”
> 
> ![bandicam 2025-05-24 17-00-46-262](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/7/479bc80c245e003fac569d0e48031215940a4f49.jpeg)
> 
> ![bandicam 2025-05-24 17-00-48-151](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/448d11ae0f32be329d0f6f5fd9d2d4257527ecce.jpeg)
> 
> ![bandicam 2025-05-24 17-00-49-993](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4ff46a796d55f8d13d2d7a8e76ca8a01c0ae0dec.jpeg)
> 
> ![bandicam 2025-05-24 17-00-51-107](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4b31179dd768aac8facec1c00cfd208c916b8d7.jpeg)
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “Shit! Form a line!”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It works for Final Fantasy characters.
> 
> ![bandicam 2025-05-24 17-01-01-334](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/20cc4f2eddad34e2228e572db97f22e9858576d2.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Damnable roach. Provoke the blade…”
> 
> ![bandicam 2025-05-24 17-01-04-650](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b38ff672136d9c6c93d908c40ee7262efbb2207.jpeg)
> 
> ![bandicam 2025-05-24 17-01-06-082](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/a/4ac99d244b3e86dd0bb7f672ba9a11d165a56ef7.jpeg)
> 
> ![bandicam 2025-05-24 17-01-06-957](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/725bfda870661c649e883812ec754b966d47e07d.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “…and suffer its sting.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is Wyll. Let’s just do his introduction now, because I’m never using him.
> 
> ![bandicam 2025-05-11 21-52-39-033](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/7109c683b4eb3187f99cbc2d4bd70d6793bb6399.jpeg)
> 
> > Wyll
> > 
> > Known as ‘The Blade of Frontiers’, Wyll uses his magic to fell the monsters and devils menacing the Sword Coast. In a moment of desperation, he accepted an offer of greater power, forcing him into an infernal game he is struggling to play.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Wyll suffers from the writers not really knowing what they wanted him to be until the last minute. He was nearly completely re-written right before release, and you can do his entire character plotline without him ever being in the party and not miss much.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): He also suffers from being a warlock, which is a class that exists to take a one-level dip in. If you’re going to use him, you’re going to want to respec him to something else ASAP.
> 
> ![bandicam 2025-05-11 21-57-14-107](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/09f94ca8e5d5351ffe5f246f1406d64e78e61563.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Seven years ago, I was exiled from Baldur’s Gate, the city I call home. The people of the Sword Coast call me the Blade of Frontiers - champion of the meek, defender of the innocent.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): So what you’re saying is you’re a LARPer.
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “The truth isn’t quite so simple, but they’re right about one thing. I hunt monsters, and I always catch my prey. My latest target is a devil, and I’m right on her tail. Once I’m through with her, she’ll never escape the fires of the first hell.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And with that, we’ve met all but one of the characters with a starting introduction.
> 
> ![bandicam 2025-05-24 17-01-09-632](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/7/37dea8687e533207ca77e06de463cb356f618367.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Are they fighting over there? I hear fighting.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): Let’s just hope she dies before we get there.
> 
> ![bandicam 2025-05-24 17-01-13-659](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef46a645a92d83766fdd17a0e6c659c9871aa677.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is a pretty scripted fight. Wyll and the mercenaries are going to take most of the heat here. Fortunately, three out of our four party members are half a mile away and stealthed.
> 
> ![bandicam 2025-05-24 17-01-56-370](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6dc5917096ca1a08481338e6feb4d96cb59cb5d2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Astarion sneaks up from the left and sneak attacks one of the goblins to death.
> 
> ![bandicam 2025-05-24 17-03-04-031](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba810b8514295b195d6d011859311518fe6c36a7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Lae’zel goes last and hits a goblin for 17 damage - nearly twice its maximum HP. This is the best I’ve seen this fight go: usually, at least one of the mercenaries is dead by now.
> 
> ![bandicam 2025-05-24 17-06-15-155](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6de972c63d40321d6af631dab35d277548e262a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The biggest threats are the worg (the fucked-up looking dog thing) and this orange asshole. The orange asshole has a weapon that hits for 2 damage even if he misses. Other than that, it’s extremely easy and no one even comes close to dying.
> 
> ![bandicam 2025-05-24 17-06-50-945](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/79db85d06dccf6e9b156b10ae66d53539d3d3de0.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): "That was the last of them. Inside - all of you! More may follow. Open the gate!’
> 
> ![bandicam 2025-05-24 17-06-54-564](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3c9f6b128c32c40ec07c02d957735b0f3666d247.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Lae’zel hits level 3.
> 
> ![bandicam 2025-05-24 17-07-20-619](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/e/5e0cbbdb6bd78e1712d66070f2c2eab27859aba8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): At this point, we get a choice of sub-classes for her.
> 
> ![bandicam 2025-05-24 17-07-31-584](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/7/27658542f4cedab5129dd386d05aa656938764dd.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): First up is Champion. Champion’s big draw is that you crit on a 19 or 20 instead of just a 20. It’s garbage when you consider that in 3.5E, fighters specced for it could threaten crits on a 13.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The main difference is that in 3.5E, you had to “confirm” criticals by rolling your attack a second time, and only got the critical if that second attack hit. This doesn’t exist in 5E.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are certain items you can use to lower your crit range down to like 17-20, but why?
> 
> ![bandicam 2025-05-24 17-09-46-084](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3dd1868e9ba0993b1f2dac4050482ffea69bea6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Second is Eldritch Knight, which is a dumbass “spellsword” class. Some people swear by it, and there is exactly one item in the game (which we could get now) that makes it viable.
> 
> ![bandicam 2025-05-24 17-10-34-594](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/e/fec57fa1a121b162b6f377ed2bd6ecf93de42e60.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Third is Battle Master. Battle Master is a resource subclass that gives you “superiority dice” which you can spend to do certain combat maneuvers.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Feinting Attack is one of those: you can do what used to be called a “full-round attack” to attack with advantage and do an additional 1d8 damage. With Lae’zel’s sword, this will reduce most enemies to a bloody mist.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Feinting Attack is effectively a better version of a 3.5E feat called Power Attack, which let you intentionally take a penalty to your attack roll to do more damage.
> 
> ![bandicam 2025-05-24 17-10-39-977](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/24a6c788bfc18800dfbbcd53238f450fd0aa668d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Disarming Attack lets you do an additional d8 of damage AND makes an attempt to disarm the enemy. This used to be a regular action in 3.5E (minus the extra damage).
> 
> ![bandicam 2025-05-24 17-10-13-255](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/cc7c21843e3a05d208f6c904ffd6715512baa7b2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Finally, I take Sweeping Attack. Sweeping Attack is the 5E version of a 3.5E feat called Whirlwind Attack, which let you give up your extra attacks to hit all enemies in reach.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Whirlwind Attack was part of a hilarious exploit in 3E (it was fixed in 3.5E) known as the “Bag of Rats” fighter. The idea is you took Whirlwind Attack and a second feat called Greater Cleave - Greater Cleave let you roll a second attack any time you killed something.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): What you’d do is carry around a bag of rats, do a whirlwind attack (which hits all the rats in the bag, kills them, and procs greater cleave for each one) and then use the dozens of rats you killed to get a ridiculous number of AOE attacks in.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Granted, you had to be fairly high level to pull that off and most DMs wouldn’t let you do it, but it worked by rules as written.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is not the only exploit involving dead rodents I will be talking about this update.
> 
> ![bandicam 2025-05-24 17-12-36-942](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0e9c6dbb68142633d7b65692333834829e317a0.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): "There are _children_ here, you fool!’
> 
> ![bandicam 2025-05-24 17-12-39-160](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/e/cea6429b83a976a10c7db34445a6193a3ff6cd8f.jpeg)
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “We was running for our lives.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “You led them straight to us. And you let them take the druid, too. Unbelievable!”
> 
> ![bandicam 2025-05-24 17-12-45-399](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/e/ee68a2007cb33100880348c9a42703593fc9d3a8.jpeg)
> 
> ![bandicam 2025-05-24 17-12-48-899](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/21bf67cb96987e9c844d02c580959c32cadace31.jpeg)
> 
> > 1. Where there’s one goblin, there’s ten. I’m leaving before the horde shows up.
> > 2. One fight just ended, and now you’re picking another? _Relax_.
> > 3. Druid? Those goblins didn’t take any prisoners.
> > 4. You can cough up my payment any time now.
> > 5. [BARD] What’s unbelievable is how we beat the goblins! You’re both heroes!
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What’s unbelievable is how we beat the goblins! You’re both heroes!”
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “And who the hell are _you_ again?!”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “Show some respect! This man saved your pathetic life.”
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “Well, I didn’t ask for any goddamn help.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “Please. You were begging me to open the gate. Anything to save yourself, you _coward_.”
> 
> ![bandicam 2025-05-24 17-13-22-882](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/7/273d9dc9b71cbfd00985d4034b53e875a6c71d2d.jpeg)
> 
> > Narrator: The human’s eye twitches. He’s about to blow.
> > 
> > 1. [ATTACK] Take a swing at the tiefling.
> > 2. [ATTACK] Aim a blow at the human.
> > 3. [INTIMIDATION] If you want me to take both of you down, I will. Otherwise, knock it off.
> > 4. [PERSUASION] More violence won’t bring back those you lost. Stop and _think_.
> > 5. Stand back and watch.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “More violence won’t bring back those you lost. Stop and _think_.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “You’re right. There’s too much at stake.”
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “Worried about your precious hides, the both of you.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “Enough. Squabbling is pointless. The goblins have found us.”
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “At least we agree on that.”
> 
> ![bandicam 2025-05-24 17-13-47-196](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/4687219f0c0e2047f3fa5ee390f2d2a68f4b85be.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Aradin’s group fucks off, and now we can talk to Zevlor for an idea of just what the hell we’re doing here.
> 
> ![bandicam 2025-05-26 18-51-13-150](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b8aacc04217f78d0402fbc46b0c0781b70a2328b.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “Forgive that display. Aradin’s a blowhard, but that’s no cause for me to join him. Thank you for your help out there. I’m Zevlor.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m Pollux.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “Well met. I should warn you - visitors are no longer welcome in this grove. Whatever your business, I’d see to it quickly. The druids are forcing everyone out. This attack will only strengthen their resolve.”
> 
> > 1. I have no quarrel with druids.
> > 2. Why are they forcing you out?
> > 3. Those goblins - have there been many attacks like that?
> > 4. I won’t be staying long - I just need to find a healer.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Why are they forcing you out?”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “There have been several attacks by different monsters. The druids blame us ‘outsiders’ for drawing them here. Nobody’s welcome anymore.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “They’ve started a ritual to cut the grove off from the world outside. We can’t stay, but we’ll be slaughtered if we leave - we’re no fighters.”
> 
> ![bandicam 2025-05-26 18-51-38-337](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/8/581d5db02191e468e42f8cebf9594a18c3257a2e.jpeg)
> 
> > 1. This ritual - is there no way to convince the druids to stop it?
> > 2. I need a healer.
> > 3. What brought you here?
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “We’re refugees from Elturel - we took shelter here after gnolls attacked us on the road. We were bound for Baldur’s Gate, and it was too late to turn back. Elturel had no place for tieflings after the Descent.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’m going to stop here, just briefly. There’s a history check (done automatically) but I’m going to skip it because it doesn’t really explain anything.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): “The Descent” is from a tie-in adventure path for 5E (2014 edition) that WoTC released about a year before BG3 went into beta.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/8/28c58cd41d11ee7595e198cd3876c7c24ee58f19.jpeg)
> 
> ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ae2c39f53132175b33823fd2315adabd8133aa8.png): The plot is a pretty shameless ripoff of the Fallen London setting. The idea is that an entire city gets teleported to Avernus as the result of a deal with a devil, and your job is to bring it back.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The good news is that none of the characters (at least, from a casual browsing of the character list on a wiki) show up in this game apart from one that we haven’t met yet.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I have procured a copy of the book, so I can go into a little more detail when we get to those parts.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I need a healer.”
> 
> ![bandicam 2025-05-26 18-53-04-509](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c1dd02bd7dd7d0521b7926404e14184c0d052cf.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “Goblin got you? The druid Halsin’s a renowned healer, but he didn’t make it back from Aradin’s _expedition_.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Must’ve gotten _fromagged_ or whatever.
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “If it’s not too serious, you could try his apprentice, Nettie. She’s with the other druids, in the inner grove. They’ve withdrawn there to prepare this damn ritual of theirs.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “This ritual - is there no way to convince the druids to stop it?”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “I’ve tried. Kagha - their new First Druid - won’t even see me. You, though.. I know it’s not your business, but she owes you for saving this place. Perhaps you could persuade her. For more time to prepare, if nothing else.”
> 
> > 1. I’ll see what I can do.
> > 2. I’m sorry. I’ve got my own problems.
> > 3. What are you offering for my aid?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’ll see what I can do.”
> 
> ![bandicam 2025-05-26 18-53-44-804](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/2/c23510b3caa66acdc9c4929683aab7be125eeda0.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Really? We’re messengers now?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Astarion disapproves of pretty much anything that doesn’t benefit him in some way. Same for Lae’zel. It wouldn’t be off to say that most of the party members (apart from Gale and Wyll) would probably be Evil aligned in the tabletop game.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): They sold 5E character sheets for the origin characters as a pre-order bonus so I could check, but I’m not paying WoTC a dime.
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “We’d owe you a great debt. If we’re forced to leave now, we won’t make it to the city. You’ll find the druids at the heart of the grove. Please - make them see sense, before more lives are lost.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We now have the run of the druid grove, but first..
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If you’re going for the achievement for keeping all the tieflings alive (not that I see why you would), there’s something you should do as soon as you get control back.
> 
> ![bandicam 2025-05-24 17-13-55-479](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78ae12bf64e2eaec0e782228d0c69366a72886c7.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Off to the side is a hill, and on top of that hill…
> 
> ![bandicam 2025-05-24 17-13-59-932](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/0/708703b1a45b226b13939afa4a0b6b41482263f5.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Is the world’s first e-girl from that cutscene earlier. More importantly though, there’s a bugbear crouched behind her who is about to rearrange her insides.
> 
> ![bandicam 2025-05-24 17-24-28-328](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/7/1764561862d70b96f5b14fa832ae1526a9be9c52.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Now, the funny thing to do would be to shoot her in the head in front of the bugbear. Show that little goblin bitch who’s boss.
> 
> ![bandicam 2025-05-24 17-25-00-270](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/425f20eb0e92657f6bcc87d05d5054f52ec8ff66.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Or we can sneak Lae’zel up there and have her hit it. This gives the party a free surprise round, at which point it is virtually impossible not to save the tiefling.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): You could also choose to just never come up here. That also counts as saving her, probably because the bugbear gets bored and fucks off. The problem is that the radius at which the bugbear will activate is pretty big and you want to avoid accidentally tripping it.
> 
> ![bandicam 2025-05-24 17-25-53-461](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1b8eb94e698e978f644f2b13a0599af933738a7.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9a70a8f2007f0feee484165706d1a5bc1518626d.png): “You have good timing. Never been much of a fighter, so wrestling a bugbear would have gone poorly. But you’re not here for heroics, are you? Avernus’ stench is all over your skin.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Knew I should’ve jumped in the water at the beach.)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9a70a8f2007f0feee484165706d1a5bc1518626d.png): “Let me guess, your devil mistress sent you to get her soul coin back. Too bad. I earned it fair and square.”
> 
> > 1. Coin? Mistress? You lost me.
> > 2. I’ve been to Avernus, but I’m no devil’s servant.
> > 3. That bugbear would’ve crushed your skull. This is the thanks I get?
> > 4. [DECEPTION] You got me. Hand over the coin and I’ll be on my way.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’ve been to Avernus, but I’m no devil’s servant.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9a70a8f2007f0feee484165706d1a5bc1518626d.png): “Care to explain why you reek of the hells?”
> 
> > 1. You wouldn’t believe me if I told you.
> > 2. [PERSUASION] A mind flayer abducted me, and its ship went straight to Avernus.
> > 3. [INTIMIDATION] No, I don’t. But that coin of yours is mine.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “A mind flayer abducted me, and its ship went straight to Avernus.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9a70a8f2007f0feee484165706d1a5bc1518626d.png): “Well, that’s quite a story. And I thought I was doomed. Now I feel sorry for you. Here, take this. It’s worth a fortune. But a fortune’s not worth much if you’re dead. Consider it payment for saving my life.”
> 
> ![bandicam 2025-05-24 17-27-01-221](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c75f2842f27302e26307153c1dd67857232773b5.jpeg)
> 
> > Narrator: A soul coin, true to its name, holds a mortal soul inside. It serves in the Nine Hells as very valuable currency.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (I’ve got four of these things now. I just hope I never have the opportunity to use them as currency.)
> 
> ![bandicam 2025-05-24 17-27-08-196](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/f/ffd3105dfed0c6c456858bba875eed3a59c80f49.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The bugbear has a couple bottles of poison on it, which can be applied to weapons to do extra damage (that a save negates). The save DC is really low and they’re probably better off sold.
> 
> ![bandicam 2025-05-24 17-27-51-449](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/d/ddb4dc514d23a26a9992944a836edf1d8e0396f0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can look through Nadira’s telescope to spot a dragon that looks suspiciously like the ones that attacked the nautiloid. With that done, let’s go around stealing from the merchants here.
> 
> ![bandicam 2025-05-26 18-54-36-415](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/6335f66470c00baecb58ff22a8de4c1bb8e25162.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This dwarf here is the first merchant, and is the easiest to steal from. Unfortunately, as you can see, there’s red all around him. That’s no good - we can’t steal from him unless we can stealth in and stealth out.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The good news is, the sight lines are coming from that group of tieflings down there, and we can easily get them to move. We have to do this anyway if we want to save them all.
> 
> ![bandicam 2025-05-26 18-54-55-155](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/2/825016bc23e30c3cbdbadc4580096788fe232718.jpeg)
> 
> > Lia: Hells, we can’t just leave. They’re _kin_.
> 
> ![bandicam 2025-05-26 18-54-58-104](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2b02cb07c10d1e0ec2bb4b432f3650e2920a6ab2.jpeg)
> 
> > Rolan: I’ll not gamble our lives, our _futures_, on people who are as good as dead. We must leave for Baldur’s Gate - at once.
> 
> ![bandicam 2025-05-26 18-55-04-986](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/24822181e05f4ac093b69ffaaf4d765916c7e816.jpeg)
> 
> > Cal: Can we all just take a moment? Please?
> > 
> > Lia: What’s the point in blades and spells if we don’t bloody _use_ them? We should stay. These people aren’t fighters. We can _help_.
> > 
> > Cal: Or yell louder. That’s fine too.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’m going to cut incidental NPC dialog down to just a quote box to keep the updates from getting too long.
> 
> ![bandicam 2025-05-26 18-55-19-751](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/0/70b68b2244d6a442bba899be7e3a8f1911de3fb2.jpeg)
> 
> > 1. _Say nothing._
> > 2. Get out while you can - the goblins will be back.
> > 3. [PERSUASION] You should all stay. A single blade could make a difference.
> > 4. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’ll spoil what happens if we do nothing or tell them to leave - they all die. We don’t want that, so let’s persuade.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You should all stay. A single blade could make the difference.”
> 
> ![bandicam 2025-05-26 18-55-34-279](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/0776b6138d3a87038913494d3bd8114d085f843f.jpeg)
> 
> > Lia: Thank you! It’s the right thing to do, and you know it.
> > 
> > Cal: She’s right, Rolan. We’re better than this.
> > 
> > Rolan: _Zurgan_. Fine, I’ll stay too. Lest you both end up with your throats slit by a goblin blade.
> 
> ![bandicam 2025-05-26 18-56-06-174](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3c41c678478c37cef57718a4b68421c27a5c35c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now that we’ve got them out of the way, we can start stealing. The trick is that you need to be able to approach your target in stealth and leave in stealth.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reason for this is that stealth in this game is very fucky, even in Patch 8 with all hotfixes applied. Stealing is doubly fucky.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If your stealth gets broken for some reason during pickpocketing, even if you have not failed any checks, the person you’re pickpocketing will psychically know it’s you. Any time you come close to them after that, they’ll be on guard and refuse to turn their backs.
> 
> ![bandicam 2025-05-26 18-56-13-992](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6ce1017dcd4d8b2cf3b32f2de5b3aaf34377b95a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Each item has a difficulty check based on how much it weighs - this is one good reason to keep a caster in your party, because their gear is usually the easiest to steal.
> 
> ![bandicam 2025-05-26 19-03-30-182](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/6/3664d3e42d0d3d19babf6210fd71fe7e34f86f6f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You also want to make sure your party is nowhere near the target, because as soon as you stop stealing from them, they go on alert and try to hunt down the thief. This includes your party members who didn’t actively participate.
> 
> ![bandicam 2025-05-26 19-03-47-968](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/9/592b3a18f9377016dd3ece7f75b307549196caae.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Astarion steals himself a new set of light armor, a bow, and some enchanted gloves that reduce incoming missile damage. This used to be a feat monks could take in 3.5E.
> 
> ![bandicam 2025-05-24 17-14-12-222](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/922336e98af2f6c591889989c72103389a2d58ad.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also level him up. Thief is hands down the best rogue subclass - it gives you an extra bonus action (meaning one more hand crossbow shot per turn) and reduces fall damage.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Assassin is a gimmick subclass based around stacking initiative bonuses, because it gives you auto-crits against any target that is surprised or that hasn’t taken a turn yet. It sucks because most enemies (and all bosses) are immune to being surprised after the start of the game.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And, of course, Arcane Trickster is the designated “spell hybrid” subclass. It sucks.
> 
> ![bandicam 2025-05-24 17-18-59-883](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/be481c1a90696b66cca8ee0abae0782d604874e4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Shadowheart gets access to 2nd-level spells. We’ll talk about these as I use them.
> 
> ![bandicam 2025-05-24 17-19-24-337](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/d/4d99479102354801e24cbcb4c67080f68722586e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And finally, Pollux gets his sub-class choice. College of Swords is the best one - it makes him a martial character in addition to being a full spellcaster. Contrary to the name, a College of Swords bard is best used with dual hand crossbows.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): College of Lore is a pure skill monkey build. It gets a debuff that you can use bardic performance points on and a couple of extra spells, in addition to proficiency in three more skills.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): College of Valor is halfway between Swords and Lore - you get medium armor proficiency and you can use your bardic inspiration to boost attack rolls.
> 
> ![bandicam 2025-05-24 17-19-42-792](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b8021212b0d7640c11268c0da0055a5aef712757.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I wind up making him College of Swords, but give him a one-weapon spec rather than a dual-wield spec. The reason is so that he’s not competing with Astarion for gear.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This has the side benefit of letting him equip a shield for extra armor class, which will help in the event that something decides to engage him in melee.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux also gets some melee skills he can spend his performance points on, which allow him to do things like increase his AC or attack more than one enemy.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now let me show you the correct way to steal from merchants, assuming you’re on Patch 7.
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The druid grove has three traders, only one of which is easy to rob. On Honor Mode, you probably don’t want to try that since it can lead to the entire grove turning on you if you fail a check.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Up until Patch 8, there was a fun little workaround that most Honor Mode runs used to get around this. The workaround involves a corpse and two containers.
> 
> ![bandicam 2025-05-24 17-31-41-337](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/6358a17be25aa9cc2b86d46c8c4649d09473a623.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): First, we level up Lyselle. We’ll make her a Way of the Open Hand monk because that sounds like a technique for jacking off and it’s also the best monk build.
> 
> ![bandicam 2025-05-24 17-32-17-222](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/67163f7d95ab5df2c4b2cae2aad2fd03fa1686af.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Next, we have Lyselle kill this asshole squirrel. Fuck this squirrel. It deserved it. If you’re one of those “I can’t kill an innocent animal” people, you can use one of the intellect devourers from the beach instead.
> 
> ![bandicam 2025-05-24 17-32-54-560](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5aee7aaa657fff7be235f117e82779eeb28b8845.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): These two boxes here will work just fine for our containers. Anything is fine as long as the “loot” command isn’t red when you right-click on it.
> 
> ![bandicam 2025-05-24 17-36-11-026](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/23e282836f02a431d0aa61a298fa1c8c3f06b6a5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You might notice that we have five party members. That’s a bug from the custom companion mod, and I’ve been making sure to dismiss somebody whenever we’re making progress so we’re at the usual party size of 4.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Now we find a trader, and we loot the squirrel before closing our inventory.
> 
> ![bandicam 2025-05-26 17-25-51-147](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/0/70697194de0b193eed6c4131e4c68143165a01f7.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Then we sell the trader one of our boxes, while holding a dead squirrel.
> 
> ![bandicam 2025-05-26 17-26-25-786](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c3461e0503dbf1bc0aca278a84d28418feaca3e.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We put everything the trader has into the box, and then switch to Barter mode up at the top. Then, we shift-click to drag all the items from the box into the dead squirrel.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This duplicates everything into the squirrel’s inventory. All we have to do now is switch the top switch back to Trade and hit the X button in the top-right to close out.
> 
> ![bandicam 2025-05-26 17-27-31-792](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/7/27becd4377390bc00f29a0aa3db4e23d62ae6c7b.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): And there you have it. We’ve downloaded a car using only a dead squirrel.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Someone just discovered, while I was writing this, a similar exploit in Patch 8. It’s probably going to get hotfixed at some point, but if you make a warlock with the “hexblade” subclass you can switch your bound weapon (which can’t be sold) for a crap one at a merchant and sell your bound weapon without actually selling it.
> 
> ![bandicam 2025-05-26 19-29-24-570](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/e/2e0de3bd103eef65fbd4336f68e3323c07d9808c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The second merchant is a tiefling named Dammon. He’s where the squirrel trick comes in handy, because it is virtually impossible to steal from him without being forced out of stealth.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We don’t want to piss him off (which will cause him to automatically notice us if we try to rob him again) because he shows up later in the game and is much easier to rob there, so I dump all the party’s crap on him and buy a couple items.
> 
> ![bandicam 2025-05-28 20-26-01-667](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/5/b5bd74bc24181bdc341dc51e36f00eb8af9e0cbf.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Most of this stuff isn’t really worth it, but we’re carrying around a lot of useless crap so I might as well buy it.
> 
> ![bandicam 2025-05-28 20-27-23-797](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/5/a52bc8577705c388be31e5f0bb1990c2845f697d.jpeg)
> 
> > Dammon: Learned a lot in my time in the Hells. I hope to forget most of it, but between you and me, there’s nothing in all the realms like the utter power of infernal machinery.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Huh, he’s an infernal mechanic. That might be important.
> 
> ![bandicam 2025-05-28 20-28-50-075](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/8/5890502312e26ba574e545d92d4406fff8626860.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The third trader is Auntie Ethel, who seems to know a lot of things she shouldn’t - she’ll call out Astarion for being a vampire, for instance. She has nothing we really care about.. except a pretty good monk staff that Lyselle will probably use the secret rat method to obtain.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I fucking hate Auntie Ethel. She is a bad fanfiction character who doesn’t really fit in the setting.
> 
> ![bandicam 2025-05-28 20-32-45-465](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a85290670adb4dc5659e6e5b3df7b7ec0acb95f9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The entrance to the inner grove has a bunch of tieflings standing in it demanding to be let through.
> 
> ![bandicam 2025-05-28 20-32-48-855](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/24e4f02425d82fda608225edeeecbcfdcf96bffb.jpeg)
> 
> ![Komira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e25e6430987d027931679bba31f08f0d40a7d3ce.png): “Let my daughter go - right now.”
> 
> ![bandicam 2025-05-28 20-32-51-747](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/8/38f387a3d1d039ee4f4f6ac6eafa056e372978ea.jpeg)
> 
> > Jeorna: She’s a thief, hellspawn. And you will wait for Kagha’s judgement. Now get back.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Jeorna is the druid in the middle. I’m not going to bother making a portrait because she has all of three lines.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Also because she’s not going to need a name once I’m done ripping her to shreds.
> 
> ![Komira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e25e6430987d027931679bba31f08f0d40a7d3ce.png): “_Argh_ Let me through, _mragreshem_, or I’ll rip your damned throat out!”
> 
> ![bandicam 2025-05-28 20-33-01-659](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/eb5519fe23219427afd26c02d221e720bc8633ac.jpeg)
> 
> ![bandicam 2025-05-28 20-33-08-101](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/5723b30962eb0598f077dd9a5940b8512a8f96f1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The dumbass on the left turns into a bear, which is exactly what you want a druid to do. You know what bears can’t do? Cast spells. They also can’t use ranged weapons, and because they’re Large they take an armor class penalty.
> 
> ![bandicam 2025-05-28 20-33-16-234](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/56b5d9a8166c594092533e430893e018318fbebe.jpeg)
> 
> ![Komira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e25e6430987d027931679bba31f08f0d40a7d3ce.png): “We need to go get Arabella out. _Now_.”
> 
> ![bandicam 2025-05-28 20-33-18-203](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/6/862dbe1ff2291337b6c465583b7ba9b12d4fb487.jpeg)
> 
> ![Locke](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06a19eb044e1e1b136d738614e3f16370db3ad59.png): “You heard the guards - they’re waiting on Kagha to give word.”
> 
> ![bandicam 2025-05-28 20-33-24-429](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/3/c3f6f9b253061eaac4d6043dbb53e320ccc45e98.jpeg)
> 
> ![Komira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e25e6430987d027931679bba31f08f0d40a7d3ce.png): "I’d sooner trek through the Nine Hells than trust that snake. _Argh_.
> 
> > 1. I saw what happened. Why are the druids holding your daughter?
> > 2. You need to be careful. That bear would have torn you to shreds.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I saw what happened. Why are the druids holding your daughter?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Not that I particularly fancy the idea of fighting an entire grove of druids. We’d need way more explosives.)
> 
> ![Locke](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06a19eb044e1e1b136d738614e3f16370db3ad59.png): “Arabella tried to steal their idol. Druids lost their damn minds about it - they need it for their precious ritual.”
> 
> ![Komira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e25e6430987d027931679bba31f08f0d40a7d3ce.png): “It’s all my fault. I told her I wished the wretched thing would just disappear - or better yet, explode.”
> 
> ![Locke](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06a19eb044e1e1b136d738614e3f16370db3ad59.png): “Now Arabella is being judged by a bunch of druids who hate us. That’s not right.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Sounds like she made the fatal mistake of getting caught. We shouldn’t get involved.”
> 
> > 1. She’s just a child - the druids are overreacting. I’ll talk to them.
> > 2. You’ve got your work cut out for you.
> > 3. Like you said - it’s your fault. You should’ve tried parenting her.
> > 4. Thieves deserve to be punished. It’s as simple as that.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “She’s just a child. The druids are overreacting, I’ll talk to them.”
> 
> ![Locke](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06a19eb044e1e1b136d738614e3f16370db3ad59.png): “Thank you. They won’t give us the time of day.”
> 
> ![bandicam 2025-05-28 20-33-55-547](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/7/17741e1f188a656a1e81d6a93043142ee88abaf6.jpeg)
> 
> ![bandicam 2025-05-28 20-33-58-524](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/da0fcb9048520647918c9250e99f82a8f452fdbd.jpeg)
> 
> > Jeorna: You - get back.
> 
> > 1. If it weren’t for me, you’d be overrun by goblins by now. I’ll go where I please.
> > 2. What’s so special down here?
> > 3. I’m not looking for trouble. Can’t you just let me by?
> > 4. _Ignore them and proceed._
> > 5. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “If it weren’t for me, you’d be overrun by goblins by now. I’ll go where I please.”
> 
> ![bandicam 2025-05-28 20-34-04-953](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60da79cb862d261b477514f9b148233795818562.jpeg)
> 
> > Jeorna: Keep back. Force my hand, and I’ll show you its claws.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): Try me.
> 
> ![bandicam 2025-05-28 20-34-06-588](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/231effe6c5a40cbd696a2640e59c3154598b86ee.jpeg)
> 
> > Mino: A moment, Jeorna.
> > 
> > Jeorna: What…? Oh, I understand. You - apparently Kagha wants to see you. Go ahead.
> 
> ![bandicam 2025-05-28 20-34-18-608](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c9f8d88fb14d141361c5d002b26c1446190ef11a.jpeg)
> 
> ![Cocky](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6b222265dbd5605d92b7c6c7de9ee0d443efe17.png): In case you’re wondering, I have recorded a route that starts right here in which we murder every single person in the druid grove, including all of the tieflings because the game kind of breaks down if you start trying to kill people out of nowhere.
> 
> ![Cocky](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6b222265dbd5605d92b7c6c7de9ee0d443efe17.png): This is actually a completely valid way to end the quest, and has its own cutscene where a druid brutally fucking murders a tiefling.
> 
> ![bandicam 2025-05-28 22-09-43-650](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8d323a90aa2032d9edbfab5c07583c92ef5c958.jpeg)
> 
> ![Cocky](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6b222265dbd5605d92b7c6c7de9ee0d443efe17.png): I’ll do a bonus update on it, but here’s me using some explosives to turn those assholes into meat paste. This is what I do in RPGs - I’m a pragmatist.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Mmmm.. explosive-seared bear heart. Delicious.
> 
> ![bandicam 2025-05-28 20-34-25-901](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c492a683dd38371dc338d335e40bf31d7c049e28.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Back on the route where we don’t murder everyone, this bard calls over to us as we pass him. This is Volo, one of WoTC’s original characters. If you read the optional update, you’d know that one of the GM splatbooks for monsters in 5E is “Volo’s Guide to Everything” - he’s the narrator of that book.
> 
> ![bandicam 2025-05-28 20-34-28-357](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/e/de4556e046b02872c0d7c5308aec31539031514b.jpeg)
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “Ah, my good friend! You were at the gates just now, no? When the goblins came? You saw them up close? A few questions, if you please. There’s no overstating my interest.”
> 
> > 1. Fine - ask your questions.
> > 2. And there’s no overstating my _disinterest_. I’ve no time for questions.
> > 3. _Leave_.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Fine - ask your questions.”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “_Glory!_ Now, then: How would you describe that particular batch of goblins? Size? Nature? Distinguishing qualities?”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): They’re like footballs that can talk.
> 
> ![bandicam 2025-05-28 20-34-55-590](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/75e75e55c5621170ea74fa6db96ee513eedeae40.jpeg)
> 
> > Narrator: You search your mind, successfully recalling various details of goblin behavior.
> > 
> > 1. [BARD] A classic raid gang, complete with lasher and smattering of booyahgs.
> > 2. They were goblins, same as all the others: lowly and vile.
> > 3. _Give an exact description._
> > 4. [BARD] Didn’t you see the tentacled ship? It was an illithid invasion force - the goblins were being controlled!
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “A classic raid gang, complete with lasher and smattering of booyaghs.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’m sure these are all terms from the Monster Manual but I don’t feel like referencing it.
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “My! A scholar after my own heart. Spent much time among goblins?”
> 
> > 1. The time was spent among books. I’m a student of the page.
> > 2. I’d rather not say. Are we done here?
> > 3. I’m not unfamiliar with their kind, certainly.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “The time was spent among books. I’m a student of the page.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (In that I had a page who brought me the books.)
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “Aha! I’ve always preferred _experience_ to the second-hand accounts of lesser men. But to each their own. Now, I’ve a few more questions, if you don’t mind.”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “And the… _dragon_ they had marching in the rear. Was it of the brass or silver variety?”
> 
> ![bandicam 2025-05-28 20-35-33-480](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8ffefbd601a90ae2fb0e22e6dec1478b86a098d8.jpeg)
> 
> > 1. Dragon…? There wasn’t any _dragon_.
> > 2. Heh - it was brass. No doubt about it.
> > 3. I think there’s been a misunderstanding. What do you want, exactly?
> > 4. [BARD] Neither! It was a gold dragon, scales glittering and wings gleaming.
> > 5. [BARD] Dragons? Really? How _gauche_.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Dragons? Really? How _gauche_.”
> 
> ![bandicam 2025-05-28 20-35-35-843](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/5/956ed38af7f63ef003966e4588993c3d1fd435ba.jpeg)
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “Witness.. declined.. to.. comment.. on.. nature.. of.. dragon…”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “Last question, then you’ll be quite free. Did the attackers rally to ‘the Absolute’ when they fell upon the gates?”
> 
> > 1. Yes - they called out the name like a war cry.
> > 2. I don’t think so. I was concentrating on not dying.
> > 3. [BARD] Quite so. They sang the phrase like a battle-hymn.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Quite so. They sang the phrase like a battle hymn.”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “They did, didn’t they? Oh-ho, curious. Curious _indeed_. I’ve interrogated one - a captive in this very camp. She reports they’ve abandoned their god Maglubiyet in favor of someone called ‘the Absolute’. The scandal!”
> 
> > 1. Goblin superstition - not worth the ink and parchment.
> > 2. _Hold your tongue_.
> > 3. [BARD] Dramatic. How has Maglubiyet responded?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Dramatic. How has Maglubiyet responded?”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “Oh, I’d imagine him _quite_ displeased. Since their change in allegiance, these goblins are informed by a kind of strategy anathema to their kind.”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “I, for one, intend to get to the bottom of it. I’m just preparing to head to their camp as we speak. In fact.. if you’ll excuse me, I ought not to dawdle.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Wait. About our conversation earlier - why the dragon?”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/16677112ab77524802693cb8606324f1ef0aa407.png): “My friend, _every_ story benefits from a dragon. Until we meet again!”
> 
> ![bandicam 2025-05-28 20-36-23-081](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/4/e45d217fce7c0da7f8d619297432b7616e90a317.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is the main area where the druids are performing the ritual. We’ll take a look around in the next update - for now, I want to head right to Kagha so we can progress the plot.
> 
> ![bandicam 2025-05-29 22-48-10-287](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b28d5a0f7d5f5cd4c597eabf188cc3e352d383af.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is the door to where she is - the inner sanctum.
> 
> ![bandicam 2025-05-29 22-48-22-729](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/3/f30ebc679d2eb07a3801377a6e87472411662ddf.jpeg)
> 
> ![bandicam 2025-05-29 22-48-23-954](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d1813ab01f377495a8aa64fcfb941fbac6a4389.jpeg)
> 
> ![bandicam 2025-05-29 22-48-25-646](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7aa88652704205b79d9889c44ddb9e3a294ba5a7.jpeg)
> 
> ![bandicam 2025-05-29 22-48-27-878](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/5/a5ea1c7fbfc55cf03cb27a6453555c8de726f050.jpeg)
> 
> ![bandicam 2025-05-29 22-48-29-754](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/168290f4d65ac7a93e2221b183ea225618bad79c.jpeg)
> 
> ![Arabella](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/4512e9ac77b7cebcd288276e7a1e0b5dec7ace37.png): “Please.. I’m _sorry_!”
> 
> ![bandicam 2025-05-29 22-48-33-342](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/75b5b79e64e5c33f4401aaee3f809cbfcd33e474.jpeg)
> 
> ![Rath](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b855005b3de8b154a071d10c04275501a026a4bd.png): “This is madness, Kagha. She’s just a…”
> 
> ![bandicam 2025-05-29 22-48-36-075](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2afb1b6358ff992022c58c603523da9761a8920d.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “A _what_, Rath? A thief? A poison? A threat?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Kagha looks a little like a younger JK Rowling, so you know she’s evil.
> 
> ![bandicam 2025-05-29 22-48-38-791](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/21ffa55748a17934c6911c9d6802494a5be1bbd5.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “I will imprison the devil. _And I will cast out every stranger._”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In an actual tabletop game, she would not have lasted this long. Someone would already have initiated combat.
> 
> > 1. Thief? Posion? What’s this girl’s _actual_ crime?
> > 2. Imprison her? She’s just a child.
> > 3. _Do nothing_.
> > 4. One of your guards outside said you wanted to see me. Here I am.
> 
> ![bandicam 2025-05-29 22-48-53-259](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/1/41df9850633974d4d8e80ba77623ad3c0f1d4a5e.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “Girl? You mean _parasite_. She eats our food, drinks our water. Then steals our most holy idol in thanks! Rath - lock her up. She remains here until the rite is complete.”
> 
> ![bandicam 2025-05-29 22-49-12-259](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/f/1f4d69b83bbd2777c68e719420164a363e6482dc.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “And keep still, devil. Teela is restless.”
> 
> ![Rath](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b855005b3de8b154a071d10c04275501a026a4bd.png): “Come, Kagha. We took the idol back. Surely…”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “_Do it._”
> 
> ![bandicam 2025-05-29 22-49-26-364](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/791667aca44f4c576dba6478ea9458cf93e04f7d.jpeg)
> 
> > 1. [NATURE] Don’t druids cherish harmony? Jailing the girl disrupts nature’s balance.
> > 2. [PERSUASION] Release her. I’ll see that she stays out of trouble.
> > 3. [BARD] [PERSUASION] Silvanus was more concerned with ‘nobly sown seeds’ than punishing children, was He not?
> > 4. _Keep silent._
> > 5. _Prepare to attack._
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We need to make this check or Arabella dies.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (It’s a good thing I went to those lectures on druidic dogma. Time to turn her own bullshit against her.)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Silvanus was more concerned with ‘nobly sown seeds’ than punishing children, was He not?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Silvanus is the god of the druids, and was at one point a mortal.
> 
> ![bandicam 2025-05-29 22-49-38-071](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e1abfd020bbb5a517bf4a38e5c43c5245b9eebe1.jpeg)
> 
> ![bandicam 2025-05-29 22-49-41-032](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f779a47853d8182f1fba596c1e3bdbba790adca7.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “The words of the Treefather, spoken plain. It is as you say. _Ssifisu_ - Teela, to me.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Lae’zel disapproves of us not letting her kill a child. By the way, the weird italic word is probably druidic - druids in D&D speak their own language that no one else can.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): It’s not so much the child killing I disapprove of as the fact that she’s such a smug fucking bitch about it. It’s too bad there’s no option to mind control her into lighting herself on fire.
> 
> ![bandicam 2025-05-29 22-49-49-266](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/e/3e2414f031d05d4faf014733459312784ae12af5.jpeg)
> 
> ![bandicam 2025-05-29 22-49-51-448](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ec0b55b9d4ff4cda57e79bb98661e7bb8d446414.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “Out, thief. My grace has its limits.”
> 
> ![bandicam 2025-05-29 22-49-55-631](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cb728da565355af6f3b756d5131177c500006ed3.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “_Ngh_.. it hurts…”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This scene is very different if you are playing as Shadowheart because you learn exactly what’s causing the weird light.
> 
> ![bandicam 2025-05-29 22-49-59-569](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2337958a50a4a803f4219e2e0ca6308b66315cd5.jpeg)
> 
> ![Rath](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b855005b3de8b154a071d10c04275501a026a4bd.png): “Thank you, Kagha. Master Halsin would…”
> 
> ![bandicam 2025-05-29 22-50-05-869](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/c/ac3409c3633ab502cb1ba2d471a214cdb51b28fc.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “Halsin isn’t here. Keep his name off your tongue, lest Teela pierce it.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I should mention that the reason Kagha has a snake (I mean, other than as a metaphor) is because she’s a caster druid. I forget if “fuck shit up” druids get companions in 5E or not.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Snakes are the worst animal companion by the way, because unlike a bear or a big cat or something, they can’t wear armor.
> 
> ![bandicam 2025-05-29 22-50-11-771](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bb42dd7be012fe77bc5142c30fc5513964066985.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Shadowheart has a scene here, so we might as well talk to her.
> 
> ![bandicam 2025-05-29 22-50-14-476](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/5/85ea3084724438db9695b9f40d3dd85435242f4e.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “I know that look - you’re wondering why I was in pain before. Let’s just clear the air about that now. It’s just an old wound that hurts me from time to time. Nothing to be concerned about.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (…Right. The kind of wound that glows.)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We should probably shoot it with something and see if it explodes.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “It’s nothing to do with the tadpoles at least, in case your imagination is in danger of getting away from you. It’s just.. something I have to live with.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “How badly does it hurt?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Quite a lot, if I’m being honest. But it always passes quickly, so I can manage.”
> 
> ![bandicam 2025-05-29 22-51-52-073](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/97d120a0ba1c7c4d4cff3cb955e0ffba6f187bae.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Next time, we’ll investigate the inner sanctum and expose Kagha for what she is.. after I do an optional update showing off the genocide route. EDIT: I’ve decided to save Descent to Avernus for a bit later in the game once we’ve met one more character.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [May 31, 2025, 1:05am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/8 "2025-05-31T01:05:52Z")

</div>

![Optional Update Juice Cleanse](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c631f4c9316a9b27ebd3cb3dba71a9839da57b6.png)

> **Summary**
>
> ![bandicam 2025-05-28 20-34-18-608](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c9f8d88fb14d141361c5d002b26c1446190ef11a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “So I’ve been thinking. Kagha’s obviously evil, and we need to stop this ritual somehow. Now, we could obviously just kill her - only I’m pretty sure she’d overpower us.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Aren’t you forgetting something? We have high explosives.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “But how are we going to get them near Kagha? Won’t all the druids immediately suspect us if we’re carrying around giant glowing vats of flammable purple goo?”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “These are _druids_ we’re talking about. They’re superstitious morons who worship a tree. I’m sure you can talk your way past them.”
> 
> ![bandicam 2025-05-30 20-08-02-836](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/c/dc96ac53a4175cf94be33678160e547ef8724be8.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “I say, what is the meaning of all of this? Am I going to have to execute a child again?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Oh, I’m sorry. This is a, uh.. lightweight elven juice cleanse I made. It’s all natural. Purges the bad stuff right out of you.”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “Do juice cleanses.. normally require you to drink this much juice? What kind of fruit is this juice from?”
> 
> ![bandicam 2025-05-30 20-08-24-401](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/0/a00951a6ec458cd669f6232da43ebd9b349b1867.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I call it dumb bitch juice.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I feel like being destroyed in a fiery explosion is about as clean as your colon’s going to get.
> 
> ![bandicam 2025-05-30 20-10-02-827](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/1/8190ae199903f02e2795d98dd7c57701e1ac1459.jpeg)
> 
> ![bandicam 2025-05-30 20-10-03-794](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/9/593a9d6f34472636164565ee096800da5d140d3a.jpeg)
> 
> > Sentry: The time has come. _Remove the outsiders_!
> 
> ![bandicam 2025-05-30 20-10-39-405](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/8/68629bac109d16fc5a61f86237e826a16d6a62b7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now that Kagha is dead, we have to kill everyone else in this room before we can go outside. This includes Rath, who joins the fight even though it doesn’t really make sense for him to.
> 
> ![bandicam 2025-05-30 20-12-30-802](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/ccacde9e04a9f13ac0b305ee20dff6e169156898.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): At this point, we have to mop up the remaining druids. On this version of the genocide route, the tieflings are on our side.
> 
> ![bandicam 2025-05-30 20-20-28-301](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/6641f459c8c33e5dcb1bd470daa7dc5433551ce4.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “I knew Kagha had twisted them, but for so many to turn on us… thank you for standing with us. I need to check on my people, but come see me when you have a chance.”
> 
> ![bandicam 2025-05-30 20-20-38-536](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/5429633fb93f68b78997964b6d686c6c520ce2d6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Most of his people are lying facedown in a giant pool of blood. This technically resolves the entire quest: Kagha is dead and the remaining tieflings can leave whenever.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This isn’t the real genocide route, though. That happens if we decide to simply blow the druids doing the ritual up before even meeting Kagha.
> 
> ![bandicam 2025-05-28 22-09-08-503](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/c/1c67d28a86ee4f5414a792a1782bdf2c00a9fed1.jpeg)
> 
> ![bandicam 2025-05-28 22-09-39-528](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c820e66a8fd5b01a55ce9755b5578fc99f578da9.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d1aa636850c73d0f0305c1a58dfa74170c0161b6.jpeg): “Hey, you! Fuckstick! What’s this purple shit?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Juice cleanse!”
> 
> ![bandicam 2025-05-28 22-09-43-650](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8d323a90aa2032d9edbfab5c07583c92ef5c958.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Boom! When you get to hell, tell Lucifer I sent you! He’d get a kick out of that.
> 
> ![bandicam 2025-05-28 22-09-52-425](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/8/380d3962d93979def2d06fdc7b5c319b644e8ef8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is the point at which the game starts breaking. One of the tieflings sees us blow up the guards, and attempts to arrest us.
> 
> ![bandicam 2025-05-28 22-12-01-211](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/d/5de7d6d46447e68aa119a5ce1b834c193cb63377.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The druid trader also runs halfway across the camp for no good reason to join in. Most of the tieflings have single-digit HP on balanced and are not a threat.
> 
> ![bandicam 2025-05-28 22-14-34-001](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/2/f250c5f8d23d1d98475cdb82060d4912a8b7f9b5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We kill Arabella’s parents because they want to kill us. Note that the druids in the circle don’t give a shit.
> 
> ![bandicam 2025-05-28 22-15-45-746](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/6/b613c778017532d8558a002b8391920119335f7b.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): "Juice cleanse!’
> 
> ![bandicam 2025-05-28 22-15-56-168](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a04298449453ed008e59719244cf0030059c2a3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux and Astarion kill off the last druid in the circle.
> 
> ![bandicam 2025-05-28 22-16-18-070](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/4/d42f85a8cd3b1d0dd894de0024154390ccadb508.jpeg)
> 
> ![bandicam 2025-05-28 22-16-19-908](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/8/58323f834ab26b23387c1dde45245b14dcada3e8.jpeg)
> 
> > Sentry: The outlander serves Zevlor!
> 
> ![bandicam 2025-05-28 22-16-24-548](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7bda4986060ddb26937abad00e960a3e8deaf64a.jpeg)
> 
> > Sentry: The time has come. _Remove the outsiders_!
> 
> ![bandicam 2025-05-28 22-16-32-628](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/1/31eadc6120aff3ee790e1318b98b583145a04d70.jpeg)
> 
> ![bandicam 2025-05-28 22-16-50-689](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/468f3f30419826d35c00c45e1a5cef7f4c584f97.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This druid goes Hotline Miami on the tiefling. However, the game bugs: we don’t actually fight anything else.
> 
> ![bandicam 2025-05-28 22-16-59-062](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/1/811e0155252b52c2d10a22978cb9b76d8f497578.jpeg)
> 
> ![bandicam 2025-05-28 22-21-06-896](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/670b6d554411ce3257529e4932daa0ab29efcb5c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): For some reason, the remaining tieflings and druids - including Kagha and Nettie - run back over here and start killing each other.
> 
> ![bandicam 2025-05-28 22-26-35-107](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/a/3a07e3f2468f99730d7c1ab2abea46f50b776cd6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Soon, everyone is dead.
> 
> ![bandicam 2025-05-28 22-26-42-563](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/5449ecd6eaf38678f4cb487b92795a7ac4d966f1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This still resolves the quest. Our job here is done.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [June 10, 2025, 12:59am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/9 "2025-06-10T00:59:17Z")

</div>

![Update 4](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/5/d59e3c23040d3a405590de640be12d09ad8994f1.png)

> **Summary**
>
> ![bandicam 2025-05-29 22-55-21-285](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e609b000b91bc537e6a5cd68f2f140a26925d234.jpeg)
> 
> ![bandicam 2025-05-29 22-55-24-855](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/1/01565b84eed523664e766b7e2347d1f61ec6b8d2.jpeg)
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34dd6cac1590934b2d4d2f6758f0a45db0137e8a.jpeg): Welcome back to Baldur’s Gate 3! Today, we’re going to explore the druid grove and see what we can find. I think we’ll start with this room right here, the one on the left.
> 
> ![bandicam 2025-05-29 22-55-36-642](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/397e2374fe82b3e4942b0482023bfcad0e76b965.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): The druids will attack us if we interact with almost anything in this room, even just reading the open books they left out on the tables. I think that part’s a code oversight.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): They don’t come in here for the most part though.
> 
> ![bandicam 2025-05-29 22-57-59-970](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/39737293caa70a3f2db8252597164b327163a7c6.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): That’s odd. There’s a crawlspace behind this bookshelf. Someone’s hiding something.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): This spot’s really easy to miss. The game skips it entirely if you keep progressing the main quest, and it’s totally optional.
> 
> ![bandicam 2025-05-29 22-57-59-970](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/39737293caa70a3f2db8252597164b327163a7c6.jpeg)
> 
> ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ae2c39f53132175b33823fd2315adabd8133aa8.png): Mara? Who is this, and why are they in my LP?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): No clue, I thought you invited her. She just showed up and took charge. Kinda reminds me of the princess that way.
> 
> ![Astra](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08e92b417956a0cec98353649e513247371d1f93.png)
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34dd6cac1590934b2d4d2f6758f0a45db0137e8a.jpeg): I’m only the best furry streamer around! Astra Fischer, at your service! Say hi, chat!
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Astra was done by [sofftiddies on Bluesky](https://bsky.app/profile/sofftiddies.bsky.social). The portraits were done by l0re21 on Discord.
> 
> ![bandicam 2025-05-29 22-58-13-740](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/a/fa559666b1ab3dd1cf9389255cd61aab51f739fb.jpeg)
> 
> ![bandicam 2025-05-29 22-58-16-522](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/5/a59ada72d397a8bbab2309f61fda62f2c2a235d9.jpeg)
> 
> > [The marks crisscrossing the page don’t look scribed so much as slashed.]
> > 
> > Kagha.
> > 
> > Swamp-docks. Tree. Meet me. Alone.
> > 
> > Olodan.
> 
> ![bandicam 2025-05-29 22-58-21-030](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/7/37559cdee040d6ff81677a8394b94aa102bc39c5.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): And what’s this? A copy of the Shadow Druids’ doctrine? In Kagha’s personal chest? Not quite enough to ruin her, but we’re close..
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This part is totally optional. If you know where the tree mentioned in the note is, you can just go right there and end the quest.
> 
> ![bandicam 2025-05-30 23-26-23-614](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7ecc39feafac71e035c8facd32bfd88d5a4f6446.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Let’s go say hi to Nettie.
> 
> ![bandicam 2025-05-30 23-26-30-076](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/39456f3ab34866f7933dedb7126219abb44f1d97.jpeg)
> 
> > 1. Is there anything I can do to help?
> > 2. _Wait patiently._
> > 3. Excuse me? I’m more important than some bird.
> > 4. _Leave._
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Is there anything I can do to help?”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “A moment!”
> 
> ![bandicam 2025-05-30 23-26-39-003](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b4ec734047d3f1cedaa34dac1df6feada06138fa.jpeg)
> 
> ![bandicam 2025-05-30 23-26-41-913](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e269bf6bd21b797e088f1b9921a2e1999fa03b71.jpeg)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “_Vis medicatrix.._ There. It’s up to her now. Life or death.”
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): I think it’s so cool that all of the spells are in Latin.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I just point my finger at stuff and it explodes. No Latin required.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): A lot of people remember the incantation for the Fire Bolt cantrip (“Ignis!”) but personally I prefer the Invoker in DOTA 2. I hate that game but I can still [quote most](https://www.youtube.com/watch?v=yXAtTkQi8Ps&t=507s) of his [voice lines](https://www.youtube.com/watch?v=yXAtTkQi8Ps&t=607s) from memory.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The last time I touched that game was in 2012 and I didn’t even main Invoker.
> 
> ![bandicam 2025-05-30 23-26-47-476](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/1/11c4461753e639fb5d0e9ef20dbe93f1a276ab38.jpeg)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “Now, what was it you needed?”
> 
> > 1. I’m looking for Nettie.
> > 2. I need help. Now.
> > 3. Healing. Looks like I came to the right person.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Healing. Looks like I came to the right person.”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “I do what I can. For most folks, that’s enough. Come here. Let’s have a look at you.”
> 
> ![bandicam 2025-05-30 23-27-01-763](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c6d03344d2a2857f0a5c4f54025bae879c0dffea.jpeg)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “You seem healthy enough. A bit tired 'round the eyes, maybe.”
> 
> > 1. No good way of putting this. I..uh.. have a tadpole in my head.
> > 2. More than tired. Something crawled into my eye.
> > 3. Right. Yes, I’m.. very tired indeed.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “More than tired. Something crawled into my eye.”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “Crawled in? Some sort of bug or - wait… Did it look like a tadpole? But from your worst nightmare? All slime, teeth, and tentacles?”
> 
> > 1. You know of them? Can you help me?
> > 2. What other kinds are there? It’s not like a frog hopped in my eye.
> > 3. Actually, never mind. I’ll get help elsewhere.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You know them? Can you help me?”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “I-I’ll do what I can. Come, follow me. I might be able to help.”
> 
> ![bandicam 2025-05-30 23-27-49-621](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/f/cf79e98b12b0ba8f9605a1b834a448a1566fb407.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The dialog coming up changes slightly depending on whether you follow her alone or whether the party joins you.
> 
> ![bandicam 2025-05-30 23-27-54-436](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8720d85b78812ab96072ebd08b3eb6b3653d994.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (That’s a dead drow over on that slab.)
> 
> ![bandicam 2025-05-30 23-27-59-220](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f8abbfc4e3b24690062a2b702337be5b48968e01.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): As soon as we get close enough, a voice rings out in Pollux’s head urging him to take the parasite on the table. On a tactician run, you probably want to grab as many of these as you can.
> 
> ![bandicam 2025-05-30 23-28-04-290](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/e/de459e10e64f47abc3f0156c6da5f59e4677a557.jpeg)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “This one had the same problem as you. Attacked us in the woods together with some goblins. Tadpole crawled out of his head soon after.”
> 
> > 1. The drow and I have the same kind of parasite?
> > 2. I’m hoping for a less grave cure.
> > 3. So you killed him and laid him out on the table?
> > 4. Is everyone being captured by mind flayers these days? Didn’t think it was a common experience.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m hoping for a less grave cure. There has to be some kind of surgery or something, right?”
> 
> ![bandicam 2025-05-30 23-28-24-406](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a66932674ce0e6f53a56e986e80862cbcefc20fd.jpeg)
> 
> ![bandicam 2025-05-30 23-28-31-272](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/5344155cfa8f807af02b4c20fb7a19a2ab2fbbe6.jpeg)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “I’ll do the best I can. I’m no Master Halsin, mind. He’d have your tadpole out like that. Still, we have options.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Why is she looking at that branch like that?)
> 
> ![bandicam 2025-05-30 23-28-41-662](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c935fcf2cc0492a5da7a47b2fbd76eab3557d3fd.jpeg)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “You don’t have to be here for this.”
> 
> ![bandicam 2025-05-30 23-28-45-482](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c49045059a7335d1d2b4429bfcb8e3360acd3af4.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Please, don’t mind me. I’ll just watch.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): (I am going to laugh so hard if she puts that in his eye, and even harder if it’s a suppository.)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “All right, let’s see what we can do.”
> 
> > 1. Thank you, I’ll take anything that can help.
> > 2. What’s that plant? Will it help?
> > 3. Just hurry up and cure me. I don’t have time to chat.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Thank you, I’ll take anything that can help.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux about to get the old [Isaac Clarke special](https://www.youtube.com/watch?v=EOvAMUEo3-8).
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c417fa6b6f06f2678f2b339928ca5c764c6e457.jpeg): Can we not talk about that? I’m still traumatized.
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “Of course. Now, tell me what’s been happening. Any symptoms? Strange events?”
> 
> > 1. I can merge my mind with anyone else that’s infected.
> > 2. I fell from a ship in the sky, but something caught me. It saved my life.
> > 3. An intellect devourer spoke to me as if I were one of its own.
> > 4. No, nothing strange, I just want it out of my head.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I can merge my mind with anyone else that’s infected.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Not that I want to. I’ve seen enough for one lifetime already.)
> 
> ![bandicam 2025-05-30 23-29-08-778](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/1/11008ce8cf597b5de1f17039e1002c1e884aaf35.jpeg)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “Victims can identify each other? Not that the victims know they’re victims, of course. How’d you pick up the parasite? Halsin was desperate to find where all this was happening.”
> 
> > 1. On a mind flayer ship - I was kidnapped and infected.
> > 2. I don’t know, I just woke up with it.
> > 3. You’re asking a lot of questions…
> > 4. Look, are you going to cure me or not?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “On a mind flayer ship - I was kidnapped and infected.”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): "A mind flayer ship? But Master Halsin was sure - "
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “…Look, you’ve been straight with me, so I’ll be straight with you. You’re dangerous. If you transform here, we’re all dead. But you seem like a good soul. You deserve a chance to save yourself.”
> 
> ![bandicam 2025-05-30 23-29-47-847](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a6945b0a93808ad183ff0eaeff7fc67975f98087.jpeg)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “This is a vial of wyvern poison. Swear to me you’ll swallow it if you feel _any_ symptoms.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): It’s like Pollux never escaped hell in the first place with the way everyone’s trying to kill him.
> 
> > 1. I thought you could cure me. What about that branch of yours?
> > 2. I swear.
> > 3. All right. Hand it over.
> > 4. No, I’m not taking poison from a woman I can’t trust.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I thought you could cure me. What about that branch of yours?”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “The thorn? Coated in a fatal toxin. It was a last resort, in case I couldn’t trust you. I don’t have a cure. Only a way out.”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “I’m sorry for misleading you, but I had to be sure you weren’t a threat before I told you everything. Now, do I have your word or not?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (I’m sure Astarion will enjoy the free poison..)
> 
> > 1. I swear.
> > 2. All right. Hand it over.
> > 3. No. I’m not taking poison from a woman I can’t trust.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): 4. I have this elven juice cleanse I think will do the job.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c417fa6b6f06f2678f2b339928ca5c764c6e457.jpeg): You are not blowing up the druid grove a third time.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Yeah, you’re right. It’ll be more amusing if we coat Astarion’s rapier in the poison and then sneak attack her.
> 
> ![bandicam 2025-05-30 23-30-29-701](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/9/e9ec9bd27fcaf3db8fd0da78ac1dbfe90856884a.jpeg)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “I hope it doesn’t come to that, but.. thank you. Here. You know, I’ve spent my life treating folk and never once saw a mind flayer infection. Then suddenly there’s dozens of you - maybe more.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That’s probably because in the established lore for mind flayers (which mostly comes from the AD&D and early 3E era), mind flayers can’t handle light. They mostly live underground.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): By the way, the reason she gave Pollux the poison is because one of the few things in established lore (which didn’t come from this game) is that undergoing ceremorphosis deletes your soul.
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “Master Halsin and I were tracking them, studying them, trying to figure out what the hells was going on. Because you should all be changing - there should be a small army of mind flayers out there! But you’re not. Weird powers aside, you seem perfectly normal.”
> 
> > 1. What do you mean ‘should’ be changing?
> > 2. You must’ve learned something from studying them.
> > 3. Just tell me if there’s a cure or not.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What do you mean ‘should’ be changing?”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “Mind flayers reproduce by infecting someone with their parasite. Seven gruesome days later, the victim transforms and a new mind flayer is born. The thing in your skull, though? It’s different to anything in our records.”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “It’s one of their worms, for sure, but this one gives you powers - telepathic connections. And it doesn’t turn you into one of them. Not yet, anyhow.”
> 
> > 1. So you think it’s only a matter of time?
> > 2. That’s.. good news?
> > 3. You said you were tracking other victims. Did they change?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You said you were tracking other victims. Did they change?”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “Hard to say, but there’s a lot we don’t know. Infected - folks like you - have been converging on an old temple of Selune, and I’ve no idea why.”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “When Master Halsin heard the adventurers were heading that way, he saw a chance to get answers. Joined on the spot. Whatever he found there, he didn’t make it back.”
> 
> ![bandicam 2025-05-30 23-32-01-317](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2b5b5f746dde5496637812258d932a359d8dd9be.jpeg)
> 
> > 1. What do you want me to do?
> > 2. So? Go and get him.
> > 3. You think he’s still alive?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Do you think he’s still alive?”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “I think so. I hope so. I’ve sent birds to find him, but they can’t get close without goblins trying to shoot them down. You, though? You’re one of them - technically speaking, I mean. They won’t kill someone carrying their parasite.”
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “If you can find Halsin and get him out of there, we can discover what he’s learned. And perhaps he can save your life. How’s that sound?”
> 
> > 1. All right, I’ll find Halsin.
> > 2. It sounds like you’re making a lot of assumptions that could kill me.
> > 3. You’re sure he can cure me?
> > 4. That sounds like suicide. I won’t do it.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “All right. I’ll find Halsin.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Assuming he can actually cure me and won’t try to poison me to death.)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “Thank you. It would mean everything to the grove. To me. I wish I could tell you more, but only those adventurers know what happened out there.”
> 
> ![bandicam 2025-05-30 23-32-48-786](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/8/586d295f9b062bf145a439b24ea7225d28874f1e.jpeg)
> 
> ![Nettie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60fbe261f04a71ec4ad03d06b34aa3ad6ab85736.png): “All I can say for sure is they all went to the old temple of Selune and Master Halsin didn’t make it back. Good luck out there. And if things start to go bad - remember the vial. Remember your oath.”
> 
> ![bandicam 2025-05-30 23-33-03-781](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/718cf00965ac20409f06bae47e5258a507fae897.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Nettie leaves, and there’s a short exchange between the party.
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Wyvern poison - pah! It’ll take more than a nasty drink to finish Lae’zel of Creche K’liir.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Better a quick draught than ceremorphosis, nonetheless.”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Trade it to the nearest quartermaster for a better weapon - it looks like you could use one.”
> 
> ![bandicam 2025-05-30 23-33-20-473](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/46422fb931c2d7072934c50141e9b94d22efb5ab.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This desk (which is presumably Halsin’s) has a bunch of books and notes on it.
> 
> ![bandicam 2025-05-30 23-33-22-543](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/07c7cd24b01c238a6e5f3b861d1ca734502961de.jpeg)
> 
> > My Dear Nettie,
> > 
> > I entrust you with the circlet to open the library. Wear it always. If you need to enter the vault, talk to Rath. He has the rune, but won’t give it to anyone, so be sure you have a good reason to ask. Protect my research while I’m gone and take care of the animals. Don’t give fish to Tuffet, she’s getting lazy.
> > 
> > Master Halsin
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Tuffet is a bear sleeping outside. We can talk to her, but we’d need someone who could do that. I might just re-spec Lyselle into a druid temporarily.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We could also steal the rune off Rath, but doing so would be difficult without magical assistance since he’s normally in a room with a bunch of onlookers.
> 
> ![bandicam 2025-05-30 23-33-32-651](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3b7aab1536f1cd9a1958ca6333b0d996261da420.jpeg)
> 
> > [Anatomical sketches of both a drow and an illithid tadpole are accompanied by notes written in an urgent scribble.]
> > 
> > … the parasite was nestled deep in the brain matter… illithid, undoubtedly. Yet the host seemed unaware while alive?
> > 
> > … no visible signs of ceremorphosis on the cadaver. Most strange.
> > 
> > [The final note is a single, underlined word.]
> > 
> > Altered???
> 
> ![bandicam 2025-05-30 23-34-40-556](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a84835c81b4230d2b0acea0ced45eee84d09a701.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The dead drow also has a letter on him.
> 
> ![bandicam 2025-05-30 23-34-44-974](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/0/f086aa1389e59d32a454c2a820c3866b272ef5f1.jpeg)
> 
> > Track the druid, find whatever burrow he runs to, and report back to me.
> > 
> > Remember, you are only a scout. Do not engage. Do not kill _anyone_.
> > 
> > Simply observe and return. I shall decide what we do next.
> > 
> > -M.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Tucked away in a corner is another note.
> 
> ![bandicam 2025-05-30 23-34-10-164](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/1308ba2fb7f94cdd37ab41c62484e05cdb0cdfde.jpeg)
> 
> ![bandicam 2025-05-30 23-34-12-540](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4f54ad9173f03e263b1e977136074237560f2072.jpeg)
> 
> > A long list of owlbear sightings in the region, separated by date. The latest entry (written a tenday ago), says ‘cub!’ The word is underlined several times.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is part of another sidequest I did in probably the most backwards way possible on my first run through the game.
> 
> ![bandicam 2025-05-30 23-34-59-189](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d07801334db2c9933a0653874fd90556d999dcb7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Finally, this book here gives us a recipe for antidote. This room has the ingredients for it, which we can freely take without anyone getting pissed about it.
> 
> ![bandicam 2025-05-30 23-35-43-802](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a6a12cc8fa5c79e70aa121907c5d85bdd840ffcc.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The last thing we can do while we’re here is look at these murals. This is part of the Kagha sidequest.
> 
> ![bandicam 2025-05-30 23-35-49-559](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/ae3b7a64061a33ff548a94f2588c38d0a1ef2ca1.jpeg)
> 
> > Narrator: _By claw and tooth, from root to thorn, The Old Oak’s grove, to wildlings sworn._
> 
> ![bandicam 2025-05-30 23-36-00-805](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f889d93bea1a216199331d8ee3a705faa0b3311d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): For each of these, we have to roll a check to understand them. This is probably best done on Shadowheart, since she has the relevant skills.
> 
> > Narrator: The mural shows druids claiming the grove in the name of the Old Oak - Silvanus, god of nature.
> 
> ![bandicam 2025-05-30 23-37-24-218](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c5c00f736fe18aef94204ec0c250a977d75a549d.jpeg)
> 
> > Narrator: _The forest rose with claw and tooth to tear the darkness from its roots._
> 
> ![bandicam 2025-05-30 23-37-32-747](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/3/83ec72ecd260353b0f6cd8d879d76dcff8612ac6.jpeg)
> 
> > Narrator: The mural depicts druid and beast fighting together to drive monsters from their land.
> 
> ![bandicam 2025-05-30 23-37-39-980](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/42a3ef6b18146f150b03ecbea3a2c67b94a93ab2.jpeg)
> 
> > Narrator: It looks like they were victorious. And yet the monsters have returned.
> 
> ![bandicam 2025-05-30 23-36-54-954](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/1/818c5478131248deaeda14076aa99a884da9abd0.jpeg)
> 
> > Narrator: _In darkest hour, a concord made, 'twixt harp and wild against the shade._
> > 
> > Narrator: ‘Harp and wild’? A riddle to some, but you understand the meaning immediately. The druids turned to the Harpers for help. Unusual for such a territorial group.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The Harpers are a generic hero group in D&D lore.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): So THAT’s how Concord got made. No wonder it got cancelled after two weeks.
> 
> ![bandicam 2025-05-30 23-36-21-873](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/d/8d0113b23d5fa65b43d1e10cb40c2532b36a82e2.jpeg)
> 
> > Narrator: _The tower seized, the battle done, the moonrise broke the Darkest One._
> 
> ![bandicam 2025-05-30 23-36-24-581](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/b/fb8f8abfaf8946c3c3ecbc2db318845dfa254a6a.jpeg)
> 
> > Narrator: You recognize the mark of the dark goddess Shar on the broken helmet. This army marched in her name.
> 
> ![bandicam 2025-05-30 23-36-32-622](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/8/887416b02851f8d17bd316a21af2a03092e78b86.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “So many dead. Sent to the Nightsinger’s embrace.”
> 
> ![bandicam 2025-05-30 23-36-40-835](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/e/8e84bf4804cdbfccce44cdf70338c7be155af273.jpeg)
> 
> > Narrator: ‘Moonrise’ must be a reference to Shar’s divine sister, Selune.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We’ve got just two more things to do in the grove before we depart.
> 
> ![bandicam 2025-05-30 23-40-25-013](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7ec6fba82c541eb8f9fa7af2b2b55528766fc8eb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The first is this path that comes out of the area with the ritual circle, where we met Volo. There’s a second, near-identical path that leads to a chest with some ingredients in it.
> 
> ![bandicam 2025-05-30 23-40-37-340](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/9/49d4e5d6326caddc14560f29edbd4f1719378fbf.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): Is someone singing up here? I could hear it the whole time we were here.
> 
> ![bandicam 2025-05-30 23-40-49-062](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/dac998f802e43b20f9abc3857f9cdd5469ac79b7.jpeg)
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “Dance upon the stars tonight. Smile and pain will fade away. Words of mine will change - no. Become - ugh.”
> 
> > 1. _Stay silent and listen._
> > 2. What’s that tune you’re singing?
> > 3. How can I put this? That sounded a little… _unpolished_.
> > 4. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Alfira has a small role in the Dark Urge route (where you brutally murder her) but is otherwise cut content - she was meant to be a party member but was cut before release.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “…”
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “Change? No. DAMN IT.”
> 
> > 1. Are you all right?
> > 2. This grove could become a battlefield soon enough. It’s not the time for music.
> > 3. There’s no singing voice that could save those lyrics. You know that, right?
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Are you all right?”
> 
> ![bandicam 2025-05-30 23-41-11-310](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f8ca1ebfddc2b07a488e7258e7837c6f6216af03.jpeg)
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “No. I’m moments away from a grisly death.. at the hands of this bloody _song_. I can’t.. nothing fits, you know?”
> 
> ![bandicam 2025-05-30 23-41-21-858](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/b/fb587faf28473426a98df535cf32456281f5a1b3.jpeg)
> 
> > 1. Let me see if I can help.
> > 2. That’s the creative process for you. Agony and ecstasy. Mostly agony.
> > 3. Why are you songwriting _now_? Hardly the best time.
> > 4. You’d better swap that lute for a weapon. You’ll need one, soon enough.
> > 5. Leave.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Let me see if I can help.”
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “Hm. It can’t hurt. I have her.. I have an extra lute, if you want?”
> 
> > 1. First things first - what’s the song about?
> > 2. Hand me that lute. We can perform together.
> > 3. Leave.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): This is the bisexual band camp experience.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Hand me that lute. We can perform together.”
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “I’ll start from the beginning. We’ll take it slow. _Dance upon the stars tonight.. Smile and pain will fade away.._”
> 
> ![bandicam 2025-05-30 23-41-50-552](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/972e389d2a6d13058dd39a0eccdf789d83eb0436.jpeg)
> 
> > 1. [PERFORMANCE] _Play along with her._
> > 2. _Slip the lute into your pack._
> > 3. Here. I don’t have the time for this.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): What the hell kind of pack is going to hold something that big?
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): You haven’t seen my handbag.
> 
> ![bandicam 2025-05-30 23-42-12-073](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/207f53e3403d98971f50489bda6a982ed3e23409.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That’s a pretty impressive roll given Shadowheart has a negative charisma modifier.
> 
> ![bandicam 2025-05-30 23-42-16-936](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7cb7beb4e289906e91cdbea1374f808c27f04382.jpeg)
> 
> ![bandicam 2025-05-30 23-42-20-452](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/d/3d4a4165834e5c010b59394bf10820ddf9b67561.jpeg)
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “_Words of mine will turn to ash.. When you call the last light down.._”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’m not sure what’s funnier about that last shot: Shadowheart playing the lute in full armor, or the fact that she’s meant to be the designated straight romance option for male characters.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): No, seriously. She was re-written from the ground up halfway through development - originally, she was a mindbroken sociopath who only really cared about killing people.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I was honestly surprised when I played the first time and found out she’s not a lesbian.
> 
> > 1. [PERFORMANCE] _Keep time with her._
> > 2. _Slip the lute into your pack._
> > 3. Here. I don’t have time for this.
> 
> ![bandicam 2025-05-30 23-42-33-857](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/0/30b8edd8de789e7a80af917460480a8c25410d78.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The second check is easier to pass.
> 
> ![bandicam 2025-05-30 23-42-37-368](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/f/6f11f89030a1b6eea7aabe24bb4961ccc8e36167.jpeg)
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “_Moon reminds me of your grace… All the love I can’t repay.. Rest and know that I will pray.. Farewell, my dear old friend._”
> 
> ![bandicam 2025-05-30 23-42-53-740](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/087d1c4af921a19d2000fc0f52ec9e41608848a6.jpeg)
> 
> ![bandicam 2025-05-30 23-42-56-004](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6b85a71c5131aa6f611229015bcb23ae281406ec.jpeg)
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “Sorry.”
> 
> > 1. Don’t worry. Cry as much as you need.
> > 2. That song was beautiful. Worthy of a few tears.
> > 3. No need to be sorry. Though it still needs work.
> > 4. Well, would you look at this grove. So lovely. So.. grove-like.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): 5. Want to go help me blow up the grove?
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “That song was beautiful. Worthy of a few tears.”
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “Heh. Thanks. That’s the first time I’ve played since Lihala died. My teacher. She was playing her lute. We.. didn’t hear the gnolls coming. There was so much blood. I - I can still smell it.”
> 
> > 1. That’s terrible. I’m sorry.
> > 2. I’m sure your teacher would be proud to see you now.
> > 3. Hardly a unique tale of woe these days. Toughen up, or you won’t last.
> > 4. Well, you’ve come up with a fine tribute to her.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “I’m sure your teacher would be proud to see you now.”
> 
> ![bandicam 2025-05-30 23-43-34-793](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd0ab097edddc368540e56e438129f3bdc00dc8d.jpeg)
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “Lihala said that’s why eulogies were important. They were for the living as well as the dead. I’d forgotten what it was like: that itch to _perfect_ a song. Keep the lute. Please. You’ve earned it.”
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cfdc52bdbe0edd29219e75fc6fa55b7bbaa511f.png): “_The Weeping Dawn_ will be my gift to Lihala. I’ve a long way to go, but thank you. I…I needed this.\*”
> 
> ![bandicam 2025-05-30 23-44-04-998](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/4/949df61c2cb7424728dbf6972f9c5823a63783e9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We get a free lute, and Shadowheart gets the Perform skill for free. It’s kind of pointless since Pollux is a bard, but on a run where you have no bard it’s useful to put on your charisma character.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Alfira will also start singing her song at this point, so I’ll post the full version. It is one of only three vocal themes in the entire game, not counting chanting or humming.
> 
> [![The Weeping Dawn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d09ba384b0b337a13e39e45c6162d0f71522f98a.png)](https://www.youtube.com/watch?v=VZXFi9mpIS4)
> 
> ![bandicam 2025-05-30 23-44-36-955](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1456f9186bbf72ea49e4ef908fd6c08d08a338ee.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Speaking of humming, if you take the path facing away from Alfira, you start hearing humming and should probably save the game if you plan on saving all the tieflings.
> 
> ![bandicam 2025-05-30 23-44-40-776](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/02ce4032418846d4bf2f37ee88b4f43bb45ea094.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Is someone.. singing?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): At this point, we are on a timer and need to rush down the path to the water. I should mention that you can simply avoid this area and not need to worry about this at all.
> 
> ![bandicam 2025-05-30 23-44-56-843](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/6/b6f94125f218e6408d9ee0ca95ab058e4e97daf4.jpeg)
> 
> ![bandicam 2025-05-30 23-44-58-260](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/8/48d6883f0f8dad6278b9b2c5a30bcdcf517e927e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s something kinda uncanny valley about this kid’s design. He’s like that [one elf from Exit Fate](https://lparchive.org/Exit-Fate/Update%2005/).
> 
> ![Mirkon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6e2dae7b3e2613e41acb736ddfa4a33d8c2f049.png): “Shh! Listen! Don’t you hear it? It’s so peaceful.”
> 
> ![bandicam 2025-05-30 23-45-09-615](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/2/c2c91022bd4640ce11d15fb430757e3219abefbf.jpeg)
> 
> > 1. I don’t hear anything. Come back to shore.
> > 2. _Focus and try to hear what he hears._
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I don’t hear anything. Come back to shore.”
> 
> ![Mirkon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6e2dae7b3e2613e41acb736ddfa4a33d8c2f049.png): “No, no. It’s just a bit of water. I only want to listen. Just a little closer…”
> 
> ![bandicam 2025-05-30 23-45-21-820](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/3/c3fcfbbbd43782a0d43320a8095bb7978793cb87.jpeg)
> 
> ![bandicam 2025-05-30 23-45-24-381](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/a/cacadc5c73b0f59f3018ca097a151edb454b6517.jpeg)
> 
> ![bandicam 2025-05-30 23-45-28-419](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0e616a03859db4035d6db8f6f483712dcbf129f4.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I say we let nature take its course here.
> 
> ![bandicam 2025-05-30 23-45-36-532](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/20a5abf54549e03720ad9ab393cdf68f103adcb1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There aren’t really tactics for this fight, outside of maybe knowing where some of the harpies are going to spawn and putting people there.
> 
> ![bandicam 2025-05-30 23-46-02-588](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/e/8ecf6a77a34f5bb219a7ceea79bc8b7fbff65721.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): See, the harpies can fly. Once an enemy starts flying, tactics kind of go out the window and it turns into a slugfest.
> 
> [![Harpy Song](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0eda51b156c0892ea68859ed87982a1376baea9f.png)](https://www.youtube.com/watch?v=05KtQ2JlI4Y)
> 
> ![bandicam 2025-05-30 23-47-50-879](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/75002c3afb4b22f7fdace49aa6423d8676dddd62.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The twist is that the harpy standing on that outcropping will sing every round, which forces the entire party to make a save or waste a turn running toward her.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Ideally, we wouldn’t have Lae’zel in the party for this because her saves against this suck. This is true even in 3.5E, where the easiest way to kill a fighter off is to mind control them.
> 
> ![bandicam 2025-05-30 23-49-43-497](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/e/cea702208d6af0071c62e8cc55ac5076de330d4a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Astarion got hit a lot, as did Lae’zel. Fortunately, we have an easy way out of this: it’s a trick that is VITAL to playing on tactician.
> 
> ![bandicam 2025-05-30 23-54-21-926](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7fcf44b56c7e4eac2d3cb014921d5e5efb4e6593.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you gather your characters together and throw potions, you can hit the entire party with them at once. This heals the same amount as if every character drank the potion.
> 
> ![bandicam 2025-05-30 23-49-49-704](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/3/f3707cca1954ee9fd3b93fdd3c5fab9491a84e25.jpeg)
> 
> ![Mirkon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6e2dae7b3e2613e41acb736ddfa4a33d8c2f049.png): “A-are they gone?”
> 
> > 1. They’re gone. Are you all right?
> > 2. Go back to your parents. There’s worse in the wild than harpies.
> > 3. Stop snivelling or they’ll be back. They like tasty little tiefling kids.
> > 4. [BARD] Soothe the child with a calming tune.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): As much as I wanted Pollux to be an asshole and play the song, I didn’t do it because it didn’t really feel like a thing he’d do.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): You had him explode the entire summoning circle for laughs.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That wasn’t canon.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): It was amusing, though.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): They’re gone. Are you all right?
> 
> ![Mirkon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6e2dae7b3e2613e41acb736ddfa4a33d8c2f049.png): “No - yes - I mean.. I don’t know!”
> 
> > 1. Take a breath, deep and slow. You’re safe now.
> > 2. (Same as previous)
> > 3. (Same as previous)
> > 4. [BARD] Calm there. You’re a hero. You survived a harpy’s wily lullaby, my friend. Be proud.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Take a breath, deep and slow. You’re safe now.”
> 
> ![bandicam 2025-05-30 23-50-08-163](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b363fd1e521229cd5a222532adf0781dc8cea4b.jpeg)
> 
> ![Mirkon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6e2dae7b3e2613e41acb736ddfa4a33d8c2f049.png): “Th-that’s what the voice said. I almost got to the nest, but the singing.. I need to get back. Mol will be so mad.”
> 
> ![Mirkon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6e2dae7b3e2613e41acb736ddfa4a33d8c2f049.png): “Wait, umm… you should meet Mol. She’ll be grateful you helped me.”
> 
> ![bandicam 2025-05-30 23-50-24-477](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/f/6f3879ba7e8cc94368c0b42359262163dbaa2589.jpeg)
> 
> ![Mirkon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6e2dae7b3e2613e41acb736ddfa4a33d8c2f049.png): “Find a boy called Doni. Tell him you want to see the ‘Dragon’s Lair’.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is a lead-in to a sidequest that otherwise would require me to make another character (or use one of the hirelings if I was playing unmodded).
> 
> ![bandicam 2025-06-05 22-24-06-700](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b885441a7871caa1f5d5f23856c81f2e71dda11a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s no obvious treasure for killing the harpies, who aren’t carrying anything on them. The treasure is hidden behind that rock formation we saw the first harpy on.
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Let’s see what those harpies were hoarding.”
> 
> ![bandicam 2025-06-05 22-24-39-218](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7cb835fc0bd3f3a59836625ab79584567177adbd.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We get a couple of text dumps, some camp supplies, and a Ring of Color Spray that lets whoever wears it use Color Spray once per short rest. It’s vendor trash, but we have another use for it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In fact, you should probably keep at least two garbage magic items on you, as we’ll need them for a story event.
> 
> ![bandicam 2025-06-05 22-24-55-206](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7ee3b1c4b7b7e3e40e535eea6a839530b2343240.jpeg)
> 
> > Miriam,
> > 
> > I’m sorry it’s been so long since I’ve written. A lot has happened.
> > 
> > First, some good news. Maggie Two-Fingers won’t be bothering you anymore. I paid her back in full. I’m sorry -she should never have got your name in the first place.
> > 
> > Now, for the bad news. My love, I’m not coming home. Not for a while, at least. The money came from a mercenary group (probably best I don’t give their name) and I’ve agreed to a couple jobs in Icewind Dale in return. They paid me up front because.. gods, it’s so strange to write it..
> > 
> > Because they needed a warlock. They needed me.
> > 
> > I took the deal the cambion offered. I’m not going to say I had no choice, because that would be a lie. But I don’t regret it. I’m a new man. I feel strong for the first time in my life. Aside from being awoken in the middle of the night by the smell of sulphur (he likes to drop by to ‘see how everything is going’) I have no complaints.
> > 
> > If you don’t reply to this letter, I understand. And if you don’t want me to come back at all, well, I understand that too.
> > 
> > I love you, Miriam. And I want you to be happy, even if it’s not with me.
> > 
> > Edmund
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Is any of this plot-relevant? Nope! The other book is a found footage kind of thing and I’m not going to bother transcribing it.
> 
> ![bandicam 2025-06-05 22-32-30-462](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/2/22bcc6d7956e5011d7953fc4ee194a0fc55b250c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Next up is going back to Arabella’s parents and telling them we saved her. There’s some dialog that plays as we get there.
> 
> ![Arabella](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/4512e9ac77b7cebcd288276e7a1e0b5dec7ace37.png): “Stop. I was fine.”
> 
> ![Locke](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06a19eb044e1e1b136d738614e3f16370db3ad59.png): “Your mother was a heartbeat away from fighting a bear.”
> 
> ![Arabella](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/4512e9ac77b7cebcd288276e7a1e0b5dec7ace37.png): “Isn’t that how mum usually is?”
> 
> ![Komira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e25e6430987d027931679bba31f08f0d40a7d3ce.png): “Quiet, you pup.”
> 
> ![bandicam 2025-06-05 22-32-44-123](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2b57cc46a34c280ea065a6f64619065604fbc6f6.jpeg)
> 
> ![Komira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e25e6430987d027931679bba31f08f0d40a7d3ce.png): “You ever scare me like that again, and I’ll feed you to a gnoll.”
> 
> ![Arabella](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/4512e9ac77b7cebcd288276e7a1e0b5dec7ace37.png): “Mum. I’m _fine_. Stop it.”
> 
> ![Locke](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06a19eb044e1e1b136d738614e3f16370db3ad59.png): “Our little hellion told us what happened. Thank you - don’t know what we’d do without her.”
> 
> > 1. I hope we’ll meet again under better circumstances.
> > 2. I saved your daughter - got anything more than a thanks for me?
> > 3. This could’ve ended badly - keep her in line from now on.
> > 4. No more light-fingered antics, right, Arabella?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I hope we’ll meet again under better circumstances.”
> 
> ![bandicam 2025-06-05 22-33-06-833](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/9/591e1be096897be8bc507247dc0c2f32c7a32d48.jpeg)
> 
> ![Locke](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06a19eb044e1e1b136d738614e3f16370db3ad59.png): “Likewise. Arabella?”
> 
> ![Arabella](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/4512e9ac77b7cebcd288276e7a1e0b5dec7ace37.png): “Thank you. For helping me.”
> 
> ![bandicam 2025-06-05 22-33-14-209](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/1/41729a47acf3bf1a0a383437ee09a8a2acf1b572.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Aww, that description is kinda cute.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Too bad it’s vendor trash for the most part.
> 
> ![bandicam 2025-06-05 22-49-00-057](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0dbd18c3a4a6bba8fc3238a92cda3c748b3e89eb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Our next stop is way down at the other end of the grove, near where Dammon (the tiefling merchant) is. This is the last thing we have to do in order to save all the tieflings.
> 
> ![bandicam 2025-06-05 22-49-07-462](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/65836723c7736f5d438562950840405425db1fdf.jpeg)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6ccb0f94e26faa108fc9e8ae178774f43593ecce.png): “Ya ain’t gonna shoot me. Yer hands are shakin’.”
> 
> ![bandicam 2025-06-05 22-49-09-123](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/899a3ed1dd6a5a212900ab6adbe46f50f9eec50a.jpeg)
> 
> ![bandicam 2025-06-05 22-49-13-815](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d8b66c3206fc52f80f9713acb4bc1e738ca6d260.jpeg)
> 
> > Memnos: Put it down. She can’t fight back.
> 
> ![bandicam 2025-06-05 22-49-16-066](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/3/f3e570429d3086aeb2dddac206818979a0cbb78d.jpeg)
> 
> > Arka: That’s the point. Get out of the way.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’m not sure who the male tiefling is, but Arka is the sister of the guy who died trying to raise the gates when we first got here.
> 
> ![bandicam 2025-06-05 22-49-18-513](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60a8e2e1989dc8af0649aff86e8904f84326429f.jpeg)
> 
> > Memnos: She didn’t kill your brother, Arka. You’re better than this.
> 
> ![bandicam 2025-06-05 22-49-24-280](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/da9d546f9f86be411dbee0614e809aaeb599700d.jpeg)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6ccb0f94e26faa108fc9e8ae178774f43593ecce.png): “Shoot before you lose your nerve, tiefling. If you ever had it to begin with.”
> 
> ![bandicam 2025-06-05 22-49-32-354](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c0d66ebfb75f03371c5dd1bb31923e0ab40c320a.jpeg)
> 
> > 1. Shut up. Those words could be your last.
> > 2. _Step between the crossbow and the goblin._
> > 3. _Do nothing._
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In character, Pollux would walk away.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Have fun with the goblin. I want nothing to do with this.”
> 
> ![bandicam 2025-06-05 22-49-36-954](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/788f9b1c0ff542fc78e08fba93888628c1b1889d.jpeg)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6ccb0f94e26faa108fc9e8ae178774f43593ecce.png): “Looks like the Absolute sent me a protector. You gonna kill 'im too?”
> 
> ![bandicam 2025-06-05 22-49-47-597](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/0/00c9901af6e4429e5d8453f99b83d85d9bbdeea1.jpeg)
> 
> > Arka: You! Move!
> > 
> > 1. [INTIMIDATION] Lower the crossbow, or I’ll deliver you right to your brother.
> > 2. [PERSUASION] No, shoot me. Should be easy, right?
> > 3. [PERSUASION] This won’t avenge Kanon. It won’t change anything.
> > 4. [DETECT THOUGHTS] _Read the tiefling’s thoughts._
> > 5. _Step out of the way._
> 
> ![bandicam 2025-06-05 22-50-44-542](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/572acb4442b6fbbefc18518e4b8dc11e6b923c5a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “This won’t avenge Kanon. It won’t change anything.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you fail the check, Arka shoots the goblin and then she and Memnos leave to try and kill the other goblins. You can find them dead right down the road.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There is a second achievement for having Sazza (the goblin) survive the entire game, which requires glitching the game out unless you’re playing the evil route.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can do some more stuff with Sazza, but it requires getting her out of the grove. The easiest way to achieve this is to do something else first.
> 
> ![bandicam 2025-06-05 22-51-58-203](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5cc97ed629c3d0965c9b57c3a0cc2dfaadefabe5.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Hmm. There’s a big stone door down there. I wonder where it leads?”
> 
> ![bandicam 2025-06-05 22-52-06-120](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7b38fb4b7ee6cfcc6330fe99707117fa25a28f25.jpeg)
> 
> ![bandicam 2025-06-05 22-52-10-515](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/7/a749ade77bc655f7d6c4c72c30464695c270e46f.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “A tunnel? Wait.. what’s that blue glowing thing on the wall over there? Astarion, go check it out.”
> 
> ![bandicam 2025-06-05 22-52-16-963](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4f1b99a528463369ae0f78cf61e5fe1ee40a4361.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Glowing eyes are rarely a good sign. Best be careful.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This area can be done in three different ways. The first is the way I’m doing it here, where you enter without Sazza from inside the grove. There’s a second, much harder route that involves bringing Sazza with you through here.
> 
> ![bandicam 2025-06-05 22-52-30-221](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/5300c61e9f9dbcbdded28137bdd700114a165887.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “There’s a goblin raiding party in here, and I think that druid is dead.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you have Sazza with you, she runs ahead to talk to the goblins, who then turn on her and force a fight. This is a very bad idea, because that statue we saw on the way in will start firing lasers at the party if they walk past it.
> 
> ![bandicam 2025-06-07 09-23-37-600](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/c/bcf5449c20aeb1cc802896a473543d5a2e762dfc.jpeg)
> 
> ![bandicam 2025-06-05 22-52-47-050](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/51089a038dfb941dfcad636782abe2b5bb2f6803.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Instead, we have Astarion sneak up and turn the statue off using the rune on the wall.
> 
> ![bandicam 2025-06-05 22-52-55-488](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a61b4f0e9916676c8d28c9c0065674fc7663d936.jpeg)
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): A barrel that’s not filled with explosives? What kind of monster would make one of those?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If I felt like blowing a lightning spell, we could shoot the barrel and then electrify the resulting puddle, but I don’t really feel like wasting spell slots.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): See, the goblins are all standing in mud, which slows them down significantly. All we need to do is shoot them.
> 
> ![bandicam 2025-06-07 09-29-45-197](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b15573e63ad51f32e8028d4d031382eac8b18fdd.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): With a surprise round, it doesn’t take much to kill them off. This would be significantly more annoying if we had the statue shooting at us.
> 
> ![bandicam 2025-06-07 09-33-13-083](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/8/881763c4b7fc8f694418d2c752376471f72a8ca4.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You know, it’s very economical that we can simply throw potions and all get the full effect. Otherwise, I might have had to use a healing spell.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We still have not used a single spell slot, or any of our daily resources.
> 
> ![bandicam 2025-06-07 09-33-32-126](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7940c8d3c8fcb302c2f0dbc5d2cf1970b9cb4c88.jpeg)
> 
> ![Findal](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f77c65c1c565dd851219313b7d81e00c5065cae4.png): “Oh, thank you, thank you. I thought I was going to die down here.”
> 
> > 1. How did those goblins slip into the grove?
> > 2. Was no one looking for you?
> > 3. I’m surprised the goblins didn’t gut you on sight. Why didn’t they?
> > 4. Don’t thank me yet. I’m here to finish what they started.
> > 5. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is the other reason we don’t want to bring Sazza down here yet. If you bring her here and don’t kill Findal, he wakes up and you have to pass a persuasion check or the grove goes hostile.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Was no one looking for you?”
> 
> ![Findal](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f77c65c1c565dd851219313b7d81e00c5065cae4.png): “No. I’d still be outside gathering herbs if I hadn’t run into the goblins. I must tell the others what happened. Step careful - there are traps in these tunnels. And thank you.”
> 
> ![bandicam 2025-06-07 09-34-38-167](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3854725ac8bd1137e382307fbbe71cd8657d68a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The goblins don’t have anything special on them, but I take that water barrel for later use. Barrels are a valuable resource.
> 
> ![bandicam 2025-06-07 09-35-02-502](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/77d23ebbdc52e6781034c445503769b4bf945829.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s another statue right past here that we REALLY want to turn off using that rune.
> 
> ![bandicam 2025-06-07 09-35-15-723](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/2/221bfb9932f25843d1f9d746ed05698cd7c69b88.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It’s hard to see, but there’s a trail of oil leading to an explosive barrel, which we of course take. By about the mid point of the game on my first run, half my camp storage was explosive barrels.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Someone’s gonna get a hell of a juice cleanse.
> 
> ![bandicam 2025-06-07 09-35-32-546](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7e675837d01c9ec74d79ffa0b08b4bbef54a24f9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are crates in the corner here that have a couple of useful items, including a healing potion in case you need one for Findal, as well as a water barrel hiding in the back.
> 
> ![bandicam 2025-06-07 09-36-27-493](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/1/c19b87de5dc82dbf365ca8702f4cf65f36d52acb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s one more statue switch down there. As far as I know, it isn’t possible to hit the switch without getting hit once by the statues - unless you have an invisibility spell, which is not worth using to mitigate one hit.
> 
> ![bandicam 2025-06-07 09-36-40-342](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/567d9383e577ebac3244975b8cc9fa0b52d5949e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Lae’zel takes one hit, but that’s fine.
> 
> ![bandicam 2025-06-07 09-37-21-439](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c70a8b3f008c2581944822e80ca1e275b5ba5c0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux finds a dirt mound with a chest in it - mostly alchemy supplies that we don’t have an immediate use for.
> 
> ![bandicam 2025-06-07 09-36-51-087](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/e/6e1f37b6ea1c7433266b9b1741b658096a36bb0c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This corpse has a key we probably don’t need because we have Astarion.
> 
> ![bandicam 2025-06-07 09-38-19-332](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/d/3d44b852dfa6b8db1d1967187d039d5b5eaffa63.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The key goes to this chest, which is in a niche behind where we found that last explosive barrel. And oh look, two more explosive barrels. We all know what I’m going to do with those.
> 
> ![bandicam 2025-06-07 09-38-54-396](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/5/055978ee4de7a7bca78bdff3ccf67a122917f995.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): As for the chest, it’s got a pretty nice staff in it for Lyselle.
> 
> ![bandicam 2025-06-07 09-39-05-292](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4c169171f2c96ebbe8920cfd715a0346179edacb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And a grenade, which I give to Astarion. We could try to overthrow Kagha at this point, but getting to the place mentioned in that note requires us to bypass a bunch of stuff and get into a fight that we’d have a hard time winning.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): By “a hard time”, I mean it took me nearly an hour and a half to record without the party dying, and then I realized I didn’t have my recording software on.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Not to mention that getting to that fight brings us dangerously close to the spot where you can glitch the best armor in the game.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Instead what we’ll do is finally get around to recruiting Wyll and check out the “dragon’s lair” the horrible beach child told us about. This will cover pretty much everything there is to do in the grove.
> 
> ![bandicam 2025-05-26 19-25-21-673](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7b12821619f6162fe5b69408d3f9b6072281ad8e.jpeg)
> 
> ![bandicam 2025-05-26 19-25-33-962](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/103000c9382c9bfa06e5f85461e8fbb4d366f1bf.jpeg)
> 
> > Asharak: The Blade of Frontiers. What a thrill for the children.
> 
> ![bandicam 2025-05-26 19-25-37-162](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/5/55a6dc93e7f22a3bb400247b7f4a17d3be53fd23.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “They’re tough kids. Smart, too. The future’s in good hands.”
> 
> ![bandicam 2025-05-26 19-25-44-536](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7a692ddaced6356400691f2b2b4e82fbf655894d.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Go on. Give me your best shot.”
> 
> ![bandicam 2025-05-26 19-25-47-700](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576a21aa61b52525ef5e88bf5119bbf6bec826f5.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c417fa6b6f06f2678f2b339928ca5c764c6e457.jpeg): You know, most people would spar with sticks or wooden swords instead of the real thing. This seems more like reckless endangerment than training.
> 
> ![bandicam 2025-05-26 19-25-48-903](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bd6297a3f359e6bcaa1e8d69e404ebfe6a4f00e2.jpeg)
> 
> ![bandicam 2025-05-26 19-25-50-262](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c727bf4d66533b1c1751f36f0d0d8e930957eb12.jpeg)
> 
> > Umi: Gah!
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Can you imagine if his hand was off just a little bit and he accidentally ran that kid through, except he did it on purpose?
> 
> ![bandicam 2025-05-26 19-25-53-775](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f6255b84db8e3a2ce4a9551b44ee8744ee358f6.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Not bad. Again.”
> 
> ![bandicam 2025-05-26 19-25-56-837](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b903a5b14c30f6be405319257cb79f1f637c1bc0.jpeg)
> 
> ![bandicam 2025-05-26 19-25-58-689](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/539d796b769065a22759beaf85070a48db9b57aa.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): He’s real good at beating kids at swordfighting, and that’s about all he’s good for.
> 
> ![bandicam 2025-05-26 19-26-04-641](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/f/bfd43cfe2f8d8888c7d31e39a7aa5fd513f1f164.jpeg)
> 
> > Umi: I can’t do it. I’m not like you.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): What he’s saying is that he’s too young to have character levels. I think the youngest you can be in D&D is 18.
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Umi. I don’t need you to be like me. You just have to buy enough time to run. Come on. I believe in you. You can do this.”
> 
> > 1. Hey there. Can I have a word?
> > 2. This whelp is hopeless. You’re wasting your time.
> > 3. It’s good advice, child. You’d do well to listen.
> > 4. _Leave._
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Hey there. Can I have a word?”
> 
> ![bandicam 2025-05-26 19-26-28-780](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/6/f6fe22a63eb930ff4000aec37639993181222670.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Well met. The Blade of Frontiers at your-”
> 
> ![bandicam 2025-05-26 19-26-33-286](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7af97cb0539e661974b5bd510341220a2f758eba.jpeg)
> 
> ![bandicam 2025-05-26 19-26-34-993](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/e/8edfd4302c8f24512ef194facaf85a35a3e2d40f.jpeg)
> 
> > Narrator: The man’s smile bends downward, and his thoughts become yours. You are the Blade of Frontiers, racing through the wastes of Avernus. Just ahead, a diabolical figure - single curled horn - blazes with flame, bloodied greataxe held high."
> 
> ![bandicam 2025-05-26 19-26-53-057](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/e/4ea5dca70c5f161ce4a9e42f79972f04bdc7d717.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Hells’ great fires - you were on the ship.”
> 
> > 1. Yes - and we both carry parasites.
> > 2. Another escapee? Thank the gods - I need all the friends I can get.
> > 3. Who was that woman, the one in your thoughts?
> > 4. _Peer further into his mind._
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Yes, and we both carry parasites.”
> 
> ![bandicam 2025-05-26 19-27-06-102](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c0a03ed1d1bcd39800285bfbbc7066a1f520b72c.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Mm - doomed to shed our skin and become illithid, or so the stories go. But we haven’t sprouted any tentacles - not yet, anyway. Could just be good luck. I’m not so..”
> 
> ![bandicam 2025-05-26 19-27-28-143](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/d/3d149a0da886553774b39961e12167d07d218047.jpeg)
> 
> > Narrator: Your minds collide once more. Wyll chases the fiend, ignited with rancour. She is an infernal wardevil, a threat to the living - evil incarnate.
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Shit - you saw her: _advocatus diaboli_.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That is the single most predictable name they could’ve used. There’s an automatic history check here, though realistically it would just be a “can you discern the meaning of Latin words that are cognates for English words” check.
> 
> > Narrator: _Advocatus diaboli_. A devil’s advocate - a champion in the Blood War between diabolical forces and demons.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Devils and demons are two different classifications in D&D (and in Pathfinder). Devils are your lawful evil “sign this contract” types, and demons are the “blood for the blood god, skulls for the skull throne” chaotic evil types.
> 
> > 1. Who is she?
> > 2. Hunting in the Hells. Dangerous territory.
> > 3. Cavorting with devils, I see. You should consider better company.
> > 4. A Devil’s Advocate. Do you think she’ll bring the Blood War to Faerun?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Who is she?”
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Her name is Karlach. An archdevil’s soldier I swore on my good eye to kill. I tracked her through the Hells to the mind flayer ship. But the damned illithids infected me before I could end her.”
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “She’s out there now, preying on the innocent. I don’t kill her, she’ll leave behind nothing but a trail of corpses.”
> 
> > 1. Let’s join forces. I’ll help you cast this devil back into the Hells.
> > 2. I’m looking to cure this infection. I suggest we partner up.
> > 3. Good luck with your devil problem - it seems your work’s cut out for you.
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Just so you know, my first duty is Karlach. I’m oathbound to go after her. But I won’t deny this infection is bothersome. I accept your invitation.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): At this point, Wyll goes on the bench forever. There are exactly four points in the entire game I might need him.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reason I don’t like him is the same reason I don’t like Gale: he’s never really plot-relevant the way Shadowheart or Lae’zel are.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The ability to kill off every party member is probably one of the weakest bits of writing in this game, because obviously the writers aren’t going to write a lot of stuff for a character who can potentially be dead a few hours in.
> 
> ![bandicam 2025-06-05 22-33-52-457](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576bbc01d212a05d69954687876fec63274ab2c4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Doni hangs out near the cows. There’s a thing we can do with the cows, but we’d need to be able to speak with animals and no one can do that (yet).
> 
> ![bandicam 2025-06-05 22-34-16-656](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/21bcf01485c221a8c412844338b7118487d08283.jpeg)
> 
> > Narrator: His eyes flicker to yours for an instant, then away, as if it hurts to look at you.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): He’s nonverbal, but he opens a nearby hatch we can use.
> 
> ![bandicam 2025-06-05 22-34-28-820](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/ea3fe823da2e6096a6bcd314f1d780eaffe6e898.jpeg)
> 
> ![bandicam 2025-06-05 22-39-55-808](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/d/dd0da0867a89da881556e9c0fe25b39d06208458.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This area is a hideout for the tiefling orphans. Saving the kid on the beach is one way to get in here. The other way involves an event where the kids (who are running a pickpocketing ring) steal your stuff and you have to come in here to get it back.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The other route requires that you have someone who is either small (a gnome or halfling), the reduce person spell, or a druid who can wildshape into a cat.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): And if we did the other way, we have a different solution for that.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/649595e84ed1088d9d87eea0da60d9159f1747f7.jpeg)
> 
> ![bandicam 2025-06-05 22-39-57-259](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/51d97d7ae90658fdfc6b1fb06744820f1dbe39f1.jpeg)
> 
> ![Mirkon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6e2dae7b3e2613e41acb736ddfa4a33d8c2f049.png): “You came! I have - here! Mol said I should thank you properly. For the harpies.”
> 
> ![bandicam 2025-06-05 22-40-03-043](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/a/8a1a4032e50a8aad24edd3c1f7a4b066db9b0424.jpeg)
> 
> ![Mirkon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6e2dae7b3e2613e41acb736ddfa4a33d8c2f049.png): “So I wrote you a story!”
> 
> > 1. Aren’t you the clever one? That’s very kind.
> > 2. I’ve heard enough of your chatter. I don’t need more.
> > 3. That’s not how I usually get paid for killing monsters.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Aren’t you the clever one? That’s very kind.”
> 
> ![Mirkon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d6e2dae7b3e2613e41acb736ddfa4a33d8c2f049.png): “It’s about you! I hope you like it.”
> 
> ![bandicam 2025-06-05 22-40-17-052](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/46b49f68b78b5bcca3473a8da95d93050fd7ea9b.jpeg)
> 
> > Once, there was a boy on a beech. He saw there was a harpie nest. He was a very good climer. he wantet to clime to the top and steel from the harpie nest. But the harpie was very mean. She sang a song and the boy forgot what he was doing. But then an adventurer passed by. The adventurer was very strong and killed the harpie in one blow and safed the boy. The boy was very cold and scared. He was standing in the water so he was very cold. But the adventurer had saved him! The boy thaught the adventurer was ammazeing. The boy wanted to be like the adventurer. He wanted to be strong and safe peopple and never be scared egain. Just like the adventurer.
> > 
> > THE END
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): He’s bullshitting those spelling mistakes. You’re telling me he managed to spell “adventurer” perfectly five times, but can’t spell “again” or saved"?
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c417fa6b6f06f2678f2b339928ca5c764c6e457.jpeg): I mean, it’s cute, but he’s kind of a little brat for trying to steal from a harpy nest.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Trust me, there’s a reason we didn’t just let natural selection take its course.
> 
> ![bandicam 2025-06-05 22-40-43-208](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/e/1e16faa3e4b3d8aee98ffe26aaf68cf9b4145be9.jpeg)
> 
> ![Mol](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/7648bb2045cd478b6fc27a88f8ab66369367a09c.png): “Well, look who’s come to visit. My kids say you’ve been busy since you got here. Mirkon says you got him out of a tight spot with some harpies. Gotta say, I’m impressed.”
> 
> ![Mol](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/7648bb2045cd478b6fc27a88f8ab66369367a09c.png): “You saved Arabella from the druids. Don’t know what those bastards would have done.”
> 
> > 1. What’re you doing in the cave?
> > 2. Thought you might need help with something.
> > 3. Do you have anything to trade?
> > 4. Leave
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What are you doing down in this cave?”
> 
> ![Mol](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/7648bb2045cd478b6fc27a88f8ab66369367a09c.png): “Making sure we’re ready to leave when the time comes.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Thought you might need help with something.”
> 
> ![Mol](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/7648bb2045cd478b6fc27a88f8ab66369367a09c.png): “I do, as a matter of fact. Revenge.”
> 
> ![bandicam 2025-06-05 22-41-28-903](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b415916e01805fb024e09941fd3dd8043b50562b.jpeg)
> 
> ![Mol](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/7648bb2045cd478b6fc27a88f8ab66369367a09c.png): “You saw what those bastards that run the place were doing to Arabella. Scaring the precious mite. I want to steal that big shiny idol they’re all chanting at.”
> 
> > 1. An idol? What do you want to do with something like that?
> > 2. I could help you get it, but my time’s valuable to me.
> > 3. I’ll see what I can do.
> > 4. Count me out - I’m not getting involved.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This particular quest is kind of a pain. The idol is at the center of the ritual circle, and stealing it - even if you’re not seen - immediately starts the genocide route I showed off.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): To get the idol without sparking a bloodbath, we need to deal with Kagha (either through the sidequest or by rescuing Halsin) first.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “An idol? What do you want to do with something like that?”
> 
> ![Mol](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/7648bb2045cd478b6fc27a88f8ab66369367a09c.png): “The important thing is to get it away from _them_. That ritual’s gonna get us all killed. And we can sell it once we get to the city. Thing like that’s gotta be worth a small fortune.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’ll see what I can do.”
> 
> ![bandicam 2025-06-05 22-41-53-552](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/a/4a53ac09aaff40e5ffb2e24f5bb711f653a2a340.jpeg)
> 
> ![Mol](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/7648bb2045cd478b6fc27a88f8ab66369367a09c.png): “Be careful. They look brittle as old bark, but they’re vicious.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The wiki is wrong on this quest, because it says you can only do it if you haven’t talked to Nettie and gotten the quest to find Halsin. We’ve technically done everything we can do here.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are a couple of optional lead-ins to the main quest I want to show off, though. Remember how Lae’zel said she was looking for a tiefling named Zorru? We can find him.
> 
> ![bandicam 2025-06-05 22-43-13-582](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/9/e998ebc96b7d7054df5506d688eb64c3e0a4bded.jpeg)
> 
> ![bandicam 2025-06-05 22-43-22-884](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/8/48dc7932537fcb202bf314bcf83da6c80c48ec73.jpeg)
> 
> ![Zorru](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4169d8dcd1a8fc4ace69ffb3d9c19fddb555596.png): “B-by Mordai’s eyes, another one.”
> 
> ![bandicam 2025-06-05 22-43-23-853](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/b/db6845417ae20b2e1f4aaa36fd519e5909855fa4.jpeg)
> 
> ![bandicam 2025-06-05 22-43-27-546](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/2/2280b851ac0c235835a15da4412081081c5e97a1.jpeg)
> 
> ![Zorru](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4169d8dcd1a8fc4ace69ffb3d9c19fddb555596.png): “My f-friend’s blood not enough? Come to rip me open, too?”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “In Creche K’liir, a formal greeting begins with a bow.”
> 
> ![Zorru](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4169d8dcd1a8fc4ace69ffb3d9c19fddb555596.png): “Is this m-monster with you?”
> 
> > 1. Yes. And I suggest you do as she says.
> > 2. You heard the woman. _Bow._
> > 3. Hold it, Lae’zel. I’ll see to this one.
> 
> ![bandicam 2025-06-05 22-43-49-647](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a31f060a128d672d267f8d88a174acfd7956c90c.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “Lower.”
> 
> > 1. _Wait for the tiefling to obey._
> > 2. She’s serious. You’d better get on your knees. _Fast._
> > 3. That’s enough, Lae’zel. I’ll take it from here."
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “That’s enough, Lae’zel. I’ll take it from here.”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “You dare interrupt? Has the tadpole ravaged your senses?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Lae’zel becomes less of a bitch as the game goes on, but I can see why a lot of people probably benched her here. I know I did.
> 
> > 1. Fine - do as you must. But keep it quick.
> > 2. Enough, Lae’zel. You _will_ be silent.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You can stand down, or I’m leaving and taking Shadowheart with me. I think you’ve mistaken me as a pushover.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I would’ve exploded that bitch’s head like five minutes ago.
> 
> ![bandicam 2025-06-05 22-44-16-938](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/f/6fc5625a6b7038558f258c3f11747affdc968722.jpeg)
> 
> ![Zorru](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4169d8dcd1a8fc4ace69ffb3d9c19fddb555596.png): “Th-thanks. What do you want from m-me?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Information. Where did you see the githyanki?”
> 
> ![Zorru](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4169d8dcd1a8fc4ace69ffb3d9c19fddb555596.png): “On the road to Baldur’s Gate, near the mountain p-pass. Saw us 'fore we s-saw it. Jammed its b-b-blade through Yul’s belly, straight to the other side. And I just.. I just _ran_.”
> 
> ![bandicam 2025-06-05 22-44-39-887](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/4/d4b7f5b00c925aef29970865923dda5061fdc331.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “The map. Show me.”
> 
> > 1. Thanks for your help.. and apologies for my companion.
> > 2. Quit your snivelling. We’re done with you.
> > 3. All right, Lae’zel. You got what you needed.
> > 4. _Leave._
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Thanks for your help.. and apologies for my companion.”
> 
> ![Zorru](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4169d8dcd1a8fc4ace69ffb3d9c19fddb555596.png): “No hard f-feelings.”
> 
> ![bandicam 2025-06-05 22-45-01-350](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/9/2957408bd9a6011817e6f13846aa1ce5e48a3432.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We could head straight for the mountain pass, except that it has a level-check boss fight that is pretty difficult even at the appropriate level.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Oh, and we get another inspiration for Pollux. The thing to keep in mind is that you can only hold four rerolls, and we’re already over that.
> 
> ![bandicam 2025-06-05 22-45-04-287](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/7/d7a93c8ac1f8fad9ca1d22845c0dd5b0ba26f5e0.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “The last time a subordinate questioned my judgement, I ate tongue stew that very night.”
> 
> ![bandicam 2025-06-05 22-45-07-165](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c9d444cd967154bdc06e1bd63d2550e67874d30c.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “I warned you, didn’t I? You ought to reconsider keeping her around, before she causes _real_ trouble.”
> 
> > 1. Subordinate? No - we’re partners. You’ll treat me with respect.
> > 2. You’ve made your point.
> > 3. If you’ve finished scowling at me, what comes next?
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “_Kainyank_. Your tantrum proves you no wiser than a hatchling. The teeth-ling was clear. If there are githyanki west of here, that must be our objective. Purification cannot wait.”
> 
> > 1. Heh - did you say ‘teeth-ling’?
> > 2. What do you mean, ‘purification’?
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Did you just say ‘teeth-ling’?”
> 
> ![bandicam 2025-06-05 22-45-23-814](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/7/d734b4224d4560e2ba29ab5f5784744c71017879.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “I am unfamiliar with the - well, I shall not say ‘culture’. ‘Custom’, perhaps. You will educate me on matters of this Fay-run.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): "No, no. It’s “Faerûn.”
> 
> ![bandicam 2025-06-05 22-45-34-432](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7bdc05f6fb11e776b4c9a9af93361a2f094dcb46.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): What’s really funny to me about this is that like, they kind of pull off Lae’zel being cute apart from the weird nose. People have tried to ‘fix’ her nose to varying degrees of success.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We have one more person to talk to, and then I’ll show off the mods. That person is Aradin, the mercenary who we stopped from punching Zevlor.
> 
> ![bandicam 2025-06-09 20-15-12-232](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f1e023a1007d65b8b10486f4982aa6adc016eab2.jpeg)
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “If it ain’t the fearles goblin slayer. You sure you want to be seen with me? I ain’t exactly popular with this lot.”
> 
> > 1. All you did was stand up for your crew. I respect that.
> > 2. You could try to be a little friendlier.
> > 3. I’m more concerned about the First Druid - heard he left the grove with you?"
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m more concerned about the First Druid - heard he left the grove with you?”
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “Aye. His name’s Halsin, and if he’s still alive, he’ll be cursing the day he laid eyes on me. We’ve got a contract to track down some relic, and he wanted in on the job. Eyes lit up when he heard about it.”
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “Didn’t work out, though. Goblins got him when we were turning tail. He’s either diggin’ latrines or boilin’ in a cookpot by now.”
> 
> > 1. Can I take a look at that contract?
> > 2. Did you think getting rich would be easy?
> > 3. You ran away from a few goblins?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Can I have a look at that contract?”
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “Job’s all yours, if you got a death wish. There’s a wizard in Baldur’s Gate that’ll pay gobloads for a relic, supposedly buried round these parts. But gold ain’t any use if you’re too cold to spend it.”
> 
> ![bandicam 2025-06-09 20-15-49-420](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/93576c7fb0114c350a4b08a132bee207a4155c13.jpeg)
> 
> > 1. Just tell me where to find the relic.
> > 2. Any idea where the relic actually is?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Any idea where the relic actually is?”
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “If I knew that, I wouldn’t be back here with half my crew gone. But look, if you’re itching to meet Kelemvor, I won’t stop you.”
> 
> ![bandicam 2025-06-09 20-15-55-932](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/7/17a675c6c08732f36460eff72e9045cd2fcbfaa3.jpeg)
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “It’s called the Nightsong. Supposed to be hidden under the temple where the goblins jumped us. I’d give you the map and wish you a happy funeral, but my mate Brian kept hold of it like his own todger. Goblins made short of the fat old chunk.”
> 
> ![Aradin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b071034a52622a1364c684850760c1d858bf4d5e.png): “All I’ve got’s the contract. It’ll show you where we turned back, if you feel like dying.”
> 
> ![bandicam 2025-06-09 20-16-14-407](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c0322a44a760ca1a290049e0e2526abd3376b45.jpeg)
> 
> ![bandicam 2025-06-09 20-16-21-640](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c9abee88018703c8fab5df8e7ab60e773748f5b2.jpeg)
> 
> > [A scuffed handbill with an extravagant seal boldly proclaims:]
> > 
> > **ADVENTURERS WANTED**  
> > _for perilous and profitable quest_
> > 
> > Master Lorroakan - the Arcanist of Athkatla, the Recluse of Ramazith’s Tower - seeks brave and enterprising individuals to delve treacherous temple and recover storied artefact **THE NIGHTSONG** for preservation in Baldur’s Gate.
> > 
> > Only stout of heart and keen of mind need apply. Fame, glory, and incredible fortune assured.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Next time, we’ll go find the temple - and by find the temple, I mean wander around because there’s a ton of side stuff to do in the vicinity. We’ll also meet one of my favorite characters.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)
> 
> ![Bonus Content](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b13b682e8c4ed77bdfa06a3f8d30a53d79119f92.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Let’s take a look at some modder attempts to fix Lae’zel.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/0/50450f9f089439f5ca68132231aaf89d2e28265e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): First up is a mod called “[Resting Gith Face](https://www.nexusmods.com/baldursgate3/mods/10173?tab=images#lg=3&slide=0)” that yassifies the Gith into boyfriends. I’m sure Pollux would approve (and also ask them for their phone numbers).
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/6/260e38b16829ea3b41b6b7c582480688bf5bdb25.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Next up is [this mod](https://www.nexusmods.com/baldursgate3/mods/2385) which is probably the best one if you want to give Lae’zel a nose job.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60b1793259b405acecd389ad9246ccca9517ab8a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And this one, which I can’t link to because it has a surprising amount of nudity in the screenshot tab.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/7/37e210d7b217b28a49882bda4c8564f196804460.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I think the one person who fucking nailed the assignment was [this one](https://www.nexusmods.com/baldursgate3/mods/11982), which turns Lae’zel into a gnome. I kind of wanted to install this and pretend everything was normal.

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [June 16, 2025, 11:56pm UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/10 "2025-06-16T23:56:49Z")

</div>

![Update 5](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/9/1982448cb2f77055b07724c6fe95ce736917e115.png)

> **Summary**
>
> ![bandicam 2025-06-07 09-43-00-257](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f846cc028bc5dbdf94add6a0b79c55c75701569e.jpeg)
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34dd6cac1590934b2d4d2f6758f0a45db0137e8a.jpeg): Welcome back to Baldur’s Gate 3! As always, I’m Astra, and today we’ll be going out in search of Halsin!
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/9059cbf4cd660c553c56f5da15bbbab757c2c048.png): Are you taking over my LP again?
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): This is how you do a Let’s Play. You welcome the viewers back every time you make a new video.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): Boy, those were some good ribs.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And now he’s back, too? Wait, I don’t really mind The Shape as much.
> 
> ![Smile](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/7274ae1644478706233cf72aee88e3bcf09025d5.jpeg): Of course I am! I just left to cook some ribs. Homemade barbecue sauce too.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Why don’t you tell us about the various ways to skin a goblin?
> 
> ![bandicam 2025-06-07 09-43-12-032](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/21ace68b7efa3ca58432fabcbb25cea19c07507c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are a few ways into the goblin camp. By far the easiest (assuming you’ve cleared the statue tunnel and have Arka out of the way) is to free Sazza.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): That’s the second easiest way. The easiest way is to sneak in and kill them all before they can breed.
> 
> ![bandicam 2025-06-07 09-43-21-919](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/3/f345290ac7eff04a00138b436ebf3940aefcebea.jpeg)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/5/f51a7d69125653f12d169813fa94c4ac41484a57.jpeg): “Why’d ya open my cage? Think we’re gonna be friends? Too late for that, worgmeat. My tribe’s comin’. They’re gonna burn this pretty place for the glory of the Absolute and 'ang ya by yer guts.”
> 
> > 1. I just saved your life. Show some gratitude.
> > 2. This god of yours is new to me.
> > 3. Don’t worry, I’ll be gone before the killing starts.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I just saved your life. You can show some gratitude, or I can end you. No one’s going to question us killing an escaped prisoner.”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/5/f51a7d69125653f12d169813fa94c4ac41484a57.jpeg): “Think my tribe’ll care? They’ll peel yer face off and nail it to a wall! Unless.. unless ya listen to me. I can save ya. Help me escape, an’ I’ll tell my mates to leave ya alone. Wot do ya say? We 'ave a deal?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “It’s a deal, signed and struck.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We get disapproval from Lae’zel for some reason, even though we’re going to use her to let us into the goblin camp so we can kill them all.
> 
> ![bandicam 2025-06-07 09-43-58-009](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/d/ddf72a101ac36b295abf3bb8497f584a5de4015e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Sazza joins as an attached follower, like Us was back at the start of the game. She has 9 HP and will die if anything so much as breathes on her.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Fortunately, we have the underground passage already cleared, so we can walk her through there and get free experience for doing it.
> 
> ![bandicam 2025-06-07 09-44-46-222](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2b52b14057d238ead0ad27003cfaeeb770f2206d.jpeg)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/5/f51a7d69125653f12d169813fa94c4ac41484a57.jpeg): “Ah, thought I was never gonna get outta there. Good to be free again, gotta say.”
> 
> > 1. You made me a promise, remember?
> > 2. No one deserves to be locked up like that.
> > 3. I’ll do a lot worse than that cage if you don’t make this worth my while.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You made me a promise, remember?”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/5/f51a7d69125653f12d169813fa94c4ac41484a57.jpeg): “Never break a promise unless there’s somefin’ in it for me. I’ll introduce ya to my whole tribe and put in a good word for ya - see ya at the camp.”
> 
> ![bandicam 2025-06-07 09-45-03-615](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/5/956b08316d7e9469f601bb401f705c7741c446b1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): What’s a little confusing is that there are actually two goblin camps - one that’s right down the road from the grove (and has to be passed through to get anywhere) and a second one at the old temple.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Sazza can get us into the second goblin camp, but we’re on our own getting through the first one.
> 
> ![bandicam 2025-06-10 20-58-30-728](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/e/8e2a5ea0def3d69181d2dfe44bef0098dec33657.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you follow Sazza, she’ll lead you past these two people leaning over a dying guy.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): And we’re going to help these people in need, because that’s what a hero does.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We’re going to kill them in a hilarious fashion. Trust me, I’m the one who handles the tactician segments.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): They’re evil anyway. You’ll see.
> 
> ![bandicam 2025-06-10 20-58-34-938](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/0803e927cafedda9e147d3a03ac92a3a312ba1f0.jpeg)
> 
> > Brynna: You’re a True Soul. You can’t die. _Please_ stay with us.
> 
> ![bandicam 2025-06-10 20-58-41-061](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/4/9479e7f7aeb4317c7e6f15800e752600d5446f47.jpeg)
> 
> > Andrick: I don’t think he’s conscious. Can you hear us, Ed?
> 
> ![bandicam 2025-06-10 20-58-46-553](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/6336d1799f9c07ab4b780f045187a44bf272e6d6.jpeg)
> 
> > Brynna: You! Not a step closer!
> 
> ![bandicam 2025-06-10 20-58-51-214](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/2/a277b9bbf2cfdc90216a65fd5b3beea349147522.jpeg)
> 
> > Narrator: The mark glows, but you feel nothing in response. Your illithid power is beyond reach until you rest.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Is she trying to mind control me?)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What happened here?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/ebb028ceee8e000b5aab0e61d242f62d4df9a6ca.png): “An owlbear. Please, do you have any -”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d369cc617d31c924c41aed506c60bc61fd8956a.png): “Shut up, Andrick! Do you serve the Absolute?”
> 
> ![bandicam 2025-06-10 20-59-08-931](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/9/49e5fdd678f05c64e86661a772ae7206950d05d6.jpeg)
> 
> > Edowin: Wait.
> 
> ![bandicam 2025-06-10 20-59-19-565](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/e/2e08d910434f291f74b8ba5ff76be021fc851d8e.jpeg)
> 
> > Narrator: The injured man locks eyes with you. A familiar squirming churns in your head.
> > 
> > 1. Try to block him out.
> > 2. Hold his stare.
> > 3. Move away, reaching for your weapon.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We _could_ kill them outright, but that’s the way one of those stupid imps would do it. Instead, we’re going to think like an overlord and make these morons useful.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Get.. out.. of my gods-damned HEAD!)
> 
> > Narrator: Useless. Your minds intertwine. You see his siblings - Andrick and Brynna. New recruits. Yours to shepherd.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Siblings? Somebody doesn’t know they were adopted. Should’ve been an option to point that out and then laugh at them.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): The question is which one is adopted, though. Did the humans get adopted by the dwarves, or the other way around?
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Naturally, the humans adopted the dwarf. Dwarves never adopt children of races larger than they are.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/9059cbf4cd660c553c56f5da15bbbab757c2c048.png): Mara? Did you let ANOTHER vtuber into my thread? My thread isn’t a hotel for washed-up vtubers!
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I didn’t, but at this point it might as well be.
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e60dbae050fe32d2d9e5f1fd8c33c6a24cb518a3.jpeg): Who are you calling washed-up? I was the one who invited her.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Strange. Weren’t you the one who wanted to play Monster Girl Quest, as.. wrong as that is? Don’t you know who I am?
> 
> ![Adopt13](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a9540b0bac40c86f144a4be8ce155ea08c14a775.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Callie was done by \_pelmesha on Discord. You might ask how many PNGtubers I have, and the answer is enough to run a legal Pathfinder Society table.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): A knockoff of Alice?
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e60dbae050fe32d2d9e5f1fd8c33c6a24cb518a3.jpeg): Rude. She’s..
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Callifex Fateburn, the 27th Monster Lord. You may call me Callie.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Shouldn’t you be, you know, stopping the monster girls from dragging all the poor innocent human men off and uh..
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): That might’ve been true hundreds of years ago, before we discovered Monster Boy Island and finally banished Ilias for good. Now the role is largely symbolic.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That sounds like a more interesting plot than Paradox had.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Now if you’ll excuse us, we’ve got murder to get back to.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): By all means.
> 
> ![bandicam 2025-06-10 20-59-38-906](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/e/3e0aaba17f1cf28016d4dacc1b3ce3649b1c7ece.jpeg)
> 
> > Edowin: _Protect them._ He is a True Soul. Mind him. He will - he - he…"
> 
> ![bandicam 2025-06-10 20-59-56-224](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/0/f0a3109baf539b8821e43fcf6d1fe3093d81dce2.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/ebb028ceee8e000b5aab0e61d242f62d4df9a6ca.png): “Edowin. Ed! _Please!_”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d369cc617d31c924c41aed506c60bc61fd8956a.png): “He’s with the Absolute now. You’re.. you’re a True Soul. Edowin, our brother - he was chosen. Like you.”
> 
> ![bandicam 2025-06-10 21-00-16-637](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4b151c655c2c5d3f3c50e2aeb3838713377e875f.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d369cc617d31c924c41aed506c60bc61fd8956a.png): “Do you have orders for us? We were reporting to Edowin.”
> 
> > 1. You’re mistaken - I’m no True Soul.
> > 2. True Soul?
> > 3. Explain this Absolute to me.
> > 4. Perhaps you can help me. I’m looking for the druid Halsin.
> > 5. Why are you out here? The wilderness is dangerous.
> > 6. You need to find the beast and avenge your brother.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We want to pick one of the options that makes us seem clueless about the Absolute, because in-character, Pollux doesn’t actually know what a True Soul is.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “True Soul?”
> 
> ![bandicam 2025-06-10 21-00-21-384](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c4fd34f30df91f636d2e25275ee18b96862e782c.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/ebb028ceee8e000b5aab0e61d242f62d4df9a6ca.png): “What…? Are you.. are you testing us?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d369cc617d31c924c41aed506c60bc61fd8956a.png): “A True Soul - like you - has been chosen by the Absolute. You speak with Her voice. Your words are Her command. She grants you the power to enforce Her will. And when the time comes, the True Souls - _you_ - will rule.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Please. Any supposed new god would have an uphill battle.”
> 
> > 1. A crude summary. You have more to learn of our faith, novice.
> > 2. You’re mistaken - I’m no True Soul.
> > 3. Perhaps you can help me. I’m looking for the druid Halsin.
> > 4. Why are you out here? The wilderness is dangerous.
> > 5. You need to find the beast and avenge your brother.
> > 6. Forget the owlbear. You’re still alive - so _go_.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Asking about Halsin gets us a one-word response.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Why are you out here? The wilderness is dangerous.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d369cc617d31c924c41aed506c60bc61fd8956a.png): “We know that all too well, sir. But.. the Absolute sent us here.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/ebb028ceee8e000b5aab0e61d242f62d4df9a6ca.png): “We’re looking for fugitives. Survivors from that ship that crashed further west of here.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “These fugitives - tell me more.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/ebb028ceee8e000b5aab0e61d242f62d4df9a6ca.png): “We don’t know what they look like, but anyone who survived that crash is bound to be injured. That’s enough to get us started. The Absolute wants them found. At any cost.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’m not going to type out the entire dialog option list a third time, but you can tell them you’re the people they’re looking for (which initiates combat) or leave at this point.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We’ve got better plans.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “You know what you two need to do? Go find the beast and avenge your brother.”
> 
> ![bandicam 2025-06-11 19-28-29-919](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/c/bcb8d1b729eca94d7e6638a4a125563eb3a4ad57.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is one of the few moments where we can get approval from Astarion without being an outright villain.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d369cc617d31c924c41aed506c60bc61fd8956a.png): “It killed one of us. It killed _Edowin_. It’s an enemy of the Absolute. You’re right, sir. The beast must be destroyed.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/ebb028ceee8e000b5aab0e61d242f62d4df9a6ca.png): “The cave is just ahead. It was too much for us before, but.. if you could help us, True Soul.. we may stand a chance.”
> 
> ![bandicam 2025-06-11 19-28-49-792](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f3363ce394d00256b36b2242a55ac47e80fdf93.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Did we really need to send them to their deaths?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): You do know that those infected with illithid parasites have their souls destroyed when they undergo ceremorphosis, right? And that they’re no longer in control of themselves?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Well, fuck.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Before we can continue on, there’s a scene that plays if we walk past the corpse.
> 
> ![bandicam 2025-06-10 21-03-03-056](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cb7e653f57e50d2d7a2b0bbf8ad95981237b6158.jpeg)
> 
> > Narrator: A strange power resonates within the corpse. It calls to you.
> 
> ![bandicam 2025-06-10 21-03-12-546](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/2/3287ea2115fe4df64580345bafccdbfc5a6aa98c.jpeg)
> 
> > Narrator: Your limbs move of their own accord - there’s something of value here. Something your mind craves.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (…! No! Stop! The poison! I need to reach for the poison!)
> 
> ![bandicam 2025-06-10 21-03-16-234](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0cbb99d067f268f15c3eefdbeffca9cdef26725c.jpeg)
> 
> > Narrator: Why let its hosts memories go to waste? The tadpole has absorbed it all. Its experience could nourish you, _strengthen_ you.
> 
> > 1. Let your body guide you - welcome the tadpole’s influence.
> > 2. [STRENGTH] The tadpole is toying with you. _Resist it._
> > 3. [WISDOM] Force your mind shut. You will _not_ be influenced by an illithid parasite.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Damn you! Get out of my mind! I reject you!)
> 
> ![bandicam 2025-06-10 21-03-37-893](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b83b7e5d7f4e3864b21936859acac37e51b7d331.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we failed the save, or chose not to make it, we’d get another mind flayer parasite in a jar. This is the optimal thing to do, because as the game implies, the parasites are currency for power-ups.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I personally don’t think Pollux would be into that idea, and so he will be resisting any urge to consume parasites. My tactician character sold all of the parasites and never used them.
> 
> ![bandicam 2025-06-10 21-03-52-672](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/93fcb5ab031be83366f4981e464e7c6ce55883d9.jpeg)
> 
> > Narrator: Your muscles loosen. The tadpole breaks free of its deceased host. Your mind is your own again. For now.
> 
> ![bandicam 2025-06-11 19-30-11-925](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e54814f84a722a390380eee351f26f348fb1f595.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You can see the owlbear nest from where the two idiots were. On tactician, and ESPECIALLY on honor mode, we would not want to go in there this early.
> 
> ![bandicam 2025-06-11 19-30-21-527](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/0/4003716626ff5e9254637dc95a20e5a70cbb68b2.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/ebb028ceee8e000b5aab0e61d242f62d4df9a6ca.png): “This is it. I guess we… go inside?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The funny thing about this is that there’s an entire new mechanic for it on honor mode, and yet no one who plays that is ever going to do this fight.
> 
> ![bandicam 2025-06-11 19-30-50-290](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/d/dd47776258aa4d4e1868c16827cc6fb378da509f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are a few items we can take in here without the owlbear getting aggressive, but because we let the two idiots in, we have to fight.
> 
> ![bandicam 2025-06-11 19-30-56-623](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/8/284569e7d517573db0bf12d57f61215c72eb8061.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/ebb028ceee8e000b5aab0e61d242f62d4df9a6ca.png): “It’s just ahead. It’s.. it’s _huge_. I’m not sure I can do this.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We get the opportunity to mind control him, except our mind control powers are on cooldown.
> 
> > 1. [PERFORMANCE] The Absolute has plans for you, child - and they only begin here.
> > 2. [INTIMIDATION] I won’t tolerate cowardice. Attack - _now_.
> > 3. [NATURE] Press your advantage now, before the beast smells your fear.
> > 4. Leave.
> 
> ![bandicam 2025-06-11 19-31-14-605](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/5/95c29f26f9272260441d13c59d16d9e797367ead.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The checks are only a DC 5 even without mind controlling them.
> 
> ![bandicam 2025-06-11 19-31-27-076](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/610f9c9e0267769682343d2188f4631e62ecfa42.jpeg)
> 
> ![bandicam 2025-06-11 19-31-29-755](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9bdf0054fde36faaceef9b219d3f0df2b31f1a9d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The first thing it does is a 70-meter leap with a massive AOE at the end.
> 
> ![bandicam 2025-06-11 19-31-30-662](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd21427d0c86096d3ab9682b69922b25576285e5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The leap doesn’t do damage, but it does have a chance to knock people down, which leaves them vulnerable to a follow-up attack.
> 
> ![bandicam 2025-06-11 19-31-33-315](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3ed5126dc77060c01ed542446c783c101663166.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It then mauls Andrick for 14 damage. The owlbear starts with a status condition that stops it from critting, but it’s still more than capable of oneshotting someone.
> 
> ![bandicam 2025-06-11 19-31-37-635](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/e/fe14b6e0aa6285e5523d0dfdcc92cadd27fbbc51.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The other NPC uses Command to make the owlbear halt for a turn. This most likely would not work on tactician because of the save bonuses.
> 
> ![bandicam 2025-06-11 19-32-19-998](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6ab9acc2c79969abb7f16a5f2aadde0d4e69615b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The owlbear also has a cub, which will usually stay away from the fighting. If you kill it, the owlbear immediately enrages.
> 
> ![bandicam 2025-06-11 19-32-42-655](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/062868d52e433f4f105659516af9a38d1a4cbb66.jpeg)
> 
> ![bandicam 2025-06-11 19-33-01-016](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0a871404e0e05f22e3e740f319ef2e11010a144.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Speaking of enraging, once its HP gets low enough, the owlbear enrages anyway. This gives it the ability to attack twice a round, which can and will kill someone if both attacks hit.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/8/986b319f05386497491c2476db888097055684a2.png)
> 
> ![bandicam 2025-06-11 19-33-08-498](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a2c6335ee53654c5140ba73963bbacc46a14cd9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It only gets one of these off before we kill it. Unfortunately, it chooses to do this on Lae’zel instead of one of the disposables, who decide to go fight the cub.
> 
> ![bandicam 2025-06-11 19-33-27-271](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2379dc1277f5b49f108fa8037f192dc42ebceb44.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We get a whopping 20 EXP for that fight. For comparison, we got 35 for letting Sazza out of the druid grove.
> 
> ![bandicam 2025-06-11 19-33-30-746](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/245423b8b4ae761d1a833b9a6e721230806e6d4b.jpeg)
> 
> > Narrator: The cub looks from you to his dead mother.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This event is a bit glitchy even on Patch 8. It’s intended to play regardless of how the mother owlbear dies, but sometimes the cub will aggro you for no reason.
> 
> ![bandicam 2025-06-11 19-33-37-477](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60957fa181d15f683340b6193e01c38fabddbff7.jpeg)
> 
> > Owlbear Cub: _Braaww!_
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Let me translate from monster: He’s saying “Wake! Hungry!”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): He’s saying “Please explode me.”
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): No, that’s literally what he’s saying.
> 
> ![bandicam 2025-06-11 19-33-42-594](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9a5f882f3f6fc2865e6d0f904589af2e0242abeb.jpeg)
> 
> > Narrator: A single strike will end his suffering…
> 
> > 1. Let the creature live.
> > 2. Attack.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “We will allow this noble creature to live, even though we just murdered its mother in front of it for.. actually, why DID we do that?”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “To kill those two cultists. Unfortunately, they’re both still alive.”
> 
> ![bandicam 2025-06-11 19-33-47-322](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/97ef71d0a08364819867c3dd88d5624312e86fbc.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “_Ngh_.. it hurts…”
> 
> ![bandicam 2025-06-11 19-33-54-596](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/bef8e6c4659f9dfe2e8a28746312d539eb788f31.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c417fa6b6f06f2678f2b339928ca5c764c6e457.jpeg): What’s he saying? Is it something deep like “Why did these adventurers perpetuate a cycle of senseless violence when they could have walked away?”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This is a game about finding creative new ways to murder things. I don’t think the writers are capable of that kind of self-reflection.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Oh, no. He’s saying “Hungry! Food!”
> 
> ![bandicam 2025-06-11 19-34-00-787](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/eab9c4145cee69caef9860df41d303aedab6b4d0.jpeg)
> 
> > Narrator: You watch, speechless, as the cub begins to eat his mother.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Owlbears know only two emotions: hungry and angry.
> 
> ![Stare](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/61db4b611fb24400e2ee874ab9577a63e73bae7c.jpeg): You know, maybe we should just kill it. It’s for the best.
> 
> ![bandicam 2025-06-11 19-34-12-314](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/2570bd5b7cb1ff4e11db2be8c5b93515d5d4c58b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The owlbear has a spear head on it. The other half of the spear is on the dead guy outside.
> 
> ![bandicam 2025-06-11 19-34-55-157](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/b/5b2f0eb1cdd0856380886a88ead0c02b1e85be30.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also kill the two idiots for vendor trash.
> 
> ![bandicam 2025-06-11 19-35-58-745](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4b70aa9dc8f9ab4c9665a508319936e1527743c3.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “An owlbear egg. These are supposed to be worth a fortune.”
> 
> ![bandicam 2025-06-11 19-36-07-223](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/e/4e2a40f4a76469301dbea6b806842e95f93ad427.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a skeleton with some garbage armor on it - any undead that attack you take damage, but you take extra damage from beasts.
> 
> ![bandicam 2025-06-11 19-36-39-825](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/c/dcb64b579192d10ed92934ed467842164395da95.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We find enough healing potions in the cave that we come out still having not used a single resource other than potions. And now..
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Before we get started, let’s talk about the setup for this fight on honor mode.
> 
> ![bandicam 2025-06-10 21-02-33-513](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7be0acd6a47d7530fa1f73aaef9b6cc411c8a358.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): On honor mode, we ambush and kill the two cultists. They’re a liability.
> 
> ![bandicam 2025-06-10 21-06-15-248](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5aeb9a4fcc6dc352cc2b79087c0f56769cdeaf4b.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Now it’s time to go in the cave and take a left. This leads to a grotto with some items in it.
> 
> ![bandicam 2025-06-10 21-06-45-808](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d63db0ad8eba15c09ea812391a60c6d0a3f66d7d.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “This is a shrine to Selune. It looks like that chest is magically sealed.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Rule one: Don’t touch the chest. It burns you if you try. Do, however, grab the potion of animal speaking (we’ll need it) and the healing potion next to it.
> 
> ![bandicam 2025-06-10 21-06-50-404](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0eb6383d9380a2fecefae718863146c8b0d9f3c4.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “That damn chest nearly lit me on fire!”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): There’s a “correct” way to open that chest, but we have a much easier method using Lyselle. This can be done with any character.
> 
> ![bandicam 2025-06-10 21-07-52-770](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/975d14cc17d7fcf30a45e3e4cd18b526284b9cc8.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Withers can change your class for 100 gold. You can steal the gold back afterward, because there’s no penalty for pickpocketing him.
> 
> ![bandicam 2025-06-10 21-08-07-199](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7ac20a66feecf4b8912f196eef1a99cdd860de13.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We have Lyselle take a correspondence course in cleric studies and make her a cleric of Selune. Unfortunately, this doesn’t work to get into Heaven. Learned that one the hard way.
> 
> ![bandicam 2025-06-10 21-08-55-151](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d192221bd4c29dade218f92616780b94e03edae0.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): And by the power vested in you by the State of Nevada, the chest now magically opens.
> 
> ![bandicam 2025-06-10 21-08-58-631](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4c1a1526118f44390aae557b4600758510fa372e.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “You should leave it. Or even destroy it, if possible.”
> 
> > 1. But.. why?
> > 2. Don’t be ridiculous - there could be something useful here.
> > 3. If you insist.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “But.. why? There could be valuable trash in there we could sell to a trader for money.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “This rubbish is an offering to Selune. At best, it’s worthless. At worse.. who knows? Could be cursed. Do not trifle with that moon witch or her trinkets. Only trouble will follow.”
> 
> > 1. [INSIGHT] Why do you care so much?
> > 2. [INTIMIDATION] I’ll do as I please. If you want to try stopping me, be my guest.
> > 3. [PERSUASION] We can’t just abandon resources that we might need. Be sensible.
> > 4. If it matters that much to you, I’ll leave it.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “We can’t just abandon valuable vendor trash. Be sensible.”
> 
> ![bandicam 2025-06-10 21-09-24-017](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6aac4ba4407d9f9c594b0974f5a32942dad1d40e.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Fine. Perhaps you can sell them for a couple of coins.”
> 
> ![bandicam 2025-06-10 21-09-35-728](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/da7fdd0b2d4327eca32922c24dd627925f8247f4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The moondrop pendant makes it so you don’t provoke AoOs if you’re under 50% HP. We’ll have someone wear it until we can find something better. The rest is vendor trash.
> 
> ![bandicam 2025-06-10 21-09-41-335](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cbae7ea76df8ecb0d95b77095ee631875db55f36.jpeg)
> 
> ![bandicam 2025-06-10 21-09-44-237](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/0/70f7ba9bc3fc3e8c7fb79b91016456ed0be609e7.jpeg)
> 
> > This tome describes the ancient initiation rites observed by some who worshipped the moon goddess, Selune. When a youngster came of age, they would be left to fend for themselves, deep in the wilds. There, they would show their skills of navigation and self-reliance, a well as their determination to return to the Moonmaiden’s silvery glow. Once they found their way back to their people, their fath and standing as a follower of Selune would be beyond any doubt.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): How are any of these morons still alive? I’m a demon and didn’t do anything close to that to my kids.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You.. have kids?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Seven daughters. And before you ask, no, they’re not giant penises.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): Surely the parents must secretly intervene to stop their children from dying.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c417fa6b6f06f2678f2b339928ca5c764c6e457.jpeg): Faerun is built on child neglect. But wait, what does any of this have to do with fighting the owlbear?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Oh, that’s easy. Nobody fights the owlbear on honor mode, because if it’s not kept silenced it calls in a second owlbear which has more strength and resistance to physical damage.
> 
> ![Owlbear_Mate.PNG](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/77feb57a053699f156c1d7d66ec7edbfd71e420f.jpeg)
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624a886e06e0f94caf71f6f600583981349b3028.png): Image credit: [https://bg3.wiki](https://bg3.wiki)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If you keep progressing the plot and long rest after entering the cave once, you can eventually come back here and some goblins will have killed the owlbear for you. They’re a much easier fight.
> 
> ![bandicam 2025-06-13 22-59-02-725](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/eb15034fd2b2aa368435fdfc09514b740ce902e7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The owlbear nest has a pretty clear path up from it. This leads us to the back door to the first goblin camp. We aren’t going to take that just yet.
> 
> ![bandicam 2025-06-13 22-59-07-999](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/5/d59627b44e2dc94dfa6dc00d398106998f098223.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is the back door. If you look in the other direction (and have Pollux down that potion of animal speaking we found)..
> 
> ![bandicam 2025-06-13 22-59-37-156](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/d/7d4bb560d7382fa82c58cea56793c6741db39731.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a dog sitting next to a corpse. This encounter is still very doable without the potion of animal speaking, but we want to use it.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Unfortunately, I don’t speak dog.
> 
> ![bandicam 2025-06-13 22-59-42-187](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/7/1728fcc1b6852624de294c366cd98db44fa4e27a.jpeg)
> 
> ![bandicam 2025-06-13 22-59-45-687](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89da0b8a33e797d97a5f01f1ebd183130acc60bd.jpeg)
> 
> ![Scratch](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d54714b2a580c61030fa59ef20b75079d0f188a.png): "Keep moving, stranger. _Quietly._
> 
> > 1. What happened here?
> > 2. Who is that?
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Bark! Bark! Woof?”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Translation: “What happened here?”
> 
> ![Scratch](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d54714b2a580c61030fa59ef20b75079d0f188a.png): “I told you to _go_!”
> 
> > 1. [PERCEPTION] Peer at his collar.
> > 2. [INTIMIDATION] If I wanted to hurt either of you, I’d have done it already.
> > 3. [PERSUASION] I’m not an enemy, I promise.
> > 4. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Arf! Woof!”
> 
> ![bandicam 2025-06-13 23-00-02-139](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/75e78ce6e0cd4a22cc91dfc82a83fca72332401f.jpeg)
> 
> ![bandicam 2025-06-13 23-00-07-952](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a646e2ade8d248160137520fbcbb5816eb41ab99.jpeg)
> 
> > Narrator: You see a name etched into the leather - ‘Scratch’.
> 
> > 1. You’re Scratch, aren’t you? Come here. It’s all right.
> > 2. [INTIMIDATION] If I wanted to hurt either of you, I’d have done it already.
> > 3. [PERSUASION] I’m not an enemy, I promise.
> > 4. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Arf!”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Translation: “You’re Scratch, aren’t you? Come here. It’s all right.”
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c417fa6b6f06f2678f2b339928ca5c764c6e457.jpeg): Why is he barking?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): How did you _think_ potions of animal speaking work? You drink a potion and the dog suddenly understands English?
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): So THAT’S why they never listen to me.
> 
> ![Scratch](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d54714b2a580c61030fa59ef20b75079d0f188a.png): “You know my name? Interesting - a predator wouldn’t care to learn it. Still, you should go. My friend is injured. He needs rest.”
> 
> > 1. I don’t think he’s going to wake up.
> > 2. Rest? He needs a grave.
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Bark!” (Now do I scratch behind my ear once or twice?)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Translation: “I don’t think he’s going to wake up.”
> 
> ![bandicam 2025-06-13 23-00-35-978](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd60b081298e33708509d79f492bb0a222ee95a5.jpeg)
> 
> ![Scratch](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d54714b2a580c61030fa59ef20b75079d0f188a.png): “Of course he will. And then we’ll return home.”
> 
> > 1. What happened to your friend, exactly?
> > 2. Come on, you can travel with me if you like.
> > 3. _Prove the man is dead - shout at his corpse_.
> > 4. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Awroo?”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Translation: “What happened to your friend, exactly?”
> 
> ![Scratch](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d54714b2a580c61030fa59ef20b75079d0f188a.png): “We were attacked. Cackling, furry things on two legs. And their smell.. it was strange. Rotten. _Evil_.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Those would be gnolls. Is there a dog word for gnolls?)
> 
> > 1. Come on, you can travel with me if you like.
> > 2. _Prove the man is dead - shout at his corpse_.
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Arf. Bark!” _Whine_.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Translation: “Come on, you can travel with me if you like.”
> 
> ![Scratch](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d54714b2a580c61030fa59ef20b75079d0f188a.png): “No. I won’t leave him.”
> 
> > 1. If he doesn’t wake up, follow my scent. I have a camp.
> > 2. _Prove the man is dead - shout at his corpse_.
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): \* Holding out hand to the dog \*
> 
> ![Scratch](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d54714b2a580c61030fa59ef20b75079d0f188a.png): “If it comes to that… I may. Thank you.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I didn’t know you spoke dog, Mara.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I don’t. That’s just a little demon sorcery.
> 
> ![bandicam 2025-06-13 23-01-09-250](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4bde55d78e3b33535faf3fa75071629916115347.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can now search the corpse, whose name was apparently “Gomwick.”
> 
> ![bandicam 2025-06-13 23-01-19-554](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/23496235d4b689101a9d611b3b78f01440987d4d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): He doesn’t have much - some camp supplies and three letters.
> 
> > Gomwick,
> > 
> > Be doubly careful on the way back to Baldur’s Gate. I’ve received more reports of attacks on travelers throughout the region. I can’t have my best messenger winding up face down in a ditch somewhere.
> > 
> > Watch yourself - better late than never.  
> > Postmaster General Danzo
> 
> > Daven,
> > 
> > It’s a boy! He’s healthy and perfect; I’ve named him after his father. Come back and see us as soon as you can get leave.
> > 
> > Love,  
> > Flora (and Daven Junior)
> 
> > Nine-Fingers,
> > 
> > I won’t come back to the city, not while you have your thugs looking for me. If you want the debt paid, you’ll have to trust me and collect it yourself. Go to the graveyard and look for where a ‘M Kurwin’ is buried. Get digging and you’ll find enough valuables to settle matters between us.
> > 
> > Don’t go looking for me. I’ll know when I’m safe.  
> > S
> 
> ![bandicam 2025-06-13 23-02-09-784](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/a/8ad4e7c0a9a456a94efc0adf8d81dd21c98df153.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Right behind Scratch is a spot where we can jump over this stream. In hindsight, I probably should’ve saved this for later.
> 
> ![bandicam 2025-06-13 23-02-43-302](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/97a4a1d9174215f4fc07faa815f369076cdc07db.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I temporarily drop Astarion from the party. You can ask him about his background if your character is a Noble, so I do that.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Oh, what’s there to tell? I’m a magistrate back in the city. It’s all rather tedious.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “A magistrate that carries a dagger and attempts to take hostages?”
> 
> ![bandicam 2025-06-13 23-02-49-598](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1450fe7293ebe9b9699286816a711e194a7da418.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux gets an inspiration point and 25 EXP, which I want to point out is more experience than we got from killing the owlbear.
> 
> ![bandicam 2025-06-13 23-03-46-967](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/6328d81b0ff175f64b94f438650ad82e72bf43c9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reason I dropped Astarion is to take Wyll, because the next event doesn’t really work without him.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The only really important thing we need here is Agonizing Blast, because Eldritch Blast is Wyll’s main source of damage. I’ll go through the options, though.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bd766e16aaa2962771f5610f90bd7d90270dde3f.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Sucks ass. Mage Armor’s great, except for the part where warlocks are proficient in light armor. If you take this, your warlock is competing with your wizard/sorcerer for gear.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/optimized/3X/c/e/ce41173cacf64e6b8aa330851d3c52422c6fb3ec_2_690x37.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I take Beast Speech because Speak with Animals is useful in a lot of places.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/529de56625dd3ab2d8b300c751dac33bd54e1737.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is a good option if you need your warlock to be a face. We don’t need that because we have both Pollux and Lyselle.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/optimized/3X/8/d/8d1fa4f27769047ca9bcec78edbaedf84d8180a5_2_690x37.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This isn’t a terrible option if you’re planning on spamming Darkness everywhere, but probably isn’t worth taking.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/optimized/3X/2/6/2619ca3fbcce956524e79f990468d6c7001ee19e_2_690x55.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Fiendish Vigor might be worth it early on, but falls off really hard later. Pass.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/optimized/3X/9/5/9535c1a1468f5e908475cb37e00256e240325026_2_690x35.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Disguise Self is useful for a lot of things, but Shadowheart has it as a ritual spell and we have no other source of Speak with Animals.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/610a8f90e5b00eddab73d9c44565480f8ce14d41.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Trash. Potions of invisibility (which work anywhere, not just shadows) are easy to come by. In fact, we already have one.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/442e0f798bfbe466923bc9850c15e32969acf25c.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Repelling Blast is interesting, and I’ll probably take it the next time Wyll gets the option to.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/630d34acfb2de1b89c7f15fb2ae1e69dba4bc2e3.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Trash. Bane is a 1st-level spell, and not even a particularly good one.
> 
> ![bandicam 2025-06-13 23-06-40-193](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/e/9efd8c6fa0c75b87858eeb2f6d280f0448d93ee7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We then get to pick Wyll’s one and only 2nd-level spell. Because of how warlocks work (they always cast spells at their highest level) it isn’t really important what we take, but we still want something that scales.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Cloud of Daggers is an excellent choice - it’s an AOE spell that does damage and scales. Pollux has it, but I haven’t used it yet.
> 
> ![bandicam 2025-06-13 23-06-16-371](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/b/5bf438ab67d34eb291cbe71a8d6d7ce7dbb1ea8d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Scorching Ray is also a good choice because it does (potentially) lots of damage and scales. The rest are all utility spells, which we don’t want because either Pollux, Gale, or Lyselle will get them.
> 
> ![bandicam 2025-06-13 23-05-23-393](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/9/591920c1894ae9478b0a45203bd304926c056503.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Finally, Wyll gets a pact boon. The only real option here is Pact of the Blade, which used to be a gamebreaker.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pact of the Blade allows you to either summon a weapon, or pick a weapon and make it your “pact weapon”. This makes it use Charisma instead of Strength for attack rolls and damage.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Because your pact weapon can’t be sold, you used to be able to make an expensive weapon your pact weapon and then swap it in a trader menu for something useless, which allowed you to infinitely sell your pact weapon for money.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): As previously discussed, this still works on Patch 8 if you’re using the new Hexblade subclass.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The other options give you a non-scaling familiar and a couple of bad spells that aren’t worth using.
> 
> ![bandicam 2025-06-13 23-07-30-383](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c65a782076dca7f6d705d5db64db03b5a1c95e25.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “That’s a lot of blood.”
> 
> ![bandicam 2025-06-13 23-07-44-060](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/9/199b210feab9d97d572e1408176af4acb0c1ebf3.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “And that appears to be a.. hold on, that’s just a tiefling.”
> 
> ![bandicam 2025-06-13 23-07-47-826](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/35abde4d0ec2550d9de48748cf1848e724e5ad05.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Ngh…”
> 
> ![bandicam 2025-06-13 23-07-53-618](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/e/5e019526c04796c9c977c0c44b7782f1fd38237e.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “One horn. The stink of Avernus. _Advocatus diaboli_.”
> 
> ![bandicam 2025-06-13 23-08-00-515](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34262d9400a8ba1c99640e45b91b706668ae1616.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Well I’ll be godsdamned - the Blade of Frontiers. Thought I’d shaken you for good. That’ll teach me to underestimate you.”
> 
> > 1. You’re the devil we’re hunting. Karlach, right?
> > 2. Tell me, monster - what’s it like to know you’re about to die?
> > 3. _These are no natural flames - prepare to fight._
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You’re the devil we’re hunting. Karlach, right? You look more like a tiefling to me.”
> 
> ![bandicam 2025-06-13 23-08-21-804](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e2292c392e520f39d98d9fc36ba7837f48a4dc74.jpeg)
> 
> ![bandicam 2025-06-13 23-08-24-713](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/9/5904e80a4d2018a474c723b73c6bd30f2bcb4ba5.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Bloody right. An honor to be chased by the Blade of Frontiers. But - _agh!_”
> 
> ![bandicam 2025-06-13 23-08-27-741](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/13fb9b562abe903f30d5d668337016b5414e7c41.jpeg)
> 
> > Narrator: A great heat roars through you; _her_ heat; fiery as the Hells. Then you’re lost in visions of demonic armies as you tear through a landscape of fire and blood.
> 
> ![bandicam 2025-06-13 23-08-33-484](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/e/9eb21b9ce6664103efe2f00bbeb2c6f7ef9510fa.jpeg)
> 
> > Narrator: The Blood War. You saw it from above as the nautiloid passed through Avernus - this woman was on the front line.
> 
> ![bandicam 2025-06-13 23-08-45-931](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ec89ca113be781c0a2097b3e28cce01e14dfcb38.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “What was that?!”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): A minor interjection now that we’ve met Karlach - she and Wyll were both meant to be directly linked to Descent to Avernus until Wyll’s backstory was rewritten.
> 
> ![bandicam 2025-06-13 23-08-52-224](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/f/bf933600016b834d2fe2e02ddac8cc52e2a068d6.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Evidence. Proof that you’re a devil, a gladiator in the archdevil Zariel’s army.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Zariel is a Descent to Avernus character who has the most Blizzard-ass backstory in existence outside of a Blizzard game.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): She was originally an angel who saw the Blood War and goes “I want me some of that” before leading an army to Hell.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Half her army deserts before they even get there because even they realize how dumb this entire plot is. Zariel loses an arm, knowingly walks into being captured, and then immediately falls to corruption when Asmodeus promises her rulership of Avernus.
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34dd6cac1590934b2d4d2f6758f0a45db0137e8a.jpeg): “I want to fight the demons”, Zariel said. “No, Zariel.. you are the demons,” the radio replied. [And then Zariel was a demon](https://www.youtube.com/watch?v=7o0QqU00wcY).
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “I can explain. But it’s a whole situation. If you’d just hear me out…”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Karlach feels like she was written by someone younger than the rest of the writer’s room.
> 
> ![bandicam 2025-06-13 23-08-59-208](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/6/869c94c6a463c198272978ef3c2508da39c91c80.jpeg)
> 
> > Narrator: Another vision. Karlach’s blade raised, slicing through devils - Zariel’s servants - as her eyes dart around, seeking escape. Her rage and desperation seep into you. She is a victim of the Blood War, not an agent of it.
> 
> ![bandicam 2025-06-13 23-09-18-858](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6a001506a1f5164f312c960229f48ff587ee1bff.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “She’s trying to trick us. Don’t believe her lies.”
> 
> ![bandicam 2025-06-13 23-09-23-596](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6b2f1be025bde9654bf2ec79de5d7ce51f78ace9.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “You saw the truth. I never wanted to serve Zariel. I was enlisted in her army against my will. Forced to fight, and fight I did. When I saw an opportunity to get away, I took it. I’m finally home - or near it, anyway.”
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “You served her. That’s enough to damn you.”
> 
> > 1. Stand down, Wyll. You saw what I saw.
> > 2. Be practical. She’s infected, same as us - and powerful, too. We can use her as an ally.
> > 3. Looks like you found your mark, Wyll. Let’s send your devil back to the Hells.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Stand down, Wyll. You saw what I saw.”
> 
> ![bandicam 2025-06-13 23-09-57-816](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/f/2f14b88306d7788ddbaa8999c16dc13fdbf5dae3.jpeg)
> 
> > Narrator: Wyll catches his breath, and his lips straighten. Sheer dread twists his face.
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “You don’t know what you’re saying. You’re asking me to trust a devil.”
> 
> > 1. Gods, you’re stubborn. Karlach’s not a devil, and you know it.
> > 2. You saw her thoughts. She poses no danger to the Sword Coast.
> > 3. You’re right. Cut her down before she causes trouble.
> 
> ![bandicam 2025-06-13 23-10-11-863](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/13e49fda279f1db7d281ee776371e4fa20a8bbfe.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Notice that Lae’zel approves. I happen to know that Lae’zel and Karlach have a number of gay romance scenes, and I suspect those were written before they changed it so that all of the characters are romance options.
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Listen to sense, now. I don’t want this to end badly for either of us. You know monsters, right? Better than anyone. Look into my eyes. Can’t you see I’m not what you think?”
> 
> ![bandicam 2025-06-13 23-10-30-019](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/106652db9945c49b322d737af5eae44ce493f06c.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “You really are no devil, are you? I’ve.. I’ve been deceived.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Thank the gods. Thought I was going to have to take your head.”
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “You would’ve died in the attempt. But - there have been enough threats today.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Truce then, hey?”
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Aye. Truce.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “I’m Karlach - but you already knew that. And you are…?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m Pollux.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Well met, soldier. Nice to meet a friendly around here - it’s been tough going so far.”
> 
> ![bandicam 2025-06-13 23-11-05-120](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/46086e911c3f4d66db62bae977c6fe5e3823affd.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “I may not be a devil, but I can put the Blade’s reputation to work. How would you feel about helping me kill some evil bastards?”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “A little background, if your moral compass needs something to point at… you already know I fought in the Blood War. I was good. _Really_ good.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Turns out I’ve got a knack for killing demons. That made me a valuable asset. Zariel - the archdevil herself - made me her personal attack dog.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “I played along until I could get the fuck out of there, but devils don’t like to lose their assets. Zariel liked it so little, she sent a bunch of goons, so-called ‘Paladins of Tyr’, to take me back. Problem is, I’m not going.”
> 
> > 1. Let’s send them back where they came from.
> > 2. So you want me to kill the people hunting you?
> > 3. Why should I do your dirty work?
> > 4. I have my own problems. I don’t need yours.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Let’s send them back where they came from.”
> 
> ![bandicam 2025-06-13 23-12-02-331](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2a90e4b31432fe284f3225a477509edc0ebaf19b.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Fuck yes. The cornered me outside the tollhouse, just up the hill. Doubt they’ve gone far after the scorching I gave them.”
> 
> ![bandicam 2025-06-13 23-12-07-462](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/92e58b829a98bf2e3fac37e870abccda33a0e75b.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Then we can work on evicting this parasite and take Faerun by the short hairs. Sound good?”
> 
> ![bandicam 2025-06-13 23-12-15-762](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25c635ff70f36f761b15120cb80f263c3ddbadd9.jpeg)
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): A warrior who winks at her foes while she slays them. You’d be a fool to refuse her."
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Karlach leaves for camp, and we get a brief scene with Wyll. If you don’t have him for this part, it’s a lot shorter and you recruit Karlach with no issues.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’m going to skip Karlach’s character selection scene, only because we already know what her deal is. The only thing it tells us we don’t know is about her heart.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Karlach’s heart is an engine, and it runs off those soul coins we found earlier. If you keep her as a Barbarian, you can feed her coins to make her do fire damage on attacks when she’s raging.
> 
> ![bandicam 2025-06-13 23-12-37-486](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/63aa3f71bfabbc9266a7793fc93f418dd95e26bc.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “You’ve been witness to a pantomime, I’m sorry to say. And I’ve played my part all too poorly.”
> 
> > 1. What’s that supposed to mean? Lay it out plainly, Wyll.
> > 2. Someone set you on Karlach’s tail. I’d like to know who.
> > 3. If you weren’t so useful, I’d drive a dagger through your skull.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Someone set you on Karlach’s tail. Who was it?”
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “I can say only this. Karlach’s not the only one who’s had a villain’s knife held to their throat.”
> 
> ![Laezel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b006810a786559a82b81dd96d084ffd91932e1.png): “_Chk_. What manner of ‘hero’ is so shrouded in secrets?”
> 
> ![bandicam 2025-06-13 23-12-56-714](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6b6c7c1abc879bbabff18899a954627b11737994.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “I have never called myself ‘hero’, but I am bound to an oath. One night soon when we make camp, the veil will be lifted and I’ll pay my penance.”
> 
> > 1. Penance? Should I be worried?
> > 2. Good, then. I deserve answers.
> > 3. Intriguing - a chance to see the Blade squirm, perhaps?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Penance? Should I be worried?”
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “You’re not in any danger, I promise. I can’t say the same about me.”
> 
> ![bandicam 2025-06-13 23-15-32-766](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/ae51a5b689d5ed6159c62bd0f783b26054dbd954.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I respec Karlach into a fighter and give her all of Lae’zel’s gear. Functionally, she is Replacement Lae’zel. I also ditch Wyll for Astarion.
> 
> ![bandicam 2025-06-13 23-18-31-525](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/e/6eb7dec69de2bc3f223da312d0ec196b66839f58.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a road that leads up to the toll house, but we can use the ladder here instead. This will give us an opportunity for..
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The toll house is a pain in the ass at this level. The smart play would be to come back later. But fuck that, there’s a paladin in there and he’s going to die.
> 
> ![bandicam 2025-06-13 23-18-42-140](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/1311aa62fece7a60ef2f2d4726e7ffaf2a095af5.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): There are three entrances into the building. One is here, just above the ladder.
> 
> ![bandicam 2025-06-13 23-18-50-837](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4f124682a8f388d9ab5e7b444c038acf4b1e7ff5.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The second one is on the second floor, up this ladder. We could destroy the ladder, but the paladin can jump to the roof from the ground.
> 
> ![bandicam 2025-06-13 23-18-55-104](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0e51a857bf430a074bbbaf02935dbac8d398607c.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The third entrance is the front door. The big double doors are blocked from the inside and nothing can get through them.
> 
> ![bandicam 2025-06-13 23-25-16-331](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/5/95fbe2b94d475f2acc6195f020e29fa841b802ce.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If the paladin gets anywhere near melee range, everyone is going to die.
> 
> ![bandicam 2025-06-13 23-27-09-141](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/d/4d032268de54dfbfb47b4d7cbca20ae99de95527.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The paladin and his ranger friend start in the main room. There’s a wizard behind the other door on the first floor. There’s no easy way to predict their movements and set up an ambush.. or is there?
> 
> ![bandicam 2025-06-13 23-20-48-517](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/0/f0e8d299061ad920a8e48e12d28924ea92716ebf.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): First, we grab a couple of the empty boxes and barrels sitting around and block off the ladder. This doesn’t actually block off the ladder, but it makes the pathfinding AI THINK it’s blocked.
> 
> ![bandicam 2025-06-14 15-55-37-672](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/6408710423b22981f3d0c2908835a26628cb1dda.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Next, we go in the building with anyone who isn’t Karlach. No one will care if we do.
> 
> ![bandicam 2025-06-14 15-55-52-373](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/be1e0382eba6adaa96a8d05b90c2da39a3f86ca3.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This wizard in the back is a trader, and we want to pickpocket her.
> 
> ![bandicam 2025-06-14 15-56-16-627](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/422b836db829134df3b9d026bae4a43cfd355cf9.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): She has some healing potions, another potion of animal speaking, a supply bag, and two scrolls - Mirror Image and Acid Arrow.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We’ll just borrow that scroll of Mirror Image and the invisiblity potion… and her four healing potions. And the potion of animal speaking.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Oh, and that grease bottle she has. Unlike the real world, merchants only drop a portion of their inventory when killed (and no gold).
> 
> ![bandicam 2025-06-14 15-58-09-273](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c7548e5b7311e447d1a1597b782c4f5085842313.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): All of the barrels and crates in her room are freely lootable, so I’ll also borrow a few of these and use them to barricade the lower door.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The AI can still get out due to climbing being very buggy, but it’ll take them a bit.
> 
> ![bandicam 2025-06-14 16-01-52-162](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7a82395c8291a847d1a8ab1f65047516cb914423.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Before leaving, let’s loot everything and borrow some more barricade materials.
> 
> ![bandicam 2025-06-14 16-08-05-563](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/7/e7024b6eeb8ea0df26f45f3426b03b67168b205e.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The AI can climb this, but it will confuse them for a couple of turns and that’s what we want.
> 
> ![bandicam 2025-06-14 16-08-57-381](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b735c3817433d32e8e661ce0c0cce5b1b1be6e5.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Just for good measure, let’s also block the inner ladder. This doesn’t work nearly as well, and the AI will eventually figure this one out, but it’s worth a shot.
> 
> ![bandicam 2025-06-14 16-09-37-826](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/73c193d0e53e96344ab27ecdebb950ba26e441ca.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Astarion can easily hide on the balcony and take a sneak attack at the paladin. Now we get to watch the AI get very confused.
> 
> ![bandicam 2025-06-14 16-21-56-235](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bd12111a64151671dafa24905ae524ad4625004a.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Astarion’s movement is so high due to his thief subclass that he can shoot and then run out the upper door and close the door behind him.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This absolutely bewilders the idiots downstairs, who start trying to dash into the back room but stop because the outer door is blocked.
> 
> ![bandicam 2025-06-14 16-22-25-207](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25ce89e66781f0e72f65ed6883fb223911923182.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Astarion keeps performing hit-and-runs while the rest of the party waits outside.
> 
> ![bandicam 2025-06-14 16-23-57-029](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7fb7b2f8a59c083571f065ca1272c5d568f624f3.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): By the time the paladin figures out he can shoot the obstruction on top of the ladder, he’s at 1 HP.
> 
> ![bandicam 2025-06-14 16-24-38-675](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/7/17b1d6873ceca4d2bececc052fd183494c3349fe.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): And then Astarion opens the door and kills him. That’s the big threat down. The ranger is outside the door, and the wizard is still trying to get outside.
> 
> ![bandicam 2025-06-14 16-25-38-334](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4b74e6923d63885fb9af1b4ac6a990f2b07b8787.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Here’s a trick that I could’ve done in the crypt - the AI will waste a turn dashing through closed doors around 90% of the time, even if there’s no reason for it.
> 
> ![bandicam 2025-06-14 16-26-51-133](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/7/17265bfc0405b94e23594db7401a43ce6ba8b29e.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The ranger runs out to the ladder and promptly dies.
> 
> ![bandicam 2025-06-14 16-27-35-302](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d120bb48f4d59277be0e9f9c249721bbe01fdf43.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The wizard hurls an alchemist’s fire at the door, hitting Astarion for one damage.. before running through and lighting herself on fire.
> 
> ![bandicam 2025-06-14 16-27-56-733](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/e/def7040bf7f315e4a99d969fb6c5e5570e2d3cac.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Normally, the wizard would use those scrolls… only she doesn’t have them anymore, so she instead wastes a turn casting Hold Person and dies for her trouble.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Couldn’t you have just Commanded the paladin to drop his weapon instead of going through this elaborate barricade scheme?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): That’s the backup plan. The problem is that he’s resistant to being mind controlled because he’s a paladin and paladins are assholes, so it’s not a good opening move.
> 
> ![bandicam 2025-06-14 16-28-11-154](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/77a6923ce88df12fe6fd2bce3e0e92d57a560ffe.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Fuck them. Fuck Zariel. I won’t go back. I’m never going back.”
> 
> ![bandicam 2025-06-14 16-28-20-058](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0cc1f0b951a51460b87e35768c6b9aaecdcba0f2.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “And if any of mummy’s little friends want to pick up where the others left off.. they’ll find nothing but a pile of ash.”
> 
> > 1. Each, Karlach. Those flames are getting _big_.
> > 2. Zariel won’t get near you again. We’ll make sure of that.
> > 3. Tear this place apart.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Tear this place apart. Assuming you can get past all the boxes.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Zariel’s gotta stop fucking with me, you know? I’m done with it. I’m done with her. I’m free. FREE! AHAHAHAHAHAHA!”
> 
> ![bandicam 2025-06-14 16-28-29-087](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3cd504763645b0f9fdf8c2752954fc2e022678ef.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Karlach then goes on a rampage smashing stuff.
> 
> ![bandicam 2025-06-14 16-29-03-628](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5aba54e35a3b499e97c89edb24c3f05a5cb9716d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The wizard drops four revival scrolls, which is another reason we want to pickpocket her - it makes her more likely to drop valuable stuff that’s harder to steal.
> 
> ![bandicam 2025-06-14 16-34-28-145](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/b/1bee6d8921d4cae39026efdfb35f689f2405d719.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The paladin drops a magic greatsword that’s slightly worse than the one we got at the very start of the game.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It allows you to cast a spell that gives you +2 to armor class, but requires concentration to keep up.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): There’s another way to get it if you kill Karlach and bring her head to the paladin, but why bother when we can make his brain break?
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): It is admittedly pretty funny that a grown man could get stuck on some empty wooden boxes.
> 
> ![Smile](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/7274ae1644478706233cf72aee88e3bcf09025d5.jpeg): I liked the part where he kept running into a wall.
> 
> ![bandicam 2025-06-14 16-29-49-078](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/ccde4d22a7a27c8b2881ba33a65d2dc445265318.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): "Phew. Had to let off a little steam after facing off with those ignots. Granted the fire’s lasting a little longer than it should. How do I look?
> 
> > 1. Like you should’ve melted a long time ago. How can you stand it?
> > 2. Hot.
> > 3. Slightly mad, to be honest. Are you all right?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Like you should’ve melted a long time ago. How can you stand it?”
> 
> ![bandicam 2025-06-14 16-29-57-992](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/4590b6c5e8527593c5d1a68ad183c6787e258640.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Honey, I could go all night. Hear that? Infernal engine for a heart. Lets me burn hot as the Hells. Seems to be running in overdrive since I left Avernus.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Won’t be seeing my mechanic anytime soon, so I’ll just make the most of the extra heat. Just don’t get too close 'til I’ve found a way to calm it down.”
> 
> > 1. How the hells did you get an infernal engine for a heart?
> > 2. You have a mechanic for your heart?
> > 3. What does the engine allow you to do?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “How the hells did you get an infernal engine for a heart?”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “High pain tolerance. And a dynamic duo of truly shitty bosses.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): So what you’re saying is.. she had a Helluva-
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): No.
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34dd6cac1590934b2d4d2f6758f0a45db0137e8a.jpeg): What’s the matter, Mara? You’d fit right in on that show.
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): Are you calling me an imp?!
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/5/f5bc1e2ba9d0800bbe859494c16ac25f91101c40.jpeg): I have no idea what you kids are talking about, and I’m not sure I want to know.
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “But it’s a bit early in the game to be getting into tragic backstories. Let’s save the scar-show for later, after we’ve worked up an appetite for tragedy.”
> 
> ![bandicam 2025-06-14 16-30-27-622](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b4489ddb1ac891ae83dba5e754e51e8c2a2ec1af.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Meanwhile, I’ll need to find someone who can tune up my engine sooner rather than later. Believe me when I say this thing is _hot_.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “The first time I faced down those ‘paladins’, they let slip that there was an infernal mechanic in the area. A tiefling. He might be able to stabilize things - if I can find him.”
> 
> > 1. There are some tieflings holed up in a druid’s grove nearby. We might look there.
> > 2. I’ll keep an eye out for someone like that.
> > 3. What’ll happen if you don’t get tuned up?
> > 4. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “There are some tieflings holed up in a druid’s grove nearby. We met one who said he was an infernal mechanic.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Sounds like a good lead. A tune-up would do this old tub a world of good.”
> 
> ![bandicam 2025-06-14 16-33-27-894](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/9763b3c1a935d8cb45482f2e2084fb5690585eba.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a soul coin on the roof. It’s kind of hard to see - it’s between the barrel and the box next to where the ladder used to be before Karlach destroyed it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Since she’s a Fighter, soul coins are kind of pointless and we can freely sell them. Karlach will give us a tutorial on them if we pick it up, which I’ll skip.
> 
> ![bandicam 2025-06-14 16-35-13-383](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/624e57be8d7ba0bab3a8ee762ca125fb4058d17a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The toll house has a basement, but we’ll be back for that later. The reason is that you need a key to do anything in it, and I don’t want to accidentally cross the invisible trigger that automatically fails all the druid grove quests.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Our next stop: the goblin camp.
> 
> ![bandicam 2025-06-14 23-48-33-915](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25f58027747bd7bdaea02d399730ee7d64d68287.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is the eastern gate to the first goblin camp. If someone makes a perception check, they’ll let you know there are goblins waiting to ambush you.
> 
> ![bandicam 2025-06-14 23-49-16-404](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c4d9da3206510707c6be2647d5ac8f9f970440eb.jpeg)
> 
> ![bandicam 2025-06-14 23-49-17-405](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/45ef51e5c94d498be3e30c0e530772c93270097e.jpeg)
> 
> > Goblin Booyahg: Get over there. Surround 'em, like.
> 
> > 1. I know you’re there. Show yourselves.
> > 2. _Keep quiet._
> > 3. Attack.
> 
> ![bandicam 2025-06-14 23-49-22-730](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/6/964e57cd2f2917b0b779b7ea84f1cd930ea15297.jpeg)
> 
> > Goblin Booyahg: You spotted us. Good. S’like they say… no fun in skewerin’ a pig what doesn’t know he’s cooked.
> 
> > 1. There’ll be no skewering happening here. Now let me pass.
> > 2. I don’t want any trouble.
> > 3. Curious. I had almost the exact same thought when I saw you.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m just passing through. Leave me be.”
> 
> > Goblin Booyahg: We got you surrounded. Here’s how this goes: you take one step further an’ we’ll fill your front with arrows. Or you turn around, an’ your backside gets the same treatment.
> 
> ![bandicam 2025-06-14 23-49-51-881](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/8/28dca8db6775341371e55bb17df604578d3e4e05.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we had our mind control powers active, we could use them to bypass this. This, by the way, is why we wanted to ask the cultists near the owlbear cave about true souls - I believe you have to know what a true soul is in order to get the illithid check here.
> 
> ![bandicam 2025-06-14 23-50-02-961](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/2/1246e6d5b47b160382b6b11d67a78a3c66cb3cfd.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Instead, we can make an Intimidate or Persuasion check, with advantage, to get through. Now, what happens if your party doesn’t have a charisma character?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Obviously, you’d take the back route, or..
> 
> ![Sparklefur Strategy](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/46364773d1b193980dab867d97b3a038b383e86d.png)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): There’s another way into the goblin village which is guaranteed to work. All you need is access to Disguise Self and a bit of guesswork.
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): What the hell is this crap?! She stole my segment!
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): You already had two. Through deduction - or I guess through having played the game before - we can figure out something about the goblins.
> 
> ![bandicam 2025-05-17 09-54-08-063](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/d/8d5fc8d7b19c0511baeb0950faa7a6f7439dd9b7.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Remember this cutscene? We see these two right before the goblin army marches out. That woman is a drow, and doesn’t it look like she’s a commander?
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Our second clue is the dead drow in the druid grove, who Nettie told us was spotted leading a pack of goblins. We can deduce that the goblins are probably lead by the drow.
> 
> ![bandicam 2025-06-14 23-51-04-484](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/d/7d2425cb3cb58c8b0bd608fa30106c803681b84f.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Shadowheart has Disguise Self always prepared and can cast it for free. Let’s turn her into a drow and see what happens.
> 
> ![bandicam 2025-06-14 23-51-15-258](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/3/3353b9892c9f2c3cef1f098a14f133161d692db0.jpeg)
> 
> > Goblin Booyahg: You spotted us. Good. S’like they say…
> 
> ![bandicam 2025-06-14 23-51-18-141](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/8/88b7a4a6a8e69caa6ca65332dd8c2e545fc76fcb.jpeg)
> 
> > Goblin Booyahg: Wait - a drow? In the sun? Stand down! This one’s got a touch of the Absolute about her. Apologies, your lordship. Hard makin’ you out from a distance.
> 
> ![bandicam 2025-06-14 23-51-33-064](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/e/6ecaf4aad3e7b79c8d3fe4252927803fa90c5aad.jpeg)
> 
> > 1. Don’t let it happen again.
> > 2. I should pluck out your eyes. You’re clearly not using them.
> > 3. It’ll take more than an apology. Your head will suffice.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Drow are a matriarchal society, though in this case it’s likely the goblins would bow to even a male drow.
> 
> ![bandicam 2025-06-14 23-51-43-351](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b55762f84a9a43e11f2087cd9409b5837c8f8a9.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): And that’s it! We’re through without killing anyone or making any checks. See, Mara? You can win without killing everyone.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I’m going to kick those little bastards so hard it’ll give a whole new definition to the term “fantasy football”.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): We’d have to get rid of them, unless we’re planning on disguising the tieflings as drow and passing them through one by one.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The southern gate has a similar event, only the guard there will offer to let you in for 50 gold. He can be persuaded or you can drow your way through.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also get over 8 owlbears of experience (Astarion gets 9) for drowing our way into the village, because the game gives you the EXP you’d normally get for killing everything.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In earlier patches, you could turn around and kill the goblins for more EXP, but I tested it and it seems like they fixed that as of Patch 7.
> 
> ![bandicam 2025-06-15 12-16-42-591](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/eaca6acb8ef70fdaed60460db4649cc1e12e7735.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If, however, you came in from the southern gate and want to kill them all for the EXP, you can set up on the rooftops directly behind the archers and kill them.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Some of the goblins on the ground might join in, but they’re low level and you have a height advantage. The only problem might be that the goblins can get into the buildings and shoot you through the roof.
> 
> ![bandicam 2025-06-15 12-24-16-755](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/eacd0a62cee1e609d0eb06524abea521aae44abf.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you do choose to kill them, just know there’s a bugbear sleeping out back (he’s near the back door) and you should probably kill him off before you take to the rooftops since the combat will wake him up.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The bugbear is NOT counted in the EXP we got from bypassing the ambush, so you should probably kill him off anyway because he’s worth an owlbear of experience.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Just don’t get the two confused. One weighs eight hundred pounds (on average) and is chaotic hungry, the other is a little angry goblin man.
> 
> ![bandicam 2025-06-15 12-26-45-627](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d79508e56192740c817369f58739a0f50996f5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This key is going to be useful for a sidequest we’ll do next update.
> 
> ![bandicam 2025-06-15 14-57-58-211](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/719cb077de513d77188c8ada1a662eebfe9e2955.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Let’s kill off that bugbear with a crit.
> 
> ![bandicam 2025-06-15 14-55-18-584](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/f/5f4db9e8d54b51cb2fe6d5685e5b1b72896b055d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we keep heading straight from the bugbear, there’s a barn with some weird noises coming out of it. We are not ready to handle what’s inside without explosives.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That is to say, we’ll be blowing it up next update.
> 
> ![bandicam 2025-06-15 14-55-25-654](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/e/fecb3057e2fa9b82e6413c3dfc239a20c24bf402.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): What we’re interested in is this campsite.
> 
> ![bandicam 2025-06-15 14-55-37-818](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/a/fa6d7bcfa1c26b80f96feb787b77ac88cf8a0212.jpeg)
> 
> > Narrator: A feast fit for an ogre. You notice a peculiar dagger protruding through the tough, leathery meat.
> 
> ![bandicam 2025-06-15 14-55-44-613](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/a/0ab92a4a7e967e2668455a1490ba79f9a4382c27.jpeg)
> 
> > 1. [SLEIGHT OF HAND] Carefully wiggle the dagger until it slides free.
> > 2. [STRENGTH] Grasp the handle and pull the dagger with all your might.
> > 3. [INVESTIGATION] Examine the meat. Perhaps there is some trick to removing the dagger.
> > 4. Leave.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Ah yes, the old “trick meat”. We do that all the time in Hell.. just kidding. The entire concept of “trick meat” is dumb.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): That dagger would be way too hot to touch.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): There’s a joke here somewhere about the meat being cooked so badly that you’d need a magic knife to cut it.
> 
> ![bandicam 2025-06-15 14-59-35-998](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4ff4acf6c5685487990f5d1e4d8dfa61e8bc15fc.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): One DC 15 sleight of hand check later, and we get a +1 dagger. It’s kinda pointless because it does roughly the same damage as a non-enchanted shortsword.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you fail the check..
> 
> ![bandicam 2025-06-15 14-56-05-589](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/9/d9f1e4c7a62d1463b649e16558becca3287c3866.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The knife breaks. I just like the sight of Astarion going “No! I could have stabbed someone with that!”
> 
> ![bandicam 2025-06-15 15-01-33-983](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c0295b81ccef658f6220781f4debc016c96d8c6e.jpeg)
> 
> ![bandicam 2025-06-15 15-01-45-137](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/e/ce4d744dcf31d2baad5e4e13408b742d59ce2f8b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a bridge that comes out near the toll house. We could have taken this to get in. Maybe we should go investigate.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Oh no you’re not. There’s a smug asshole somewhere around here. Don’t go near that bridge until I’m ready.
> 
> ![bandicam 2025-06-15 15-04-40-119](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/24dffdf0fef6bd147eadf4d92215c742e70d8f53.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Our final stop this update is here, on the road to the western gate. There are a bunch of goblins and a couple of wargs out here looking at something.
> 
> ![bandicam 2025-06-15 15-04-49-276](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/2/320030f4eb3fe242721eaba9dbef656bfc1d4f30.jpeg)
> 
> ![Fezzerk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b736357bff09318b746064c1d3650aeefaaa8344.png): "Look what we got here.. another little birdie wantin’ to fly!
> 
> ![bandicam 2025-06-15 15-04-54-307](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/1075ea93017356636dc2083194883347b85ade7a.jpeg)
> 
> ![Barcus](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a899401ac3f316f0877b7eb9b47bbfbb46fc602.png): “Stop this thiiiiiing!”
> 
> ![Fezzerk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b736357bff09318b746064c1d3650aeefaaa8344.png): “Yehehueh! Flap those wings some more, an’ I’ll feed you a worm! An’ you - hope you got a stomach fer heights!”
> 
> > 1. What the hells are you doing?
> > 2. I’m not looking for trouble - just want to pass by.
> > 3. Attack the goblins.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Even on Balanced, we don’t want to try taking all the goblins out without getting the drop on them. The leader (who we’re talking to) is packing a couple of explosives.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What the hells are you doing?”
> 
> ![bandicam 2025-06-15 15-05-17-085](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/1/31020366dbc6546e7c100276c1fe84fe99e1662b.jpeg)
> 
> ![Fezzerk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b736357bff09318b746064c1d3650aeefaaa8344.png): “What’s it bloody look like? We’re teaching this 'ere pipsqueak to fly!”
> 
> > 1. Let me rephrase that - _why_ are you doing this?
> > 2. I won’t interfere. I just want to pass by.
> > 3. Release that gnome at once.
> > 4. _Attack the goblins_.
> 
> ![Fezzerk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b736357bff09318b746064c1d3650aeefaaa8344.png): " 'Cause it makes me laugh! _Heh!_"
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’m going to cut here, because we’re going to pick option 3 and then there’s a DC 15 persuasion check that Pollux passes without even trying.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reason I’m going to do that is so I can show off what happens if you’re a drow.
> 
> ![bandicam 2025-06-15 15-08-39-346](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/b/dbc4e2cb448d304ea5195c4b7815b549a96e4a7e.jpeg)
> 
> ![Fezzerk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b736357bff09318b746064c1d3650aeefaaa8344.png): “W-what do you want, er, I mean.. what do you need?”
> 
> > 1. An explanation - tell me what you’re doing with that deep gnome, at once.
> > 2. Leave, immediately. This prisoner is mine now.
> > 3. Did I tell you to stop? Turn around and continue as you were.
> > 4. _Attack the goblins._
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Leave, immediately. This prisoner is mine now. I will not tell you again.”
> 
> ![bandicam 2025-06-15 15-08-51-620](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/3/e30a665cafebe051460cbc91f837096f91d340ac.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We get the opportunity to mind control him, which we can do since Shadowheart hasn’t used her cooldown yet. However..
> 
> ![bandicam 2025-06-15 15-08-58-198](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/5/b52b460396dbfc530ee80517ec91e3f5c8d6b30f.jpeg)
> 
> > 1. Cease your babbling - what did you mean?
> > 2. [PERFORMANCE] I don’t answer to the likes of you.
> > 3. [DECEPTION] Naturally - do I look _cursed_ to you?
> > 4. [INTIMIDATION] _Say nothing. Stare down the gibbering coward._
> > 5. [ILLITHID] [WISDOM] I am a True Soul. Your prisoner is now mine.
> > 6. Attack.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): All of these options are a DC 5 instead of a DC 15, and we can use the illithid check because we already know what a true soul is.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “…”
> 
> ![bandicam 2025-06-15 15-09-23-982](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/c/fc534b14c31fe83f39ab95e6e36dcfcbaa10f8bb.jpeg)
> 
> ![Fezzerk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b736357bff09318b746064c1d3650aeefaaa8344.png): “We’ll, eh… we’ll be on our way, madam. Do as you like with the pipsqueak.”
> 
> > Narrator: The goblins slink backwards, afraid to take their eyes off you.
> 
> ![Fezzerk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b736357bff09318b746064c1d3650aeefaaa8344.png): “C’mon, you lot, hop it before she changes her mind!”
> 
> ![bandicam 2025-06-15 15-09-30-521](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/6/f60c675feae57b768a5b942c685b0fa75e8a15dd.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Just like before, this gets us 9.5 owlbears of experience as if we had killed all the goblins. The only thing you miss out on is a mediocre magic greataxe the leader has.
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Now it’s time for extermination.
> 
> ![bandicam 2025-06-15 15-19-24-367](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/622d5b6df87402eb9c320011ebd3857544e6dae3.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If Fezzerk is capable of reacting, he’ll surrender at 50% HP or so - but this still won’t get you his axe. To do that, we need to make it so he can’t react.
> 
> ![bandicam 2025-06-15 19-49-31-578](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/6/966479b6c5e38c91fbe47ae119b8baec3a0e3b55.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): First, set up everyone on this rooftop and get in stealth. We need everyone to be out of conversation range.
> 
> ![bandicam 2025-06-15 19-50-22-042](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e1cf33898d4073461dc26e5448668aa4eef8b85c.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Next, we fire an acid arrow at him from stealth. This makes Fezzerk surprised, and surprised people can’t react.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Acid is the best option because it hits him each turn he’s standing in it. You could also throw that bomb we found earlier, but why waste explosives?
> 
> ![bandicam 2025-06-15 19-51-32-945](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2bb9e1a443550a2ac763f389fa8fa22bc1cf36c3.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If he reaches his surrender threshold, Fezzerk will still try to surrender even though he’s surprised. The game doesn’t know what to do because no one is in conversation range, and so his AI shuts off.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This also shuts off all his buddies.
> 
> ![bandicam 2025-06-15 19-56-45-172](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/a/caabd55a1ce2814cb567a8c721e450a0ff95e2e8.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Make sure he’s dead, and then you can freely kill the rest of the goblins.. or just loot them. You get the full experience for the group when Fezzerk surrenders, so they’re not worth anything.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): It’s funny to me how you’ll go to any length to bug out the AI instead of taking the easy route.
> 
> ![Fed Up](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/767523dca7b173f7f615f2972b408462d41bcb96.jpeg): Killing them all after they’ve surrendered does seem unnecessary.
> 
> ![bandicam 2025-06-15 15-10-31-714](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/2/f2c91ff3dbe6cc46673ba37957a96b6a06d3ddf8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Back on the route where we used Shadowheart to talk our way out, we need to go into the mill to turn it off. Before we can, though..
> 
> ![bandicam 2025-06-15 15-10-35-811](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/458231c612d904e296778175b1c38ba3f1f984b5.jpeg)
> 
> > Narrator: Shadowheart’s attention is fixated on a damaged old statue.
> 
> ![bandicam 2025-06-15 15-10-37-241](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/670fd6f72b7d2ff2002002af9eeb7b829a4e850a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This scene is kind of a remnant from the beta plot - in the beta plot, Shadowheart was originally from this village.
> 
> ![bandicam 2025-06-15 15-10-44-990](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/03747bfbaf89e41c6d23fa09b7a31ff1986867fd.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “We.. we should keep moving.”
> 
> ![bandicam 2025-06-15 15-10-56-200](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9d8ec6edcd8912a19dfe2786324e47dfb4af92fb.jpeg)
> 
> > 1. Another episode? Why does this keep happening to you?
> > 2. This pain of yours - I hope it won’t become a hindrance for us.
> > 3. What just happened?
> > 4. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What just happened?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “You already know as much as I do. Best ignore it, as long as it doesn’t hamper us too much.”
> 
> ![bandicam 2025-06-15 15-11-19-621](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/026756284a49f933c8db212b9fb0239a16a60162.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): To finish the quest, we need to press one of these levers down. One of them is labeled “BRAKE”, and the other “RELEASE BRAKE”.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The one on the right kills the gnome, which would be amusing if it didn’t lock us out of some.. fun stuff… later.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Wait, you’re choosing NOT to kill something? What’s gotten into you?
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Deep gnomes are known for their potent explosives, is what he’s saying.
> 
> ![bandicam 2025-06-15 15-11-25-326](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d38e7aca140330f19b9131463fb88755631a997d.jpeg)
> 
> ![bandicam 2025-06-15 15-11-45-982](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a8be0996a90cf4b3ef28eeeb45ae60593507563.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are two versions of this scene, one that plays if you’re a drow (or Barcus thinks you are) and one that plays if you’re anything else.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): They’re materially nearly the same, so I won’t bother showing off both.
> 
> ![bandicam 2025-06-15 15-11-56-431](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/3/c31270abedbc2ec5d00ad7b343ab50fb00f7769b.jpeg)
> 
> ![Barcus](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a899401ac3f316f0877b7eb9b47bbfbb46fc602.png): “Urrrgh.. _magga cammara_ - those pustulent thugs! Well - get on with it.”
> 
> > 1. Get on with what?
> > 2. You seem a little confused.
> > 3. I freed you. A little compensation would be nice.
> 
> ![bandicam 2025-06-15 15-12-07-236](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/dadc9005cda27fc125a2c2d673676768f9f6ae9c.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Get on with what?”
> 
> ![Barcus](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a899401ac3f316f0877b7eb9b47bbfbb46fc602.png): “I’m a deep gnome, you’re a drow. You helped me, now you plan to enslave me.”
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): The fact that she doesn’t know this would be a dead giveaway that she isn’t a drow. It would be like a monster girl not knowing who Black Alice was.
> 
> > 1. That’s not what I want.
> > 2. [SELDARINE] You’ve only met Lolth’s drow, it seems.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Lolth is a giant spider who the drow worship as a goddess. Well, these drow do. The ones from Hellgondo Continent are mostly just horny. Very, very horny.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you aren’t a drow, Barcus instead accuses you of trying to rob him. That’s the only difference.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “That’s not what I want.”
> 
> ![Barcus](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a899401ac3f316f0877b7eb9b47bbfbb46fc602.png): “What, then? Torture? Bloodsport? Or perhaps just a good old-fashioned walloping?”
> 
> > 1. I’d rather know how you got caught.
> > 2. You owe me nothing.
> > 3. I freed you. A little compensation would be nice.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “I’d rather know how you got caught.”
> 
> ![bandicam 2025-06-15 15-12-37-294](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b023ed24a18080dc598acbcfccf4fb48969acae.jpeg)
> 
> ![Barcus](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a899401ac3f316f0877b7eb9b47bbfbb46fc602.png): “My own fault, really. I should have dropped my pack and outrun those bastards. Alas. Take my pack if you can find it. The only reason those goblins caught me was its weight. I’ll travel lightly from now on.”
> 
> ![bandicam 2025-06-15 15-13-03-546](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3ca0ea91b17aae4170445f003e2c1ab8a914cdbf.jpeg)
> 
> ![Barcus](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a899401ac3f316f0877b7eb9b47bbfbb46fc602.png): “I’m in search of a friend. I fear he’s in trouble. See this? I gave it to him years ago before I left home. I found it around the neck of a thug in the Lower City. It was speckled with blood, my friend nowhere to be found.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): [BOYFRIEND CHECK: SUCCESS] (He’s looking for his boyfriend. They’re not married.)
> 
> ![Barcus](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a899401ac3f316f0877b7eb9b47bbfbb46fc602.png): “But I still have hope. I have reason to believe he’s in the Underdark. Hopefully I’ll pick up his trail from there. I _always_ help my friends.”
> 
> ![bandicam 2025-06-15 15-13-21-824](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/1/01cc11aeafdeedc5d8eb9fb3b65f78b640e09621.jpeg)
> 
> ![Barcus](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a899401ac3f316f0877b7eb9b47bbfbb46fc602.png): “On that note, I bid thee farewell. If we should meet again.. well, we will have met again.”
> 
> ![bandicam 2025-06-15 15-14-45-293](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/4296848f26bcd02a9e381ad8792cfed993487507.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Barcus’s stuff is in the mill’s basement.
> 
> ![bandicam 2025-06-15 15-14-51-100](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/0/a02d22098b0a889798decafa3da4a812667cf79f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): These boots? These boots are the reason we’re going to have Astarion dip a level into fighter. Let me explain how they work.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Every time you dash (and keep in mind Astarion can dash twice a turn and still attack) you get three lighting charges. Having one charge gives you a +1 to attack rolls and makes you do an additional point of lightning damage.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): At five charges, which Astarion can have every turn, you get the +1 to attack in addition to +1d8 damage on your next attack. This consumes all the charges.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The only problem? They’re medium armor, which Astarion isn’t proficient in. We’re going to have his fourth level be in fighter for this exact reason.
> 
> ![bandicam 2025-06-15 15-14-59-757](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b4aac6a1be5df2a4a5b6897b32ac4ed724890851.jpeg)
> 
> ![bandicam 2025-06-15 15-15-22-861](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/02c1d3abaa96ae531d228f3cc094eb03e6691caa.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also find some explosives, which we are going to need in order to pull off a fight later.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Next time, we’ll do all the sidequests in the abandoned village. Oh, and a side thing where we talk to the animals in the druid grove.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Don’t forget to leave a like, [and follow me on Bluesky](https://bsky.app/profile/sparklestfur.bsky.social)!
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7f8a572353c023b1a2a832da10f1a813dd2c6164.png) …What the hell was that?
> 
> ![Bonus Content](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b13b682e8c4ed77bdfa06a3f8d30a53d79119f92.png)
> 
> ![bandicam 2025-06-10 21-10-23-349](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/563ddf5296da0b304b75417bca2a5e601648016f.jpeg)
> 
> > Narrator: You feel the quake of its heavy footsteps before you see it: an owlbear, its beaked face looking out of the darkness.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you run into the owlbear not intending to fight, the game gives you an opportunity to back out through several diferent checks.
> 
> ![bandicam 2025-06-10 21-10-36-940](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f76704f7d1291cdae2fafd39294aab79f4e6e9f1.jpeg)
> 
> ![bandicam 2025-06-10 21-10-38-609](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/7846da1810b4df31375f8aaf185658825dc30a98.jpeg)
> 
> ![bandicam 2025-06-10 21-10-39-434](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/42692f8a23d80d5fa597c419e27867a7ddbad46a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Roar! I am a bear!”
> 
> ![bandicam 2025-06-10 21-10-42-088](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d8f9e168f7b2e7018fe3af96ff7ede1d3344e5a3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I just wanted to show off Pollux doing his bear impersonation.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [June 25, 2025, 3:13am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/11 "2025-06-25T03:13:16Z")

</div>

![Optional Update Beast Speech](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/9/1936022b8ce97a29a0a17d2d9b36fa0a3383d3ea.png)

> **Summary**
>
> ![bandicam 2025-06-17 18-16-43-715](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/667b144f95463a5d362e4d3c4b97fec70cff7312.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The first thing I want to do in this update is show off the ‘intended’ solution to the chest puzzle in the owlbear cave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Jumping back here makes your characters roll perception - if they succeed (I think it’s a DC 10) they find a Selunite prayer sheet.
> 
> ![bandicam 2025-06-17 18-16-46-671](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/109b225db5b3babe1b45112d201fa0e291aa0195.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The sheet doesn’t actually say anything, but reading it makes whoever tries to read it roll a religion check. No one in the party makes it, but that’s okay.
> 
> ![bandicam 2025-06-17 18-17-20-315](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/937932a0e035bfabdcfe7f673782cc01a92207b7.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): Chest’s unlocked. My prayers are answered.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Wait, no they’re not. I haven’t found a boyfriend yet.)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Reading the scroll near the chest unlocks it, but I prefer the “reroll someone into a cleric” option because it’s funnier.
> 
> ![bandicam 2025-06-17 18-17-56-483](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/b/ab54fd11e224c4702d16787c5352b2abca475654.jpeg)
> 
> ![image](https://www.lp.zone/images/transparent.png): “What’s this? Something weak, something tender.. won’t even have to chew you before I feed you to my son, _softmeat_.”
> 
> > 1. You’re injured - there’s still _half a spear_ lodged in your head.
> > 2. Sorry - wrong cave. I’ll be going.
> > 3. _Move closer_.
> > 4. You’ve had your last meal, beast. You and your cub alike.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You’re injured. There’s still half a spear in your back. I’d know, because I found the other half on a guy I ripped a worm out of.”
> 
> ![image](https://www.lp.zone/images/transparent.png): “It’s a splinter. I’ve gutted bigger threats than you with worse.”
> 
> > 1. [INTIMIDATION] Let me go, or you’ll watch your cub die before I finish you.
> > 2. [PERSUASION] Just allow me to leave. I’m no threat to you or your cub.
> > 3. _Attack._
> 
> ![image](https://www.lp.zone/images/transparent.png): “You’re small. _Weak_. Killing you would be a waste of time.”
> 
> ![image](https://www.lp.zone/images/transparent.png): Besides, everyone knows [biggest meat is best meat](https://www.youtube.com/watch?v=i_APoSfCYwU).
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I did try blowing the owlbear up, but as it turns out that’s kinda difficult because of how the conversation trigger works.
> 
> ![bandicam 2025-06-17 18-19-45-426](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/0/40a5e7b30e9599e06b55c66a2e0dfb92b4f7bee3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Back at the grove, we can talk to these oxen. One of them has nothing interesting to say, but the other one..
> 
> ![bandicam 2025-06-17 18-19-52-136](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/67bbf79ef8cd561888ab2c19a82e365d9f3813c5.jpeg)
> 
> > Bored Ox: Another one. What are you under there, then? Ant? Auroch?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): The Aurochs are from Final Fantasy 10. You’ve got the wrong franchise. That’s the one [where everyone is bisexual](https://www.youtube.com/shorts/GoYDXwfKrmU).
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What are you talking about?”
> 
> > Bored Ox: The keepers of this place. They change their form to fit their need. They become birds, to hunt on the wing. Bears, to tear flesh with teeth. But for me - only oxen. Only same old hay.
> 
> > Bored Ox: And I cannot even eat it, because the horned ones hide their shiny bits inside.
> 
> > 1. ‘Shiny bits’? The tieflings put something in your hay?
> > 2. Cheer up - you do a noble thing, carrying burdens for those who can’t.
> > 3. You complain a lot.
> > 4. _Leave._
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Shiny bits? The tieflings put something in your hay?”
> 
> > Bored Ox: Hiding things, thinking they are clever. Not clever. Sometimes I eat the shiny bits, and they have to go looking for them on the _other_ end.
> 
> ![bandicam 2025-06-17 18-20-28-815](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/f/2f2d050b77365ce51fcabcabbe5e50c038030c1a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): The fact that we just got nearly a full owlbear of experience for digging through hay makes me question how anything in this universe makes sense.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The bag has some gold and an onyx in it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): By sheer coincidence, I had Salty Vanilla do a picture of Pollux’s wild shape form, but we won’t see that until a few updates from now.
> 
> ![bandicam 2025-06-17 18-20-44-143](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25658c19912fb4a685c0e9ee543ac9a34035596d.jpeg)
> 
> > Strange Ox: Ah, you’re addressing me. A humble ox. How.. quaint.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The strange ox doesn’t have a lot of dialog, but you get an arcana check to learn that it’s definitely not an ox, and then a persuasion to learn it wants to go to Baldur’s Gate.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We could kill it here, but that triggers the genocide route and I don’t think Astra would like that much.
> 
> ![bandicam 2025-06-17 18-22-47-217](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/e/1e03d8775e6b65ec41a363b5d584ab3c44bd0966.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a bird near the ritual circle with a key in its nest.
> 
> ![bandicam 2025-06-17 18-22-51-946](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/1/9187279f5c79aa8e993a723538a141848d300c35.jpeg)
> 
> > Topaz: Shhh, I’m concentrating. Does this look good? Is the coin in the middle?
> 
> > 1. It’s slightly off - push it a bit to the right.
> > 2. Stop fussing. It looks fine.
> > 3. [DECEPTION] I’d leave it out - it’s too dull.
> > 4. [INTIMIDATION] _Kick at the bird, trying to scare it away._
> > 5. [BARD] Trinkets will rust, friend. A song shines on forever. Give it a try.
> > 6. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png):Real gold doesn’t rust, so option 5 is particularly funny.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Trinkets will rust, friend. A song shines on forever. Give it a try.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): What he’s saying is that [he’s all right. The band is all together. Yes he was all right. The song went on forever](https://www.youtube.com/watch?v=EcKZEOsgvdI).
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): No.
> 
> ![bandicam 2025-06-17 18-23-17-674](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89e4a415558e22fccb7d2e4ba87014175aff8dc5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This makes the bird fly off and lets us grab the key out of its nest.
> 
> ![bandicam 2025-06-17 18-23-33-451](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9d3cc7bf23deb71ae3c5dbcb213102f98e48dd37.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The key goes to this chest, which is way up on a ledge. There’s a couple of ways we can get it: Gale can use Mage Hand and have the hand throw it down, or cast whatever that spell is that boosts jump distance.
> 
> ![bandicam 2025-06-17 18-23-58-374](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b412e56e1978690da11636f0af1c18093a97c027.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Alternatively, you can jump down from above, but this will make you take damage. To get down (if you jump up) you can just warp back to a fast travel point.
> 
> ![bandicam 2025-06-17 18-26-40-284](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/7/27c8ee16df922ae240349fa24da8b154d63d4b23.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): One way to do that is to talk to Tuffet with the potion active. There’s no check or anything, she just moves.
> 
> ![bandicam 2025-06-17 18-26-57-761](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c9383890f843aaab95da55014cca59b464213450.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This unlocks the elevator, which.. honestly doesn’t do much. There’s only one other interesting dialog bit with an animal in the grove I can show off.
> 
> ![bandicam 2025-06-17 18-27-26-227](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/75ae9c08d7f618be5323c111dcf27cf95a652cc4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you take the elevator up, it leads you to the backside of that hill we climbed to save that tiefling from the assassin. This is where the squirrel I killed to show off the rat trick is.
> 
> ![bandicam 2025-06-17 18-27-38-907](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/03980ff6ba2548b504df721ddc5a083aa265adf0.jpeg)
> 
> > Timber: Get out!
> 
> ![bandicam 2025-06-17 18-27-41-437](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3bd98b27980156e4b048f3ba9708e8ec3fb37531.jpeg)
> 
> > Narrator: The squirrel lunges at your foot and bites it.
> 
> ![bandicam 2025-06-17 18-27-43-249](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/3/83d53ef8b1ef44af73fcbcbcf91ef59bf7b5b7ad.jpeg)
> 
> ![bandicam 2025-06-17 18-27-44-278](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f7790bbc6ab1592855df07800d92a4dc04467181.jpeg)
> 
> > 1. What was that for?
> > 2. Calm down. I’m a friend.
> > 3. [DEXTERITY] Kick her.
> > 4. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This squirrel has rabies. That’s about the only thing that makes a squirrel aggressive like that.
> 
> ![bandicam 2025-06-17 18-27-47-670](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/5/8573b48ffe921117e07704ec7044ecc8cfd7a652.jpeg)
> 
> > Timber: You’re trespassing. This is my territory.
> 
> > 1. All right, you win. I’m leaving.
> > 2. [INTIMIDATION] Back off, squirrel. Or I’ll make you.
> > 3. [PERSUASION] There’s plenty of room for both of us.
> > 4. [BARD] [INTIMIDATION] Let me pass, or I’ll spread word about this wonderful patch of land ripe for the taking.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Let me pass, or I’m killing you. Again.”
> 
> ![bandicam 2025-06-17 18-28-03-634](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/d/7d47f52623f1605a83763d749c02f4a68969794b.jpeg)
> 
> > Timber: Okay, okay, calm down. We can make a deal. How about this - you can stay if you keep those ugly feet on the ground. I’ll even sweeten the pot. Found some weird smelling stuff on the ground. You can keep it. But…
> 
> ![bandicam 2025-06-17 18-28-09-911](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/075073b140996f5f2be3abbc001dceadd0bf4b30.jpeg)
> 
> > Timber: "The trees are mine. Follow the rules, and I won’t have to _intervene_. Got it?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Timber gives us a useless alchemy ingredient we’ll have about a million of by the time we finish the game.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And.. that’s about it. Next time, I’ll record all the side stuff in the goblin village and we’ll meet one of my favorite characters in the game.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We’ll also finish the Kagha questline. The next update is almost done, I had to do a lot of re-recording.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [June 26, 2025, 12:23am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/12 "2025-06-26T00:23:25Z")

</div>

![Update 6](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/5/d5007c50c251554b30ba02c85becb17772b11c95.png)

> **""**
>
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/07b6f4be96f600096040cf8782097664738044c9.png): Okay, are we ready to get started? Who’s going to say it?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Welcome back to Baldur’s Gate 3, where we’re going to explore the ruined village.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): And of course, kill everything in the funniest ways we possibly can.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): And.. _The Shape!_
> 
> ![bandicam 2025-06-18 19-28-20-838](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/e/ce8beffcebcf5bcac3847c6eb45d1211d4753d58.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Our first stop is the house immediately to the left of where we entered the village. This is something a lot of people miss - according to the stats for the game, 16.7% of people on PC have done it.
> 
> ![bandicam 2025-06-18 19-30-01-132](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/03a7d743400c76868c292085784de7027fad8038.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “An alchemist’s shop. Everything is in remarkable shape given how damaged the building is.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The shop is kind of a paradox. I believe according to the game’s lore, this village has been abandoned for something like 50 years.
> 
> ![bandicam 2025-06-18 19-30-16-195](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/93e7f491bd0df242bc677f4c03ae4a84245a15cd.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Looks like some kind of ledger. Remarkably undamaged.”
> 
> ![bandicam 2025-06-18 19-30-18-738](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7cfe0ffd669cab49547949c9825d62e180fe748e.jpeg)
> 
> > [The ledger is filled with cultivation instructions for a range of medicinal plants. One entry is underlined: ‘Deliver specially requested plants to the cellar. Keep away from prying eyes.’]
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “It says there’s a cellar here.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I don’t see one.”
> 
> ![bandicam 2025-06-18 19-31-30-416](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/d/7d5addc43e32e8fba292b4581dc3873c380b3298.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The cellar entrance is a hatch hidden behind the counter. You don’t need a perception check to spot it.
> 
> ![bandicam 2025-06-18 19-31-34-575](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/c/fcf818d497120980f20bc1b143dac815dd74f664.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The cellar has a ton of healing potions, and the top floor has a bunch of alchemy ingredients we can loot, so we do.
> 
> ![bandicam 2025-06-18 19-34-17-649](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/6/3631f25e9408c6812bb6f8183e22dfccc5a6d48d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This table in particular is important.
> 
> ![bandicam 2025-06-18 19-34-23-636](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/7755410858f6102793b7fa693ac0ab194736d240.jpeg)
> 
> > Patient - Sampson  
> > Occupation - Blacksmith  
> > Malady - gout  
> > Comments - Sampson’s become accustomed to the good life since he acquired that new apprentice. I gave him a tincture of autumn crocus and told him to avoid red meat and ale.
> > 
> > Patient - Branley  
> > Occupation - Cooper  
> > Malady - large splinter in hand  
> > Comments - Splinter removed. Wound cleaned, doused in balsam ointment and bandaged.
> > 
> > Patient - Timmick  
> > Occupation - none (child)  
> > Malady - swallowed bottle cork  
> > Comments - No hardness or blockage in stomach. The cork should pass without causing harm. I gave the lad a stern warning.
> > 
> > Patient - Dida  
> > Occupation - Apprentice Blacksmith  
> > Malady - minor burns to the face and hands  
> > Comments - Another burn for Sampson’s eager young apprentice. The usual treatment was applied, but I urged her to slow her pace at work before she inflicts real harm on herself.
> 
> ![bandicam 2025-06-18 19-34-29-447](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/b/8b5241c5f7cb1c394b08550a5885db8725e34c29.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The other book on this desk teaches the recipe for healing potions. I don’t recommend using your alchemy supplies on them because they fall off pretty hard.
> 
> ![bandicam 2025-06-18 19-34-37-835](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4b0d4d662a5e51c7e8bb28c2ca2ee0b63bde4cf0.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “A healing potion bottle full of poison? I’ll take this..”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The disguised poison is best used as a grenade, but also has a really niche use later.
> 
> ![bandicam 2025-06-18 19-34-49-467](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/79076722a9c5ecd8dacb90b48c4b3ce5053e9a52.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): How did four people manage to miss that fairly obvious lever? Can’t everyone see in the dark?
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69cb3a376bddf72c73bbcfb06b16cea5c37ef2d1.png): Just bad rolls, I guess.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The lever has a perception check associated with it, but you can still use it even if you don’t make the check.
> 
> ![bandicam 2025-06-18 19-36-30-855](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e583f1941504dd1f1f0192b634e273705b185cd6.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): A sliding bookcase? That’s the oldest trick in the book.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I know, right? If it were my evil lair, I’d make it so it leads to a regular wall.
> 
> ![bandicam 2025-06-18 19-36-50-184](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/e/4ed3a0e44784aa1b2594f321b42edc1d9c43189c.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69cb3a376bddf72c73bbcfb06b16cea5c37ef2d1.png): A room full of coffins is a perfectly normal thing to find underneath the village healer’s house.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Someone else go check those out. I am not suffering the indignity of getting punched by a skeleton for the second time today.”
> 
> ![bandicam 2025-06-18 20-00-03-839](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/f/df197ad0262df44d3c621d456be2e7b0c526bbe5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Before we go any further, we need to temporarily re-spec Pollux into a sorcerer, specifically one with the Draconic Bloodline subclass.
> 
> ![bandicam 2025-06-18 20-00-42-916](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/90b56b36618434a1ec6a04b3a3e399dd2e15e555.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “As it turns out, the correspondence course for sorcerers is a makeup kit full of fake scales and a draconic phrasebook.”
> 
> ![bandicam 2025-06-18 19-48-43-404](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/1/41ea6144019d65105e30e25cff8136cd5dd78c33.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Inside one of the coffins is a bunch of weird items and a scroll containing the “Summon Quasit” spell. This scroll is unique and also kinda glitchy even on Patch 8.
> 
> ![bandicam 2025-06-19 07-45-58-511](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/649eaf9f9e25deab5617ba480dbdb5987ee156df.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You can see that the duration on the spell is listed as “permanent”. It _is_.. provided you do the order of operations exactly right.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are exactly two ways to get the quasit as a permanent summon. The first is to be a wizard and use scribe scroll to put it in your spellbook. This is how I did it on my first run.
> 
> ![bandicam 2025-06-19 07-46-30-062](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2af7bcbea4eb60c8ca361658791fc48efc67acab.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The second and harder one is to have anyone who isn’t an arcane caster (read: anyone who isn’t Pollux or Gale) use the scroll while you have a sorcerer, warlock, or wizard in your party.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): As far as I’m aware, the caster must be a full single-class caster (meaning they’re not multi-classed with anything else).
> 
> ![bandicam 2025-06-19 07-46-31-882](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1a7db05a3d1197fc108a3f790bf6a48f2adb948.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): Argh. Shit-pidding toe-rag. Never summon Shovel. Never feed Shovel. Now call Shovel?!
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I like this little critter already.
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Wait. You’re not Illy.”
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Shovel is a quasit. Quasits aren’t demons in the sense that Mara is - they’re not born in the Abyss or formed from a human soul.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): They’re created by spellcasters, and their life goal is to eventually steal their master’s soul and use it to become an actual demon.
> 
> > 1. …Illy?
> > 2. Ugh. What chewed you up and spat you out?
> > 3. Your scroll was in an undead’s casket. Who were they?
> > 4. Leave
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “…Illy?”
> 
> ![bandicam 2025-06-19 07-46-48-028](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/7/37d2a3a09c0e1c48a543471d8aa672633a65df58.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “My master. Tall. Skinny. Prick with ears. So. You’re Shovel’s master now? Fine.”
> 
> > 1. You’re a disgusting little creature, aren’t you?
> > 2. Your name is ‘Shovel’?
> > 3. This Illy you mentioned - who’s that?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We need to pick option 2 here.
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Master Illy calls me Shovel. Don’t like it? Change it.”
> 
> > 1. What would you like to be called?
> > 2. Shovel is fine.
> > 3. How about another utensil? Fork.
> > 4. Does Basket sound good to you?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Shovel has some kind of amusing dialogue if you change her name, but for some reason, doing that glitches out the ability to take her as a permanent summon.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Shovel is fine.”
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “So. What first, master? Gutting locals? Raising the dead? Making them walk? Making them scream?”
> 
> > 1. No. And you’ll not commit such deeds in my name, either.
> > 2. Is that what you and your old master did here?
> > 3. Hmm. Some light pillage - perhaps a bit of murder to follow?
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Hmm. Some light pillage - perhaps a bit of murder to follow?”
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Yes! Master is fun! More fun than Illy. Illy so busy. Only cares about the book. Book this. Book that. _Urgh._”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “What book?”
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Oh! Ohhhh. Master should go see.”
> 
> ![bandicam 2025-06-19 07-47-14-342](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/e/9efc316342030a0e852cd3cff7e16f920d5a0f36.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Talk to the mirror. And remember. Balsam? Good for burns.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now that we’ve talked to Shovel with Astarion, we can talk to her as Pollux (currently a sorcerer) to get her as a permanent summon.
> 
> ![bandicam 2025-06-19 07-47-21-153](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f411eb4a1c8f5d56f3d0758db229b47fcd9523d5.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Oh, oh, a spell shite! When the fisting starts, use the sparky magic to call Shovel. LET’S KILL EVERYTHING!”
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69cb3a376bddf72c73bbcfb06b16cea5c37ef2d1.png): She’s just like Mara, but less coherent.
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): Says the ridiculous hybrid furry.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): I can’t say I’m a fan of summoning a demon, but I suppose having an extra target can’t hurt.
> 
> ![bandicam 2025-06-19 07-47-28-993](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/630e0ba558a16d5175b64b1ce1aeb7571afa6cba.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reason we want to recruit Shovel like this is because if you scribe the scroll, it doesn’t stay with you if you re-spec into a different class.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Shovel is pretty useful because she can go invisible at will. She can manipulate switches by attacking them, which is really helpful in a couple of spots.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Ideally, you want to put Shovel on someone who can’t normally cast Find Familiar because each character can only have one familiar out at a time.
> 
> ![bandicam 2025-06-19 12-52-03-041](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/eb1e698ad635980119fee1c15590fa8c97f08070.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): Shovel’s gonna murderize this thing! It’s fisting time!
> 
> ![bandicam 2025-06-19 12-52-11-743](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bc287250ef1789428d7b1d8f2c7f4672fcdd0e4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Oh look, a skeleton. If you open any of the other coffins, a skeleton will pop out, surprise you, and then spawn five buddies out of the other coffins.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you instead attack the coffin, you get one skeleton and the other coffins are empty. There are stalagmites you can drop down on the coffins that have skeletons in them.
> 
> ![bandicam 2025-06-19 12-52-54-525](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a14e18baa2a899b3e27cd914849f610f7e8191d2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a journal here that we should probably look at because it’s the only clue you get for this room.
> 
> ![bandicam 2025-06-19 12-52-57-690](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/54ee5876c5c26b9324c0bcca5f104c39669117a4.jpeg)
> 
> > 6 Nightal, 1371 DR
> > 
> > I pay no service to the gods, but by some blessing, this village believes me and my apprentice to be simple healers. My tattoos are hidden, my red robes locked away, and my lab secured. I have not heard the word “Thay” since we arrived and only my apprentice knows me as Ilyn Toth.
> > 
> > This place is not ideal for my research, but I can never return home - not the way I escaped. I’d be put to death, with worse to follow.
> > 
> > The work here is simple and allows me to continue my research at night, but progress is slow. Reanimation seems easy, but restoring life? That prize eludes me. The tome contains the magic I need, but it fights me at every step. As does my apprentice. At least my familiar has made it easy to secure bodies without raising suspicion.
> > 
> > This will take time. Will the zulkirs find me before I can bring her back? I cannot say, but if they do come for me, they’ll have to face the guardians I raised.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): The town’s healer was a necromancer? Why is it that everyone in this setting sucks?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Let me do some lore dumping here. Thay first turns up during the AD&D era, and is a micronation ruled by a council of evil wizards who turned themselves into liches.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The person writing this journal was probably only alive because they were a necromancer, given that being alive is illegal in Thay.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): By the way, the current year in-game is 1492 DR, meaning I was actually off: the village has been abandoned for well over 100 years.
> 
> ![bandicam 2025-06-19 13-23-45-562](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/1/0128cc405b484778d32b57ad470f71dcfc5e915f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The mirror Shovel told us about is here.
> 
> ![bandicam 2025-06-19 13-23-48-072](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/eab0e671a9119301aa1e10144657430f8cc3fd30.jpeg)
> 
> > Ornate Mirror: Spea-k your name.
> 
> > 1. Tell it your name.
> > 2. [ELF] I’m, eh - Ara Silverleaf.
> > 3. _Examine your appearance._
> > 4. [BARD] I know how this goes. ‘Magic mirror, tell me true…’
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “My name is Pollux.”
> 
> > Ornate Mirror: I do no-t know this name. If you are known to my mas-ter, step forward and de-clare yourself an ally.
> 
> > 1. Yes, an ally! I’m an ally of your master’s.
> > 2. I don’t have time for games. Let me pass.
> > 3. [INTIMIDATION] Open or I’ll smash you to pieces - bad luck be damned.
> > 4. _Step back and say nothing._
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s supposed to be an option to tell it you ARE Ilyn Toth if you read the journal, but I think it’s bugged.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Yes, an ally! I’m an ally of your master’s.”
> 
> ![bandicam 2025-06-19 13-24-10-935](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/5/f58d4c13c7e26db32ea9659df4bfc67eb3114faf.jpeg)
> 
> ![bandicam 2025-06-19 13-24-12-628](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/f/9f5353bb157007c9b73dcbcd5d6cdc79a1ae8b8d.jpeg)
> 
> > Ornate Mirror: Only a t-rue ally of Ilyn Toth may pass. What th-ink you of the zulkir known as Szass Tam?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a history check here that Pollux fails, but it tells you that Szass Tam is the current ruler of Thay and also an evil lich.
> 
> > 1. He’s as fine a zulkir as ever lived!
> > 2. Szass Tam is a foul, wretched creature.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Szass Tam is an asshole.”
> 
> ![bandicam 2025-06-19 13-24-17-953](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/e/5e8f2169b670adce003bf983f24e0efdabd028a7.jpeg)
> 
> > Ornate Mirror: You are no zulkir. B-ut are you wise? T-tell me, why might one use balsam ointment?
> 
> > 1. I read a doctor’s journal - he used balsam to clean a wound.
> > 2. I spoke to the quasit. It treats burns.
> > 3. To clear a rash?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): You’d sell balsam ointments to those morons who think they can cure cancer by drinking raw milk.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We wouldn’t get the “correct” answer (it’s 1) without having read the medical log earlier.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I read a doctor’s journal - he used balsam to clean a wound.”
> 
> > Ornate Mirror: Acceptable. F-inally.. if you could see an-ything in me, what w-ould it be?
> 
> ![bandicam 2025-06-19 13-24-39-861](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b893076b23611d527b60cf5753b6f718bee11ddc.jpeg)
> 
> > 1. I’d see the ones I love.
> > 2. I’d look for whatever spell will rid me of this worm in my head.
> > 3. I’d see my enemies suffering.
> > 4. [BARD] Nothing good tends to come of ambition in stories like this. I would see you freed.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Nothing good tends to come of ambition in stories like this. I would see you freed.”
> 
> ![bandicam 2025-06-19 13-24-48-351](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/73c8da7d54a02a21fff0bc47709fae76c5e418bf.jpeg)
> 
> > Ornate Mirror: “No. This is my p-urpose. I know nothing else. But y-ou cared to ask. No others ever did. Th-ank you. Be wel-come.”
> 
> ![bandicam 2025-06-19 13-05-48-961](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/892a1407bac68fc78d6eb2c6610551563e766dd1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we get any of the answers wrong, the mirror sends out a drone that drips fire everywhere and explodes. It will wake the skeletons up if you haven’t already killed them.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You would think we’d be able to use that to cheese the skeletons, but this game has a thing to stop you doing that - if an enemy isn’t in combat, they automatically heal to full HP after a couple of seconds.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Sucks that we can’t do that.
> 
> ![bandicam 2025-06-19 13-24-57-072](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/e/6eb0a1884cbe684a9bdc5ff0f68a76608f5f89ae.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “A well guarded laboratory. What were they hiding down here?”
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69cb3a376bddf72c73bbcfb06b16cea5c37ef2d1.png): Necromancy, apparently.
> 
> ![bandicam 2025-06-19 13-25-00-434](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/cc73c24a33cd88036c9f834874cc156b589a58f0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Basilisk Oil is an item with a niche use we’ll see later. It cures people who have been turned to stone.
> 
> ![bandicam 2025-06-19 13-25-08-418](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9ddf64fb4155d5b15c58b63b3be26069b1f1fcc6.jpeg)
> 
> ![bandicam 2025-06-19 13-25-10-148](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c46194f5b07d7cf6e25e76782d5cacc998eb0718.jpeg)
> 
> > [The book is filled with pages and pages of observations, tracking travelers and people in the village. You turn to the final pages.]
> > 
> > 26 Eleasis. Oliver Synge - merchant - arrives in Moonhaven. Departs next day. Calishite.
> > 
> > 7 Elient. Strange - name unknown - passes through. Not Thayan. (Rashemi?)
> > 
> > 14 Marpenoth. Three men in black armor pass through. Not Thayan.
> > 
> > 2 Uktar. Hackett - journeyman - passes through. Not Thayan.
> > 
> > 30 Uktar. Raid! Black armored soldiers. Some damage. Not Thayan, but dangerous.
> > 
> > 14 Nightal. The book’s key gem has gone missing. Familiar ordered to watch my apprentice.
> > 
> > 14 Nightal. Synge passes through. Doesn’t stop.
> > 
> > 15 Nightal. Familiar reports apprentice disappeared near well. Will observe.
> > 
> > 18 Nightal. Raid. Same soldiers as before. Townsfolk taken.
> > 
> > 20 Nightal. Smoke on horizon. Raid?
> 
> ![bandicam 2025-06-19 13-26-53-735](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60355c8fb94dd3c7d44bb7a2e41dc04396091f44.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you’re playing as a wizard, sorcerer, or monk or plan on having Gale in your party, this chest is pretty important.
> 
> ![bandicam 2025-06-19 13-27-02-789](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/09ee00e0255b767d2dac39e0c271378fd19b202b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Bracers of Defense are one of the only ways to get a caster’s armor class up. They stack with Mage Armor.
> 
> ![bandicam 2025-06-19 13-26-13-393](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/894155a435800320f9059f17b00f463b3f969e9d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This chest has some scrolls we can have Gale learn. There’s another chest in the room with the skeletons buried under a dirt mound that also has scrolls.
> 
> ![bandicam 2025-06-19 13-27-44-540](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/6/f6536c4b3e1b3b3a74c5feeb15b420f01ee65614.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In the center of the room is the necromancer’s project.
> 
> ![bandicam 2025-06-19 13-27-47-993](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/9/d97853837d75bb13bcb4f906b5d011335245375d.jpeg)
> 
> > Raise Dead  
> > Failed - Gone too long. Body decomposed.
> > 
> > Reanimation  
> > Failed - Came back as ghoul. Had to kill again.
> > 
> > Speak with Dead  
> > Failed - Answers Unhelpful
> > 
> > Clone  
> > Failed - Needs living tissue.
> > 
> > Reanimation + Clone?  
> > Failed - Had to kill both ghouls.
> > 
> > Resurrection  
> > Failed - Why?! Magical curse?
> > 
> > True Resurrection  
> > I have reached the limit of my skills and resources. The book offers help. Dare I accept?
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): He forgot that Resurrection doesn’t work if whatever you’re trying to resurrect became undead at some point.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): It’s a very odd loophole. Disintegrate can’t defeat Resurrection, but Animate Dead can.
> 
> ![bandicam 2025-06-19 13-29-44-966](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/65d42f52067ebe9f2451dce339a4b1581cc2bb83.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The skeleton room has a hidden wall that leads back to the entrance to the basement, and in the little foyer between the rooms is a key.
> 
> ![bandicam 2025-06-19 13-28-31-304](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/f/5fabb995f57e8af6a662ede9ba4f04085985bcbc.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The key unlocks this door, which has a “trap” in front of it that lights the braziers on either side.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Interesting. The necromancer had a switch for his lights. It feels like it would make more sense to put it on the wall so no one accidentally steps on it.”
> 
> ![bandicam 2025-06-19 13-30-39-337](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/42b87d2aa7904b5e6494228c9261c4faa3fa2fc0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This room has an actual trap in it. Picking up the book from the altar will activate the gargoyles, who spew fireballs.
> 
> ![bandicam 2025-06-19 13-31-07-191](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c5404470a366e430c9015559c9f6b9bbed2fd0ed.jpeg)
> 
> > Narrator: The book is locked tight, with no visible keyhole - only an oval recess in the cover’s mouth.
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/07b6f4be96f600096040cf8782097664738044c9.png): Oh, I know this one! Army of Darkness, right?
> 
> > Narrator: You try to examine the book, but the longer you stare, the more those piercing, amethyst eyes draw you in.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “These amethyst eyes are almost as piercing as my eyes, which by coincidence are also purple. Clearly, this must be The Book of Forbidden Boyfriends.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bf5dca445f90e708ba9130097766c0ffd47b088.png): “Curious. Why don’t you take a closer look.. I’ll observe from back here.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Please don’t open the creepy book.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “That looks terribly heavy. Why don’t you let me carry it for you?”
> 
> > 1. Drop the tome, ready to destroy it.
> > 2. Tuck the book into your pack.
> > 3. Leave the book be.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You definitely want to take the book, especially if you’re on a tactician run. On honor mode it’s still worth taking but isn’t as likely to work because of the number of difficult checks involved.
> 
> ![bandicam 2025-06-19 13-31-51-844](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8ed24f24778e8dedb2d04602e67f589ae0338fa.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can’t open the book because we don’t have the key gem, which we learned about in the necromancer’s logs.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69cb3a376bddf72c73bbcfb06b16cea5c37ef2d1.png): We know his assistant was spotted near the well, but I _really_ don’t want to go down there.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): What could possibly be so bad about a well? Unless the water’s no good, I suppose.
> 
> ![bandicam 2025-06-19 13-32-56-949](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/44f7e544ad7e743b1b7e1488f9a83c9978327846.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Our next destination is the blacksmith shop across the way from the necromancer lair. We stepped in here briefly last update to grab a key, which unlocks those double wooden doors underneath the goblin.
> 
> ![bandicam 2025-06-19 13-33-26-482](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd4dc0be8fe5008dd68a594a29913a058022d1a8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a journal hidden in a corner of the shop we can read to get an idea of what’s down there.
> 
> ![bandicam 2025-06-19 13-33-28-213](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/5461691902a46b74b2ba3131b9783e5a3509d388.jpeg)
> 
> > The pupil surpasses the teacher!
> > 
> > My master weapons are almost complete - there’s just one component left. Sampson says the designs are a failure. But what’s he know? He can barely see past his own belly.
> > 
> > I stashed the prototypes and blueprints for now. But just you wait, Sampson. Your legend is fading - and a new one will rise in its place.
> 
> ![bandicam 2025-06-19 13-33-35-203](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/9/497a6526c2b8b856fce1ea6f3e155b18f3d5d146.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This gives us a quest to “finish the masterwork weapon”, which is funny because masterwork weapons and armor don’t exist in 5E.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In 3.5E, masterwork items were essentially a tax on enchanted weapons. They cost 300 gold and gave you a +1 bonus to hit and damage.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That bonus gets overwritten if the weapon is ever enchanted, and all enchanted weapons have to be masterwork.
> 
> ![bandicam 2025-06-19 13-34-01-483](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/9/4914875288950a717f0757ca9748bf7a0d363046.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If for some reason you don’t find the basement key and can’t lockpick your way in, you can burn this giant spider web and jump down at the cost of 1 HP.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The fact that there is a giant spider web should tell you what’s down there.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): And that’s why we’re not going down there.
> 
> ![bandicam 2025-06-19 13-35-35-131](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/2/323ddaa9446fd9b8ea435cb3b6ff97efb183a1cc.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you jump down the hole, there’s a lever you can use to unlock the door and get out.
> 
> ![bandicam 2025-06-19 13-36-03-407](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/14c0cfa95384bdc558436ba2937257065d4d022a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Astarion finds a hat that I put on him because it’s incredibly unfitting.
> 
> ![bandicam 2025-06-19 13-36-27-211](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/5/a56a7d9cf84cec299e41168ab1f372ba61c17f93.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are a bunch of mundane weapons and a shitload of thieves tools in the basement. We’re going to need something that does non-slashing damage.
> 
> ![bandicam 2025-06-19 13-36-50-945](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f420ef09be386c704305f75e46833032c10d97d3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can jump up to this ledge, but can’t jump back down without taking damage. That’s not ideal. However..
> 
> ![bandicam 2025-06-19 13-38-33-047](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8bd8e6916fdc9c021d0930bc22faf2b86f2dfb7.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I don’t want to know what’s beyond that wall, but.. Shadowheart, smash it down.”
> 
> ![bandicam 2025-06-19 13-39-08-385](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/f/9f82513d38936d6770111d5f54969d57a9d11531.jpeg)
> 
> ![bandicam 2025-06-19 13-39-19-230](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/be8a1903e3a8fda79269073913cbf87140270b3c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is where Shovel comes in handy. We can see that there are bridges made of spiderwebs, and a couple of enemies (marked in red).
> 
> ![bandicam 2025-06-19 13-39-25-875](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a150cdb42d4c030d20a9a33761a16a4ff1f1f482.jpeg)
> 
> ![bandicam 2025-06-19 13-39-43-476](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25b31f927453c0c006bfeaa2e3e1017dcd5532aa.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e14ee6342108dc9e9ad15a143e9a156b6920307e.png): This is gross.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Grossly interesting, you mean. Ettercaps are bipedal spider-people who are known for their love of traps. They typically live in the Underdark, near giant spiders.
> 
> ![bandicam 2025-06-19 13-40-36-117](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/8/4891a46fe22d349f45c331ca10ba41f38d1676c9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Using Shovel, we can find a second entrance into the spider zone. And this is where it’s time for..
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![bandicam 2025-06-20 14-29-00-565](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/169372dab8c1d789d1e507eb885c453da447e85b.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): There’s a weapon we could get to help with this (it’s the other half of the spear that was in the owlbear). Let’s just show that off quick.
> 
> ![bandicam 2025-06-20 14-44-03-687](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/6/b662368ffd62695dd45ba184b5da981722b0d2a5.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): To get it, you just loot the haft of the spear from the dead dwarf outside the owlbear cave and combine it with the half of the spear from the owlbear.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We’re not going to need it, because the trick to this fight is to never get into melee combat. Let’s look at the stats.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/924a58f744535ad21d32cbd01328e0ff3e73208c.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The ettercaps have the ability to shit webs, and get an extra attack on anyone who fails a save against one. But more importantly:
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69e019e98a22007df12221f38d0fdb9b5fe8990b.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This can easily kill someone by itself. Now, here’s a question for the audience: what don’t these things have?
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e14ee6342108dc9e9ad15a143e9a156b6920307e.png): Basic hygiene?
> 
> ![Talking 2](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/3/b332cf71cb56b17e324f01fbebab8f4ec88b0b6e.png): A ranged attack. They’re purely melee.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Exactly.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f8ae0ed4661a0ed28d4ce1b1ab5a69f816e93c7e.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We also know they can sense anything that touches a web, and this is where the fun begins.
> 
> ![bandicam 2025-06-20 14-50-37-679](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/0968196c39bcd43936927465ad4d957eae1afad3.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If we go in from the hidden wall at the bottom, there’s only one way up or down to the main area where the spiders are - this one particular web bridge.
> 
> ![bandicam 2025-06-20 14-51-36-920](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/d/cdb1481abfd6022b5b9730adf9b0963ed5c21ed1.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): There’s a climbing wall next to it, but it only leads down to an underground stream - it’s your way out if you destroy the web while standing on it.
> 
> ![bandicam 2025-06-20 14-52-58-411](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c086aef0b2e8a05bcb7df5b51b814232279ad84.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Unfortunately, it’s harder to glitch the AI out this way because the climbing walls have much bigger interaction zones than a ladder does, but that’s not going to stop us from trying anyway.
> 
> ![bandicam 2025-06-20 14-54-45-596](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b419396691910cbb94c486cb53e84d51abdf70c8.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): With the party stealthed by the opened wall, Shovel can go on the web until she fails a save, which alerts the ettercaps.
> 
> ![bandicam 2025-06-20 14-56-26-871](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/b/abf69c9d95603027e196d475897dd21a61cadbac.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): There is one minor problem: the spiders can teleport.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): Could this be any worse?
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): At least they can’t teleport through walls.
> 
> ![bandicam 2025-06-20 14-57-32-122](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/770274bb3a37edcd088c87f0bbb64ac2654412de.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): From here, we attack the spider web until it breaks. This breaks the ettercaps’ AI and leaves them stranded.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): See, the AI won’t ever jump down from a ledge if it means taking damage, and right now the ettercaps have no route to the party that doesn’t involve taking damage.
> 
> ![bandicam 2025-06-20 14-58-10-293](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d2aee12a011e8af748b067e3a9d00f12c0d1ba6.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The spiders also won’t teleport up here because they’d be in melee range, so they sit back and spit acid.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The good news is that it’s extremely unlikely that both spiders will teleport down there at once, and we have a high ground advantage.
> 
> ![bandicam 2025-06-20 14-58-18-954](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/b/db776ada6fa463133e3ffc8845dddaed292c7c57.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The other reason we don’t want to melee is because the spiders dump poison all over when they get hit.
> 
> ![bandicam 2025-06-20 14-59-48-296](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/3/83680a0529156f1bb6c0d5bd69bfde03e6773ce9.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): One of the spiders criticals, but it doesn’t kill anyone. From there, we finish off the ettercaps and we’re done with what would otherwise be a pretty hard fight.
> 
> ![bandicam 2025-06-20 15-03-46-115](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c827a61b1e79855dec66a898522015330aca20fb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Rather than send the party all the way around, I have Karlach jump up to where the ettercaps were and loot everything.
> 
> ![bandicam 2025-06-20 15-03-49-956](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b4a00a309536c28dab5e44a52ae7e77f13adbcf0.jpeg)
> 
> > 3 Uktar, 1371 DR
> > 
> > Let it be known that I left my homeland because I was bound to my master, _and not because I chose to_. Were it not for the oath I swore, I would still be home, serving the zulkirs, and not tending to hog pox in this crude hamlet. However, an oath is an oath, and I will serve him, as is my duty, until I am released.
> > 
> > [The early journal entries are written in a delicate, intricate script that gets rougher and wilder the more pages you turn. It ends with one hastily scrawled entry.]
> > 
> > They did it! The Dark Justiciars got the old bastard before the zulks could. Now he’s bleeding out and once he’s gone, I’ll be free of this oath. I can go back. I’ll return the tome of necromancy he stole. They’ll forgive me then. They’ll know I’m loyal.
> > 
> > The keygem’s secure in the tunnels. Once I have it, I’ll slip into the cellar, take what I can carry, and then - _home_.
> 
> ![bandicam 2025-06-20 15-04-25-560](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/7/d7fcf475c68c7ebef24422369078f23e2c8161c7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Most of the loot down here is healing potions and vendor trash.
> 
> ![bandicam 2025-06-20 15-05-46-247](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/5/f5c451f8099b62dd1a01c80639eb97aad8429e1c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You can also enter this area from the well, which comes out on the other side of the spider/ettercap room.
> 
> ![bandicam 2025-06-20 14-41-26-408](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/f/9f96b682a91d552858da6f5d9f3b5f9b05f8360b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you’re willing to blow spells on the fight, you can have Shovel pull the enemies back into the tunnel from the well and set up AOEs in there to great effect.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reason I don’t is because.. I mean, we can get away with not doing it and healing potions are plentiful.
> 
> ![bandicam 2025-06-20 15-07-24-794](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2b812e0bc0151ba6a68347e58445a3db7ca799f2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This room has an item we’ll need to do the other encounter in the spider lair, which we’re not doing right now because we wouldn’t survive it.
> 
> ![bandicam 2025-06-20 15-08-33-619](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9cf7e572c6db4c19c6e12a666f8c146742bf03c7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are a bunch of little loredumps in this room, but this one’s the most important.
> 
> ![bandicam 2025-06-20 15-08-38-767](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0e80bbbc2b0ae045029701b58e00d3bd9af228ce.jpeg)
> 
> > [This book’s leaves are stuck together with thick webbing that leeches ink when pulled from the page. Only the final entry remains remotely legible.]
> > 
> > It is time. I will forever transcend this blasphemous flesh and refashion myself in the Queen’s image. No longer will I be bound to this lowly form, this base shape of organ and bone. Even the arachnomancers of Menzoberranzan shall weep at my feet, their little spells so feeble and fleeting.
> > 
> > Today, I found the house of Lolth, and I shall be its Matriarch.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): The drow worship a giant spider, and naturally are obsessed with trying to turn themselves into spiders. It’s a wonder any of them survive.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Arachnomancers are responsible for transforming high-ranking drow into driders - think centaurs but with the lower body of a spider instead of a horse.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Really they’re just jorogumo, except evil instead of being horny BDSM lesbians.
> 
> ![bandicam 2025-06-20 15-09-24-475](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/71f9f1bc7b612d614bfe512815a27eb7b7161a09.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): More scrolls to feed Gale. I hope he likes eating paper.
> 
> ![Stare](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/61db4b611fb24400e2ee874ab9577a63e73bae7c.jpeg): Is that why all those evil wizards exist? I’d probably go insane if I sat around all day eating books.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): They’re like paper shredders. They work even faster if you cram the scrolls up their -
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e14ee6342108dc9e9ad15a143e9a156b6920307e.png):Don’t tease him, Mara.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The really high-level ones can fit an entire dictionary up there. Like Goatse.
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/2/c2257a85062cf8b200501e2c1c5b3b08f88522b1.png): What’s a “goatse”?
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e14ee6342108dc9e9ad15a143e9a156b6920307e.png): God DAMMIT, Mara!
> 
> ![bandicam 2025-06-20 15-08-48-136](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0df8058c93f389c559a994191434fd9a01d2c5f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The item we came here for is this, a pair of magic boots that render you immune to webs. This will help with the boss fight.. when I get around to it.
> 
> ![bandicam 2025-06-20 14-47-30-800](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/75ba6e87b257a795fb525d3bbda4e1d15adf1931.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): On the way back, we can open a couple of chests I forgot to open earlier. The one on the ground floor is trapped.
> 
> ![bandicam 2025-06-20 14-47-39-986](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8683faabb3f1c73246c86bdf0b133267cc871c1.jpeg)
> 
> ![bandicam 2025-06-20 14-47-45-904](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c6b9d2b1a1e2d3416e5075739d9b0d6c321c05a5.jpeg)
> 
> > [Precise arcs and neatly cut lines form the blueprints of three weapons: a greatsword, a sickle, and a dagger. Each length and angle is marked with exact measurements, and forging instructions are printed carefully along the bottom of the page, emphasising an unusual ingredient: sussur bark. The sussur bark can only be applied to an ordinary, unmodified blade.]
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This also isn’t how masterwork weapons worked. They had to be crafted that way - you couldn’t take an existing weapon and upgrade it.
> 
> ![bandicam 2025-06-20 14-47-47-820](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f4c2ae8533e68fff535d65aa738497a32a6f8feb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): One owlbear’s worth of experience for reading a piece of paper.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6acfa968e2c1a3d4851a5667c4c7dfecbcdeac5f.png): “Weapon blueprints. They call for sussur bark. There’s only one place I’m finding a sussur tree: the Underdark.”
> 
> ![bandicam 2025-06-20 14-48-30-260](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d62c298d52df627154eccd6c5b4ae3a724b957a2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The top floor has a chest with a +1 shortsword in it, which is a slight upgrade for Astarion (who is currently wielding two shortswords).
> 
> ![bandicam 2025-06-20 14-48-39-861](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/252231c6a9298e559f1c6b0b46db45103468f55f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Infernal Iron is used for Karlach. In fact, we can take it back to the druid grove right now.. but there are a few more things I want to do here first.
> 
> ![bandicam 2025-06-20 14-48-48-394](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/87d26faebbae0d4eed7b8ed4cb506f538a23e146.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Like grabbing this barrel of gunpowder sitting in a dark corner near that last chest.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Now THAT’s an explosive barrel. Not quite as good as a barrel full of magically-enhanced demon gunpowder, but close.
> 
> ![bandicam 2025-06-20 15-11-51-159](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/5/056cc243d54a3699f81662e22c3095605dd7d87d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): One of those things is in the only building in town (apart from the barn) we haven’t been in yet.
> 
> ![bandicam 2025-06-20 15-11-57-380](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a9778349e92887021fb9ef7415e01eca664bed62.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Inside are three ogres eating a dead tiefling. Now, we could talk to them, or..
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c417fa6b6f06f2678f2b339928ca5c764c6e457.jpeg): You know, I think this might be the first time I’ll ever agree with Mara. They’re eating _people_.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The easiest way to deal with these morons is to go through their dialog, plunk down a couple of explosive barrels, and blow them up.. but we can do better.
> 
> ![bandicam 2025-06-20 15-18-21-384](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/1/9189c90dac95bcb8d4e91ac9b8a81dbbd4b343e3.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): See, we can get on the roof of this building and set everyone up behind a wall. We need to target Lump here first, because he’s a spellcaster and will make our lives miserable if we don’t.
> 
> ![bandicam 2025-06-20 15-18-23-317](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/d/cd4aa1bde77b9aff2c528b6786dcdbe0d9a60ec2.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This gives us a surprise round, but just setting up on the roof isn’t good enough. It’ll take some time, but eventually they’ll figure out how to get up here.
> 
> ![bandicam 2025-06-20 15-19-25-766](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/8/684ba48ddf3bcf0b88d1ae4c62c951cebe300609.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Unless we do this. Shadowheart and Karlach can both jump up here, which prevents the ogres from being able to find a path to melee them.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): And they don’t have ranged weapons either, so we can just shoot them forever. I wish all supervillains were this dumb.
> 
> ![bandicam 2025-06-20 15-20-46-269](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4fe438a98e6f0f0b23a9461c274cb8f97d7b8beb.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): With their obvious melee path gone, the ogres will dash around trying to figure out a way to path to Karlach and Shadowheart and occasionally throw things for piddling damage.
> 
> ![bandicam 2025-06-20 15-21-40-287](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/d/4dd206e2f88bb89872820e346fc42124eb98c452.jpeg)
> 
> ![bandicam 2025-06-20 15-26-58-054](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c9f3a4e7fbfec8802d5fc501f0897e3ef5b2005e.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Each one of the ogres is worth 3.75 owlbears of experience. If we talked to them instead, we’d get an inspiration for Pollux.. and nothing else.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Astarion levels up, and I put a level into Fighter so he can use those boots. This also boosts his damage when using two weapons.
> 
> ![bandicam 2025-06-20 15-27-17-435](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06e53923cc777dd5dc44e74127fba322129e8e13.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): My plan is to make him more of a front liner dual-wielding melee weapons, since it’s easier for him to get sneak attack damage that way.
> 
> ![bandicam 2025-06-18 19-21-53-721](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/231b48bc2dd6378b4e8b6ed0c388ec8c00c7c9fe.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we instead go talk to the ogres, we find them eating a dismembered corpse.
> 
> ![bandicam 2025-06-18 19-21-58-760](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/1/01efe285e2544fd453cbc68453f58efcee6400d4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): They argue over what it tastes like, and do this dumbass Three Stooges routine where one hits the others with a club. I’m going to skip this because two of them look exactly alike and it’d be confusing to do with portraits.
> 
> ![bandicam 2025-06-18 19-22-08-476](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f8b6b575a45707cbe18d4f650169281953991152.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The one with the nose ring is the only one who doesn’t talk like a caveman.
> 
> ![Lump](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c146666e3f444873ff796f5a051c34b46a5bf5a.png): “Gentlemen - contain yourselves. This quarrel sours our feast. Besides - taste like pork.”
> 
> ![bandicam 2025-06-18 19-22-17-131](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b7dfd9014013e8a5203a9c6aa752398a1ce1f2dd.jpeg)
> 
> ![Lump](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c146666e3f444873ff796f5a051c34b46a5bf5a.png): “And what surprise is _this_? Brothers, look here. I have eyed yet another prize. Fortune favors our bellies!”
> 
> ![bandicam 2025-06-18 19-22-37-819](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3cbf3d7d751cd327712f9f30156942edb833745d.jpeg)
> 
> ![Lump](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c146666e3f444873ff796f5a051c34b46a5bf5a.png): “Stranger: be you friend or food? The mark is Her measure: show us the brand of the Absolute.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The brand is a thing we could get if we had gone to the main goblin camp first. It activates a couple of early-game magic items and allows you to bypass a couple dialog checks.
> 
> > 1. [ELF] You speak with an eloquence unusual to your kind.
> > 2. I bear no such brand.
> > 3. [DECEPTION] I’ll do you one better - I’m one of the Absolute’s chosen disciples.
> > 4. _Attack_.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Most of these options involve us fighting the ogres.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’ll do you one better - I’m one of the Absolute’s chosen disciples.”
> 
> ![bandicam 2025-06-18 19-22-45-161](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4b2860c84d9bd1d454b9c03952b7a7b84ede8e53.jpeg)
> 
> ![bandicam 2025-06-18 19-22-59-512](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d038c00f569e1ec0f33c0e05f3f46cc8e1a5ffc6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Skipping another Three Stooges routine, we get to ask Lump some questions.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I notice you don’t bear a brand of your own.”
> 
> ![Lump](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c146666e3f444873ff796f5a051c34b46a5bf5a.png): “I’ve no use for the Absolute - or any god. I follow two masters only: gluttony and greed. The goblins understand my appetites. They sate my hunger for gold.. and the rest sate my hunger for _meat_.”
> 
> ![bandicam 2025-06-18 19-23-13-819](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/f/3fae73c5e42c0771b71183ed6be26a9b019bb0a7.jpeg)
> 
> > Chock: Boss goblin give gold. We check brand. Good deal!
> 
> ![Lump](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c146666e3f444873ff796f5a051c34b46a5bf5a.png): “No talk!”
> 
> > 1. You are quite the articulate ogre.
> > 2. Forget goblins. You should be fighting for me.
> > 3. I’ve seen few other ogres in these parts.
> > 4. _Attack_.
> > 5. _Leave_.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Forget goblins. You should be fighting for me.”
> 
> ![Lump](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c146666e3f444873ff796f5a051c34b46a5bf5a.png): “I am by all accounts a student of higher commerce and extortion. Make me an offer. _Tempt me._”
> 
> ![bandicam 2025-06-18 19-23-29-686](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/77b8057d8eb9054d43c84ad34d0ff785e0559d1b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can either give them 500 gold, give them 1000 after they fight for us, or try and give them nothing.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are two reasons we don’t want to do this. The first is that I’m pretty sure if you summon the ogres and they die, you don’t get the EXP for killing them.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The second is that Lump has an item on him we want, specifically for Pollux.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’ll pay you in the flesh of the fallen - you’ll have your fill.”
> 
> ![Lump](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c146666e3f444873ff796f5a051c34b46a5bf5a.png): “A brilliant notion, and a boon to my aching belly. We have a deal, my tasty kibble! Take my bonehorn. One blow, and the ground will quake with my family name.”
> 
> > Chock: Ogre kill everyone around! Then ogre eats them!
> 
> ![Lump](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c146666e3f444873ff796f5a051c34b46a5bf5a.png): “Well spoken. Indeed, ogre ‘kill everyone around’. We will keep close. When you are ready, sound the horn.”
> 
> ![bandicam 2025-06-18 19-24-16-658](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e54736f8f4356fc03418b7501ca1954132987372.jpeg)
> 
> ![bandicam 2025-06-18 19-24-25-309](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/e/ee982f704b4d1e4d7fb8a1580c601588143b38ba.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The problem with hiring the ogres is that they turn on you after one fight, and can’t be summoned for the one fight we’d really want them for.
> 
> ![bandicam 2025-06-20 15-28-39-120](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/579ef1985101d5fb569841216e1c8760d56988ef.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we kill Lump, we find out why he’s intelligent: he ate a Headband of Intellect. Normally, these would set your intelligence score to 19, but this one only goes to 17.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we give this to Pollux, he can dip a level in wizard to get the ability to eat scrolls for spells. Spells cast this way use intelligence instead of charisma, so this boosts his intelligence high enough to be useful.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now that we’ve killed the ogres, we’ve done everything we can do in the first goblin camp… except one thing that isn’t obvious.
> 
> ![bandicam 2025-06-21 16-17-05-147](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/d/3dc929d2df3e426928422cdd8f48f957133daafb.jpeg)
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): I smell that radio fucker. What’s he doing here?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This event activates when you pick up the mind flayer parasite in Nettie’s room and leave the grove. I was very careful with how I did my recording.
> 
> ![bandicam 2025-06-21 16-19-15-348](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/90668e7ecdbdf4d90b7cb9b717793fcbb1fb7beb.jpeg)
> 
> ![bandicam 2025-06-21 16-19-18-063](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/8794f2e75c8c3322e940837d75ac047a95977bc4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Meet Raphael. He is by far the writers’ favorite character, and is.. clearly at least a little inspired by Alastor from the 2019 pilot of Hazbin Hotel.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I am going to _enjoy_ killing him.
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “My, my, what manner of place is this? A path to redemption, or a road to damnation? Hard to say, for your journey is just beginning.”
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “What would suit the occasion? The words to a lullaby, perhaps? The mouse smiled brightly: it outfoxed the cat!”
> 
> ![bandicam 2025-06-21 16-19-49-439](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/97b418b90082420d11417c84c55964be3858d77c.jpeg)
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “Then down came the claw, and that, love, was that. They do know how to write them in Cormyr, don’t they?”
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “Well met. I am Raphael. Very much at your service.”
> 
> ![bandicam 2025-06-21 16-19-58-759](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b47d81c6f9b8dc9eec8699d3690426d24de5495a.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Wait.. where’s Astarion?)
> 
> > 1. Pleasure. I’m Pollux.
> > 2. Am I talking to the mouse or the cat?
> > 3. Pretty words. If you want to threaten me, don’t disguise it.
> > 4. Walk away while you still have legs to walk with.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Pretty words. If you want to threaten me, don’t disguise it.”
> 
> ![bandicam 2025-06-21 16-20-01-611](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/b/abc89ac5fb21f4646a00697279c26d88ad8373dd.jpeg)
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “Why, I never! You’re paranoid, aren’t you?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You teleported in behind me. I know what you are.”
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “Must be the surroundings. Rather bleak and lonesome. One feels so.. exposed. This quaint little scene is decided too middle-of-nowhere for my tastes.”
> 
> ![bandicam 2025-06-21 16-20-13-050](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0bd684e4b665ad552696cb4fba2d31d981c7e5a7.jpeg)
> 
> ![bandicam 2025-06-21 16-20-14-512](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3b7be4f3f93519f1c7757956551e9d0306718a6e.jpeg)
> 
> ![bandicam 2025-06-21 16-20-18-291](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/9/99bc00bc7d6bf6beab031683b270f51772f89d84.jpeg)
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “There. Middle of somewhere.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “I don’t like this at all.”
> 
> > 1. Nice decor.
> > 2. Can you be more specific than ‘somewhere’?
> > 3. Take me back. _Now._
> > 4. _Reach for your weapon._
> 
> ![bandicam 2025-06-21 16-20-28-069](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2a2b8fa2c676f710914cb6c8c20d83e60f386386.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Can you be more specific than ‘somewhere’?”
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “The House of Hope. Where the tired come to rest, and the famished come to feed - lavishly.”
> 
> ![bandicam 2025-06-21 16-20-33-402](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/6/26f368170f4d0689122c17f009cee78b0a1422d5.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Oh, come on! This is just the Hazbin if it had an operating budget. A pretty big one too, since half this stuff is all but impossible to get without a trip to the mortal world.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): I like meat as much as the next man, but who’s going to look at a table like this and want the pig head?
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/75642889f284db048ec4d9072002e3424070995f.png): Can they even grow watermelons in Hell? This is Hell, right?
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “Go on. Partake. Enjoy your supper. After all.. it might just be your last.”
> 
> > 1. What makes you say that?
> > 2. I’m getting tired of your games.
> > 3. Are these theatrics leading somewhere?
> > 4. _Ignore him and fill your plate._
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I knew IMMEDIATELY what the gimmick was here the second it gave you the option to take the food.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (The food’s poisoned. I’m sure of it.)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Are these theatrics leading somewhere?”
> 
> ![bandicam 2025-06-21 16-20-46-508](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66673db40a4eae2387e4cfe9f1445c7cad2f5ad7.jpeg)
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “Are you not entertained? Well - far be it from me to disappoint.”
> 
> ![bandicam 2025-06-21 16-20-51-879](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e1307438966db4a77eb41119c1a8302fa326fc52.jpeg)
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “What’s better than a devil you don’t know? A devil you do.”
> 
> ![bandicam 2025-06-21 16-21-02-852](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/0/804b42700400d966afbe961c7a7b730eb039eb01.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Fuck. A cambion.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): …What? He’s not a cambion! If he’s a cambion, I’m an imp!
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is one of the things that the BG3 writers took some liberties with.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): A cambion is a half-human, half-demon. They’re normally the by-product of human-succubus or human-incubus relations.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): The only real difference between them and a tiefling is where they’re born: tieflings are born on the Prime Material Plane, while cambions are from Hell or the Abyss.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In 3.5E, cambions had a challenge rating of 2, meaning that one of them would be an appropriate challenge for a 2nd-level party. By comparision, an owlbear is CR 4.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In 5E they got buffed to a CR 5.
> 
> ![bandicam 2025-06-21 16-21-13-935](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/084c86571e4e181617840eb5df0e5ac1baee33e8.jpeg)
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “Am I a friend? Potentially. An adversary? Conceivably. But a savior? That’s for certain.”
> 
> > 1. _Draw your weapon._
> > 2. What makes you think I need saving?
> > 3. Why would you help me?
> > 4. I don’t care what you are - I care what you want.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What makes you think I need saving? Especially from a demon?”
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “Come now. Why play hard to get when you’re in deep over your tadpoled head?”
> 
> ![bandicam 2025-06-21 16-21-19-918](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/79a4cf73e2c52a220c96588f17e74dabcff212d7.jpeg)
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “One skull, two tenants, and no solution in sight.”
> 
> ![bandicam 2025-06-21 16-21-26-077](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/e/eea2a68aa876a8d26ea458e826d8fe0a82582e17.jpeg)
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “I could fix it all like that.”
> 
> > 1. I’ll do anything to get rid of the tadpole.
> > 2. I need to think this over.
> > 3. You’re mad if you think I’ll make a deal with a devil.
> > 4. Then fix it - or die at my hand.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You’re mad if you think I’m selling you my soul.”
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “And what is madness but a denial of reality? Still, I’ve a feeling you’ll change your mind. Before it’s changed for you…”
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “Try to cure yourself. Shop around - beg, borrow, and steal. Exhaust every possibility until none are left.”
> 
> ![bandicam 2025-06-21 16-21-42-724](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/7/377691a9df9b8cc71957bb3c11da8b1957d43aee.jpeg)
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “And when hope has been whittled down to the very marrow of despair - that’s when you’ll come knocking on my door. Hope. Hahaha! Such a tease.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “That’s what separates us from the devils, soldier. They think our greatest strength is a weakness.”
> 
> > 1. And if I do want to take this deal - how do I find you?
> > 2. I’ll have the last laugh in the end.
> > 3. Take me back. After that, I never want to see you again.
> > 4. I’ll rip out your mocking tongue.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Take me back. After that, I never want to see you again.”
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “By all means bite the hand that feeds you while you still have teeth. All those pretty little symptoms - sundering skin, dissolving guts - they haven’t manifested yet, have they?”
> 
> ![Raphael](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd5c57950bbe7170cec1837365af66707f01ca3c.png): “One might say you’re a paragon of luck. I’ll be there when it runs out.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If Raphael was actually a cambion, the party would know that he’d have no power to remove the tadpole.
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Now it’s time to see how this conversation really goes.
> 
> ![bandicam 2025-06-21 16-17-09-446](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a86e5d960e54bfee028eb9df3f0b29c71f3d52e6.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If you know that fuckstain is coming, you can have one person sit back outside of conversation range. Alternatively, you can coat the ground in something that does damage, like acid.
> 
> ![bandicam 2025-06-21 16-22-35-926](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/9/19990186d4656e8f8bbb79bff20eacbcf3088bc0.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Any time a choice pops up in a conversation, you have the option to switch characters. Go ahead and switch to the person you left behind.
> 
> ![bandicam 2025-06-21 16-22-43-958](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/7/d7cbdf75b289b0616da5947bc6ef04a1639631e2.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): From here, take a potshot at him. It doesn’t matter if the shot hits or not. He’ll teleport out the minute it happens and end the conversation.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This triggers a failsafe we can use to kill him, but that will have to wait a bit.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Oh, THAT’S where Astarion was.)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We’ve now done everything we can reasonably do in the goblin village. There’s one dangling thread left: dealing with Kagha.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This requires a fairly tough fight, but the fact that we have so many explosives should make it easier.
> 
> ![bandicam 2025-06-22 09-00-29-820](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/460b3399698b65c87e294e84f6f2e5bd2e1d471f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are a couple of goblins near the south gate that are still worth EXP. At this point, the rest of the party was around 30 EXP from 4th level.
> 
> ![bandicam 2025-06-22 08-59-54-717](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d18c0d746003deaa74edba344a9a83a44abb2e61.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): At 4th level, we get our first feat. Astarion didn’t get one for some unknown reason, I think because he multiclassed.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is a change from 3.5E, where you used to get both a stat improvement and a feat every four levels. The first feat is almost always going to be improving your main stat to 19.
> 
> ![bandicam 2025-06-22 08-55-31-712](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/45fdd6a173745c38cc78186796ca4c310ed7693a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux doesn’t get a lot of good spell choices, which is why I’m eventually going to dip a level into wizard.
> 
> ![bandicam 2025-06-22 08-58-14-578](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/d/5dd213718578ef87c0c6b711c258460d52bf3f9a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I also take some time to loot the rest of the goblin village, and here we encounter a new type of explosive barrel.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Wine barrels are the lowest form of explosive barrel. For the damage it does, you might as well pop the top off and get drunk instead.
> 
> ![bandicam 2025-06-22 09-03-05-728](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4b379c594c440884cd39ead386fc8e82c3db92e6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are a couple of chests buried outside the south gate, as well as a backpack hidden in a tree.
> 
> ![bandicam 2025-06-22 09-04-08-068](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/e/1e12aa50c7b5b1b1b00971b365dff2e49cfe3d66.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Also these dead bodies out front, which have a bunch of scrolls and healing potions on them. It’s at this point that Pollux reaches his carrying capacity.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This bridge is another way you can get here if you take the most direct route from the grove.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): They’re going to need a wagon at this rate.
> 
> ![bandicam 2025-06-22 09-15-56-140](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/8/98dfb5b0c02e22bce54f3c14b44890359cdeb8b0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you’re planning on buying (or shop glitching) the staff from Auntie Ethel back in the grove, you need to do it before this next part.
> 
> ![bandicam 2025-06-22 09-07-44-313](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/5/55463b01648d477030d6c71d51aab9f0618dabf9.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I feel like there’s something we’re forgetting. Let’s see.. we hypnotized that obviously evil old woman with a dead rat, saved a bunch of children..”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Oh! Wasn’t that tiefling an infernal mechanic?”
> 
> ![bandicam 2025-06-22 09-07-49-944](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/d/5dd527ae959f8f251af06972c8aaa7ca7cda8699.jpeg)
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “Thought I sensed an infernal around here. But you aren’t from Elturel. What’s your story?”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Hey, I remember you. The weaponsmith, right? Your city was swallowed up by Avernus. And you were enlisted against your will, like my good self. I thought they had you for keeps. Glad you got out.”
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “I got lucky. It looks like you did too. And.. you brought some infernal machinery with you.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “A little gift from Zariel. Keeps me burning hot.”
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “_Very_ hot, by the smell of it. Might be burning out a piston ring - or leaking oil. Mind if I take a listen?”
> 
> ![bandicam 2025-06-22 09-08-36-581](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bb4e2a6f55051d8aa47a610dfda39b9dcb3cdb71.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I hope you enjoy this shot of Cutscene Astarion with his ridiculous hat.
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34dd6cac1590934b2d4d2f6758f0a45db0137e8a.jpeg): Look at his face!
> 
> ![bandicam 2025-06-22 09-08-45-671](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/107775b8e9632a6d94c1ea5757d8fb599bf68190.jpeg)
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “Phew! You really are burning up. Whoever put that engine together tried to house metallurgical demono-valves inside a ra-gnax alloy casement. _Very_ risky.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): What do these writers think we do in Hell, exactly? It’s not Star Trek.
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “I might be able to help, but I’d need infernal iron. And a prayer that my hammer’ll survive the work.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Will you be able to turn down the temperature a little? Worried that I’m gonna go in for a handshake and singe someone’s arm off one of these days.”
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “I’d worry about yourself first. That thing isn’t meant to operate outside Avernus. I’m not sure how much longer it’ll keep running, the way it’s going.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I think you have Hell confused with space again, unless that thing runs off drug lab fumes.
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “I’ll see what I can do to give you more time if you find some infernal iron, but a machine that complicated is going to need serious work - more than a pauper’s forge can handle.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “I think I picked up some of that infernal iron already. Can we at least see what you can do?”
> 
> ![bandicam 2025-06-22 09-13-57-228](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/0/f01e75a2bb1bff680b3a17d0d4d7a7554f5cc1fe.jpeg)
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “The weight of it. And that blaze of chaos. Can’t imagine this where my heart should be. Must be quite the experience.”
> 
> ![bandicam 2025-06-22 09-14-11-998](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c49cdeaace330a7e16ba180b7a2b21a026cf166a.jpeg)
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “There. You’ll have to install it, I’m afraid. I don’t think there are thick enough gloves in all the realms to protect from that kind of heat.”
> 
> ![bandicam 2025-06-22 09-14-37-714](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/dacd5ddea54f557d70dcc00cd46ff04d6ed71ed2.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “That feels… _good_. I’m still burning hot as Hell’s hole, but I feel less.. changeable. Cheers, mate.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Fixing Karlach’s heart gives her advantage on saving throws against charm effects. We won’t be running into a whole lot of those.
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “Pleasure. As for the heat, I haven’t got any solutions now, but I’m not giving up. Could be if the combustion chamber had its own insulation, or if we had some kind of enchanted coolant…”
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “Find me again in Baldur’s Gate. If I’m worth my salt, I’ll have figured something out by then. Take care, Karlach. And hopefully the next time I see you, I’ll have something promising to report.”
> 
> ![Dammon](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba2dce302fdb3b348e9b4f33749976b790b7e76f.png): “Pocket any infernal iron you find along the way, hmm?”
> 
> ![bandicam 2025-06-22 09-26-50-123](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/5/d53d995e538e50a5bc1d24ac27f5655edb80b52a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is where we need to go to finish the Kagha questline. You can see Auntie Ethel in the distance.
> 
> ![bandicam 2025-06-22 22-04-03-087](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/ae28432b7eeebd5f6e974f7068e428b17ddb5c4f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Before we go in, we need to Pollux to take a quick correspondence course in druid studies. He is a coastal druid because he likes the thought of spending long nights on the beach with a boyfriend.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This guy, a druid? I don’t think he could survive outside for more than ten minutes without help.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): Doesn’t that kind of kill his itemization? I played as a druid and it was a pain to find new equipment.
> 
> ![bandicam 2025-06-22 22-19-54-148](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53822ab55da58cf64879b1fa486c5823b968fa4c.jpeg)
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Some old hag’s arguing with the locals. Where the hells is our bard?”
> 
> ![bandicam 2025-06-22 22-22-47-062](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b25b81b8be79ea9954177b4f2c280bcf6130d436.jpeg)
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “I’m, ah.. I’m wildshaping. I think.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/c/bcf5d4bfe21716968b5f2ac616ab5eb4aea48ba0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Naturally, I had Salty Vanilla do a picture for this, because I don’t have photo mode thanks to not being on Patch 8.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): He’s going to need a lot of conditioner, or his tail’s going to be a snarled mess.
> 
> ![bandicam 2025-06-22 22-19-55-702](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/9/598c4a6eea68990f7dfa66d5f140db881cbcf11b.jpeg)
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d058f8507912d16cb4cd66cfdfc5100fe8669de.png): “Lads, for the love of all that is holy, I’ve never clapped eyes on your sister.”
> 
> ![Fed Up](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/767523dca7b173f7f615f2972b408462d41bcb96.jpeg): She must be from Evil Ireland.
> 
> ![bandicam 2025-06-22 22-20-04-330](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/a/8a99a50145b917056951df30385fd21bde7fa385.jpeg)
> 
> > Johl: Drop the act, hag. You was the last to see Mayrina.
> 
> ![bandicam 2025-06-22 22-20-07-811](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/3/438e2ac18e897b55611971781ff472ce6c592d01.jpeg)
> 
> > Demir: Just let her go. Please.
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d058f8507912d16cb4cd66cfdfc5100fe8669de.png): “You there! Please, I don’t know what’s come over these boys. I just want to go home.”
> 
> ![bandicam 2025-06-22 22-20-18-016](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/e/9e0db64bd8d3e3101eeb7b949cac1395d0346aea.jpeg)
> 
> > Demir: Stop this! We..we won’t ask again.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Unfortunately for these guys, they’re up against the writers’ second favorite character after Raphael. Auntie Ethel is a Drizzt.
> 
> > 1. How about you all just calm down. What’s going on here?
> > 2. Lower your weapons. She’s just an old woman.
> > 3. This is nothing to do with me. Goodbye.
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “How about you all just calm down. What’s going on here?”
> 
> ![bandicam 2025-06-22 22-20-25-958](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/1090edfb6ce54287e5bb29eaec031b1597965ffe.jpeg)
> 
> > Johl: Careful! Don’t trust a word out of her mouth. Our sister went to the hag, and we ain’t seen her since.
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d058f8507912d16cb4cd66cfdfc5100fe8669de.png): “Hand over heart, I don’t know their sister. I will _gladly_ help you all look for her though.”
> 
> ![bandicam 2025-06-22 22-20-29-718](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/6794384f0702e71e8d5566c4c7f594b6d4cc2251.jpeg)
> 
> > Johl: Enough. Where is she?
> 
> > 1. I won’t let you hurt this woman.
> > 2. I’m not getting involved.
> > 3. Tell the truth - what did you do to their sister?
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Tell the truth. What did you do to their sister?”
> 
> ![bandicam 2025-06-22 22-20-34-499](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/2/1291f85317cadcc5735d8a82fd10f13a42effad0.jpeg)
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d058f8507912d16cb4cd66cfdfc5100fe8669de.png): “_Bollocks._ You were supposed to rush to my defense, love. Fat lot of good you are. Some advice? You ever darken my door, you’d best have that head bowed and an apology at the ready.”
> 
> ![bandicam 2025-06-22 22-20-44-751](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/1609903addfdd74592d0f7d6baf86a768a433e6a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): She then teleports away, because of course she can teleport. She’s a Drizzt.
> 
> ![bandicam 2025-06-22 22-20-47-612](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c51aeb3864c744a9a8ae507b05fbba3249f7696.jpeg)
> 
> > Demir: Bloody hells, she just _disappeared_. Ain’t seen nothing like that before.
> 
> ![bandicam 2025-06-22 22-20-52-805](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7f2d59a310fad17d473a75ee6bb84aa750714d64.jpeg)
> 
> > Johl: She could shoot fireworks out of her backside for all I care; the hag has Rina.
> 
> > 1. Will someone please tell me what’s going on?
> > 2. Well, good luck with that.
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d31418b96fe00b0583654612e3e778cda492f298.png): “Will someone please tell me what’s going on?”
> 
> > Demir: It’s our sister, Mayrina. She is.. well, she was in a bad way after her husband died.
> 
> > Johl: Started saying weird things, like how she was gonna bring him back.
> 
> > Demir: Next thing, she’s gone looking for the hag. Of all the _stupid_ things to do. We haven’t seen her sense, and no good ever came from dealing with a hag.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can offer to find her, but they tell us to fuck off and then promptly march into a trap and die.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Ethel is a pretty difficult fight unless you know the gimmick to it. We probably could take her, but I’ll save it for after the goblin camp.
> 
> ![bandicam 2025-06-22 22-23-04-658](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/57f7a3721ac8a6a063694659b01055bda65d218a.jpeg)
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “This is a really pict-_purr_-esque little wetland.”
> 
> ![bandicam 2025-06-22 22-23-13-762](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0fc3ba2697584b3bb1acc0c1518a32be92e7c5d1.jpeg)
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “It all seems kind of odd. I mean, that old woman is very clearly a hag.”
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): I’ll let you in on a little secret. This swamp has an ambush in it that happens the minute you initiate the boss fight.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The best way to get around it is to bring a wizard the first time you come through. The second best way is to bring a druid with the headband of intellect.
> 
> ![bandicam 2025-06-22 22-23-21-017](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f115b6fdea20798fd8a45f647c7ecea067f39445.jpeg)
> 
> > Narrator: A chill runs up your spine. You feel like you’re being watched.
> 
> > 1. [INVESTIGATION] Look for anything out of the ordinary.
> > 2. [DRUID] [NATURE] Look for signs of unnatural activity.
> > 3. _Ignore the feeling._
> 
> ![bandicam 2025-06-22 22-23-32-456](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8ed9bf4a471e42fb1638ae78da213c5ebb7a778.jpeg)
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “One perk of being like this is that I can see so much better.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This check showcases a glitch with the headband of intellect: you can see that Pollux has a -1 intelligence modifier even though his intelligence is 17.
> 
> ![bandicam 2025-06-22 22-23-44-241](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/5/5591fa173c937d735a1c2f436c1f82ab664fc36a.jpeg)
> 
> ![bandicam 2025-06-22 22-23-46-278](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/2/824af1224c23ae767fb7958888b11da575f64a41.jpeg)
> 
> ![bandicam 2025-06-22 22-23-54-054](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/089e84fea6b4962e697d50db35afa04d85089db6.jpeg)
> 
> > Narrator: You blink and the wilderness changes. A swamp, stinking and insidious, assaults your senses.
> 
> ![bandicam 2025-06-22 22-23-55-598](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/9/d92a9a50ca1085129a4d6ee36d0d75148eefa1da.jpeg)
> 
> ![bandicam 2025-06-22 22-23-58-675](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/a/0a82b1f097cdb8a409a42132285d1fe3febff979.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is one of the reasons why Ethel is a fanfiction. Making an illusion that big would only work in 3.5E (when illusion size scaled with caster level) and would cost tens of thousands of gold to make permanent.
> 
> ![bandicam 2025-06-22 22-24-08-876](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/1/91d5b58b93878f2fcfabd2ff5be9074f3042e887.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now we know this place is evil, so we can find the tree and get out.
> 
> ![bandicam 2025-06-22 22-24-30-618](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a8013689e8f744f4a3db4babc30a7cd4fbf3834.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You can see a couple of redcaps wandering around. If you don’t break the illusion, they’re disguised as sheep and will ambush you.
> 
> ![bandicam 2025-06-22 22-24-55-242](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/e/8e54d3decd4d42738e1aa82c3202896dae7f1f88.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The tree is on an island to the side, and is one of the most annoying fights in the early game… unless..
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![bandicam 2025-06-24 18-30-22-634](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/1/116e18d6d71b9e56b5906cdc5649a2e1f1f626ff.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The island we’re trying to get to has only one way in and out, which involves jumping between these little stone outcrops.
> 
> ![bandicam 2025-06-24 18-31-17-827](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/da0e3aa59abb431f17bee8581d0b65a4c2df315d.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The island itself is a hot zone full of mud mephits. They look like imps and are just as annoying to deal with.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): They’re low-tier earth elementals, not demons.
> 
> ![bandicam 2025-06-24 18-31-02-486](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aef41d77f4a531eeae8ce1acbb2e203e9b911cb1.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): They can fly, and they explode on death. The island itself is surrounded by deep water that makes movement difficult. This is only half of what makes them annoying.
> 
> ![bandicam 2025-06-22 22-26-35-015](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/ea2363202f7474c8d3e843f1bd1888e0f5a95d24.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): They have an unlisted ability that lets them summon another mephit, and they can do this every single turn. The summoned mephits have less health and lower stats, but still explode for just as much damage when they die.
> 
> ![bandicam 2025-06-22 22-26-43-954](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d84ef4ea0507703dfde549c891f9c00375ffc393.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): They’re partnered with these big, slow bastards who heal if they touch entangling roots unless they are set on fire. They’ll spam entangle before they go into melee.
> 
> ![bandicam 2025-06-22 22-27-15-715](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9d5b8d52dfb79f968b0f4642d2b0d5bf9f765be.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If you send everyone in, the mephits will hide and summon more of themselves to go up and explode in your face. Killing one of the big mephits causes all of its summons to explode immediately.
> 
> ![bandicam 2025-06-24 18-31-35-256](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/c/ace71587437079a2df45f9d835f047deb719e7b5.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This is assuming you don’t just break their AI. All we have to do is send Astarion in, have him sneak attack one of the patrolling mephits, and then run away.
> 
> ![bandicam 2025-06-24 18-33-03-096](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cbcaf5f24507e3b8f5014b73c7abcbe56a1056b8.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If you’re lucky, you get a chain reaction like this on the way out.
> 
> ![bandicam 2025-06-24 18-33-04-767](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/e/ee3c85c3d21e6538bc739321075562d1c19b0096.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): When the mephits explode, they spew mud everywhere. Mud is difficult terrain and will slow anything that walks through it to a crawl.
> 
> ![bandicam 2025-06-24 18-34-06-830](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/be4d3e6d74d84aad0db712c62329301a7bf6e0bf.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): One viable strategy (not shown here) is to have your strength type sit over where Astarion is and shove the shit imps into the water. This instantly kills them.
> 
> ![bandicam 2025-06-24 18-34-24-953](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/57ec1ba80a3118c56509e2ad0d23be05aa0a80a2.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): From there, the mephits will come, usually one by one, to attack you. Astarion is uniquely suited to be the front line for this fight because he can Disengage as a bonus action to stop them getting attacks of opportunity while he runs out of explosion range.
> 
> ![bandicam 2025-06-24 18-35-48-963](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a439d4518cb0d9f55b5216eb677d514c28ea2b2.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Get fucked, assholes!
> 
> ![bandicam 2025-06-24 18-38-15-524](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/24ae1a2900ea560ef7276fa0de414c8c58b35061.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Meanwhile, the wood woads will sit harmlessly on the broken bridge because they can’t jump. Put them out of their misery.
> 
> ![bandicam 2025-06-24 18-42-02-470](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/8/185bd34484f220dd09d9992e8bf9261d971880b0.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): And there you have it. Everything’s dead, and we’ve taken exactly one point of damage doing it.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): You know, it must’ve been fun in the good old days before every villain had a gun. I could fly around taunting their inability to do anything.
> 
> ![bandicam 2025-06-22 22-31-50-927](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/35e391ac77832190a9660b53e728bd6459ce047d.jpeg)
> 
> ![bandicam 2025-06-22 22-32-31-427](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/e/5e7f1878e020907d168eda922c85512c955d5283.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The chest drops the “Sparkle Hands”, which are primarily a monk item that builds up lightning charges every time you hit with an attack.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): More importantly, they make it so that if you have lightning charges, all your attacks against things wearing metal armor (or made of metal) have advantage.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): They’re part of the same item set as Astarion’s boots, but there’s no set bonuses for having everything equipped.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): By the way, you can see from my first run how much damage everyone took from the explosions. It was not pretty.
> 
> ![bandicam 2025-06-22 22-33-28-084](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/1/313546f0f8a34a94de2ec0637ae8df10bb215f0d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The letter we’re looking for is hidden behind the tree and requires a perception check to find.
> 
> > Kagha:
> > 
> > Olodan has sent word of your progress; I am pleased that the Rite of Thorns has begun. I depart soon from Cloakwood to Baldur’s Gate. Should you need any further aid from my circle, now is the time to ask.
> > 
> > Once cloistered, the Emerald Grove will be the Shadow Druids’ domain, and you its first druid.
> > 
> > In Faldorn’s memory,  
> > Archdruid Aelis
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Faldorn was a party member in Baldur’s Gate 1, and Cloakwood was a location you visited in that game. The Shadow Druids aren’t so much evil as they just kind of hate the fact that civilization exists.
> 
> ![bandicam 2025-06-22 22-35-33-591](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e13ec3e5ad69e235ef98ad880b3816985dca1341.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s also a hidden chest behind the big tree, on a raised platform.
> 
> ![bandicam 2025-06-22 22-37-45-270](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/077185dd36a754fa3950fa03935be87787d0b0f7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): With that, we can go confront Kagha. If you haven’t respecced your main character to a druid, DO THAT NOW.
> 
> ![bandicam 2025-06-22 22-37-48-602](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/03cb0db11f8362fde52f4b145adaa26755c006ce.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you’re observant, you might notice that Kagha is always around three rats, one of which is named Olodan. There is a unique bit of dialog here that only happens if you are a druid, you have the letter, and you have Speak with Animals active.
> 
> ![bandicam 2025-06-22 22-37-53-225](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7fb3f5cfc023e7c65ee7aff277863269ce810650.jpeg)
> 
> > Narrator: The rat has hardly left Kagha’s side. A distant thought claws at your mind…
> 
> ![bandicam 2025-06-22 22-37-58-538](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c06450c8a004d95b30642e500373d0a8444634bc.jpeg)
> 
> > Narrator: What if it’s neither pest nor familiar - but another druid in animal form?
> 
> > 1. I know the truth. You are a Shadow Druid.
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “I know the truth. You are a Shadow Druid.”
> 
> > Narrator: The creature’s whiskers go still for a moment before resuming their nervous jitter. The rat is otherwise silent in the face of your accusation.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now, you would think that we could simply attack the rats, proving that they’re actually druids in disguise - but if we do that, we miss out on loot.
> 
> ![bandicam 2025-06-22 22-38-13-210](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/5/5554eb8f6c909ce02ca1c174a1bf1c8e8b517bb9.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “Go on. Say it. You think I’m a monster.”
> 
> > 1. I know the truth. You mean to take the grove for the Shadow Druids.
> > 2. Only a monster would threaten a child.
> > 3. You’re protecting your own - sometimes cruelty is required.
> > 4. Honestly, I just wanted to see what would happen.
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “I know the truth. You mean to take the grove for the Shadow Druids!”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “_What?_”
> 
> ![bandicam 2025-06-22 22-38-22-442](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8ff0576b638da0e26f1e45f044ad05c219ad830e.jpeg)
> 
> ![bandicam 2025-06-22 22-38-26-352](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/458e3c32a8027d12c95cafe65a5513e71fa59de4.jpeg)
> 
> ![bandicam 2025-06-22 22-38-27-446](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/9/d9663d3b0b5b7185ff8d6ab2d8c362e7dc132be0.jpeg)
> 
> ![bandicam 2025-06-22 22-38-38-348](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1466ff48fe4e783421bdca512224a06ec81c1d3f.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c3ac3d21bd479d865af98e7661a14bd08d3e48a.jpeg): You know what I want to know? What was their plan if they got caught? There’s three of them against four druids and a small army of tieflings.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The trick is that there’s a hidden exit to the underground passage from the library. They’d still need to kill all the druids in here to access it.
> 
> ![bandicam 2025-06-22 22-38-50-432](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76a4d0793e3adb92f5190c29a5df3653f7befc03.jpeg)
> 
> ![Olodan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a9efd004b6a9cc9ebfa99fd995e0edd72ae94206.png): “Tsk. That damned nose of yours has gone poking in our business.”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “Mistress Olodan, I can explain…”
> 
> ![Olodan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a9efd004b6a9cc9ebfa99fd995e0edd72ae94206.png): “Shh-shh. No need. It couldn’t be helped.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Oh hey, it’s that codeword for “blow my head off with a gun”.
> 
> ![Kusabi](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/2/d2d727056ed0a153defa9c0ad86de56fa06aaecc.png): SHOOT THE MOTHERFUCKER!
> 
> ![bandicam 2025-06-22 22-39-01-728](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c802c05a81c33edafd90f79f6989571f58270dd8.jpeg)
> 
> ![Rath](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b855005b3de8b154a071d10c04275501a026a4bd.png): “Kagha! What is the meaning of this?”
> 
> ![bandicam 2025-06-22 22-39-05-494](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7bc4c164d237acc396f497f917157b0e16c03a9f.jpeg)
> 
> ![Olodan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a9efd004b6a9cc9ebfa99fd995e0edd72ae94206.png): “You think yourself quite the spy, don’t you? Go on - _tell him_.”
> 
> > 1. Take this letter, Rath. It will explain everything.
> > 2. Kagha’s a Shadow Druid. She means to convert the circle.
> > 3. Forget it, rat. You can explain yourself.
> > 4. The Shadow Druids are taking over - the circle is overdue some change.
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “Kagha’s a Shadow Druid! She means to convert the circle.”
> 
> ![Rath](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b855005b3de8b154a071d10c04275501a026a4bd.png): “A Shadow Druid?! Kagha, have you lost your mind?!”
> 
> ![Olodan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a9efd004b6a9cc9ebfa99fd995e0edd72ae94206.png): “You and Halsin welcome _untouchables_ into your midst. You defile the grove for the sake of ‘harmony’.”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “Olodan speaks truth. Who among you disagrees? Who would see this grove in _ruin_?”
> 
> ![bandicam 2025-06-22 22-39-38-658](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/641df8e359be7077fce4814058a5d45a9dabd189.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you saved Findal, he will be here to help. It’s now 8 on 4.
> 
> ![Olodan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a9efd004b6a9cc9ebfa99fd995e0edd72ae94206.png): “The choice is made. Kagha, burn the tainted away. Start with the snitch.”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “As you say, Olodan.”
> 
> ![bandicam 2025-06-22 22-39-53-673](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76870ae9a0d9453c86a8b4789db6e2cd7cc774f3.jpeg)
> 
> > 1. [DRUID] [NATURE] Can’t you feel how the prayer disturbs the soil and air? The grove trembles in fear.
> > 
> > 2. [DRUID] [PERSUASION] Harmony is not weakness - it is balance. _Strengh._ Silvanus calls on you to preserve it.
> > 
> > 3. [DETECT THOUGHTS] _Probe Kagha’s mind._
> > 
> > 4. Take the grove - I won’t stand in your way.
> > 
> > 5. [DRUID] Spare my life, so I might join the Cloakwood druids.
> > 
> > 6. You seem intent on forcing me to take your life. So be it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): These checks would be easier to make if Pollux was a bard.
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “Can’t you feel how the prayer disturbs the soil and air? The grove trembles in fear.”
> 
> ![bandicam 2025-06-22 22-40-12-728](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/3/b3a14ec65e4381949fff918b09dfb933d24a1a9c.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “It.. it trembles in shame. It knows that in harmony, we perish. In shadow, we are _pure_.”
> 
> > Narrator: Kagha’s voice breaks and her lips tremble. She heard reason in your words.
> 
> ![bandicam 2025-06-22 22-40-21-381](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7fea1e9f382aebac9b0147024928af9054424141.jpeg)
> 
> > 1. [WOOD ELF] _Recite the frescoes you have read. Remind Kagha of the grove’s legacy._
> > 
> > 2. [RELIGION] I know these druids’ ways. All they touch is fated to decay.
> > 
> > 3. [PERSUASION] You know I’m right. Don’t let the shadows corrupt you.
> > 
> > 4. I tried reasoning with you. Looks like it’ll take blood to settle this.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Remember how we read the frescoes earlier? If you did, and you made the checks, you can completely bypass the skill checks here using the first option.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The game re-reads the entire thing so I’ll skip that.
> 
> ![bandicam 2025-06-22 22-40-28-823](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/6/260251915843e82ae330c158b8e5e8293e9ea7ef.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “When.. when the darkest hour fell, it was _us_ that brought light. Silvanus demands we illuminate shadow, not hide within it. How - how was I so blind?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’m not gonna lie, I kind of hate doing the quest this way. Pollux recites some poetry at her and she immediately changes her worldview.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0391b7dd2cfe9162c3dece0ec5ddc8ffd8a2a80.jpeg): If she’s so gullible that she decided to take over the grove just because someone told her she could, it kinda almost makes sense.
> 
> ![bandicam 2025-06-22 22-41-06-319](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/d/ad90e1b339018c97ce6864a3220580aa29a24bbb.jpeg)
> 
> ![Olodan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a9efd004b6a9cc9ebfa99fd995e0edd72ae94206.png): “Careful, Kagha. The shadows don’t forgive.”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “I belong to the shadows no longer! You’ve no power over me!”
> 
> ![bandicam 2025-06-22 22-41-19-688](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e531f2d0f23a40554d0dad39ed72a6dd0cbb6b56.jpeg)
> 
> ![Olodan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a9efd004b6a9cc9ebfa99fd995e0edd72ae94206.png): “You would question my power? Mother Earth, hear me!”
> 
> ![bandicam 2025-06-22 22-41-23-218](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/d/cdf961c6c38edda6cdf7dacfa53c0818f041a01c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Other than converting Kagha, there’s no good tactics here. The Shadow Druids will go after whoever confronted her.
> 
> ![bandicam 2025-06-22 22-43-42-796](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5ff5fd302a260a92112f75e702161dba670c557.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux goes down to a crit, but Findal comes in and revives him. With Kagha and the druids on your side, you will eventually win this fight.
> 
> ![bandicam 2025-06-22 22-44-18-447](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/0/009b37d67f110e6f5e3fdda376c58823f328f38f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We also learn one of the annoying things about druids. If a druid wildshapes, they get what’s effectively a second pool of health. If they “die” in animal form, they don’t lose any health - they’re just forced out of animal form and can go right back in the next turn.
> 
> ![bandicam 2025-06-22 22-45-33-245](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/e/feb33a1378a78d8c4e9c5a8e1d0fc351c584416c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This fight gets you a TON of experience. You get 75 (nearly 4 full owlbears) per druid, plus another 15 for saving Kagha.
> 
> ![bandicam 2025-06-24 22-23-14-142](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/77988b4485628bd6b13c2c2590482fb9b7a64bfd.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Unfortunately, there’s no cheese tactics for this fight. You can put Astarion up on this pillar and have him hide every round for free sneak attacks, though.
> 
> ![bandicam 2025-06-24 22-24-50-018](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/f/3ff4b8bbcdf3256fba434e89928963f888971270.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “Rath thought me a danger. Seems I’ve proven him right. Silvanus bid me to protect my people from harm. Yet I was the one to inflict it.”
> 
> ![bandicam 2025-06-24 22-25-18-601](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/1/91906877a0b57f2ea8a6f673d62451b950a639e5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If your main character is a druid, you get a bonus scene here where she conjures up a staff.
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): "There was but one druid who guarded the circle, who protected our ways. We are forever in your debt. You burn like fire, you howl like wind. You are _Faithwarden_.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux just got the Druid Medal of Honor and he’s not even a druid.
> 
> ![bandicam 2025-06-24 22-25-26-278](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8fc59c6019fa83b06a783d4bb784dfbafeea514f.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “Take this gift and be known. May I not be the last monster you vanquish.”
> 
> > 1. What happens now?
> > 2. Joining the Shadow Druids? What were you thinking?
> > 3. You were lured by power. I’ve faced the same struggle.
> > 4. Protecting the circle was natural - but you chose the wrong path.
> > 5. [DRUID] You were ready to give up the circle to Cloakwood. It’s unthinkable.
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “What happens now?”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “I endangered a child. I betrayed the circle’s trust. We will stop the rite and I will stand trial. My fate lies with Silvanus, may He have mercy.”
> 
> > 1. And what of Zevlor’s people?
> > 2. How did the Shadow Druids even find you?
> > 3. You don’t deserve mercy.
> > 4. Leave.
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “And what of Zevlor’s people?”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “We will grant them safe harbor until they depart. Meanwhile, help us contend with the goblins. Perhaps we can dissuade them from attacking.”
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): “How did the Shadow Druids even find you?”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “It began with a letter. There was no messenger - it simply.. appeared. Olodan came soon after. An army was coming, she said. Goblins, drow, and more still - legions upon legions.”
> 
> ![bandicam 2025-06-24 22-26-05-446](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/a/3a7c839c645d374d9b529c039da26666d14790f8.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “The druids of Cloakwood knew the dangers this would bring. They ordained that all circles cast the rite to shelter from the storm. Olodan taught me to harness the Treefather’s power to wall us in. In return…”
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ceb7194b09827177001dad3b7b8b7d6842a174b.png): “…Well, you know the rest. I would turn the grove over to them. I won’t forget the wounds I’ve inflicted. I pray Halsin returns to heal them in full.”
> 
> ![bandicam 2025-06-24 22-26-13-160](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6a6187a1517c396afc58ef6106a65513b36e1ab5.jpeg)
> 
> ![Pollnyax](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/079d5a36c30f9b8b4e9f640e270f5ce59c19b85c.png): Can I stop being a catboy nya-ow?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Next time, we’ll solve the goblin camp through the universal language: murder.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): Or just beat them up.
> 
> ![Bonus Content](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b13b682e8c4ed77bdfa06a3f8d30a53d79119f92.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Shovel has two entire sets of alternate dialog if the character who initially summons her from the scroll is a a sorcerer.
> 
> ![bandicam 2025-06-25 18-22-04-138](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c7b731989246cb83b171576996891e6b5d440c24.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The first happens if you’re a sorcerer, but not a draconic bloodline sorcerer.
> 
> ![bandicam 2025-06-25 18-22-33-882](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/e/2e815efcf694890131549ca05b9ffe9292f1a9c6.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Eh? What is you? Why you smell like that?”
> 
> > 1. Like what?
> > 2. Considering your stench, you can’t really judge.
> > 3. [ELF] I’m an elf. Have you never seen one?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m an elf. Have you never seen one?”
> 
> ![bandicam 2025-06-25 18-22-43-597](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/6/360a9187af3d744932bced6dbd7343620d164bef.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): "No, not your beef slab! _Inside_. Master Illy is death and silk. Your magic is thunder and pain. Don’t - don’t like it..
> 
> ![bandicam 2025-06-25 18-23-01-184](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4702974c781d9ac6116047b819d162ce8c2fc9d.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “…No magic, please! Is good servant. Very good!”
> 
> > 1. _Make a grand gesture, as if preparing a spell._
> > 2. I won’t hurt you, don’t worry.
> > 3. ‘Master Illy’? Who is that?
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): Don’t you even think about picking that first option.
> 
> ![bandicam 2025-06-25 18-23-05-487](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/2/a274e5216d7bf23ebf0284eb24e6f587728684e7.jpeg)
> 
> ![bandicam 2025-06-25 18-23-09-752](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/20b613d702e369e15c239b037ed3b2605380982c.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Ah! AHHHHH! NO. BAD MAGIC. SORRY. SORRRY!”
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d74c2884d52b891cc245f3090df14c9def65fba.png): Okay, _Sera_. What’s next, ordering another extermination?
> 
> ![Smiling](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d151bd10e9ab076f6563fc9574af237a0e87adc4.png): Oh, look at me! I’m Mara, and I’m such a hardcore badass. Please don’t hurt the little imp!
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): On this route, Shovel actually tells you the truth about the door.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Is this a trick?”
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “No! No. Truth. Only truth. Mirror hides the book. Book makes people eat fingers. Like sausages. Crunch, crunch! But Thunder Master can read it. Can conquer it! Yes!”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The second one happens if you’re a draconic bloodline sorcerer and summon Shovel using the scroll. I should mention that both of these lock you out of getting her permanent summon.
> 
> ![bandicam 2025-06-25 18-20-18-554](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9dba50cbe5bcdcb61575e686f5390b2d51dfedd9.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Wait. You smell funny. Like - like fire and iron. Like a _dragon_.”
> 
> ![bandicam 2025-06-25 18-20-29-417](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/6/b631c6386a93d43eb38aa288a0cd5fb6fb4a7aa3.jpeg)
> 
> > 1. [DECEPTION] I _am_ a dragon. But don’t tell anyone.
> > 2. [DRACONIC BLOODLINE] I also have marks - I’m a descendant of dragons.
> > 3. [DRACONIC BLOODLINE] There’s dragon blood in me, but that’s all I know.
> > 4. Considering your stench, you can’t judge.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69cb3a376bddf72c73bbcfb06b16cea5c37ef2d1.png): Like which dragon? He’s not really a Kiryu, and he’s not crazy enough to be a Majima. He’s like a less dumpy Ichiban.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a funny bit of 3.5E lore with sorcerers. In 3.5E, sorcerers get their magic from having some kind of magical creature in their bloodline.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The implication was that you could be a sorcerer just by being really good at lying about your heritage.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): Of course, even the most prolific reproducers among magical creatures can only have so many children.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): You mean all you have to do is say “I’m part dragon” and maintain a straight face? I can do that. I’m one-quarter dragonnn.."
> 
> ![Smile Mouth Open](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/d/ed7adc082790d26c1c7ffc22b65562095d34238e.png): “Nope, can’t say it with a straight face.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Of course, by rules as written, you could claim to be any bloodline you wanted regardless of how ridiculous it would be. You could be an Aasimar (a half-angel) and claim to be the descendent of a demon.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): To be fair, can anyone prove they’re _not_ part demon?
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69cb3a376bddf72c73bbcfb06b16cea5c37ef2d1.png): Hold on.. I _am_ part dragon! Why don’t I get spells?
> 
> ![bandicam 2025-06-25 18-20-39-313](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/07420b43c816d35fe2f92177be684686cd55d6cd.jpeg)
> 
> ![bandicam 2025-06-25 18-20-41-715](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/51f2d497dc848b95f377d6b0c56ee4967867fbdb.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Wooooooooooow. Shovel loves dragons! Big flappy bastards. But Master Illy said Shovel can’t be a dragon. Prick.”
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “Teach Shovel how to be a dragon! Then, Shovel tells you a secret. A big secret.”
> 
> > 1. Sure. Just hold your arms out real wide.
> > 2. Tell me the secret first.
> > 3. I lied. I’m not a dragon.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Sure. Just hold out your arms real wide.”
> 
> ![bandicam 2025-06-25 18-21-03-510](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/67d69e0b58506f06a47d3b4bf748ba830134af07.jpeg)
> 
> > 1. Perfect. Now flap real hard.
> > 2. _Try not to laugh._
> > 3. You look very stupid.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Perfect. Now flap real hard.”
> 
> ![bandicam 2025-06-25 18-21-08-698](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/e/9e6cce5425d44aabcf5669bf7ea42a2366960d21.jpeg)
> 
> ![Shovel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7918a0020204e9a05fda31f9b1e285aea33b5bc2.png): “DRAGON SHOVEL IS GONNA EAT YOUR BABIES!”
> 
> ![bandicam 2025-06-25 18-21-15-690](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a366eb6f3f604bce83f80879c7b52cbf75c9567a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): When she says this last part, she’s jumping and flapping her arms.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66486a90b5daeaa1ae5e475519cf722aa2f1f6fd.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [July 22, 2025, 12:39am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/13 "2025-07-22T00:39:55Z")

</div>

![Update 7](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/9/e92bdb98e7f725455723dac6ecd139a350a70848.png)

> **Summary**
>
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Well, that sure was one hell of a last three weeks. I wasn’t sure if the site was coming back or not.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): You’re telling me. I got dragged back to the hotel, and you can guess who my only client at the host club was.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): You.. run a host club?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Princess’s idea. It’s perfectly.. _chaste_… ugh. It’s definitely a step down from being the King of Buddhist Hell.
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/79ee063c0a83b67a7935eb9717c44b8be9237365.png): The Shape spent two weeks on a fishing trip… in _spaaaace_! Turns out, there aren’t a lot of fish in space.
> 
> ![bandicam 2025-06-24 22-28-09-115](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f7da20f6fb3bf2a708f2edbf029c41a0e6a3ca14.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): I updated my wardrobe _and_ found a place that makes hats for people with tall ears and horns at the same time. Oh, right!
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/07b6f4be96f600096040cf8782097664738044c9.png): Welcome back to Baldur’s Gate 3! Today, we’re going to clear out the goblin camp. But before we do, let’s learn a little more about our actual mission.
> 
> ![bandicam 2025-06-24 22-28-15-155](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/7/175c786a84741268f36066d65934c808fae9ce40.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “I’m told the druids have stopped their damn chanting. What happened?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): That depends on whether this is the timeline where we exploded Kagha or not.
> 
> > 1. Kagha’s agreed to stop the ritual.
> > 2. I want to discuss something else.
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Kagha’s agreed to stop the ritual. We had a big, dramatic scene about her being a Shadow Druid and then three rats beat me up.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “Truly? Ilmater’s ashes, I never thought she would actually see reason. Thank you - we still have the goblins to contend with, but you’ve given us time to prepare.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): Wait, what? We killed every single goblin in the abandoned village down the road. I’m pretty sure that was all of them.. oh wait, there was the barn.
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “I need to ensure my people make the most of it. But here - left over from my soldiering days. It’s sparse thanks for what you’ve done for us - and I’m afraid I have more yet to ask.”
> 
> > 1. Let me guess - you want something.
> > 2. Tell me what you need.
> > 3. Whatever it is, I’m not interested.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Tell me what you need.”
> 
> ![bandicam 2025-06-24 22-28-34-705](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7a9af631865eb508bb60bd5dfa1ef25c21833bc2.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “You’ve bought us time here. But the goblins are still massing out there. We’d need an army of our own to escort us safely to Baldur’s Gate, and while I don’t doubt your abilities.. you’re no army.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Who needs an army? They’re cannon fodder for us at this point.
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “There may be a way, though. Goblins are ill-disciplined - it’s unlike them to organize so cleverly. Somebody must be leading them, bringing discipline to their ranks.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2340682833a56919d6a480564d6c3fedb8979c03.png): “Take out that leadership, and they’ll scatter. It’s no small thing to ask, but.. I’ve seen you fight. You’re equal to the task.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): When I played this the first time, I just kinda walked into the goblin camp and started killing without even really knowing what the goal was.
> 
> ![bandicam 2025-06-24 22-29-04-947](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0c922f496a82eab21d638ff062f279e2fd5431c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The gloves go on Shadowheart, and might be useful if we ever cast a spell. So far, we haven’t. I’m pretty sure we could get through the entire first half of Act 1 without resting.
> 
> ![bandicam 2025-06-26 18-46-47-956](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/5/85d67f41af643c1a226450df9778568cdaad52b9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): On the way out, I decide to try and steal the idol. This is where we’re going to need..
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b684bbfcabfab92dddafd56cad2fe65b14c6d48.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Thanks to a series of patches, stealing the idol is a lot harder than it used to be. You used to have a number of options: you could be invisible, or cast Fog Cloud or Darkness on the idol platform.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): You could move the idol without actually taking it and bring it out of the grove. You could even just hit the “go back to camp” button fast enough after stealing it.
> 
> ![bandicam 2025-06-26 18-54-23-706](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f8ea82dd1efac8ddd23f2049b0a2381afb31e9d5.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Unfortunately, none of those methods work anymore. The druids will spot you immediately if you so much as touch it.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The idol even breaks invisibility, just as a little added fuck you. Ordinarily, this would make it borderline impossible to steal.
> 
> ![bandicam 2025-06-26 19-07-25-962](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2b69c77915f5b0fe362fcfdadef4f25f475c5ac9.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The reason it’s only _borderline_ impossible is because there’s still a loophole big enough to fit Girimehkala through: Mage Hand.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The druids will question _you_ touching the idol, but won’t question a semi-invisible hand moving it to the elevator.
> 
> ![Findal](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f77c65c1c565dd851219313b7d81e00c5065cae4.png): By Silvanus! The idol! It’s moving on its own! I need to go contemplate some moss, or whatever the fuck it is druids do.
> 
> ![bandicam 2025-06-26 19-07-44-286](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/a/4a7d50ef2796f3c70826e65797dd62ba85453792.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): All we have to do is move it far enough away, and the druids won’t suspect a thing.
> 
> ![bandicam 2025-06-27 19-46-06-019](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/d/dd9e88cce5e49a98a51c7c52b163374e9026528e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We deliver the idol to Mol and then promptly steal it back. The idol gives you proficiency in nature and handle animal checks if you’re near it.
> 
> ![bandicam 2025-06-27 19-46-09-193](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/6/96bdce325c254c22284583622dff158c5e1f496a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): For our efforts, we get a Ring of Protection which gives +1 to all saves and +1 to armor class. It is a very good item, especially for casters.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): On the way to the goblin camp, I remember that we’ve had a secret stash marked on the map ever since we ran into that Harper cache in like, update 2.
> 
> ![bandicam 2025-06-27 19-52-14-764](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/2/124c3321bc465107c20e8309e84ae913081103c5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Getting there involves climbing up a cliff near where we ran into the idiots outside the owlbear cave. It’s sort of halfway between them and the grove.
> 
> ![bandicam 2025-06-27 19-52-24-634](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/b/ab269f7c4e11eb45e1a94cadf560e9ae7b5a319d.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): All that climbing for a single explosive barrel?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The skeleton near the fire has a vendor trash necklace that lets you cast Guidance if for some reason no one else in the party can.
> 
> ![bandicam 2025-06-27 19-52-43-062](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/c/8c27fe447b99aa15d03b1d6216ffdc571b69235e.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Necklace matches the sigil in that cave. The Harpers were busy.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): But no, that’s not why we came up here. I mean, the explosive barrel is why, but also this scene which is admittedly kinda funny if you’re a bard.
> 
> ![bandicam 2025-06-27 19-53-03-143](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c0338a801dd43f3d0b75e4cdc892fa0c14258af.jpeg)
> 
> > Narrator: At the back of the crevice lies a bag, enfolded in the chitinous squabbling of spiders. A shiny gold coin pokes from its mouth.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s a rock behind the campfire you can spot with a perception check.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e14ee6342108dc9e9ad15a143e9a156b6920307e.png): I still hate spiders.
> 
> ![bandicam 2025-06-27 19-53-18-353](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/a/3a672a82f2072472ae9ee89228aacad1abcd71fe.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): With the idol, we can easily make the nature check to study it further.
> 
> > Narrator: The creatures clutch the pouch possessively. You have no doubt: a spider egg is nestled within.
> 
> > 1. [BARD] Soothe the spiders with a calming lullaby.
> > 2. [SLEIGHT OF HAND] Dart your hand in, hoping to snatch the bag.
> > 3. _Leave._
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e14ee6342108dc9e9ad15a143e9a156b6920307e.png): We’re going to sing a lullaby.. to the spiders.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): A _magic_ lullaby. You wouldn’t understand until you see an entire concert hall fall asleep at once because one of the singers doesn’t know they’re superpowered.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ecd908e6d9773329ec239e96838e7f492671eb65.png): There’s an arachne pop singer over on the mainland. I’ve been meaning to convince her to come to Hellgondo and do a show.
> 
> ![bandicam 2025-06-27 19-53-33-968](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c01987dcc4e4bdce41bc64c775e644b690f7393c.jpeg)
> 
> > Narrator: Your voice draws their attention. They are suspicious, then cautious, and finally at peace. One by one, the spiders retreat to the rear of the crevice, lulled by your murmurs.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I knew those classes in druidology were good for something.”
> 
> ![bandicam 2025-06-27 19-54-29-225](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/d/5d0c024b7e746518f8afcef0978ac822c305c275.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The bag has a spider egg sac in it, which we can use to summon a bunch of giant spiders. The spiders are.. kinda bad at everything. They’re good for being a distraction.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You may also notice Pollux is dual-wielding hand crossbows now. Dammon restocked and had a +1 hand crossbow, so I traded some crap for it.
> 
> ![bandicam 2025-06-27 19-56-26-961](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8a0a7dac3fe675d07bada00645c87d65f6267e3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The goblin camp’s main entrance is down the west road from the abandoned town. There is a sort-of stealth route into it which I’ll show off.
> 
> ![bandicam 2025-06-27 19-57-31-658](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/54d23024a8fb74d6ee9f73607ad1d03b7eb5c1d0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): One of the side paths has a buried chest that contains an entire pig.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e14ee6342108dc9e9ad15a143e9a156b6920307e.png): How.. how does that make any sense? How could any of that meat possibly still be okay to eat?
> 
> ![Talking 2](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/3/b332cf71cb56b17e324f01fbebab8f4ec88b0b6e.png): Oh! Salt ham!
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e14ee6342108dc9e9ad15a143e9a156b6920307e.png): I’m not even going to ask.
> 
> ![Talking 2](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/3/b332cf71cb56b17e324f01fbebab8f4ec88b0b6e.png): That must be what they’re doing. They’re salting it and leaving it underground to protect it from the elements.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): What are you, some kind of carnivorous squirrel? The goblins probably buried it there because they’re idiots.
> 
> ![bandicam 2025-06-27 20-01-51-371](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/4/d495a30951bb2545f928c9c29f37c5330a17c842.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Sazza is waiting for us on the other side of the bridge.
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “C’mon, I’ll tell the guards what’s wot.”
> 
> ![bandicam 2025-06-27 20-02-04-957](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/c/1cfda54f80cbf03e7a62db9243352300b34ef1ef.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are a handful of goblins and two wargs here. Unlike the village, you do NOT get the experience for killing them if Sazza helps you.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): They’re really just a speed bump at this point. The only way they’d be a real challenge is if you came here without going to the grove or doing anything else.
> 
> ![bandicam 2025-06-27 20-02-08-712](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/b/1ba6770af0a2c35178eb77ab840ef29626239d8d.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cb28c1c965f8ad47ff1fc086c4fb19db468b6a3.png) “Well! Look what the rat dragged in.”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png):“Can it! I know something Ragzlin will want to hear.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Ragzlin.. that must be one of their leaders.)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cb28c1c965f8ad47ff1fc086c4fb19db468b6a3.png): “Yeah? What’s that?”
> 
> ![bandicam 2025-06-27 20-02-18-282](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/a/0afface142d383d95d3168444c4e17b5ded69ac9.jpeg)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “I been in some druids’ grove. This one sprang me. Now move over, so I can tell Ragzlin myself!”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cb28c1c965f8ad47ff1fc086c4fb19db468b6a3.png): “Hold on. Where are the raiders?”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “Dead. Every last one.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cb28c1c965f8ad47ff1fc086c4fb19db468b6a3.png): “Ragzlin’s drow friend won’t be happy to hear _that_.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (And there’s a drow. That would explain a lot.)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “She’ll be happy enough when I tell her where them looters is holin’ up. Let me through.”
> 
> ![bandicam 2025-06-27 20-02-54-519](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/b/ebfb521d98809a6bffc96df7b9aa9a1d32baf35a.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cb28c1c965f8ad47ff1fc086c4fb19db468b6a3.png): “Hold on, now. Is it true, what Saz says? You helped her escape that grove?”
> 
> > 1. Yes - I don’t believe in keeping prisoners.
> > 2. Just hoping she’ll prove useful.
> > 3. _Shrug and say nothing._
> > 4. [BARD] It was a daring escape. Slew thirteen druids bare-handed, Sazza and I.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “It was a daring escape. Sazza and I exploded the druid leader.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (We’re not going to keep any prisoners because they’re all going to die.)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “Err… yeah, that’s right!”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cb28c1c965f8ad47ff1fc086c4fb19db468b6a3.png): “Hah! A _ranga_ and Sazza killing druids? Pull the other one.”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “That’s enough outta you. C’mon! Gotta let the drow know where them looters is. We’ll be heroes!”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you don’t have Sazza with you, the situation doesn’t change much. You can do the usual persuasion/intimidate/deception check to get by, or you can tadpole them.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): But why would you do that when they’re just so.. killable? I mean, they’re practically asking for death the way their little outpost is set up.
> 
> ![bandicam 2025-06-28 08-53-14-059](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/793127597d4c8cf6cfed9a812942e514b8495a37.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): These goblins aren’t worth their own tactics segment, but here’s the fatal flaw in their defenses. You know, just in case.
> 
> ![bandicam 2025-06-28 08-53-21-307](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/2/a21bb482f622e33352225966f920e7baf1168ce6.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Rule number 1 of sniper nests: don’t build a ladder to the nest that the sniper can’t see. Rule number 2 of sniper nests: don’t have your sniper in a spot you can’t see.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The nest gives you a perfect vantage point to shoot the rest of the goblins, and the wargs can’t climb up the ladder.
> 
> ![bandicam 2025-06-28 08-54-20-168](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/6/96f8a1bcd753aae04d582f343f95003938345d77.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This area also introduces us to the goblin camp’s gimmick: war drums. If these aren’t destroyed, one of the goblins will bang on them and call reinforcements.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reinforcements in this first area aren’t too bad, but later on it can potentially aggro the entire goblin camp.
> 
> ![bandicam 2025-06-28 09-21-24-631](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/63b16ab27e4ef67466a6012cf82c3fa8f84f6fdb.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): You know, maybe I should make some ground ham.
> 
> ![bandicam 2025-06-28 09-27-57-581](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/e/9e113c94bdfa5c03cdbdc918066161ca1ca9d42b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you feel like avoiding most of the combat altogether, you can use this side path which is filled with land mines.
> 
> ![bandicam 2025-06-28 09-30-11-870](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/0/50f8104f764518131462d83fa9ffd5fb597a287a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The trapped tunnel leads to the reinforcements, who are extremely easy to take out from stealth.
> 
> ![bandicam 2025-06-28 09-31-32-598](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/64d5a61ae871b68f0e21131b0fbfe94f94317f6c.jpeg)
> 
> ![bandicam 2025-06-28 09-31-41-391](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ec2ca4e6ce6d50d6f90162d79ebc7a2a398a866d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Our reward is two wine casks and a chest of potions. More importantly, the reinforcements are guarding a path to the end of the first act of the game.
> 
> ![bandicam 2025-06-28 09-33-17-392](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7e47c0bf13b551a53d77599ca8e10773af715af1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you have not taken care of Kagha (either by killing her, exposing her, or rescuing Halsin) the druid grove gets permanently cut off and all the tieflings die if you go in there.
> 
> ![bandicam 2025-06-28 09-36-41-594](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/8/18ec2b39cc9567655a6a0a8cfeda56a9c6a07b29.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): However, we’re going to go in (skipping a couple of cutscenes) so I can show off the second half of that Raphael glitch.
> 
> ![bandicam 2025-06-28 09-36-53-658](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/066661e6f20f1da2527d818daaf715c94ed65ada.jpeg)
> 
> ![bandicam 2025-06-28 09-36-55-917](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4ccd3700e548346c0dc0794b2243529f25977d3a.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “Hell’s fire. _She’s coming._”
> 
> ![bandicam 2025-06-28 09-37-03-206](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/4/74f9bc727cd1c63c913a7bd89a670d174683e8d7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Meet Mizora. She is Wyll’s patron, and the character I was waiting for before I talked about Descent to Avernus.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In the original script for this game, Wyll was a failson who went to Hell along with his dad when Elturel got teleported, and that’s where he met Mizora.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In the original script, they were a lot more comfortable together and it was implied they were fucking.
> 
> ![bandicam 2025-06-28 09-37-11-481](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/baef78defe92702108c89a813ef324779b393142.jpeg)
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “Wyll. You’ve been naughty. And you know what happens when you’re naughty.”
> 
> ![bandicam 2025-06-28 09-37-13-051](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1b452644a979f71636e35f8c7f972edd57fee27.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Oh, hi Raphael. We’ll get around to killing you momentarily.
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c66d3403c6a78811014cc85dad63e39e8a943bfa.png): “Gods damn it. _Anyone_ but her.”
> 
> > 1. Just who in the Nine Hells are you?
> > 2. Well, well. Aren’t _you_ a luscious thing?
> > 3. Godsdamned devil. Get out of my camp!
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Godsdamned devil. Get out of my camp!”
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “Now? But I’m just getting comfy.”
> 
> ![bandicam 2025-06-28 09-37-24-386](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9ab11e02c4525e6434c0e5cc45bf9c6819d476ad.jpeg)
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “Call me Mizora. I’m Wyll’s patron, the fount of his power. My pet’s been unruly..”
> 
> ![bandicam 2025-06-28 09-37-26-092](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/f/6f711f7f3af669acdf6f9bd27a8f449f384d209d.jpeg)
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “And his leash needs a _yank_.”
> 
> ![bandicam 2025-06-28 09-37-31-455](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/5218350bf15fbdf9cdd381c1e2cde25f2bc59dbd.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69cb3a376bddf72c73bbcfb06b16cea5c37ef2d1.png): Oh, so he’s into that, huh?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This, by the way, is something that would never happen in the tabletop game. The game makes it pretty explicit that you’re never meant to actually meet a warlock patron.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is done specifically to stop bad DMs (the kind who do shit like destroying the wizard’s spellbook) from abusing it.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Can we ditch him? He’s a liability.
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “We had a deal, Wyll. But Karlach’s still breathing.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c66d3403c6a78811014cc85dad63e39e8a943bfa.png): “I’ve taken more pleasant shits than you, Mizora, and at least those can be buried after.”
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “That’s no kind of talk for a _lady_. By the way, Karlach - Zariel sends her regards.”
> 
> ![bandicam 2025-06-28 09-37-48-432](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c09d15a626916af6d0dad41b00b54b4fb91e9ceb.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “You told me devils only. She’s - a tiefling. Not a monster.”
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “How precious. The little pupster’s found his bark.”
> 
> ![bandicam 2025-06-28 09-38-04-874](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/87a08bcf07225190836bea99f901a9b466f6a53d.jpeg)
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “Clause G, Section Nine: _“Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.”_ Karlach meets the criteria by virtue of having no heart.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If you’re nine sections deep into a soul contract, you’ve already fucked up. Not that I write those anymore.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69cb3a376bddf72c73bbcfb06b16cea5c37ef2d1.png): You don’t? I knew you had a heart somewhere.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): They’re too annoying to keep around. Think about it. I buy your soul, what’s the first thing you’re gonna do the next day?
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c55ffcd9a665b77f6cfea3f00ae91a93fa912183.png): Try and find a way out, of course.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Exactly. And before you know it, you can’t leave your palace without someone trying to kill you. Can’t stay in the palace either, since they’ll try to break in or burn it to the ground.
> 
> > 1. Get to the point, devil. What do you want?
> > 2. If we kill Karlach now, will that get rid of you?
> > 3. You better not lay a damned finger on Karlach.
> > 4. Blast it all, Wyll. Why didn’t you tell me about her?
> > 5. I’ve heard enough. You’re not leaving this place alive.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’ve heard enough. We’re going to kill you, here and now.”
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “Kill me? I wouldn’t recommend it. I die, and Wyll turns to a lemure and gets sucked right down to the Hells. Which reminds me…”
> 
> ![bandicam 2025-06-28 09-38-18-731](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef9cc1bdfa3459c05fb87f7ec8a3db271abec52b.jpeg)
> 
> ![bandicam 2025-06-28 09-38-26-042](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/39a3fdcc4e498aedf50effd0165d19cfc4043d36.jpeg)
> 
> > Narrator: Wyll burns in the fires of Avernus; the lightning storms of Dis strike his flesh. His soul passes through each layer of the Hells, gaining their essence - and their torment."
> 
> ![bandicam 2025-06-28 09-38-36-219](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/bea24479e9ebd87653a8ee2fa82ad6c8c4e69554.jpeg)
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “That’s better.”
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be553c645611ad74a5ed375d3739f3b8fbbb7f0.png): “What the hells have you _done_?”
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “A promise broken, a price paid. You know the terms. Get used to the new form, pet - there’s no going back. Some magic, even I can’t undo.”
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “Now let’s see how the Frontiers fare without their precious Blade. Karlach, keep an eye on him, would you? I’ll be keeping mine on you.”
> 
> ![bandicam 2025-06-28 09-39-01-377](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/20b2d73c29622e9a2a803f9d02adc73c68d7e1e1.jpeg)
> 
> ![Mizora](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78d9eaed8b82c2b52754de52a4e99c50e95f7378.png): “Oh - and Wyll? Don’t forget. Our pact still stands. Ta-ta!”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now that she’s out of the way, we can start..
> 
> ![DIS-Honor Mode](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cd745c69ec056bdf96643fa51faaf32e69fc2dd.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): If you manage to attack the wannabe radio demon the first time he appears, he’ll show up in your camp once you go into the mountain pass for the first time.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This is supposed to be unavoidable - go anywhere near him, and he’ll initiate dialogue. Unless, of course, he can’t. We can achieve this by putting down a silence field.
> 
> ![bandicam 2025-06-28 09-39-54-104](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9aafe8ca205ba63e9597e93930f962bfe5a2b462.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This breaks the code that starts the cutscene, and lets you attack him freely.
> 
> ![bandicam 2025-06-28 10-03-52-896](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/9339fa9ad413e7fec82e047ce4243900f76baf9a.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The controls in the camp are a little fucky, because the game doesn’t expect you to be in life-or-death combat in camp.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): What we want to do is send Astarion up this cliff and have him use sneak attacks. At 4th level with 19 dexterity, this has a 65% chance to hit.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Silence fields last for 100 turns, or until concentration is broken. At 4th level, both Pollux and Shadowheart can use Silence twice.
> 
> ![bandicam 2025-06-28 10-06-50-735](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f86d138a09856ff42bf94667352ddda97a6068e.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Here’s the final bit. Once you get this dumbass down to low double-digit HP, you’ll want to turn on non-lethal attacks and start hitting him with Karlach.
> 
> ![bandicam 2025-06-28 10-07-09-960](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/6391fd21f36036a168607b64c1084ae9b26ba66a.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The reason we need non-lethal is because he’s hard-coded to get back up if he’s killed and doesn’t give you a chance to loot him. He’s still worth 1400 EXP, which is close to half a level at this point.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): That’s as many as 70 owlbears, and that’s terrible.
> 
> ![bandicam 2025-06-28 10-07-20-209](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/0377fe1a5977aa50b0146408146bba1d7e49b6f1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reward is the best armor in the game. Wearing it gives you heavy armor proficiency, meaning that even Pollux or Gale could use it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): ..Unfortunately, we’re not going to keep it. A side effect of this bug is that it leaves Raphael with 1 HP for the rest of the game. As you can probably guess, he’s a late-game boss.
> 
> ![bandicam 2025-06-28 09-33-20-247](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/f/afd805d17f8935d145e07681f77b5ad1bc02daa3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): As we approach the main goblin camp, we run into a cutscene.
> 
> ![bandicam 2025-06-28 09-33-23-487](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/75dc42521a288834f71199ba066e069007de8cf4.jpeg)
> 
> ![bandicam 2025-06-28 09-33-29-535](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/52f2b0532774b6464d1c1a6f1b17edc0637d97e2.jpeg)
> 
> > Disembodied Voice: _Hear my voice. Obey my command._
> 
> ![bandicam 2025-06-28 09-33-41-392](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/6/b6ec471561d78df61a9645a5ae9cfcd7062757d0.jpeg)
> 
> > Narrator: The voice is irresistible. You recognize the overwhelming authority that you’ve used on others, only infinitely stronger, and turned against you..
> 
> ![bandicam 2025-06-28 09-33-51-743](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/f/3f22efd284202d14068cae89dea2e377dfffdbf1.jpeg)
> 
> > Narrator: Your vision clouds, leaving you in a dark, featureless shadowscape. Nothingness in every direction.
> 
> ![bandicam 2025-06-28 09-33-57-617](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/d/adb4f563667fc8ea14884e10645ff6442a17a3ac.jpeg)
> 
> > Narrator: Then, there are three figures before you. An armored male elf, exuding power and command. A handsome younger man with a quick, easy smile. And a pale young woman with even paler eyes..
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Now we know who our upcoming boss fights are. The one on the left is one of the few truly bad things about this game. It’s a spot where a lot of people drop the game.
> 
> > Disembodied Voice: _These are my Chosen. They speak for me. Aid them in their search for the Prism, and you will be worthy to stand beside them. In my presence._
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (The hell I will! I’ll see you dead.. all of you!)
> 
> ![bandicam 2025-06-28 09-34-17-769](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/beab60e007278a3764a106f6e9ffb79ae4fa47b4.jpeg)
> 
> ![bandicam 2025-06-28 09-34-24-588](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/a/aa1eea9e0b982e1b2f2e47703e04dc04a61f3535.jpeg)
> 
> ![bandicam 2025-06-28 09-34-27-095](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/677647cf888430638880fbabf9cc758fd36d85ab.jpeg)
> 
> ![bandicam 2025-06-28 09-34-33-130](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/c/dc9660869fb892ede6544fdaafca3fc0fa4959ac.jpeg)
> 
> > Narrator: You feel energy pulsing from the artefact. Lifting the pain from you. Pushing the voice away.
> 
> ![bandicam 2025-06-28 09-34-48-460](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/71e2c37573b8567e8f0ea578291a7259bd926fbc.jpeg)
> 
> > Disembodied Voice: _My power grows. My forces gather. The reckoning draws near…_
> 
> ![bandicam 2025-06-28 09-35-02-564](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/61fd599356b6c9799c60652c5f4ea4ee061bd7e9.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “Don’t give me that look. I don’t know what just happened any more than you do. We should keep going.”
> 
> > 1. You’ve got some explaining to do first - what is that thing you have?
> > 2. The vision.. that voice - what was it?
> > 3. That power.. is that what happens to others when we use the parasite on them?
> > 4. Seems that trinket’s important. Keep it close.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “That power.. is that what happens to others when we use the parasite on them?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “Perhaps, but whatever it was, I don’t want to experience it again.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Hold on, that artefact seemed to stop the voice. What is it?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “I don’t know. Not exactly. All I know is it’s important I get it back to Baldur’s Gate. At any cost.”
> 
> > 1. Why Baldur’s Gate? What aren’t you telling me?
> > 2. There must be more to it - I need you to level with me.
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “There must be more to it. I need you to level with me.”
> 
> ![bandicam 2025-06-28 09-35-27-215](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66b22686c53f61b46440560a4fe1b2f4017598d3.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “I.. I am a servant of Shar. My home is a secret cloister in Baldur’s Gate. I need to bring that artefact back there, no matter what.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This is why you have a convincing lie ready when someone asks if you’re evil.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): But she’s cute, so she can get away with it.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “I can’t tell you any more. This mission required utmost secrecy - we all submitted to having our memories suppressed so that we couldn’t betray Shar’s confidence. If I reach my contact in the city, I’ll have my memories restored. Until then, I have to guard the artefact with my life.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “There - you have the truth, for what it’s worth. Let’s continue.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This, by the way, is one of the things 5E (specifically the 2024 revision) ruined. In the 2024 revision, Shadowheart could not be a cleric of Shar because religion no longer exists in 5E.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reason was ostensibly to give the player more freedom in character builds, but it’s still dumb and bad.
> 
> ![bandicam 2025-06-28 09-35-40-847](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/93beab8b4340da95ada4d4c40449f262dd6ed1ba.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Heavens forbid. We’re all entitled to our secrets.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c77ac1c7b05fbfc48e22cbced54550d1a2a1d54f.png): Pfft.. I forgot about that stupid hat of his.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): Mara’s alternate icons were done by Caius Nocturne on Bluesky, who has [a website here](https://nocturne.works/).
> 
> > 1. You’ve been lying to me. How long were you going to keep this secret?
> > 2. I didn’t agree to join up with a Shar worshipper.
> > 3. Your faith is your own concern, not mine.
> > 4. Well, thank you for sharing.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reason you’d abandon Shadowheart is because under 3.5E rules, there’s about a 75% chance she’s some flavor of evil aligned.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Well, thank you for sharing.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “No need to thank me. This is out of pure necessity - pure _desperation_, in fact.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “How exactly did you come into possession of that artefact?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “There’s nothing more I can tell you. All I remember is that I have to get back to my contact in the city.”
> 
> ![bandicam 2025-06-28 09-35-54-027](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b4e5c2729c0fc836830589fb79807dd0da367112.jpeg)
> 
> > Narrator: A powerful artefact indeed, to have caught the attention of so many. Not least, the Absolute itself. The three figures in the vision - the Chosen - are searching for it. With the cultists’ aid, it will not be long before they find it, before they find _you_.
> 
> > Narrator: You have evaded them so far. Thanks, it seems, to the artefact itself. But how long can such protection last? Shadowheart has made her position clear - she will see that it is taken to its destination. At any cost. And you still do not know what it even is.
> 
> ![bandicam 2025-06-29 14-46-26-778](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cb4cf532fecacdf45d8217857d0d48715ccbcf89.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Sounds like they’ve captured themselves a bard.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Hopefully, they won’t capture two.)
> 
> ![bandicam 2025-06-29 14-46-28-663](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/5/154cea62d6ed7ddfdcfb21146d4cdd23339d1dc1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There are four ways to handle the goblin camp.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): The first is a big heroic full-frontal assault. They think they’ve got the numbers advantage, but the villains always think that until they get a fist in the face.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The second is a more controlled slaughter where we pick them off one by one. They’ll be dead before they know it.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): Or we could.. I don’t know, have Pollux act like an overwhelmed elf instead of a killing machine?
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): And finally, we can take the Black Alice route and side with the goblins.
> 
> ![bandicam 2025-06-29 14-46-42-196](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/939fdbf09baa481c8b919c1439975bcd53c0e102.jpeg)
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0473f8d41b0109c900a059e1699e2a6a24f0e81.png): “With fragulous crown, and with sceptre abrade, Dror Ragzlin short work of the innkeeper made!”
> 
> ![bandicam 2025-06-29 14-46-43-739](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/081dba2b62f725dfdc529c87ff1f66601f1b227b.jpeg)
> 
> > Gribbo: Hur!
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0473f8d41b0109c900a059e1699e2a6a24f0e81.png): “The inn burned to ash! the captives were many! Goblinkind had reduced them to cowering filfenny! So raiseth your goblets and drain them with pride! Dror Ragzlin, the True Soul, hath led you galide!”
> 
> > 1. Give him your rapt attention.
> > 2. ‘Fragulous’? ‘Galide’? I don’t know this language.
> > 3. Bravo!
> > 4. Boo! Get off the stage!
> > 5. [BARD] Grimace at the feeble rhymes.
> > 6. [BARD] [PERFORMANCE] Continue rhyming. ‘For a soul’s not been truer than the Ragzlin named Dror…’
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “For a soul’s not been truer than the Ragzlin named Dror…”
> 
> ![bandicam 2025-06-29 14-47-12-271](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c6fce85af3651527a105e7379e22f96fb22420f6.jpeg)
> 
> > Gribbo: “Huh. That was good. Carry it on, pigeon.”
> 
> ![bandicam 2025-06-29 14-47-14-568](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4ffc3bd4c90c7b23a0d7d251d581c8da97d49fd9.jpeg)
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0473f8d41b0109c900a059e1699e2a6a24f0e81.png): "..And if you saw him kill manlings, you’d have to yell… ‘ahem’… ‘proooaaaar!’ "
> 
> > 1. ‘Manlings’? ‘Proar’? What tongue are you speaking?
> > 2. Good show!
> > 3. Is that really the best you can do?
> > 4. [BARD] [PERFORMANCE] ‘I heard Ragzlin casts shadows that are 20 leagues wide!’
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I heard Ragzlin casts shadows that are 20 leagues wide!”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0473f8d41b0109c900a059e1699e2a6a24f0e81.png): “Um.. why.. err.. ‘He’s a meatier creature than any I’ve spied!’ Oh, balderdash…”
> 
> > Gribbo: “Oi, stranger, you meddlin’ with my pigeon? He’s talking stupid now.”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0473f8d41b0109c900a059e1699e2a6a24f0e81.png): "Come - let’s continue our ballad! Ahem. ‘Dror Ragzlin, Dror Ragzlin, we, erm…’ I, erm.. ‘Dror Ragzlin, umtumptous, Dror Ragzlin… erm..’ "
> 
> ![bandicam 2025-06-29 14-47-35-868](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/e/4ecc277ae7460e8eefbfa5296e2e2ce0c54b9520.jpeg)
> 
> > Gribbo: “Bahh. You broke 'im! C’mon, pigeon. Back to your cage.”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0473f8d41b0109c900a059e1699e2a6a24f0e81.png): (Now look what you’ve done!)
> 
> ![bandicam 2025-06-29 14-47-54-236](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c82794ae0e0dec58a25f662ecdc37263cc17677.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Talking to Volo causes the goblins to drag him back into the temple, and activates this goblin over here. This is free money provided you have illithid power available.
> 
> ![bandicam 2025-07-19 10-44-20-919](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/211369e92eb2fbaad7641e295c558eee300fc32b.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8c82ef20fc571c6ae3dddcee24cbeaf600dc91f.png): “Well now - you look like a tough’un. But 'ave you got smarts? Skill? _Guts_?”
> 
> > 1. All that and more.
> > 2. I can handle myself just fine.
> > 3. If you have a point, why don’t you just get to it?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “All that and more.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8c82ef20fc571c6ae3dddcee24cbeaf600dc91f.png): “And you’re gonna need it, mate. This ain’t your standard dungeon-dive, right. This… this is _chicken-chasin’_.”
> 
> ![bandicam 2025-07-19 10-44-28-152](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/208d125ab6a7639b814a55410f61c3f6b67456a0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If we had rested after killing the owlbear, the owlbear cub would be here instead.
> 
> > 1. Chicken-chasing? What?
> > 2. I have better things to do than chase poultry.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Chicken-chasing? What?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8c82ef20fc571c6ae3dddcee24cbeaf600dc91f.png): “Only the greatest game since eggs sprouted legs, mate.”
> 
> ![bandicam 2025-07-19 10-44-36-615](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/72d19626bb1740a016004f1ee81ddfeaf28c42d0.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8c82ef20fc571c6ae3dddcee24cbeaf600dc91f.png): “Gotta do it quick, and _alone_ - any of your mates step in, you lose. Time runs out, you lose. Sound easy? It ain’t. Better contenders than you have been bested by the bird.”
> 
> > 1. Seems easy enough.
> > 2. Sounds fun. Count me in.
> > 3. This is cruel. I won’t be part of it.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8c82ef20fc571c6ae3dddcee24cbeaf600dc91f.png): “_Ohoho._ Fancy yourself, do ya? Care to pin that claim down with some _coin_?”
> 
> > 1. Sure, I’ll place a bet. (30 GP)
> > 2. Oh, come on. Let’s make a _real_ wager. (300 GP)
> > 3. I have no desire to gamble.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’ll bet the farm on it. 300 gold.”
> 
> ![bandicam 2025-07-19 10-45-47-308](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/b/ab2b58ad266758406793795f47bd7d0fd673eece.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The game splits Pollux off from the rest of the party, and the chicken gets thrown in once we touch the mark on the ground.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): You can chase the chicken, or you can talk to it.
> 
> ![bandicam 2025-07-19 10-45-55-789](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a186d1c6ddd311681f859f5aa049716b23442b4a.jpeg)
> 
> ![bandicam 2025-07-19 10-46-07-216](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f4e2a9b67703aadbee42ec56d41c9b226a318c1d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This gets us nearly two owlbears of experience.
> 
> ![bandicam 2025-07-19 10-46-41-781](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4a8952299701835fc27d6808147f8dfad7fb36e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The goblin will refuse to pay up unless you use illithid power on her, or make a fairly difficult (DC 18) persuasion check.
> 
> ![bandicam 2025-07-19 10-53-51-452](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/8/68ab755a21a031324252f3aef3b6541f3016cc6e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Before we start exterminating, there’s a trader near the entrance who has a couple of items we want.
> 
> ![bandicam 2025-07-19 11-57-59-517](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9cddf89586b86816408de0775a3c1a24942e0b7c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): These gloves are a pretty critical item if you’re a monk, since monks have no ranged options otherwise. They’re still really good for Pollux.
> 
> ![bandicam 2025-07-19 11-58-15-982](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a6b864f527b6acc08115cec493af7c7c66c3e2d5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The only other decent item is this returning pike. There’s a slightly better armor for Pollux as well, which I wind up buying but later re-record off screen.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reason is that if you know you’re going to kill a merchant, you can do the first half of the shop glitch (putting all their items in a bag) and then when you kill them they’ll drop the bag with everything in it.
> 
> ![bandicam 2025-07-19 10-47-35-866](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4dfab59e6437469daf379988cbb5e706bd263ab.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There’s no real need to kill all the goblins outside, but if you want to, there’s two ways to do it. This booze tub is the first way, but is.. kinda glitchy to actually pull off.
> 
> ![bandicam 2025-07-19 10-47-51-197](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/930ae6a3878999242281819ba4c6c8a0c949b104.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The goblins like to congregate around it, and if they see you touch it they’ll immediately initiate dialog and force you to make a deception check. Even if you make it, they’ll sit there staring at the booze tub for eternity.
> 
> ![bandicam 2025-07-19 10-51-28-399](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/72ba95345d96d9f1383a11582afbfa589451fabe.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): What we need to do is open the booze tub, which lets us add poison to it.
> 
> ![bandicam 2025-07-19 10-51-39-407](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/f/df0c763c3d75151acf828f3aeda47d8671c73507.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): As soon as we do, the goblins call for a toast.
> 
> ![bandicam 2025-07-19 10-51-41-860](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/44d28d42372fa78d8edb97d5bb90124cf634a1ca.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): That looks like the punch bowl from all those college parties I went to, only worse.
> 
> ![bandicam 2025-07-19 10-51-44-880](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/d/ddaa8ec33b1675e6115a72c31007a2ca984c6357.jpeg)
> 
> ![bandicam 2025-07-19 10-51-46-464](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/7232acd8a83673de3aa3a1d3de3a1fb01aac6ec5.jpeg)
> 
> > Sharp-Eye Mirg: “Watcha standin 'ere all dry fer? C’mere, have a drink! What should we toast to, eh?”
> 
> > 1. It’s your party - celebrate it however you like.
> > 2. I’m glad you asked. Tell everyone to gather round..
> > 3. I’ll pass. Need a clear head for now.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m glad you asked. Tell everyone to gather round.”
> 
> ![bandicam 2025-07-19 10-52-00-901](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b6c130b39751aa0077bff817b675cb5dd12c5c0.jpeg)
> 
> > Sharp-Eye Mirg: “Guys! This ‘un’s givin’ us a toast!”
> 
> > Narrator: You raise your glass and shout..
> > 
> > 1. To me!
> > 2. To the Absolute!
> > 3. To.. our health?
> > 4. To drinking 'til we die!
> > 5. May I bed each and every one of you before the sun sets!
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): See? They’re horny little bastards.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “To drinking 'til we die!”
> 
> ![bandicam 2025-07-19 10-52-12-822](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/56893235d5e98eabb25106657b73c562c56a3e0c.jpeg)
> 
> ![bandicam 2025-07-19 10-52-14-223](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/1/31247ae1c53f6b227bed85e4bf01e4081152bb34.jpeg)
> 
> > Sharp-Eye Aggy: To findin’ those looters and crushin’ em!
> 
> ![bandicam 2025-07-19 10-52-16-507](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d6ce407cb6a85c9e432faec82c6b7381654a51e.jpeg)
> 
> > Sharp-Eye Mirg: Go on, drink up!
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This is why you grab a drink _before_ you poison the bowl.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): Or just don’t poison the drinks, you monster.
> 
> > 1. Down the beer.
> > 2. [SLEIGHT OF HAND] Spill the beer, then pretend to drink from the empty cup.
> > 3. [DECEPTION] After you! I shouldn’t drink before the host.
> > 4. [BARD] [PERFORMANCE] Show off an elaborate bartending trick.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (I KNEW those years of wandering the city and pub crawling for boyfriends would be useful someday.)
> 
> ![bandicam 2025-07-19 10-52-25-332](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c038e264a5cddc3466f8bc0245b0958e4ae3e8f.jpeg)
> 
> ![bandicam 2025-07-19 10-52-33-273](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/2/32a545a1eb0738a155ddcde0a94efa1f472562c0.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): "I call this one the ‘You’re all about to die and I’m going to laugh.’ "
> 
> ![bandicam 2025-07-19 10-52-35-498](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/144abecd96615e6b29796f1027c9aedfc85e4e99.jpeg)
> 
> ![bandicam 2025-07-19 10-52-49-059](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a17d37f793b6f301e9eceb7840ab49cc958b873d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This kills half the goblins and sets the rest of them to half HP.
> 
> ![bandicam 2025-07-19 10-52-59-288](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/1/111da83df6bc1341c89d093b2fe1555a10fb70a9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): From here, the goblins will accuse you of poisoning them, and you can either illithid your way out or persuade them. We’re not going to do this, because..
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b04aef906dfceeedd1b55163ac2814b7584df974.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We’re going to kill all of them without resorting to poison.
> 
> ![bandicam 2025-07-19 13-08-53-811](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/f/3fc7acbfe2859a36f2a710efa6544f1271ffa8a8.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): To the right of the main area, there’s a side path with a goblin on a stage. This is where we’re going to set up.
> 
> ![bandicam 2025-07-19 13-08-51-336](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/7987c7e33e6d51ca72a95d2850aab30626c7b217.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): That’s because there’s a chokepoint between where most of the goblins are and this area.
> 
> ![bandicam 2025-07-19 13-08-59-036](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a6d8f5b918df15055ca91c96fb422e47fbc6390d.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Just behind the stage, there’s a couple of goblin children bragging about their first kill, and a goblin wandering around with a hangover.
> 
> ![bandicam 2025-07-19 13-19-23-584](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd6fef401d92a04e2d7ee8f43764192b9352ba97.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The drunk can be pushed off the cliff or simply backstabbed. And don’t let anyone say we’ve created any orphans today, because…
> 
> ![bandicam 2025-07-19 13-19-54-136](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/03f0751eb4663231abfb0ffa1ba266a00a4a8aa0.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): They can’t be orphans if they’re dead. Killing them isn’t optimal because there’s a guard who will see their bodies (but won’t see the drunk) and they’ll run off anyway once combat starts.
> 
> ![bandicam 2025-07-19 13-19-59-033](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d05e83f71707ace0b0e85d934d6158d6aa4e8c3.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): There’s a ladder on the stage that goes up to a raised area, and I think you can see where we’re going with this.
> 
> ![bandicam 2025-07-19 13-20-59-448](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e00fc320b23de22157de5cbc3e487fde60742103.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Toss a couple of these useless bulbs from the mind flayer ship into the two entrances. We need this to screw with the pathfinding.
> 
> ![bandicam 2025-07-19 13-21-11-431](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/51d776d9f44fcd1b2ca9dc708ece86bc53c5d9a8.jpeg)
> 
> ![bandicam 2025-07-19 13-21-51-141](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a9ac085981a56daed5d7c80a2aa17a575e556419.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Now it’s time to climb up and start shooting. We’ll leave the ladder alone intentionally to discourage the melee goblins from throwing rocks.
> 
> ![bandicam 2025-07-19 13-22-24-988](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/393f7c25ede5052f9b991343ef94829bc6c28bc1.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Killing the goblins on the stage doesn’t alert the main party area. It will, however, alert that patrolling bugbear.
> 
> ![bandicam 2025-07-19 13-23-12-637](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/f/df4477b1154f8c8902855579bf76e914b5097fdc.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The bugbear has javelins, but by himself he’s a non-issue. Still no damage taken.
> 
> ![bandicam 2025-07-19 13-24-20-572](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/44f35b04b97e6fdfdeaa759417b7d8d7069cdc77.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): A few of the goblins will occasionally patrol over here, and this is how we alert the other side of the wall without moving.
> 
> ![bandicam 2025-07-19 13-24-58-074](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/5/d58658df4944b3f494b91f8fb3d66e874c6ed8c2.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): That’s a lot of goblins, but most of them are 1st or 2nd level. If you really want to be safe, you could toss a couple wine barrels down and light the area in front of the stage on fire.
> 
> ![bandicam 2025-07-19 13-25-20-319](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34bc93d08cb5449be5e24450b7fe7b3b7b2761df.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Even though there’s a path around the acid, the goblins will walk through it anyway half the time.
> 
> ![bandicam 2025-07-19 13-25-57-488](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a608fc2ff7bd699925fd66c1cc6f4f19362d4370.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This guy right here is why we’re killing them this way. He’s 4th level and isn’t poisoned if you poison the beer.
> 
> ![bandicam 2025-07-19 13-26-20-437](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/625baa44b0fd903134c602ecc78d00ca31fd3c01.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We’ve already broken his AI. The ogre will stand there in front of the acid pool and not move. Sometimes, he won’t even get that far.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): This is because the ogre’s pathing AI can see a path around the acid, but he can’t actually fit in the path because his collision box is too big. He also can’t climb.
> 
> ![bandicam 2025-07-19 13-27-29-762](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/9/e98fbd037b5cf87f3dcaa49b514db581b0fd502f.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The rest is simple. Shoot the ranged goblins first. If you have lightning charges on Astarion, there’s a tiny puddle in front of the acid you can electrify.
> 
> ![bandicam 2025-07-19 13-33-03-277](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/44817311b083bf9d3c311095c2b308364d5f4e6b.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): The goblins land one shot, and in exchange all of them die. Not bad when the only resources we spent were two useless acid grenades.
> 
> ![bandicam 2025-07-19 13-34-29-826](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/c/0c4cdc5be0e40f2d8f56cd6dfcc0d4a242a42a51.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The only loot of note (apart from a bunch of special arrows) is this ring, which boosts move speed by 3 meters. There’s another way to get it, but murder is the easier route.
> 
> ![bandicam 2025-07-19 13-35-48-486](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/52bed7771d4286e88f2d60f788d4ecd603bfedec.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): One of the ranged goblins has a poem we probably should read, though I got the puzzle it’s a hint to on my first run without ever having seen it.
> 
> ![bandicam 2025-07-19 13-35-52-444](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/1/019cac7fb381d165c1dec8054e46055c4949f777.jpeg)
> 
> > A son of Selune fell here in the dark below, and we sealed his grave in her holy glow. May the full moon never touch the stars once more, may darkness never conquer the Moonmaiden’s door.
> > 
> > [A note is scrawled in the margins: "Found the door under the temple. Think the moons turn, but which way? A cluster of stars and lunar phases are sketched beneath.]
> 
> ![bandicam 2025-07-19 13-36-50-855](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/779909013bc0b05b71bdcd6ccf3d4b85c0a2f4a8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The first area has something like five hidden chests in it. This one is down the ladder from where we killed the hungover goblin.
> 
> ![bandicam 2025-07-19 15-40-01-945](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d83879acc07b00b8ef0d972e766e0c2e7407cc2f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you keep going down the path from that last chest, there’s a hidden room behind a waterfall belonging to a goblin who is very horny for the Drow leader.
> 
> ![bandicam 2025-07-19 13-38-31-135](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/b/dbf620df8d1d014223d71147d98f0abb7b585b28.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is one spot you can get poison to poison the beer from if you don’t have any for some reason.
> 
> ![bandicam 2025-07-19 15-46-09-725](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/1/416fc50d3b2f6a415031bd7301d84e527c7d8f42.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Right behind the sniper position we used to wipe the camp out is a heavily mined path to a chest.
> 
> ![bandicam 2025-07-19 15-47-09-858](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bbfe79328d52c43b9cb8e175ac6bd3c97000ad5f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The reward is more vendor trash.
> 
> ![bandicam 2025-07-19 16-16-48-056](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d1fe06f193c7d988880eff5709e19702dc4a3e6a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): After clearing out a couple of bugbears (who are normally sleeping but become aggressive if we aggro the rest of the camp) we can finally go inside.
> 
> ![bandicam 2025-07-19 16-27-16-959](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1acad1ed4d655bc237937e465cca8f785aff8cf3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): One option is to bash your way through this wall on the upper level, but we’re not going to bother doing that.
> 
> ![bandicam 2025-07-19 16-30-53-977](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/d/8d13735046d8a2c61f65e53bf1bc504378dee771.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Instead, we go down to the lower level and loot all the camp supplies and explosive barrels. We are approaching 1600 total camp supplies when it takes 40 to long rest.
> 
> ![bandicam 2025-07-19 16-34-25-947](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/2/d24eaffee133dcd8a1cb0608113d2237adbaa414.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Normally, the door on the other side wouldn’t be open - it gets opened if you talk to Volo outside. What’s funny is that you can hear music coming from outside even though everyone outside is dead.
> 
> ![bandicam 2025-07-19 16-34-41-610](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/1/4180547dc3a3beeb4ecc0b9bb6b8b6aaadcbb36c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Ordinarily, the guards will stop you and force you to negotiate, but we have Sazza with us. You can also simply Drow your way through this part.
> 
> ![bandicam 2025-07-19 16-34-52-078](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/d/4d86fb88d79ce5e4ba2b8067ab60a741f116aa9a.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b75dca0958ada9cecccee1c91d177204ecbad243.png): “Oi! Ain’t no party in 'ere-”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “Shut it, Graw. Olak cleared us - got a visitor for the drow, I do.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b75dca0958ada9cecccee1c91d177204ecbad243.png): “My arse. What’s a True Soul want with any mate o’ yours?”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “Private business, that is. _Raidin’_ business. But if anyone wants a pisspot guarded, we’ll call.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b75dca0958ada9cecccee1c91d177204ecbad243.png): “Just get your friend branded proper, right Sazza? Got better things to do th-”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “No you don’t. Come on, then.”
> 
> ![bandicam 2025-07-19 16-35-18-106](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/66152de53d2d5aedab056250f306b76f3f8d2222.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): And now it’s killing time.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): You know, I’m not really sure how your method is any different from a full-frontal assault.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): That’s because with the door closed, this area is cut off from the inside, so long as no one bangs the war drum.
> 
> ![bandicam 2025-07-19 16-37-17-891](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/f/ff20bcb5f7140505fc96b48ccc0663a5dd884a31.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is the one spot where stealth actually goes right. Shadowheart shoots the war drum while everyone else is hiding.
> 
> ![bandicam 2025-07-19 16-37-22-327](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/d/3d8aed4cd8be391aab42e1a24423c14f2ab0ce2e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It’s here we run into stealth working. Astarion manages to take out all but two of the guards without ever entering combat by killing them in a single hit and successfully hiding afterward.
> 
> ![bandicam 2025-07-19 16-48-45-350](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2b0afaaecc34735d6cd8f4ffd14326c804e30adc.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (She’s branding that goblin.. if she insists on trying that with us, we’re going to need to fight a lot of them. Good thing we have a clear escape route.)
> 
> ![bandicam 2025-07-19 16-48-54-880](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b246932098470672f4460701078881cf0c07c162.jpeg)
> 
> ![Gut](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9313187668ca50353678425ed77cb7f9308ea84.png): “Now, here’s somebody special. The Absolute has touched you, hasn’t she?”
> 
> ![bandicam 2025-07-19 16-48-57-824](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/57dd2a3953c980d5984ecc6de7c3c2227c128c15.jpeg)
> 
> ![Gut](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9313187668ca50353678425ed77cb7f9308ea84.png): “Priestess Gut needs to touch you, too - hold out your arm so I can mark your flesh.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We could kill Gut right here. In fact, I did that on a recording I didn’t save - I had Pollux use one spell and killed every goblin in the main part of the temple.
> 
> > 1. Why should I let you brand me?
> > 2. I assume this mark has a purpose.
> > 3. I’m not letting you burn me for life on a whim.
> > 4. I’m here to spill your guts across the floor.
> 
> ![Gut](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9313187668ca50353678425ed77cb7f9308ea84.png): “Shows our devotion to the Absolute. These maggots see how strong we are with Her guidance. Whole camp’ll be branded soon. An’ you should be, too.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I think I’d rather not. Surely there must be some other way I could show my devotion..”
> 
> ![Gut](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9313187668ca50353678425ed77cb7f9308ea84.png): “Maybe you don’t need it. After all, you’re special, ain’t you? Like me.”
> 
> ![bandicam 2025-07-19 16-49-26-919](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/022f03ebcbf9a4b73e99b53db71b5a8026357bd4.jpeg)
> 
> > Narrator: She probes your mind, tangling your thoughts with hers. A familiar sensation - she, too, carries a parasite.
> 
> ![bandicam 2025-07-19 16-49-35-115](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9ac03c438c7757a93608cfcd160b9e99f8b7f3d5.jpeg)
> 
> > Narrator: Darkness seems to swallow the temple, leaving you with a vision of the goblin priestess, receiving instruction from a handsome young man. One of the Chosen…
> 
> ![bandicam 2025-07-19 16-49-41-192](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/8/48c43fca2e19095aa74d5056c57d73092c61377a.jpeg)
> 
> > Narrator: The vision dissolves away. You stand before the goblin priestess in the temple once again.
> 
> > 1. Push deeper into her mind.
> > 2. Sever the connection.
> 
> > Narrator: Her faith floods into you - a tide of shuddering ecstasy. Her tadpole nestles within that mania, secure.. hidden.
> 
> ![Gut](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9313187668ca50353678425ed77cb7f9308ea84.png): “I feel you in there, digging around. Works both ways. And I saw some weird shadows swimming around in your head just now.”
> 
> ![Gut](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9313187668ca50353678425ed77cb7f9308ea84.png): “Maybe i can help with that. Us True Souls got to look out for one another.”
> 
> > 1. Do you think you can fix whatever’s causing these shadows?
> > 2. There’s a creature inside my head. Can you help with that?
> > 3. Any help would be appreciated. I need a healer.
> > 4. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (This is obviously a trap. She clearly thinks the tadpole is divine… but what if we could get her alone?)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Any help would be appreciated. I need a healer.”
> 
> ![Gut](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9313187668ca50353678425ed77cb7f9308ea84.png): “You’ve come to the right place. With the Absolute’s will, I can fix _anythin’_. Let’s deal with this in my chapel. It’s private. Don’t want this lot interfering with True Soul business.”
> 
> ![bandicam 2025-07-19 16-50-25-620](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/4423cc0657a29d03c89b654a7d3ceb34c98fea61.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): She leads the party into her room.
> 
> ![bandicam 2025-07-19 16-50-51-081](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c04f30fb1c0945f36e0d14ac5ba86b5a5b2365f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): And then refuses to deal with Pollux unless he’s alone. If we were to let her do her thing, she’d try to put Pollux to sleep and then initiate combat when she can’t.
> 
> ![bandicam 2025-07-19 16-51-31-285](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/d/ad37f66cbe84cf1056227a50ccfe67557038fbf3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We initiate combat first instead and kill her. If Gut gets a turn and isn’t silenced, she will alert the entire goblin camp.
> 
> ![bandicam 2025-07-19 16-51-49-016](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/074eb62796a178962f7f3c4a294c1f0e2991f919.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Our reward is a bunch of items that only work if you have the brand, a single healing potion, and the key to Gut’s chamber.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The real reward, however, is this.
> 
> ![bandicam 2025-07-20 11-39-29-864](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/64cd1f803ef70862c233cb9d351529ff365ebbc5.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Look at all those explosive barrels. It’d sure be a shame if someone stole them all.
> 
> ![bandicam 2025-07-20 11-40-03-696](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a82cf09f8f8a83ea349d4fdc1bd0d97ffc972c7d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Naturally, we steal all of them. They belong to a group of merchants standing outside, and the easiest way to access them is from a hole in the wall in Gut’s room.
> 
> ![bandicam 2025-07-20 11-42-20-046](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/d/ad83cdc0d7fbbef728810160ed7bd799a1275399.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): On the way back to Gut’s room, I have Karlach grab a couple of chest in the rafters. They’re nothing interesting, just vendor trash.
> 
> ![bandicam 2025-07-20 11-45-12-683](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/8/3857494b71e6c7cb11cbfc3814a4b224c9c2e381.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This door, across the hall from Gut’s room, is our next destination. We’re not going in there, but rather to the open doorway next to it.
> 
> ![bandicam 2025-07-20 11-46-01-255](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/eff33f70c401bcd6e5c242cf47c7fc70e8d16994.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is where Sazza winds up - you can follow her right in here if you want.
> 
> ![bandicam 2025-07-20 11-49-29-735](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/13e1c1633c854bb861df5f1577eb0c8fbb4b6e23.jpeg)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “Mistress, it’s me, yer loyal servant, Sazza. I’m back - an’ I brought a friend.”
> 
> ![bandicam 2025-07-20 11-49-37-166](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/2/228826448f4ee856f433a4a35925aa1ddb3ab3d4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Meet Minthara. She’s the drow that Sazza kept talking about, and is an evil-aligned paladin.
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “How thoughtful. And where did you find this friend?”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “They woz in some rickety druid grove! Mostly full of tieflin’s, but them intruders you’re after were hidin’ out there!”
> 
> ![bandicam 2025-07-20 11-49-50-129](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fdc5aa9513cae4fd68a433d2e04484036e197d48.jpeg)
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “I presume you dealt with my prey, and massacred the rest?”
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): How is that any different from what we’ve been doing?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): We’ve dealt with the prey, that’s what’s different.
> 
> ![bandicam 2025-07-20 11-49-54-752](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/4/d412885521ffdac5048d4d3c8901600d34cc5007.jpeg)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “Ah… well, the thing about that is.. they sorta massacred us. But this mug helped me to escape. I say we stick a few holes in him.. show how grateful we are.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dd3a15954d6306d3705a07984db71612d9a437a.png): Let’s just hope she never thinks to open the front door, because she’s gonna be in for a bit of a shock.
> 
> ![bandicam 2025-07-20 11-50-06-304](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5a5947d0d160b692129ecd77d31f4c88de50254.jpeg)
> 
> > Narrator: You feel a cold hand caress your mind as the drow approaches you.
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “Oh dear. Your prisoner is one of the Absolute’s favorites, Sazza. A True Soul.”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “Nah.. can’t be… they woz in the grove, hangin’ around with the tieflin’s.”
> 
> ![bandicam 2025-07-20 11-50-29-803](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/779813b24aa2d63eb00084c7f2e5e4761e854b2b.jpeg)
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “Undercover, no doubt. Carrying out the Absolute’s will. Oh, Sazza - you have made a _grave_ error. And it will be your last. My spiders are hungry, little one…”
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “…but before they feast, tell me where that grove is, and I may yet spare your life.”
> 
> ![bandicam 2025-07-20 11-50-50-675](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/4418f86a9a002a0190523a3249582ea31f1f4f79.jpeg)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “It’s past the bridge to the east! Big ol’ gate, covered in ivy! Don’t hurt me, mistress. Please!”
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “I will not hurt you. My spiders will have that pleasure.”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “No! I mucked up, I"m sorry! But I didn’t know who they woz.. they didn’t tell me nothin’!”
> 
> > 1. Keep quiet.
> > 2. She’s telling the truth. She didn’t know.
> > 3. I explained everything to her. She’s just too stupid to understand.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “She’s telling the truth. She didn’t know.”
> 
> ![bandicam 2025-07-20 11-51-14-293](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d8459d13401639f24b1fec08af9f901c3a829fd9.jpeg)
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “I told ya! I was tryin’ to follow orders best I could!”
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “Silence, wretch. And remember - you owe your miserable life to this one.”
> 
> ![Sazza](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3bd801f9c9c6a233243636f1f8901d44c4087bf.png): “I won’t cause any more trouble - I _swears_ it.”
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “Through sheer luck, that pathetic worm has brought me the information I need. And it seems the inhabitants of the grove trust you - we can use that against them.”
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): This is the opportunity to take the evil route and side with the goblins against the grove.
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “You have a part to play in this slaughter. Return to the grove. When my raiding party approaches, throw open the gate and signal me.”
> 
> ![bandicam 2025-07-20 11-51-44-970](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/1/11201f6db726661bc7fb6873779c6e1f957139f4.jpeg)
> 
> > Narrator: The fate of the grove’s inhabitants hangs in the balance. Killing the drow here would spare them, but it might be better to face her warband at the grove itself, on familiar ground. On the other hand, participating in the slaughter as she asks may be the perfect way to earn her trust, and access to the cult’s inner circle.
> 
> > 1. I want no part of this.
> > 2. I’ll get it done.
> > 3. You misunderstand. I’m here to slaughter you.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We’d normally pick option 3, but there’s something we need to take care of first before we deal with Minthara.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I want no part of this.”
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “I do not intend to lead a suicidal charge. The goblins are expendable; I am not. The Absolute brought you here for a reason - to throw open those gates and crush our enemies.”
> 
> ![bandicam 2025-07-20 12-01-22-353](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2ae345c57227085ee63e87eb3c10e77c1139b57a.jpeg)
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): You might notice Minthara’s neck tattoo, which signifies she’s part of a drow noble house.
> 
> > 1. All right. Expect me at the grove.
> > 2. I have another matter to take care of first.
> > 3. And I’m happy to do it - for a price.
> > 4. The Absolute has nothing to do with it. I’m here to kill you.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I have another matter to take care of first.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (And by other matter, I mean killing all her guards off.. and that godsdamned magic eyeball.)
> 
> ![bandicam 2025-07-20 11-52-02-088](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/d/7da6de854f25ccbc764722fc3e9e0491e9ae056b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): For saving Sazza, we get 2.25 owlbears of experience and a magic dagger that does extra damage to sleeping or knocked out targets. It’s useless as anything but vendor trash.
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b04aef906dfceeedd1b55163ac2814b7584df974.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Minthara herself isn’t terribly difficult or well-defended.. except for this stupid eyeball.
> 
> ![bandicam 2025-07-20 11-43-27-691](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6bdcb4ba9175355770cf61d9cf5dfc13bacd7a91.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The eyeball can’t do anything. It doesn’t have an attack. Instead, it’s an annoying piece of shit that is immune to nearly everything and will alert the rest of the camp if not dealt with.
> 
> ![bandicam 2025-07-20 11-46-43-627](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/45021564edfe3d8c50577b7ee9dd63a6fc45a582.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The only things it’s not immune to are thunder damage, force damage, and being shoved into a bottomless pit.
> 
> ![bandicam 2025-07-20 11-54-41-707](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c9b3fb25b4fb30da0611ee22ac57609cc3e80271.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): As long as you shove the eye in from the far side of the bridge, the only person who will notice is this lone goblin.
> 
> ![bandicam 2025-07-20 12-01-34-744](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/4/74fa15b00da9816afe62ad8aaf35e040c121e407.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): As for Minthara herself, she’s by herself with one goblin guard who will go for that drum if he has the chance.
> 
> ![bandicam 2025-07-20 12-03-44-036](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/e/5eeb3577e63fc0356de5495150d55f258516a0fe.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Her strategy is to hold someone and then buff herself.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/39c6aa883d4396cbbd18c214f07353e4a68385f4.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): She uses two maces, and if someone is held she can potentially instantly kill them.
> 
> ![bandicam 2025-07-20 12-05-55-976](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/63503150ba7b99ebd749f0818ff5c63c07fec19b.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): She’s still not too hard to to deal with, but someone’s probably going to take a big hit.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This is where we perform a developer-intended bug. Minthara is a potential party member if you’re playing the evil route, but you can’t normally recruit her and save the grove.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): There have been bugs to recruit Minthara on a non-evil run since launch, which the developers actually expanded upon in Patch 5 (which made it so you could knock her out instead). Patch 6 fixed an actual bug that stopped you from knocking her out if the drum or eye went off.
> 
> ![bandicam 2025-07-20 12-06-09-778](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a848150b6823d6ace91f799f5139e19bfa7ef4ff.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Her armor is one of the best early-game equipment pieces for rogues.
> 
> ![bandicam 2025-07-20 12-07-45-093](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/2/d24e176fb8e6366a7a99c49aacb53a8e1cd4dd18.jpeg)
> 
> > [Elegant pen-strokes trace out a map of the local area. The goblins’ den is indelibly marked in greenish ink; the word ‘Chionthar’ waves across the bottom, where the largest river flowed.
> > 
> > Three additional locations are annotated.
> > 
> > ‘Caravan - GOBLINS’ is scrawled to the northwest of the camp.
> > 
> > ‘Toll House - GNOLLS’ marks the far north territory.
> > 
> > ‘FOREST - SUPPLIES’ hovers over an arrow pointing to the forest just to the camp’s east. Beneath, in small letters: ‘Between the laurel’.]
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The gnolls are a series of encounters near the toll house I’m saving for a bit. The reason is because they’re part of another glitch.
> 
> ![bandicam 2025-07-20 12-07-53-098](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/9/f9b363e52bf49fed13be28a48b5f44c0fef7597a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Minthara has a chest with a worse version of Astarion’s boots. These electrify water on contact.. which you’re going to take damage from. These are vendor trash.
> 
> ![bandicam 2025-07-20 18-20-04-332](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/7279fdeae2cbb05dc0a414449d399b03cbc63aac.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Before we save Halsin, I have the party stop on the other side of the big entrance hall from where Gut’s room is.
> 
> ![bandicam 2025-07-20 18-20-10-009](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/c/1cf3a3a8534090aa30deea0606539da42c589ac0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): In the corner are two goblins torturing a captive. We’re going to kill them both, but I’ll show what happens if you don’t.
> 
> ![bandicam 2025-07-20 18-20-12-488](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/208595f92515cec1cbb1f556fb15f3cc07e0ae0b.jpeg)
> 
> > Torturer Spike: “C’mon. Scream. SCREAM OR BEG.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): What the fuck is this goblin doing? He’s on a rack and you’re hitting him with a stick? Amateur hour shit.
> 
> ![bandicam 2025-07-20 18-20-16-694](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/8/e8b10336225a87613e2c0c31091ea463219d8446.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): Looks like they skimped out on the materials, too.
> 
> ![bandicam 2025-07-20 18-20-25-310](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/9366d4d0b0ed8f51709b67c9dcc44c7aeddf03cf.jpeg)
> 
> > Torturer Spike: “Come to see your friend, have ya? Come an’ join 'im, if ya like.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “Say we’ll take over. His work is sloppy; he’ll kill the prisoner too quickly.”
> 
> > 1. Why are you torturing him?
> > 2. This looks interesting - let me put him through his paces.
> > 3. Stop.
> > 4. [PERFORMANCE] I’m taking over. Your sloppy handiwork is going to kill the prisoner too quickly.
> > 5. Attack the goblins.
> > 6. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m taking over. Your sloppy handiwork is going to kill the prisoner, assuming he doesn’t break out of the half–rotten planks you built this thing out of.”
> 
> ![bandicam 2025-07-20 18-20-45-005](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/9/f902806cde10f708233e61b414b901f4b6260d77.jpeg)
> 
> ![bandicam 2025-07-20 18-20-50-539](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/1/1171ceeb2a8ab572e656241caed7d168ce4bcde0.jpeg)
> 
> > Torturer Spike: “What, think you can do better? HA. Go on then, have at it.”
> 
> > 1. I don’t put on shows for _amateurs_. Leave.
> > 2. Fine. Let me show you what real talent looks like.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I don’t put on shows for amateurs. Leave.”
> 
> > Torturer Spike: “What, you shy or something? Fine! Muck it up and the drow’ll have your head. C’mon, Grush. There might still be a slurp o’ ale to be had.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (I’m surprised the drow still has a head after all of that.)
> 
> ![bandicam 2025-07-20 18-21-11-544](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/21163e67b3844a68b7ca2586a027f1be9c7a28b4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This gives us the same EXP as if we had killed them, and they mention something about a “weird priest” next door. We’ll go see that in a moment.
> 
> ![bandicam 2025-07-20 18-21-32-121](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f12fb69cbc3dee0ac1f93abdae2b3c7cb255b8ed.jpeg)
> 
> ![Liam](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a64fd51da4361cb0ce672e4c3e051cfa20a318f8.png): “P-please.. please l-let me out! Th-there’s no reason for this!”
> 
> > 1. How were you captured?
> > 2. I’m looking for a druid, name of Halsin.
> > 3. Relax. I’m not going to leave you here.
> > 4. [SLEIGHT OF HAND] Pick the lock.
> > 5. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The torturer goblin has the key on him if you can’t pick the lock.
> 
> ![bandicam 2025-07-20 18-21-51-940](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/9/4911c26161a236114ec0b9c995664f2984cc553a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Pollux doesn’t need keys.
> 
> ![bandicam 2025-07-20 18-22-12-682](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/6/86eebca85d3090caedcea71bb79f7e55dbb85446.jpeg)
> 
> ![Liam](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a64fd51da4361cb0ce672e4c3e051cfa20a318f8.png): “Thank you. I..I’d better go, before they catch us. I sh-should be able to make it to the grove on my own. They need to know we’re in danger.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Tell me: have you seen a druid called Halsin?”
> 
> ![Liam](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a64fd51da4361cb0ce672e4c3e051cfa20a318f8.png): “Halsin? I.. I don’t know. He changed into a bear, but I.. lost sight of him. I don’t know if he’s s-still alive.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “What did the goblins want with you?”
> 
> ![Liam](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a64fd51da4361cb0ce672e4c3e051cfa20a318f8.png): “Th-the grove. To the east. They wanted to know where we came from. They’ll k-kill everyone. Please.. I need to warn them.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): Go right ahead. The goblins are all dead anyway.
> 
> ![Liam](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/6/a64fd51da4361cb0ce672e4c3e051cfa20a318f8.png): What?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): We killed all of the goblins outside. Every single one.
> 
> ![bandicam 2025-07-20 18-22-45-222](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/f/1ff8c533c135a85f80e4593d35bd69f29027f9ad.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Liam takes a hidden path out of the camp, and is now safe given that all the goblins outside are dead.
> 
> ![bandicam 2025-07-20 18-23-03-614](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b0bf9a9a95ea15cfa6c2913e5d27e36549822855.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We can find the goblins one doorway down, looking at a guy beating himself with a whip. Welcome to Gary Gygax’s BDSM cult.
> 
> ![bandicam 2025-07-20 18-23-11-212](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/536d2bdaaeeb9b34ae4008b41e46980441a2f8b2.jpeg)
> 
> ![bandicam 2025-07-20 18-23-20-719](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/3/33cb4dd706d19178222f3d582541b64beea3f41e.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2be608e9b38efad1dd4269286cbb057fd75a6a65.png): “Greetings, child. I’ve met few aside from goblins here.”
> 
> > Narrator: You recognize the scourge. This man is a follower of Loviatar, goddess of pain.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Oh, they’re talking about Louhi! I’ve never met her, but I’ve heard of her. She’s the [queen of Finland Hell](https://en.wikipedia.org/wiki/Louhi). She’s where lutefisk came from!
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): I just googled what lutefisk is and wish I hadn’t.
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/79ee063c0a83b67a7935eb9717c44b8be9237365.png): Finland has its own hell? I knew Finland was evil.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): I mean, technically it’s more of a Greek-style “land of the dead” deal, but yeah it’s Finland Hell.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Loviatar dates back to 1E and is basically a BDSM cult. Gary Gygax stole the name from the queen of the Finnish underworld.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2be608e9b38efad1dd4269286cbb057fd75a6a65.png): “Ah, are you also here to assist with the prisoner?”
> 
> > 1. You mean the one they are _torturing_?
> > 2. What do you mean?
> > 3. I’m only passing through.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I’m only passing through, and I want no part of whatever you’re selling.”
> 
> ![bandicam 2025-07-20 18-23-41-662](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f166ebddd31f8730fffb09770574aae935316bc3.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2be608e9b38efad1dd4269286cbb057fd75a6a65.png): “Your tastes must turn to the exotic, if you would stop here by choice. I was invited to discuss pain and its intricacies, but even I find these goblins crude and, well - primitive.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2be608e9b38efad1dd4269286cbb057fd75a6a65.png): “Pain without purpose is a terrible thing, wouldn’t you agree?”
> 
> > 1. It’s appalling.
> > 2. Who invited you? A goblin?
> > 3. Then why are you beating yourself?
> > 4. I thought a follower of Loviatar would approve of pain.
> > 5. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “It’s appalling.”
> 
> ![bandicam 2025-07-20 18-23-58-244](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bdd2a2013cae49b7df263b88a57f381d85e6e366.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2be608e9b38efad1dd4269286cbb057fd75a6a65.png): “Exactly. Pain is an _intimate_ thing. It should be delivered with a loving and measured hand.”
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): He’s getting off on this, isn’t he?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Oh, definitely.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2be608e9b38efad1dd4269286cbb057fd75a6a65.png): “But trying to discuss such subtleties with these creatures is simply.. forgive me, but that look in your eyes - something terrible has happened to you.”
> 
> > 1. Clever man. How did you know?
> > 2. That’s none of your concern.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (This is the world’s most obvious cold read. I mean, we’re covered in goblin blood.)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Clever man. How did you know?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2be608e9b38efad1dd4269286cbb057fd75a6a65.png): “Because I see those same eyes when I look in the mirror, dear one. We’ve all suffered in these dark times. It is little wonder you bear scars of pain and anguish. Please let me alleviate this pain.”
> 
> > 1. And how would you do that?
> > 2. Why are you so interested?
> > 3. I don’t need any ‘alleviating’, thanks.
> > 4. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It’s kind of out of character for Pollux to do this, so I’ll just show you Astarion’s reaction if he does.
> 
> ![bandicam 2025-07-20 18-24-40-713](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/9/d98ab79cdb5b391197299d05b71ee694a6d67210.jpeg)
> 
> ![bandicam 2025-07-20 18-25-33-061](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/6/f63c68ab792953266abe2a9a25853d18c861e558.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): If you do go through with it, he hits you with his whip until you make three performance checks, at which point you get a really shitty buff.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4f83f76c269ab72427066321d33d5f4f3314725c.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): At 30% HP, Pollux can be oneshot by a lot of things and you lose the buff on death. Not worth it.
> 
> ![bandicam 2025-07-20 18-28-29-984](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2aa4b9e8bf0279d0718946c9118b646b465ae9d1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Instead, we beat him within an inch of his life and steal all his stuff, which is pain wth purpose. The purpose is to steal all his shit and sell it because it sucks.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): His whip gives you resistance to necrotic damage and does 1d6 necrotic to everything near you, including you. It’s bad.
> 
> ![bandicam 2025-07-20 18-29-03-110](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/e/8e8ae8bb416866568d59efb4a2e808466fb3fa26.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Gribbo is next door with Volo in a cage. You can talk to her, but I just shoot her in the face.
> 
> ![bandicam 2025-07-20 18-33-20-607](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1d58dcaaf235001b6ac0cdec0338207ae03c1837.jpeg)
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0473f8d41b0109c900a059e1699e2a6a24f0e81.png): “Ha-HA! look at this - I’m quite saved! A joy to see a familiar face in such a… precarious setting. I guarantee the story of your daring rescue of my person will live on for aeons!”
> 
> > 1. Get yourself to safety - and quick.
> > 2. You konw what else lives on for aeons? Gold. You owe me.
> > 3. [BARD] Remember my name when you’re crediting the story’s author. It’s Pollux.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Remember my name when you’re crediting the story’s author. It’s Pollux.”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0473f8d41b0109c900a059e1699e2a6a24f0e81.png): “That will sound _ridiculous_. But, fine. If you insist. As much as it pains me to cede creative control… once I’ve written you into one of my books, there won’t be a tavern on Faerun you can enter without receiving a hero’s welcome.”
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0473f8d41b0109c900a059e1699e2a6a24f0e81.png): “We mustn’t tarry, but I’d hate for our friendship to end here. Please - won’t you meet me, once we’ve both slipped the goblin yoke?”
> 
> > 1. A fine mess you landed yourself in. How did you get caught?
> > 2. Slip the yoke? How do you intend to do that exactly?
> > 3. I’m not looking for extra company right now. You go your way, I go mine.
> > 4. Go to my camp. We’ll talk there, once we’re both safe.
> > 5. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Go to my camp. We’ll talk there, once we’re both safe.”
> 
> ![bandicam 2025-07-20 18-33-48-981](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7ff66b0cf0fcc9891ddc1c978d409341ecd0d284.jpeg)
> 
> ![Volo](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0473f8d41b0109c900a059e1699e2a6a24f0e81.png): “Smashing! Soon, my friend - soon we can share a flagon of something liquid and a tale of derring-do! I’ll slip away when the coast is clear. See you soon, my friend! I simply can’t wait to pick your brain!”
> 
> ![bandicam 2025-07-20 18-33-58-585](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/9/592aa50a7b0233af2cf7a8dbcfe3fdde34d1447e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Volo drinks a potion and turns invisible, and Pollux gets an inspiration. Now that we’ve saved everyone, there’s two routes we can take: we can keep on playing Hitman, or we can go loud.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): There’s not much in the way of tactics for the final goblin boss anyway.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): And let me just say, it’s time to go fucking _loud_.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): The Adam version of the bat mascot was done by Dogma (dxgm4 on Discord), the same person who did Mara. I don’t know why I ordered it, but I did.
> 
> ![bandicam 2025-07-20 21-18-33-404](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76b0895f75a23a5d1a25cadc5c9465e5e015e00d.jpeg)
> 
> ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/3/e3b1e6a4e7907bf7baf11d5480ee5d7bf4d64edc.png): There’s three goblins outside the door to the worg pens, where Halsin is. This is right behind where we found Volo. We’re going to wind up killing them on the way out, so..
> 
> ![bandicam 2025-07-20 21-19-29-532](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/518f43da163d04bd5b4160ed9c329aa1039b1ff3.jpeg)
> 
> ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/3/e3b1e6a4e7907bf7baf11d5480ee5d7bf4d64edc.png): They get rolled over like the speed bumps they are.
> 
> ![bandicam 2025-07-20 21-20-47-181](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/03e99fcc076dc880e44f75ae6cd5607dfa5ef9c4.jpeg)
> 
> ![Angry](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/3/e3b1e6a4e7907bf7baf11d5480ee5d7bf4d64edc.png): The worg pens are full of goblins. There is no quiet option here. The second you go down to where Halsin is, a fight breaks out.
> 
> ![bandicam 2025-07-20 21-22-39-787](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/2/82a5c34539de9fbf1ca52afdca692f60cfabf489.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): It’s here I discover, purely by accident, how to cheese stealth. It works like this. Go into turn-based mode, stealth, and THEN sneak attack.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): This reduces the chances of the enemy automatically spotting you, and makes it so you only need one hide check instead of.. a lot.
> 
> ![bandicam 2025-07-20 21-23-34-391](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1acac7a398764850eda51851f6c6ce799c998acc.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The party massacres their way down the steps and one of the goblin children, who are in this room for no discernible reason, calls for help.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): It’s funny because all his friends are dead.
> 
> ![bandicam 2025-07-20 21-24-46-303](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/b/ab69bf5e8012773543ed2a84f4a4a3be39ab6b93.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Once combat goes on for long enough (one full round), we get effectively the same cutscene as if we had walked down the stairs.
> 
> ![bandicam 2025-07-20 21-24-48-840](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/441d7768e25784e7c977079d31c2ca19efc7dfee.jpeg)
> 
> ![bandicam 2025-07-20 21-24-52-360](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06184dc73272d7a438d8552b7fba650cb4c20da7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): The mysterious bear breaks the cage door and instantly kills the goblin in front of it (assuming she’s not already dead).
> 
> ![bandicam 2025-07-20 21-28-15-858](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/877d90c87915320388d87781f67e66e79baa1ee7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): By this point, all that’s left are two worgs, who go down before the next turn is over.
> 
> ![bandicam 2025-07-20 21-28-17-907](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9a028fe082e9de1a2f1b1a41b414a860b10219a.jpeg)
> 
> ![bandicam 2025-07-20 21-28-19-973](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08594ee0882dd173a3cef9d092eb59ad5332d93d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): Meet Halsin, a druid and Pollux’s new capture target. Salty Vanilla chose him as Pollux’s boyfriend.
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Pardon the viscera. One should cherish all of nature’s bounty.. but goblin guts are quite far down the list.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (My god, he’s beautiful.)
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “You aided a bear without knowing if it would savage you? A true friend of nature - or perhaps a lunatic.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): Oh, um.. I took some correspondence courses in druid studies.
> 
> ![bandicam 2025-07-20 21-28-37-407](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/2/02f9c27e66c89a6935d7405281b3877a00c51e95.jpeg)
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Either way, I owe thanks. I am the druid Halsin.”
> 
> > 1. Glad I could help.
> > 2. You’re Halsin? The Master Halsin of the Emerald Grove?
> > 3. I spoke to Nettie - she said you could help me with the parasite in my head.
> > 4. I’ve heard you’re an unmatched healer. I need your help.
> > 5. I’ve been to the Emerald Grove. It’s in danger.
> > 6. You should get out of here. It’s not safe.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Glad I could.. wait, you’re Halsin? The Master Halsin of the Emerald Grove?! We’ve been there. It’s in danger.. well, not in danger anymore since we killed all the goblins, but it’s in danger because Kagha’s a crazy bitch and I think we fixed her but I can’t really be sure.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Oh and we spoke to Nettie and I need your help getting this parasite out of my brain.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “I am aware. I foolishly left it vulnerable to this rabble. There’s work to be done. …Hrrm. That look in your eyes - I’ve seen it before. Are you feeling all right?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): (Oh no he can see right through me)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I, ah.. I think that might be the bloodlust wearing off. I’ve spent the last hour killing every goblin in sight and I am in horribly over my head.”
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): He went zero to yaoi in sixty seconds.
> 
> ![bandicam 2025-07-20 21-29-15-043](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0e5a811cf79872886b312c44bfe0df95f9dd3d26.jpeg)
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Oak Father preserve you, child. You’re infected, aren’t you? The mind flayer’s spawn. But something’s.. _different_. You’re aware of the monster inside you. You don’t bow to the Absolute, like the True Souls do…”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “How is this possible…?”
> 
> > 1. I don’t know.
> > 2. I escaped from an illithid ship after being infected. Maybe the process was interrupted.
> > 3. I think this artefact has something to do with it.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “I think this artefact has something to do with it.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Hmm… that looks very alien. As alien as the mind flayers. They do not belong on this world. It is no coincidence that you found me here, I’ll wager? You’re after a cure for this parasite.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “I’ve been studying these parasites for a while now. Ever since I discovered these so-called True Souls are infected with them. Someone is using very powerful magic to modify these tadpoles. They are using them to exert control over the infected.”
> 
> ![bandicam 2025-07-20 21-30-25-369](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f8a1d0c9aca4582eb3c561a17f0fd28fe6e76be.jpeg)
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “I’m sorry to say, I can’t undo that magic, which means I can’t cure you. But that doesn’t mean I can’t help. I didn’t find what I came here for - a way to remove the tadpoles - but I found the next best thing. I found out where they come from.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “That must be where these enchantments are placed on them, and it’s where you’ll find your cure.”
> 
> > 1. Tell me what you’ve learned about these tadpoles’ origins.
> > 2. This magic isn’t typical of how mind flayers procreate?
> > 3. So all of this was for nothing.
> > 4. You learned all this from your studies?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Tell me what you’ve learned about these tadpoles’ origins.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “I overheard that the cultists are sending all of their captives to Moonrise Towers. Innocents go in, True Souls come out. Given that all of these True Souls are infected, it has to be the source of this magic.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “If you want to find a cure, you must head there and discover how the tadpoles are being manipulated.”
> 
> > 1. You seem to know a lot about this. Will you come with me to Moonrise?
> > 2. Altered parasites? A cure at Moonrise Towers, _maybe_? Sounds like guesswork at best.
> > 3. At least I know what to do now. Thank you.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “You seem to know a lot about this. Will you come with me on a date.. I mean, to Moonrise Towers?”
> 
> ![bandicam 2025-07-20 21-31-25-281](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/9/e9bc0be5c0c71a53558733d3271d029220db73d0.jpeg)
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “I wish I could, but there’s still work I’ve yet to finish - blood I’ve yet to spill. I’ve no right to ask you… but if you could help me, I’d be free to join your journey to Moonrise.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “I cannot allow these butchers to threaten my grove. The natural order must be protected.”
> 
> > 1. All right. How do I help?
> > 2. Look around you - there’s no order anymore. Only chaos.
> > 3. Kagha was swayed by the Shadow Druids. She nearly sealed the grove.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Kagha was swayed by the Shadow Druids. She nearly sealed the grove.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Kagha.. I should have suspected she’d take things too far. I’ll deal with her when I can. But there are other matters to attend to before that.”
> 
> ![bandicam 2025-07-20 21-32-03-496](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/3/83655c56058444717aacb5d3be1fd7e0d3cee83f.jpeg)
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Three deaths could win us peace: the drow Minthara, the hobgoblin Dror Ragzlin, and that perversion of a priestess, Gut. They are the ones holding these parasites together. Remove them and nature will cure itself.”
> 
> > 1. Having a shapeshifting bear druid at my side might make things easier.
> > 2. I’ll deal with this. You get to safety.
> > 3. The grove isn’t my problem. I have to concentrate on saving myself.
> > 4. You ask too much of me. I can’t help you.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Having a shapeshifting bear druid at my side might make things easier.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Be warned - my presence could make things more difficult. I can only restrain my bear form so much. I won’t be able to help but attack goblins. If I join you, we’ll likely have to slaughter this entire place. You may want to use discretion when approaching the goblin leaders.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/08bd44dc7b943a08cbdad380c143cc7c1067b748.png): “Gut is dead, and so is Minthara… I think. In any case, she won’t be much of a threat naked and unarmed. You should come with me.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): We now have a final choice. You can take Halsin as a fifth party member and finish the remaining goblins off. They will attack on sight if he is with you.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1422f7ec48f9250da587abc2bced9e76329451eb.png): I’ve recorded the final fight in the camp with Halsin in the party. We’ll do that next update, when I also show off what happens if you choose to double-cross Minthara.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9b7da5bb0bf5630cc13d5c83eda8a4685c6f198.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [July 25, 2025, 12:40am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/14 "2025-07-25T00:40:35Z")

</div>

![Optional Update Backstabbing Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f34663c20ee0396ff0c7ac58ca529bf02432932.png)

> **Summary**
>
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): I thought the route where you fight the goblins at the grove would be easier, and it turns out I was right, just not in the way I thought.
> 
> ![bandicam 2025-07-23 22-25-19-020](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/d/ad47b588991cf0db6b3deff3e9ca0917717b60c8.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Let’s look at what happens if you try to double-cross Minthara. To do this, agree to raid the grove and then save Halsin. Go back to the grove and long rest.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The villain route is almost the same, except you don’t free Halsin first.
> 
> ![bandicam 2025-07-23 22-31-37-995](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/7/27af064aca173dd4640e6363d95ab76d60ee9c69.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “Gods above, you’re alive. A little light, just as the day seems darkest. I’d given you up for dead at the goblin camp - I’m damn glad to be wrong.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “But what happened? We’ve seen them massing in the woods.”
> 
> > 1. I met the drow leading them - and led her here.
> > 2. The goblins are coming - and they’re led by a drow.
> > 3. Their drow leader found the grove. I couldn’t stop it - I’m sorry.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “The goblins are coming. They’re led by a drow. We got completely overwhelmed, I have a hand cramp from killing so many of them.”
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The developers of this game thought of a lot of things, but reducing the number of goblins in the raid based on the number you’ve killed in the camp was unfortunately not one of them.
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “Truly? Hells, I didn’t expect her to.. we were almost ready to _leave._ Well, there’s nothing for it now. A fight it will have to be. We threw them back once. If you’re with us.. perhaps we can do it again.”
> 
> > 1. No point waiting around then. What do you need?
> > 2. Do you have a plan?
> > 3. With you? You misunderstand - I’m with _them_."
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “No point waiting around then. What do you need?”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “We need to thin the goblin numbers quickly if we’re to have any chance of survival. Every ounce of oil that we could spare has been buried out in front of the gate.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “We’ll blow the horn to draw them in, and pray our fire-arrows strike true.”
> 
> > 1. She’ll take the bait - and with the defenses ready, we’ll win the day.
> > 2. I can’t tell if that’s a really good plan or an _awful_ one.
> > 3. Surely there’s a better option.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The better option has already passed by this point. Once you talk to Minthara and agree to raid the grove, she leaves the camp.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): I’d have to check if you can still kill the last goblin leader at that point to avert the raid.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “If she comes, we’ll be ready.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “Your courage is catching, it seems. Or perhaps I’ve finally lost my reason. Make what preparations you deem necessary, and then sound the horn. Let’s have this done.”
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): This fight is the same regardless of what side you’re on, which means we’re at a disadvantage. The goblin force is meant to crush the grove by itself on the evil route.
> 
> ![bandicam 2025-07-23 22-32-53-310](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/669e5614791cbbde96d337855114bc3837085444.jpeg)
> 
> ![bandicam 2025-07-23 22-32-55-109](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8ab1a126ddeaa9daee44861bd099fb2b0f8b558.jpeg)
> 
> ![bandicam 2025-07-23 22-32-56-945](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/52a859dc3689deb84e072ad014f92178d352ad5c.jpeg)
> 
> ![bandicam 2025-07-23 22-33-03-654](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0083ffd33bda9a3412df0ef60733bbd749a84e4.jpeg)
> 
> ![bandicam 2025-07-23 22-33-12-515](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/d/7d5293033484e4694300df14e4543370bd922ece.jpeg)
> 
> ![bandicam 2025-07-23 22-33-18-384](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c6c108e7bf00bca586fb1bf0b9616781c13a28d1.jpeg)
> 
> ![bandicam 2025-07-23 22-33-21-289](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/f/cfc47caa702eaf253a96c5de4209ba1731be7f3c.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “This is it. Everything turns on this.”
> 
> ![bandicam 2025-07-23 22-33-27-142](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7a17420041bce64594935a4f1f8e08b6b2ff5ff8.jpeg)
> 
> ![bandicam 2025-07-23 22-33-33-215](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/6/366229e8ed8468049aa0ae72447bf7cbb308dba6.jpeg)
> 
> ![bandicam 2025-07-23 22-33-38-946](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/2/d2947ed8c3236a7388147d6252137c82a2bfc047.jpeg)
> 
> ![bandicam 2025-07-23 22-33-39-935](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f86bad79846739de8b4dde81df03ae2eaf8d59e9.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “Get that damn gate closed!”
> 
> ![bandicam 2025-07-23 22-33-49-768](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/393eded28b25c1843e2bd18ea46e5b0762271923.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “I know that you are all afraid… but I also know that you have been fighting your whole lives. We have never been handed the easy choices, or the gentle paths. And this is no different.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): "These creatures would take our lives, our children.. our future. And we must _resist!_
> 
> > Narrator: A splinter of ice works its way into your mind.
> 
> ![bandicam 2025-07-23 22-34-05-654](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c7eaf1f2a8f878b039c9041a658e15046b2f2595.jpeg)
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “Now slit his throat, and open that gate. The Absolute wants all of them dead.”
> 
> > 1. Obey and open the gate.
> > 2. No. This grove is under my protection.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “No. This grove is under my protection.”
> 
> ![Minthara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/3584cbacc33e2d45b7575c59ed26194e46fa3772.png): “Traitor! You think you can stand against me and the Absolute? I’ll dissect you.”
> 
> ![bandicam 2025-07-23 22-34-17-231](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/e/3eb7ed102a7ed651d6ffa497a13115938883be55.jpeg)
> 
> ![bandicam 2025-07-23 22-34-23-130](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/a/fa7122944299e81d3c20dbf44c97e741187aa072.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): I didn’t think it would be that tough of a fight, but you only get three tieflings and Zevlor helping you against a small army.
> 
> ![bandicam 2025-07-23 22-35-03-981](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/4230c4082f6cacb48538d78b65babd9ff77aae92.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): I hate spiders. Why is it that every spider in this game can either jump miles high or teleport?
> 
> ![bandicam 2025-07-23 22-34-58-295](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/87f7c224902c4d9965fe482f409cc004d7afb084.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): The goblins have three suicide bombers who will try to explode the gate. They have enough HP that they’re hard to stop in time even on this difficulty.
> 
> ![bandicam 2025-07-23 22-37-14-876](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/7/97301f1d3ad5eb18adf8eed0966d327c96526da0.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): There’s almost no way to save the tieflings, because if the spiders don’t get them, the ogre throwing goblins in barrels will.
> 
> ![bandicam 2025-07-23 22-53-55-176](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/c/bc8c88a97e1e1475265973175a211ab86701631f.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): The end result is everyone almost dying except Karlach. Unless..
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): Oh good, Mara’s not around.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Somebody call me?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): …Nah, you can take this one.
> 
> ![Sparklefur Strategy](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7fda3bf0a51106e206d90dcd19aecaf54b9e8c3a.png)
> 
> ![bandicam 2025-07-24 19-51-49-249](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/5/15838e7a6c95d7a9a0fc58137ee105a90e1aa697.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): On a second run, this fight is much easier. The tieflings put a lot of loose oil barrels up here, and they’re not going to do much good there.
> 
> ![bandicam 2025-07-24 19-54-47-767](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f1475ce5d830426374d578ba4fa229c8d8109967.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): A couple of grease bottles by the gate is a really good idea to stop the suicide bombers.
> 
> ![bandicam 2025-07-24 19-56-41-557](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3c33a2d684ab44f3fba24065af6f47d8fb0fd717.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): As it turns out, placing the barrels where the goblins spawn in makes it so there’s not enough room for the ogre or the spiders, so they get displaced.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The game locks us from going back to camp once we come back from long resting, so you can’t bring in more barrels.
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/13b9aeb51c11df1ada0103b058cad4bb56672d39.png): Take that, Mara!
> 
> ![bandicam 2025-07-24 19-57-58-629](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/e/ce7e9ddc777f2111213cab1e0e83e59058833d1c.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): One of the bombers gets taken out by our first explosive barrel. The second one runs into fire at 1 HP and blows up harmlessly.
> 
> ![bandicam 2025-07-24 19-58-24-454](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c0b0b01b7b3672e98a5b79e2712609610533ea2e.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The third one gets blown up by one of the other barrels, and now the goblins can’t get inside.
> 
> ![bandicam 2025-07-24 20-03-08-001](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cd53d1db2904b4997446967f88bbe25cda83da7.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Since they can’t get in, the ogre and Minthara sit on this raised piece of rock and we can take them out without any of the tieflings dying.
> 
> ![bandicam 2025-07-24 20-09-42-872](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e6378617b668dcb1f9ae653bd98fe751ecfbe027.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “That’s.. that’s the last of them. Tymora smile on me… they’re _dead_.”
> 
> ![bandicam 2025-07-24 20-09-48-424](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/7/2710349638275c2935b0b440a30a9dfdabe61463.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “We did it! Watching gods, _you_ did it.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “They name us outcasts. Hellspawn. _Foulblood_. But the blood of those who fell today ran as pure as any hero’s - so I call us by another name.”
> 
> ![bandicam 2025-07-24 20-10-02-410](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e158cb3745aea6e527cc0e6f24fcaaa277967c9d.jpeg)
> 
> ![bandicam 2025-07-24 20-10-13-484](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/0/701e2d1e741e12e5a6a72ef10279785cb8df7cff.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “We are survivors. We are _family_. The road to Baldur’s Gate is a long one yet. But you have earned every stride so far. Make your preparations - we leave as soon as we’re able.”
> 
> ![bandicam 2025-07-24 20-10-28-000](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2ba84cda361a35a9d567eec5b89ad75b0e6bbd75.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “You. I don’t know if you were sent here by gods, by fate, or sheer bloody luck. I don’t care. You were a friend when we needed it, and we won’t forget that.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “Should you ever need it, you have family in Baldur’s Gate. But we need not speak of departures just yet. We have time - the road is clear. And I, for one, could use a bloody drink.”
> 
> ![bandicam 2025-07-24 20-10-43-743](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/5408c6cac3c7465e4e2c8b9a257063f1e334fdad.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “By all the watching gods.. that’s _Halsin_. He’ll have some hard words for Kagha, I expect. Go speak to him. You’re the reason he has a grove to return to at all. We’ll be here when you’re ready to travel.”
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Doing the goblin camp this way feels so much better than what you get for just killing the goblin leaders on your own.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Next time, we’ll take out the final goblin boss and clear up some other quests.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9b7da5bb0bf5630cc13d5c83eda8a4685c6f198.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [July 31, 2025, 11:34pm UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/15 "2025-07-31T23:34:01Z")

</div>

![Update 7.5](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8f0f1f9a01a46df8099c6f2fc1a7500765f5f30.png)

> **Summary**
>
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/13b9aeb51c11df1ada0103b058cad4bb56672d39.png): Welcome back to Baldur’s Gate 3! Today, we’ll finish off the goblin camp and clear out some loose ends in Act 1.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Before we start anything, I forgot to post the finished version of Pollux’s wild shape form, as done by Salty Vanilla.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/b/abddf58ce5cc8fe3b5cf0ae6c542c1a55d52e362.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The site ate my update after I had already gotten all the way through the goblin camp, the two areas post-goblin camp, Auntie Ethel, and the giant spider.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I think what happened is the update was too long, so I’m going to condense it. We’re going to do the goblin camp and the next major optional fight afterward.
> 
> ![bandicam 2025-07-25 18-23-47-055](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/890a870473e3dfca208caea44eb4dbf0f7b385a3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Before we get to killing Dror Ragzlin, we should clear out Gut’s quarters. This is because the second Dror Ragzlin dies, the entire camp goes aggro.
> 
> ![bandicam 2025-07-25 18-24-18-129](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9de0d27b9ba267c68186a4915c4190e1904352cb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Gut’s bodyguard is in here. She’s not particularly difficult even if she does attack on sight, but the goal here is to not take damage.
> 
> ![bandicam 2025-07-25 18-25-25-137](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/3/b3b80df0d9a2dd1cf7bc4ad36ce6f9d027da205d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): In this fight, I learned something I didn’t know, which is that thrown weapons are incredibly broken. See how the ogre is taking damage twice?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you throw a weapon at an enemy and there’s enough of a height difference, the weapon will “crush” anything it touches for extra damage that scales with height/distance.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I don’t think this is meant to work this way, but as far as I know it still works that way on Patch 8. The crushing damage happens even if your attack misses, so long as the weapon physically touches the enemy.
> 
> ![bandicam 2025-07-25 18-27-43-932](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/870d7335b5cc95d69e66c1d37ac57a416b019ddf.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): She dies, leaving us enough food for a long rest. By the end of the original update before the site ate it, we will have over 2700 camp supplies.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): To save on space, I’ll just say that there’s a few scrolls, some vendor trash, and one useful item in this area.
> 
> ![bandicam 2025-07-25 18-29-11-762](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/4477c00049fe56e277bcc95204b1ebf1003a3b7e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This is useful for getting Astarion into position to sneak attack. I think I kept this on him almost the entire game on my first run.
> 
> ![bandicam 2025-07-25 18-35-47-104](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/8912060d3fbdb5e66f6e47dfb4661c3a72a9ba08.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The cabinet next to the bed has a book that serves as a clue for an upcoming puzzle that is in this room, but that we won’t be doing just yet.
> 
> ![bandicam 2025-07-25 18-35-49-906](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/6/b688ef0e9ed7d9735cb0d2806f5bffe927e0c28c.jpeg)
> 
> > [Most of the pages in this aged journal have been hastily torn out, perhaps for kindling.]
> > 
> > Thus the interlocking circles will bring the full moons to match the stars, while casting darkness where it belongs at the bottom. That chasm to the Underdark will stay sealed.
> > 
> > I confess the design is not foolproof to outsiders, but I had to sacrifice complexity for material resilience. I’ve always wondered why Selune took me from the Hall of Wonders to serve at this temple as a priestess. Perhaps this was the reason.
> 
> ![bandicam 2025-07-22 18-59-09-129](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/6/6647b6b40deb3d4ce637ab4f27693a4c2799860c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Dror Ragzlin’s room has him, six goblins, and two human cultists in it. This is probably the most difficult fight we’ve encountered thus far.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s a cutscene that plays if you get close enough to Ragzlin. On the run where I kill him, we don’t watch it.
> 
> ![bandicam 2025-07-23 18-55-00-791](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/ea21893b3e901db54411eba83b9536c58cb95b4d.jpeg)
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Shuugaan, a shuulkac. O taash okec dor.”
> 
> ![bandicam 2025-07-23 18-55-12-497](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/bac7a2c6ceb629e2eecdea240094c44e2baa5887.jpeg)
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “I command you, corpse: speak! Reveal truth to the Absolute!”
> 
> ![bandicam 2025-07-23 18-55-15-982](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a6d5874141bb697fe3d3c99b3c6a85e3ce7d322.jpeg)
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Nothing. Must be reading it wrong! Shuugaan, a shuulkac…”
> 
> ![bandicam 2025-07-23 18-55-25-144](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/e/deaf61cec8cc30199df408706d8002292380d7f6.jpeg)
> 
> > Narrator: The hobgoblin turns to you, and the parasite squirms in your skull. You taste the ale on his tongue and the bile in his soul. The visions cloud your inner eye for a brief moment once again. You see the hobgoblin, bowing before the armoured elf you’d glimpsed before.
> 
> > Narrator: The elf speaks of the hunt for a great weapon, and the rewards that will go to whoever finds it. The hobgoblin’s eyes gleam hungrily.
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “If it isn’t another True Soul.”
> 
> > Narrator: He doesn’t speak his next words, yet they still rattle your skull from within.
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “_You ever talk to a dead squid? Now’s your chance._”
> 
> > 1. Look at the corpse. Is this the mind flayer that tormented you on the nautiloid?
> 
> ![bandicam 2025-07-23 18-55-56-903](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/772a38644f431b926aafa7543b52cbc909d10139.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This scene doesn’t make a whole lot of sense, and I think was part of the beta plot and never cleaned up afterward.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): I was going to say, when did a mind flayer ever torment the party?
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Absolute says the dead squiddie had a weapon. I reckon the killer nabbed it and scooted off to that looter camp. We find who killed it, and we find who took that weapon. So settle in."
> 
> ![bandicam 2025-07-23 18-56-17-687](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/f/9f8f150546c5f02b989c83ef3ae03a7428660b09.jpeg)
> 
> > Narrator: You feel Shadowheart’s anxiety. The weapon the Absolute seeks - it’s the artefact she carries. The same one that protected you as you entered the goblin camp. Her mind focuses - their suspicion cannot be aroused. They cannot discover that the weapon they seek is within their grasp.
> 
> > 1.Then let the ceremony proceed.  
> > 2.[BARD] I know this magic. Hand me the scroll and I can do the talking.  
> > 3.Attack the hobgoblin.  
> > 4.Leave, before the mind flayer can identify you.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Then let the ceremony proceed.”
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Then take it. Absolute knows I’m not getting anywhere.”
> 
> > Narrator: You read the scroll aloud. The hideous corpses rises, tentacles writhing.
> 
> ![bandicam 2025-07-23 18-56-38-189](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/5/a5ff13368cce92f553c87098194248db8e20bfc3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): One of the reasons this scene makes no sense is because of how it works. Our goal here is to cast Speak with Dead and waste all the questions.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you walk away, or let Ragzlin continue, he’ll eventually cast the spell and ask the mind flayer who killed it. The mind flayer will point out the party even though that doesn’t make sense.
> 
> > 1. Who killed you?
> > 2. Who is the Absolute?
> > 3. What were you doing in Faerun?
> > 4. What was your killer after?
> > 5. Attack the hobgoblin.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Any option other than the second one is safe. That’d be like walking through Hell and asking someone who Lucifer is.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “What were you doing in Faerun?”
> 
> ![bandicam 2025-07-23 18-56-47-706](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b091a874224da745795551b37e6c49b8b2c9e65c.jpeg)
> 
> > Narrator: Ragzlin scowls, shocked by a question you shouldn’t have asked, and a jolt shoots through you.
> 
> > Narrator: The creature speaks in visions - a swarm of githyanki dragon-riders, silver blades held high. Control panels melting, flesh-pods spilled open.
> 
> ![bandicam 2025-07-23 18-56-59-910](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/208b479dab86dc71cd2adbb31572e6740f6726f7.jpeg)
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “I saw it, too. Gith on the hunt. They know something.”
> 
> > 1. Why were the gith chasing the ship?
> > 2. Who killed you?
> > 3. Attack the hobgoblin.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Why were the gith chasing the ship?”
> 
> ![bandicam 2025-07-23 18-57-04-017](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd273316a782cc58b2037486abe6cbb2e54f6b06.jpeg)
> 
> > Narrator: You see dark tunnels lit by noxious pools of brine. The darkness spreads through the earth. The sky splits open, and nautiloids pour out of a void that consumes the stars.
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “What in the…”
> 
> > Narrator: Suspicion floods Ragzlin’s mind. Your brain _howls_ as you consider your final question.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This is the part that makes no sense. The only question we have left is “Who killed you?”
> 
> ![bandicam 2025-07-23 18-57-23-900](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f47d46a1ab6099d4debfeaeb3aec631d125fe220.jpeg)
> 
> > Narrator: Another vision consumes you. A memory, seen through the creature’s soul-dead eyes. You see a clawed hand open a holding pod - devoid of flesh, only darkness.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): For some reason, it won’t identify the party as its killer if the party asks. The weirder part is that the game’s general rule is that you can’t use Speak with Dead on a corpse you killed without using Disguise Self first.
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Oh, c’mon!”
> 
> > Narrator: The corpse collapses, silent once more.
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “No. No! We’re not done!”
> 
> > Narrator: Irritation eclipses his suspicions and Ragzlin’s mind rests.
> 
> ![bandicam 2025-07-23 18-57-40-603](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/099eb36cc640b4b6c70b7d637a413437f9a5aefc.jpeg)
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Riddles, all of it. And nothing to show for the trouble but rotting squid meat. No answers, no killer, and no damned weapon!”
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Hmph. The damned drow was right. can’t let her get all the glory.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): At this point, he’ll tell us to go see Minthara, who is currently.. indisposed. I’ll skip that bit.
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b04aef906dfceeedd1b55163ac2814b7584df974.png)
> 
> ![bandicam 2025-07-23 18-58-12-662](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a443cd35a636b8b1743b2d1979266a662059e9f6.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): If you watch the cutscene, the red guy will go back to his throne to cry.
> 
> ![bandicam 2025-07-23 19-04-54-781](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/6/d62bd3e632da636634f8d045936f4b6a779714e1.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): That might’ve been just a bit overkill.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): A bit? For that many barrels you could’ve killed the entire room and then some.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): Not to mention roasted all those ground hams.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png):It’s kinda lame, too. That’s the best you could do?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): That’s the best I can do without taking damage. We can still kick his ass even on tactician without anyone going down.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Every overlord worth anything knows that you never build a bespoke arena to fight intruders in.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): Of course, because the heroes can recognize them from a mile away and lure the villains out. Works every time, unless it doesn’t.
> 
> ![bandicam 2025-07-22 19-00-53-423](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c366a9f6a8ae261412b2f256a9243a3020c133f.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): That’s exactly what Ragzlin’s room is. There are ladders all over pointing you to the rafters and inviting you to snipe him.
> 
> ![bandicam 2025-07-22 19-06-06-734](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/573ab1858b8778863af98ed60cfab505f677785e.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): There are even braziers you can shoot down to kill or seriously maim a few of the goblins… except this is a trap. Let’s take a look at Ragzlin’s moveset.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/900a4c1801a0832ab41e3550ee5f3be16140558d.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): His basic attacks can knock people off the rafters.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/4/9496611722d0db913286a370fd305a0570a4027e.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): He also has a spammable bonus action he can use to knock anyone in a 20-foot radius off the rafters while doing damage.
> 
> ![bandicam 2025-07-22 20-47-07-704](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/f/6f7d154628f8d318f4f690307fa6ab8e6056da28.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Getting knocked off is almost certainly an instant kill. There’s no way to stop him climbing up, either - there are five ladders, and they’re hard-coded to be unblockable.
> 
> ![bandicam 2025-07-25 19-31-49-209](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/a/6a5c64424d1b7229433f63793fa8ee3656b59392.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The most efficient way to do this fight is by hiding Astarion behind this little piece of wall. None of the goblins can see past it, so Astarion can hide there and snipe them.
> 
> ![bandicam 2025-07-25 19-38-10-377](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/5/05806c94626543c2305864bb545dd855679393ab.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): If you’re lucky, you’ll break a couple of goblins off from the pack and can take them down separately.
> 
> ![bandicam 2025-07-25 19-46-21-832](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/9/591d2cfbfc2c293358c491b6e0ad592dcab6a86c.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The better place to fight Ragzlin is in the main hall, which has rafters that don’t connect to each other. This makes it much harder for him to get attacks off.
> 
> ![bandicam 2025-07-25 19-47-43-079](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/06a1f95db8b59ec63c22b1d8579e57555fab73c8.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Ragzlin carries javelins and can attack twice a turn, so you’re not likely to get through him damageless.
> 
> ![bandicam 2025-07-26 08-23-57-806](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/a/fadef1895115f2993af2028d6d7dfbcaec889050.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): All we get is a generic +1 warhammer, which isn’t any better than Karlach’s sword.
> 
> ![bandicam 2025-07-26 08-26-20-264](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/79aab8f8170188172c47cea325bfdddf5df56d5e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The real treasure is behind Ragzlin’s throne. You can easily get up here and as far as I know cannot be spotted if you do it before the cutscene.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We get two of the really good explosive barrels, and..
> 
> ![bandicam 2025-07-26 08-28-09-274](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/2/32ee59b8a588d495b11f225495431a02c125894b.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (That’s some treasure, alright.)
> 
> ![bandicam 2025-07-26 08-28-16-082](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/1/41719572ff0634404a1f64476f4fc77450b2907d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Most of it’s kinda bad - the gloves give you advantage on attacks if you’re surrounded, and the infernal iron is good for Karlach.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The boots, however, are useful for fighting Auntie Ethel in Honor Mode. Speaking of which, let’s talk about Ragzlin on Honor Mode.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/5/85dc15dbd904bb98bd333ebff38d0584509cb8dd.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This is why people explode him on Honor Mode. If he’s hit, all of his buddies get a second action on their turn.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): On balanced and tactician, you can free Minthara’s spiders from under his room and they’ll attack him if all the other goblins are dead. On honor mode, he throws them at you.
> 
> ![bandicam 2025-07-26 08-37-33-112](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/8/68655bb27aa22e42ea8cf050c8157e5f64c9dda2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you’ve already killed the goblin leaders before saving Halsin, his dialogue is slightly different.
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Gladly, but first I must return to the grove. As you made short work of the goblins’ leaders, there’s nothing stopping me. Come join me in your own time.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “I can see to some matters there, and we can discuss what comes next amidst more.. bucolic surroundings than here.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (We’ll start with a first date, and then a second date, and then we’ll get married.)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Talking to Halsin at the grove makes you long rest in order to progress the plot, so instead we’re going to clean up the rest of this part of Act 1.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): To get to those, we’re going to start back at the toll house.
> 
> ![bandicam 2025-07-26 11-08-10-703](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/5/d558af98523f649ab93bac058fd06ecb1962c536.jpeg)
> 
> ![bandicam 2025-07-26 11-08-12-486](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/e/5e1387644aa05d3c866c356055c682f71300b9ac.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): In front of the toll house is a bridge covered in dead gnolls. This area would have been brutally difficult if we had done it before the goblin camp.
> 
> ![bandicam 2025-07-26 11-09-32-739](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/a/aa81dd68b5d286de96110c4716378e1ed6962259.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Going further down, we have a bunch of hyenas lying around. They’re alive. Let’s just take a look at them.
> 
> ![bandicam 2025-07-26 11-09-44-230](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/57f247ee86b1b2ea3886afdecbbc7e4ca49e3ea3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): These hyenas aren’t worth a tactics segment, mostly because they’re fanfiction. The 5E monster manual (2014 edition) has a page for gnolls.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): It mentions that the original gnolls were created by Yeenoghu, who is essentially a giant demon hyena. The writers for BG3 re-wrote them to be chestbursters from Aliens.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): I think the writers had furries confused with demons again.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): They’re a fascinating monster race. Both sexes have male genitalia, only the females have even bigger -
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): I think we get the picture. I don’t want to get the picture.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There are a couple of regular hyenas in with the bloated ones, and they’ll warn another group of enemies if we let them get away, so I use a grenade.
> 
> ![bandicam 2025-07-26 11-10-42-714](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/f/4fa35b5b458c6d5590b848700d6403879151a95f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Upon dying (or after a turn passes), the bloated hyenas explode into gnolls.
> 
> ![bandicam 2025-07-26 11-10-51-337](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/7/a7a0003a1b36e0e139cc6c97257c5b3c24294eaf.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): All they can do is charge, and they die in pretty short order.
> 
> ![bandicam 2025-07-26 11-12-05-937](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/9/d970c96ba0c94b229a1072a1f4dd776a955870b3.jpeg)
> 
> ![bandicam 2025-07-26 11-15-17-996](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/90b8da630360ef496804aab55799e1f0dcda81aa.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If any of the hyenas get loose, they run up here and alert this group of gnolls. Gnolls in this game were nerfed significantly compared to 5E gnolls.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): In 5E, all gnolls can attack three times a round. BG3’s gnolls need to charge for a round before they unlock the ability to do it.
> 
> ![bandicam 2025-07-26 11-15-06-969](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f7a4e39fe39aeba9702b36947c90e9cb2bb2084b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): By the way, this area is where we’d have ended up if we had taken that bridge near the goblin village where we briefly met Raphael.
> 
> ![bandicam 2025-07-26 11-19-14-049](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7abaa74f8c7f9c59f9043ad574b38f9f84cb2cec.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you know that this second group of gnolls is here, they’re not terribly hard to deal with - especially when there’s a high cliff overlooking the area.
> 
> ![bandicam 2025-07-26 11-19-20-156](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7b07db18e52dfe2e911881933329fb045c252f41.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Karlach kills one with a javelin, and after Astarion gets a sneak attack in two of the gnolls are dead before combat even really begins.
> 
> ![bandicam 2025-07-26 11-19-27-622](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/5245a62bda5d5691ada23c66d57b8c5e671d920c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The annoying part is that the “Fang of Yeenoghu” gnolls have a spell that stops the target from being able to take bonus actions or attacks of opportunity.
> 
> ![bandicam 2025-07-26 11-14-03-066](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/a/8acbb3a861812383b3eb27c9106b71aaac52d4b2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): One of the corpses they were eating has a letter on it.
> 
> ![bandicam 2025-07-26 11-14-01-049](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/8/18a824bd2727e238cea2a977de10dda9ea67efc2.jpeg)
> 
> > Deliver the chest to me unopened.
> > 
> > Read the first sentence again.
> > 
> > Open it, and I will know, because you will be dead. This is not a threat. This is what happens if you open the chest.
> > 
> > NF
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This is the quest I was talking about earlier that is the source of a glitch. As it turns out, you don’t generally need it on balanced.
> 
> ![bandicam 2025-07-26 11-24-59-841](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef39cc78f9e89bf89fcadc32cf7af2c9671028a3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The real problem is this fight up here. There’s a 5th-level gnoll warlord and a bunch of ranged gnolls attacking something in a cave. The cave has a back entrance by the toll house.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): For sake of showing off all the cutscenes, we’ll go back and take the back entrance.
> 
> ![bandicam 2025-07-26 14-18-25-331](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/5/958c9a5dacf0340587d593bb505153cbcecff05b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The back entrance is right down the road from the toll house, before the bridge. You can see it from the toll house.
> 
> ![bandicam 2025-07-26 14-20-46-643](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0d6d87be6f7780ffdb2b6caaa95e3e677ab7e81.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): It has a bunch of low-tier explosive barrels, and two tripwires that release a massive boulder overhead.
> 
> ![bandicam 2025-07-26 11-59-05-190](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/b/fba795f7279da1c8c25e207a22e89361b2ad61b7.jpeg)
> 
> ![bandicam 2025-07-26 09-30-42-827](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f39e53bd806905eb79bf766e98c761fa7730d73.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Following the back entrance brings us to the other side, where two people are throwing alchemist fires at the cave entrance.
> 
> ![bandicam 2025-07-26 09-30-52-222](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f4fbcf46e85063ac85c812caa497d6feec9b34ad.jpeg)
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “Who the hells? Get over here and help!”
> 
> ![bandicam 2025-07-26 09-30-56-199](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/4/0480f9ccfac6606ba6f4529468b7eadff3042895.jpeg)
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “If we don’t deal with them gnolls, none of us are getting out of here alive.”
> 
> > 1. There’s another way out - follow me.
> > 2. I’ll deal with the gnolls.
> > 3. All right. Hold the line while I prepare for battle.
> > 4. [PERSUASION] One of us is getting out of here richer - I don’t fight for free.
> > 5. You’re on your own.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “There’s another way out - follow me.”
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “Across the chasm? You might have got in that way, but you’re stuck with us now.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Rugan refuses to acknowledge the existence of the back entrance. The chasm he’s talking about is in front of him and would require Fly or some kind of teleport to get across.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “All right. Hold the line while I prepare for battle.”
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “Thanks. Me and the boy will do what we can do help - we’ve still got some fight in us.”
> 
> ![bandicam 2025-07-26 09-50-47-508](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d83900ed70bc59d5860efa1f3346c299799a313b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Fighting in the cave is doable, but it’s a bad idea. Why? Let me show you what happens if you were to just run up to the gnolls instead.
> 
> ![bandicam 2025-07-26 11-28-03-899](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/21b88343be14d248ca0e1ed067e7157b4b531cc1.jpeg)
> 
> > Narrator: With a shock of psychic pain, the pack leader’s mind clamps onto yours. You see yourself through her eyes - a pulsing red cluster of organs. FEAST! No.. the Voice has forbidden this meat.
> 
> > Narrator: Gnolls see your whole world as a meal. This Voice is acting as a leash, but it won’t hold them for long.
> 
> > 1. Divert her attention to the cave - perhaps there’s more meat inside?
> > 2. Search her mind for the source of the Voice.
> > 3. Withdraw from her mind, and prepare to strike.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Option 2’s what you want.
> 
> ![bandicam 2025-07-26 11-28-18-567](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ec27c97e0bba1137da15676c513a060116fcc54b.jpeg)
> 
> > Narrator: A memory: the beast daubs the symbol of the Absolute on a cave wall in blood. Buried deep, a tadpole struggles to assert control against the ravenous chaos of her mind.
> 
> ![bandicam 2025-07-26 11-28-28-979](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/2540e9ecdf4973de9dbbb0cbb95ea3b7fbca51f4.jpeg)
> 
> > 1. Focus on the tadpole. How did it come to be there?
> > 2. Explore her memories, seeking a nearby target for the hunger.
> > 3. [ILLITHID] [WISDOM] You are of the same pack - command her to devour the other gnolls.
> > 4. Withdraw from her mind, and prepare to strike.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you have illithid power left, you can simply command the leader to attack the other gnolls. However..
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b04aef906dfceeedd1b55163ac2814b7584df974.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): What kind of demon is going to see that boulder and _not_ want to use it?
> 
> ![bandicam 2025-07-26 14-25-08-549](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/ccaec27462fce2390854c7fadddf2def30ddee6c.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): You can see the mouth of the lower entrance to the cave on the left, and a stone outcropping on the right.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): That outcropping leads to a ledge above the gnolls outside the upper entrance.
> 
> ![bandicam 2025-07-26 14-25-18-826](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/e/9e80a0276d79ed850cfd2ca8b0cd6e9f2dc83396.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Now we need to get their attention. Astarion can do this by sneak-attacking the gnoll on the ledge and then booking it for the cave.
> 
> ![bandicam 2025-07-26 14-31-37-011](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c3fb6ff373984635a79b0c5978f21bf4327ea3d.jpeg)
> 
> ![bandicam 2025-07-26 15-00-30-096](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7ebea2b7b2f22fb74f9790bbfb64ea0788d8ae1e.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): By leaving Astarion in the cave entrance for a few turns, the gnolls have a chance to catch up. If no one’s in the entrance, the gnolls will get confused and we don’t want that.
> 
> ![bandicam 2025-07-26 15-06-32-940](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/76146dbb12425f12fac7562acedf16480b1563f3.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Once the gnoll boss steps past the rock, you can spring the trap by attacking the platform the boulder is on. It only has 2 HP.
> 
> ![bandicam 2025-07-26 15-11-13-005](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/c/dcebeb71eca5d153aa0788d159db745d324450fd.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The warlord gets pinned under the boulder with 1 HP and her archers can’t follow her in because the cave is blocked. They get taken out from range.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This shot was from a first attempt where I had to have Shadowheart lure the enemies in. On my second attempt (not recorded) the party took no damage.
> 
> ![bandicam 2025-07-26 11-57-15-212](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9af8aaac66fa8698d616e2201ace0848331ad32f.jpeg)
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “By the gods, you’re a sweet sight. Are any of my crew still alive out there?”
> 
> > 1. No. It’s a grim sight.
> > 2. All I saw was blood and guts.
> 
> : “No. It’s a grim sight.”
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “This whole journey’s been one grim sight after another. Gnolls, goblins… drow. Risen Road’s more dangerous than ever. You’re the first friendly face we’ve seen since Elturgard.”
> 
> > 1. Elturgard’s a long way from here. Where are you heading?
> > 2. I’ll stay friendly - so long as you hand over all your goods.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Elturgard’s a long way from here. Where are you heading?”
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “We’re bound for Baldur’s Gate - got some cargo to deliver. But we’ve a stop to make along the way.”
> 
> > 1. Where’s that?
> > 2. Maybe I should come - see you don’t get waylaid again.
> > 3. What are you transporting?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Where’s that?”
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “Waukeen’s Rest. It’s just up the road. I’d be enjoying a mug of ale right now if those beasts hadn’t jumped us.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (An inn? I could take Halsin there..)
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “Listen. You look like you know how to handle yourself. You should meet my associates. We’ve got our own drinking spot by the tavern - invitation only.”
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “Tell the fellow at the door ‘little serpent, long shadow’. He’ll take good care of you.”
> 
> > 1. What’s in the chest? Your cargo?
> > 2. [INTIMIDATION] It’s not hospitality I want - it’s coin.
> > 3. [DETECT THOUGHTS] Read his thoughts.
> > 4. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “What’s in the chest? Your cargo?”
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “Trinkets for some rich tosser in Baldur’s Gate. He gets his shiny baubles, we get a handful of Tarenths.”
> 
> > Narrator: Zarenths are the currency of a merchant network called the Zhentarim. Led by the mysterious Pereghost of Darkhold, their dealings are far from scrupulous.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The Zhentarim were first introduced in 2E and have since had multiple lore overhauls - one of which was partially written by the company that would go on to make Pathfinder.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): By this point, they’ve gone from a murder cult to being essentially Fantasy Blackwater.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): All the villains with names like that are the ones who start begging for mercy after one punch.
> 
> ![bandicam 2025-07-26 11-57-46-854](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/4/e469e297d4915baa16887b22d547bc5fea832c8b.jpeg)
> 
> > 1. You’re Zhentarim. Your people don’t deal in ‘baubles’.
> > 2. A lot of people died for those baubles.
> > 3. [INTIMIDATION] Whatever your cargo is, I’ll take it as payment.
> > 4. [BARD] [DECEPTION] Darkhold was getting concerned. I’ve been sent to retrieve the shipment.
> > 5. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We could take the chest from them, but there’s not much of a reason to.. at least, on this difficulty.
> 
> ![bandicam 2025-07-26 09-26-06-752](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/1/81c3f5895c6e80d217052a210a0cda1286cea787.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The only thing in the chest, if we open it, is an iron flask. I wonder what this does if we throw it?
> 
> ![bandicam 2025-07-26 09-26-21-274](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/8/48fb0633dfd54d15a060000d4a8255cd5ea61e16.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): It spawns a spectator, which is essentially a weaker beholder. Weirdly, spectators in 3.5E were lawful neutral and not evil.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I’m going to cut the update here in hopes of the site not eating it again, and I’ll pick up the pieces of the second half in a second update.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9b7da5bb0bf5630cc13d5c83eda8a4685c6f198.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [August 5, 2025, 1:45am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/16 "2025-08-05T01:45:29Z")

</div>

![Update 8](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3c66bfb3a3a0fa4d1b3c155a196e2e389d2ceca.png)

> **Summary**
>
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): I’m not sure what the etiquette is on the second half of what was originally one update should be. Oh well.
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/13b9aeb51c11df1ada0103b058cad4bb56672d39.png): Welcome to the second half of Update 8!
> 
> ![bandicam 2025-07-27 11-53-19-211](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/5/959812ed350e24fc1ec9c437ea1e2d2ecc76438c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Waukeen’s Rest is a short walk away from the first group of gnolls. It is a timed event that starts as soon as you get close enough.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This spot is part of Wyll’s sidequest, but due to the game being buggy it’s unlikely you’ll see the cutscenes for it.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (What a cozy-looking inn. I’m sure I could take Halsin here, maybe have a drink..)
> 
> ![bandicam 2025-07-27 11-53-38-842](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/6/36865ecb5c3e2fdfb514d712299d102502c0cc6f.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): Gods damnit, of course it’s on fire! This must be the inn Volo was trying poorly to sing about back in the goblin camp.
> 
> ![bandicam 2025-07-27 11-53-40-488](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/d/ed315d165fd0f1033b491986b2b5066926e15b40.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (They’re trying to get that door open. Maybe some of the wine is still salvageable.)
> 
> ![bandicam 2025-07-27 11-53-42-857](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/da817a02feb615cecbdcb1487f7be174776ae725.jpeg)
> 
> > Gauntlet Yeva: "Keep pushing. Duke Ravengard could be inside! On count of three. One… Two..
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1404d59f45f6c1e93ecc06393524e857979105a9.png): “Ravengard? He’s here?”
> 
> ![bandicam 2025-07-27 11-53-52-069](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/8/4849885f4e37169c9caab21624c4a7edb3fe2b58.jpeg)
> 
> > Gauntlet Yeva: Yes! Now make yourself useful. Push, damn it, push!
> 
> ![bandicam 2025-07-27 11-53-57-188](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/7707bac65070e53a7b14558e422a16626025299a.jpeg)
> 
> > 1. You heard her, Wyll. Get in there.
> > 2. [STRENGTH] Step in and help.
> > 3. [BARD] [PERFORMANCE] WE CAN DO IT! PUT YOUR BACKS INTO IT! PUSH!
> > 4. You seem to have things in hand by yourself.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “WE CAN DO IT! FUCK THAT DOOR UP! THE WINE MIGHT STILL BE OKAY!"
> 
> ![bandicam 2025-07-27 11-54-04-215](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/6/963ff35bec03b6c3ff58c338b1ffa0c696767f9c.jpeg)
> 
> ![bandicam 2025-07-27 11-54-11-438](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/f/2f2e9aefb1eb0919af6b9d898f129f3fb0e881c2.jpeg)
> 
> ![bandicam 2025-07-27 11-54-14-361](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/75c40cf9456d3a78df26642b71fdf902124d15e0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Pollux cheers so hard he smashes the door down.
> 
> ![bandicam 2025-07-27 11-54-17-806](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0e5ae4619f1bf916db64f7af1d7bf18c98ba8ebb.jpeg)
> 
> > Gauntlet Yeva: “Inside! Hurry! We don’t have much time!”
> 
> ![bandicam 2025-07-27 11-54-47-865](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2bed0e92c198520d1c252cf82aa4186641bf1bf5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There are two people trapped in the building on the second floor, and from the moment we kick the door in we have only a handful of turns to save them both.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): However, there’s also a TON of food on the bottom floor, and we want to grab it all for later.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): There’s bread! And meat! Maybe I can grab a couple of benches and turn one of those old ruins near the grove into a makeshift tavern..
> 
> ![bandicam 2025-07-27 11-55-59-200](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0cc6d92351f86b4bbc6107b0f8462c394038222.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Astarion uses his insane amount of movement to dash from the entrance all the way to the second floor in one turn.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): He has run over 50 meters in 6 seconds, which would put him on pace with a world champion sprinter.
> 
> ![bandicam 2025-07-27 12-02-13-662](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b40faab712050c5eee450565871e15ed3c148edb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The intact door is a trap - there is a chest in there, but you can get it after a long rest when the inn burns down. If you open it, it explodes.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): You know, I really shouldn’t have opened that door, but there’s treasure inside.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): Shouldn’t we have some kind of warning about checking doors for heat to avoid backdrafts?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): You’re a dragon. Aren’t you fireproof?
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): Part dragon, and I mean.. yes, but..
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): So? No problem. You can’t catch fire, I can’t catch fire, we’re set.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): What about The Shape?
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): I run into burning buildings all the time for all kinds of reasons. My wife tells me I really should stop doing that and let the fireproof types handle it.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): I’ve dated the incarnation of fire on several occasions.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Remind me to never be in a burning building with any of you.
> 
> ![bandicam 2025-07-27 12-02-49-363](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/d/2d62c013ea46858411f6581f0d36e2c315c07bda.jpeg)
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): Someone definitely got slapped for that. “Hamarhraft” is dwarven for “thunder thighs”, if memory serves.
> 
> ![bandicam 2025-07-27 11-56-28-302](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/5/05fe1cd4e82061a8c5d28a189cffe38974d79ed8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Karlach busts through the wall, jumps inside, and then busts down a second wall to get to the first rescue target.
> 
> ![bandicam 2025-07-27 11-59-20-020](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/a/aa61ed81cc8bf1c33eda7440b865a0e67550e475.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This is the fastest path to save the first target, though you have plenty of time to get there if you don’t have someone who can jump that high.
> 
> ![bandicam 2025-07-27 12-05-55-825](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/72ccee4bf2ff2722208fe58dd4cb5a720b3959fe.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The second target is across the hall, and is why we brought Karlach up here instead of having Astarion go in.
> 
> ![bandicam 2025-07-27 12-06-13-529](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/c/1c36237ab7694cce90310897f1c85f5700b7e956.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a0e4a9d845ae150e27e13a102dcbe9451bbb391.png): “The fire - hurry! Get this thing off of me!”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Benryn is really just fluff - you don’t get anything for saving him apart from the satisfaction of doing so.
> 
> > 1. [STRENGTH] Brace yourself to lift the wreckage.
> > 2. [INVESTIGATION] Find leverage to shift the beam.
> > 3. Leave.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The strength check is a DC 10. The investigation check is DC 15. There’s also a hidden check specifically for bards. I’ll show that off in bonus content.
> 
> ![bandicam 2025-07-27 12-06-24-592](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/e/9e9bef02300836e9523c521f013f70b9faa2645e.jpeg)
> 
> ![bandicam 2025-07-27 12-06-34-856](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c50d34a86da0fe9968f842ad1c485fa3bdec2b76.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a0e4a9d845ae150e27e13a102dcbe9451bbb391.png): “Thank you.. now how the hell do we get out of here?”
> 
> ![bandicam 2025-07-27 12-06-43-811](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/b/fb580a23bdca07d7091c8a1be92c56bdd5b2bb29.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Benryn temporarily joins the party and starts off knocked down. You can run him all the way downstairs and out the front door, or..
> 
> ![bandicam 2025-07-27 12-06-58-140](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10ff3c37d0461529d11b112798cdb182906f2d7d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s a broken door right behind him that Karlach can break, which he can escape through automatically once he gets up.
> 
> ![bandicam 2025-07-27 12-10-22-698](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/90d18c6a6f7d050d3ef171ee49840c67e0d3bfe8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Wyll gets an inspiration, and then the game breaks a bit. Because Wyll isn’t out in the courtyard yet, the game acts as if he’s not there.
> 
> ![bandicam 2025-07-27 12-10-29-982](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/1/814f3dbf5f98d320162d27d3d5b192d25a2d2109.jpeg)
> 
> ![Florrick](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d3490c63233f7ad8680b43ab79e7d5e4af51597.png): “Fresh air, at last. Your boldness is a blessing - I’m in your debt.”
> 
> ![bandicam 2025-07-27 12-10-36-174](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/391eed6c2415c0b199b9758e637e9d772f64bb0d.jpeg)
> 
> Gauntlet Yeva: Counsellor - are you all right?!
> 
> ![bandicam 2025-07-27 12-10-41-863](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/71ce73e1170c80a505e12b6521c6f2813a9f1a84.jpeg)
> 
> ![Florrick](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d3490c63233f7ad8680b43ab79e7d5e4af51597.png): “It takes more than mere fire to break me, Yeva. Now listen close, fist: duty calls. Drow have taken Grand Duke Ulder Ravengard - westward, if my eyes and ears can be believed.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Ravengard is one of the only characters from Descent to Avernus that shows up in BG3.
> 
> ![Florrick](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d3490c63233f7ad8680b43ab79e7d5e4af51597.png): “Gauntlet - report to the manip and send for reinforcements. We must find the Duke.”
> 
> Gauntlet Neva: “On your command, Counsellor.”
> 
> ![Florrick](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d3490c63233f7ad8680b43ab79e7d5e4af51597.png): “The rest of you - count the dead. Take word of their sacrifice to the city.”
> 
> ![bandicam 2025-07-27 12-10-52-540](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f48499f6a3fb7a103ca70d18d8d9bd235f848d67.jpeg)
> 
> ![Florrick](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d3490c63233f7ad8680b43ab79e7d5e4af51597.png): “And you - I must ask again for your aid. Please - rescue Ravengard from his drow captors. The Council will reward you for your effort. May I trust you’ll see it through?”
> 
> > 1. Why entrust this to me? You have others at your command.
> > 2. The Absolute’s cult is based at Moonrise Towers. That’s where they’ll have taken the Duke.
> > 3. Who is this Duke Ravengard?
> > 4. [BALDURIAN] Ravengard’s a champion to the people of Baldur’s Gate.
> > 5. [BALDURIAN] I owe no fealty to some Upper City toff.
> > 6. I’ll rescue Duke Ravengard. You have my word.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “The Absolute’s cult is based at Moonrise Towers. That’s where they’ll have taken the Duke.”
> 
> ![Florrick](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d3490c63233f7ad8680b43ab79e7d5e4af51597.png): “Moonrise Towers? Along the old road? That place is cursed. Few could survive there… unless darker forces are at work.”
> 
> ![Florrick](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d3490c63233f7ad8680b43ab79e7d5e4af51597.png): “This was no random attack. The Grand Duke was their target.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We get the same options as before, so I won’t repeat them.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I’ll search for Duke Ravengard.”
> 
> ![Florrick](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d3490c63233f7ad8680b43ab79e7d5e4af51597.png): “Thank you. And should your courage falter, remember the Duke’s generosity. Approach the Towers with care - the land itself has been swallowed in shadow.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Florrick has revealed Act 2’s gimmick. We could go there through judicious application of explosives, but I’m going to save that for an optional update.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The reason is that getting through that location with explosives is also how we’re going to pull off that glitch I’ve been talking about.
> 
> ![Florrick](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/d/6d3490c63233f7ad8680b43ab79e7d5e4af51597.png): “I will seek reinforcements and join you when I can. Fist: to work.”
> 
> ![bandicam 2025-07-27 12-11-28-340](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7b216d113f766f765d2d8d580946bdb0a4f995c1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): For saving Florrick, we get a choice of one of three weapons. These are part of the same set as Astarion’s boots and the Watersparker boots we found in Minthara’s room.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): They all have the same gimmick: they give you lightning charges when they do damage. The staff is the best option.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The reason is that the lightning charges proc off every hit of multi-hit spells, and that’s what Lyselle is going to be using when we fight Ethel.
> 
> ![bandicam 2025-07-27 12-13-03-824](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/46514faf93937266ee8e6dd67e14305eb2b78cfa.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The game does something weird here. Even though Wyll is in the party the whole time, it acts as if we’re talking to him in camp after the fact.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Even the game is like “Why are you using Wyll?”
> 
> > Narrator: Wyll’s brows furrow as your minds connect. He sees the burning embers of Waukeen’s Rest, then Florrick’s face as she tells you of Ravengard’s abduction.
> 
> ![bandicam 2025-07-27 12-13-14-607](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/1/31e0729b0de1761f25c71a20c5941db3e35fc5e9.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1404d59f45f6c1e93ecc06393524e857979105a9.png): “Hells - Ulder Ravengard’s been taken?”
> 
> > 1. Yes - drow set fire to the inn and stole away with the Duke.
> > 2. You must know the man, judging by the concern in your voice.
> > 3. Counsellor Florrick seems to think so. I’m not so sure he wasn’t burned in that blaze.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Yes - drow set fire to the inn and stole away with the Duke.”
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1404d59f45f6c1e93ecc06393524e857979105a9.png): “Then we need to seek him out and get him to safety. You see – Grand Duke Ravengard is my father. I know I haven’t said. Our relation was no matter of pride, not least for him.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I’m going to cut the conversation here, because it goes back over what Florrick already told us.
> 
> ![bandicam 2025-07-27 12-13-54-753](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/8/c8e7984151240fe1c94f6a14b2c7061f5f8d857d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We get an inspiration for Pollux. Before we go off to the Zhentarim base, we can go talk to Benryn. He’s in a room to the left of the fountain.
> 
> ![bandicam 2025-07-27 12-20-42-812](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b4fa9eb88dfbc1ec0f2db5ff531ebad984e8af40.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a0e4a9d845ae150e27e13a102dcbe9451bbb391.png): “Miri, no.. gods, no, no, no! You should’ve stayed.. you should’ve been with me.”
> 
> > 1. How did you two get separated?
> > 2. It wouldn’t have made a difference.
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “How did you two get separated?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a0e4a9d845ae150e27e13a102dcbe9451bbb391.png): “I was in our room. We had a fight. If I’d just kept my mouth shut about that bloody dowry, she’d.. she’d still be here.”
> 
> ![bandicam 2025-07-27 12-20-57-074](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba96de67c3ed3f42225eecb420ce871917101812.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a0e4a9d845ae150e27e13a102dcbe9451bbb391.png): “It’s for her sister’s wedding. I made a stupid joke about keeping it. We argued about it for hours. Then she took the dowry and left. She said I’d never see her again. She was right.”
> 
> > 1. This isn’t on you. There was no way you could’ve known.
> > 2. Count your blessings. At least you’re still alive.
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “This isn’t on you. There was no way you could have known.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a0e4a9d845ae150e27e13a102dcbe9451bbb391.png): “I’m sorry, Miri. I’m so sorry. Please, just go. I need a moment with her.”
> 
> ![bandicam 2025-07-27 21-01-08-367](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b7beea0838806e79e30c1317624af43587273ade.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Using Speak with Dead on the corpse tells you the ring is in the barn, which is right next to the Zhentarim base.
> 
> ![bandicam 2025-07-27 19-12-10-984](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/8/48e48d8f78b7d147c4404d9aa71b880400a3501b.jpeg)
> 
> ![bandicam 2025-07-27 19-13-12-289](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b2f2c043a404df97e1d4dcda5ee1bcd590a1ca78.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a0e4a9d845ae150e27e13a102dcbe9451bbb391.png): “I know this doesn’t change anything, but it helps. Thank you. I’d need some time alone with her.. to say goodbye.”
> 
> ![bandicam 2025-07-27 19-13-15-723](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9a8c5ee2287dadd62b91dcaa4b90401aad28cb5a.jpeg)
> 
> ![bandicam 2025-07-27 19-15-42-715](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/561a4fce08ac07a3d056f04d783f9e5cd36811fe.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The Zhentarim base is directly across from the barn.
> 
> ![bandicam 2025-07-27 19-15-48-252](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bd675a355ffdc0e2c9af9e9413a5b317f2d5172a.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): That’s a lot of explosive barrels.
> 
> ![bandicam 2025-07-27 19-15-59-185](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/a/cac66decdee50d2f8c4e4343a708e38a55034fff.jpeg)
> 
> > Narrator: You spot a man crouching between the shelves - just as he spots you.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you don’t have the password, there’s a few other way past this: rogues have a unique interaction, or you can use a dexterity or intimidation check.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Little serpent, long shadow!”
> 
> ![bandicam 2025-07-27 19-16-04-991](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34928ad19caa271c7732835e47a1a508366fe6f0.jpeg)
> 
> > Salazon: Helm’s orbs. Thought you were Flaming Fist. Down you go, then. They’ll be on us soon, so if you’re looking to trade you’d best be quick. Entrance is hidden behind the wardrobe - here’s the key.
> 
> ![bandicam 2025-07-27 19-16-12-811](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/d/cd15e3daf92683142d73d0eab9e88dfcbcc49593.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We can grab all of these barrels with no objections, so of course we do. By the end of this update, a full third of our camp inventory will be explosives.
> 
> ![bandicam 2025-07-27 19-18-45-517](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/ccb302a346c9971b2c75ebd5e6a0e51537b6049c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The basement has a warp, and we are going to exploit the hell out of it.
> 
> ![bandicam 2025-07-27 19-19-01-321](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/f/2f0d0addbd80a72ac6087efd25f45216ef4f74b9.jpeg)
> 
> > Zaryn: “That’s far enough. What’s your business down here? Answer honestly, and maybe we’ll kill you clean.”
> 
> ![Rugan](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c01eebfbc1ea9c3c1f4fbee9a4fe143f9519400.png): “Hold on. That’s the lad who saved us from the gnolls. Let him in.”
> 
> ![bandicam 2025-07-27 19-19-12-763](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/42212539734c4f357d148266fb99e78788cf6123.jpeg)
> 
> > Zaryn: “You revealed our location? That tongue of yours gets any looser, Rugan, I’ll cut it out. Come down, then. Seems you’re a friend of the family.”
> 
> > Zaryn: “I owe you one for saving my people. The Zhentarim look out for their own - even if it’s Rugan. That’s worth some coin. And my thanks.”
> 
> ![bandicam 2025-07-27 20-13-30-648](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/79fc9553490dbf8fd99db455d97334d4db7cff76.jpeg)
> 
> > Zaryn: "Our trader can show you some of our more exotic items now, but don’t delay. This place is likely to be rubble soon.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): Rubble? What are you planning to do?
> 
> Zaryn: “Someone kidnapped a duke - right on our bloody doorstep. The Flaming Fist will need someone to blame. I don’t plan on it being us.”
> 
> ![bandicam 2025-07-27 20-13-36-692](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/4/d47ddcaeb33a7285d9ab6a8717b06f8dab0e163f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We get a few hundred gold and a heavy crossbow, which Astarion can use because of that Fighter level. It’s a slight upgrade to his longbow.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you steal the chest from Rugan and he’s still alive, this scene goes very differently. You don’t get the crossbow or the gold, and you have to kill Rugan.
> 
> ![bandicam 2025-07-27 19-21-32-665](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/a/0ae31eaa3763501f045f72f0b5f367b06ff6368f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The Zhentarim have rigged this place to blow, and we’re going to steal the vast majority of these barrels.
> 
> ![bandicam 2025-07-27 19-21-26-243](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/64459e3b5ce0667d0810930ab67ed483696d931f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Even though there are a bunch of people down here, there’s plenty of room to steal them when they’re not looking.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The trick to stealing them is that the guards will alert under one of two circumstances. The first is that they see you stealing one of the barrels. The second is if they see a barrel missing and you’re anywhere nearby.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We can avoid the first by being in stealth, and the second by immediately mashing the “return to camp” button and waiting a couple of minutes for the guards to get out of search mode.
> 
> ![bandicam 2025-07-27 20-07-52-650](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/7/f73320e8a88975b816c047619772c10dcc15942d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The back part of the cave has oil barrels strewn about. There are guards on patrol but they don’t generally get in the way.
> 
> ![bandicam 2025-07-27 20-11-05-414](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/792372953aff45fb9f69dd6e050a8cfc32836774.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The back of the cave has two locked gates, both of which are DC 20. One strategy would be equipping Astarion with the necklace that lets him cast Guidance we found a few updates ago.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The other is burning a couple of thieves tools.
> 
> ![bandicam 2025-07-27 20-15-44-472](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/0/60c05014515ef90dc6071fb6ee8982bfc1530013.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Both gates have locked and trapped chests in them. The traps are only DC 10, so Astarion will make it unless he rolls a 1. If you really want to be safe though, you can pick up the chest and send it to camp.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This chest has a pair of gloves that make summons resistant to everything but psychic damage, but they have to make a will save each turn to not go insane.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you’re a dedicated summoner wizard, this item is top-tier for you because most summons are immune to madness. Of course, you have to plan for it and give Shovel to someone else.
> 
> ![bandicam 2025-07-27 20-18-10-972](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/f/2f4551af0dfc1690c8e9ce810124fb7202f0576e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The other gate is on the other side of the rear of the cave, and is right near a button that turns all the traps in the cave on.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): That WOULD be useful if we planned on killing everyone, but we don’t want to do that.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): I’m surprised Mara doesn’t have anything to say about that.
> 
> ![bandicam 2025-07-27 20-18-41-011](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/9/49d8132e390cf14f8492e7345c08f5677d71e1e6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This gate has two chests. They’ve got gold and a piece of infernal iron in them.
> 
> ![bandicam 2025-07-27 20-28-35-374](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/44ac3c35ed05232b1adff8aa7e530f4d49f18c0f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): What we’re actually here for (apart from the explosives) is this guy. He’s part of a quest in Act 3.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Ideally, we wouldn’t talk to him before talking to the trader, but I’ll do it just to show the dialog.
> 
> ![bandicam 2025-07-27 20-28-39-613](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/f/cf76bc70720a5dc068fc54f89fadf5fae8ef1122.jpeg)
> 
> ![Oscar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aece852796b5da6c04e6004a4ff1b7bcdd4344bc.png): “You! Zarys may have welcomed you, but I can see you’re not one of her thugs. You need to buy me.”
> 
> > 1. Why are you selling yourself?
> > 2. I don’t need a servant.
> > 3. Sure - how much do you cost?
> > 4. Maybe. But you don’t look very expensive.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I’m taken, sorry. Sell yourself to someone else.”
> 
> ![bandicam 2025-07-27 20-28-46-298](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f4c732e1ace1a499ba855064b20b38dd47b2ffcc.jpeg)
> 
> ![Oscar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aece852796b5da6c04e6004a4ff1b7bcdd4344bc.png): “Selling mys- I am not some lower city coinlad offering you a tumble. I am an artist, and my patron will reward you for your service - tenfold whatever ransom you pay, I guarantee it.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): He’s one of those bots who can and will spam the shit out of you if someone so much as mentions the word “commission” within ten words of your username.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Who is your patron?”
> 
> ![Oscar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aece852796b5da6c04e6004a4ff1b7bcdd4344bc.png): “As far as you’re concerned, she may as well be the Coinmaiden herself. But there will be time for questions later. Please, speak to Brem - I need to see the sun again.”
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): “Coinmaiden” is one of the titles of Waukeen, who is a goddess of trade in the Forgotten Realms setting.
> 
> ![bandicam 2025-07-27 20-30-16-420](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7a4531128b17696422b2cbec8134a3f3854f0abc.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Brem is a Zhentarim standing next to Oskar who offers to sell him for 1000 gold but can be talked down to 600.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Alternatively, if you talk to Brem BEFORE talking to Oskar, you can get him for free with a higher check - DC 20.
> 
> ![Oscar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aece852796b5da6c04e6004a4ff1b7bcdd4344bc.png): “I can’t say I’ve ever been bought before - how much did I fetch? No, don’t tell me. There is nothing as depressing as learning one’s true value. Well, you should at least know what you’ve paid for. I am the Oskar Fevras, at your service.”
> 
> > 1. I’ve never heard of you.
> > 2. [BARD] I am the Pollux, at yours.
> > 3. My slaves do not speak unless spoken to.
> > 4. Excellent. When will I get my reward?
> > 5. What will you do with your freedom?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This is how we know this is a 2014 5E game and not a 2024 5E game, because 2024 5E expressly scrubbed any mention of slavery.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I am the Pollux, at yours.”
> 
> ![Oscar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aece852796b5da6c04e6004a4ff1b7bcdd4344bc.png): “A genuine pleasure. I’m in your debt - as is my patron. My betrothed, I should say. Assuming Lady Jannath still wishes to marry after our little.. falling out.”
> 
> > Narrator: You recall a recent scandal - a patriar of Baldur’s Gate who wished to marry a commoner.
> 
> > 1. You’re Lady Jannath’s runaway groom?
> > 2. What happened?
> > 3. I don’t care about your love life - I just want my reward.
> > 4. [BARD] Ah, patrons dallying with their dashing artisans. A tale as old as art itself.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “You’re Lady Jannath’s runaway groom?”
> 
> ![Oscar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aece852796b5da6c04e6004a4ff1b7bcdd4344bc.png): “I did not run away - a date was never set. There were.. complications. Before my fame, my patron, there was.. another woman. One I planned to spend my life with.”
> 
> ![Oscar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aece852796b5da6c04e6004a4ff1b7bcdd4344bc.png): “But when Lady Jannath offered me a future, well.. it felt only right to mention my past. Right, but unwise. I was forced to retreat into the countryside. To paint, and clear my head. To choose, I suppose.”
> 
> > 1. A truly horrifying dilemma.
> > 2. [BARD] I must know how this tragic tale ends. What option did you choose?
> > 3. All I care about is getting paid.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I must know how this tragic tale ends. What option did you choose?”
> 
> ![Oscar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aece852796b5da6c04e6004a4ff1b7bcdd4344bc.png): “Hm? Oh, absolutely none. Fame and wealth suit me very well, no doubt. And yet I think of that first love, and.. I hesitate. Likely I’m going mad.”
> 
> ![Oscar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aece852796b5da6c04e6004a4ff1b7bcdd4344bc.png): “Regardless! We have more immediate concerns - your reward once I’ve returned to the city, for one. Say - I don’t suppose you could spare some coin, could you? Ease the discomforts of the road some?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We could give him 200 gold, but you get the quest regardless of whether you do, so we won’t.
> 
> ![Oscar](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aece852796b5da6c04e6004a4ff1b7bcdd4344bc.png): “I suppose I can endure the walk sober. Suffering has become an old friend, after all. Until Baldur’s Gate, then!”
> 
> ![bandicam 2025-07-29 20-03-55-405](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/0/d0dee02765c339f50f5cc1ab02bcb3e99817846d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Doing this gets us enough EXP for everyone to hit 5th level. Let’s arrange the party before we go fight Ethel.
> 
> ![bandicam 2025-07-27 20-27-15-746](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/0928ff9693e6f035e8156ab18575f4648f76208c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Pollux gets his 3rd-level spells.. most of which aren’t very good. This is why we’re still College of Swords. There are ways to get good spells, but Pollux can’t get that until 6th level at earliest.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b191cf23b1a131a6fe2e94e3d2f357565478d86a.png) - Essentially a better Grease. Creates an area that reduces movement through it by 75% and DOES NOT PROVIDE A SAVE.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/f/cf2be777261e085f3bd2b4218a794973f21f904d.png) - Creates an area where anything in it must save or be nauseated, which renders them unable to do anything but move.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/4/8498f9ec410c8bbdff43bcd940ba67a08b929d4c.png) - Makes a magic land mine that can blow up in a variety of flavors. Can be placed directly under an enemy to detonate instantly. Dex save for half damage.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Plant Growth is probably your best choice here. Glyph of Warding is okay, but it has too big of a damage range to be reliable.
> 
> ![bandicam 2025-07-29 21-35-02-692](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/c/cc30f15796fb452a445eccb144595afd921512d0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Astarion finally gets a feat and his ability score increase.
> 
> ![bandicam 2025-07-29 21-35-17-257](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/4592dc59ff07ee6af7b76985fe88511ed1720402.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Karlach gets a second attack per round.
> 
> ![bandicam 2025-07-29 21-05-53-099](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/23b31a84542bc25b1c21ddf45b3ba2da05c1e351.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Lyselle is coming with us for Ethel. She gets re-specced into one of the only truly good Charisma builds in the game: the “Sor-Lock”.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6b0cd372e51702ba4fe4f3ef9abfc4606ba8b495.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Eldritch Blast becomes viable at 5th level, because it now fires two beams that do 1d10 unblockable force damage each.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): It has a lot of upsides over using hand crossbows: you don’t need a dexterity investment, it’s extremely easy to get (Bards don’t even need a level dip) and it doesn’t require equipment to be decent.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The downside is that it won’t do as much damage as a dedicated hand crossbow build, and it doesn’t get any damage bonuses unless you have 3 levels in warlock.. or a specific piece of equipment we can’t get yet.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Pollux could get access to it if he was a College of Lore bard, and I’ll switch him to that at 6th level.
> 
> ![bandicam 2025-07-29 21-07-17-336](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/f/ff6ef7d324e51cd9d79f4ac7db7735e9c39fe566.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The reason the “Sor-Lock” build is so powerful is that you can apply metamagic to Eldritch Blast and sacrifice all your spell slots for more metamagic. Alternatively, you can just use your spells and have Eldritch Blast for backup.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s one other thing we need to do before we fight Ethel, and that is (on a separate save, of course) long resting to get a specific camp scene.
> 
> ![bandicam 2025-07-29 23-15-38-850](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/8/98c30409ed9260007f443e27b82079e34753ab26.jpeg)
> 
> > Narrator: You don’t rest well, flitting between dreams and nightmares. Maybe you break your meditation because you know something is wrong. Or maybe you just get lucky.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): Elves can’t sleep, so they meditate instead.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): Sure looks like he’s sleeping.
> 
> ![bandicam 2025-07-29 23-15-45-997](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/032901c1f322a5888677c911e4467c10b69acdeb.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Begone, bringer of toxic yaoi! The power of boyfriends compels you! The power of boyfriends compels you!”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “No no - it’s not what it looks like, I swear! I wasn’t going to hurt you! I just needed - well, blood.”
> 
> ![bandicam 2025-07-29 23-16-04-877](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/f/ef706ed9bbf2c79eceb4e9de7cba9759106f1434.jpeg)
> 
> > Narrator: There, in dim firelight, you see him for what he really is: a vampire. A salve to sanguine hunger.
> 
> > 1. How long since you killed someone? Days? Hours?
> > 2. [MELEE ATTACK] Pick up a stake and lunge at the monster.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We could kill Astarion here if we wanted to.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “How long since you killed someone? Days? Hours?”
> 
> ![bandicam 2025-07-29 23-16-06-818](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/14ec44af0750f7d752ab63111cd2e80a4ad8f8e1.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “I’ve never killed anyone! Well, not for food. I feed on animals. Boars, deer, kobolds - whatever I can get.”
> 
> ![bandicam 2025-07-29 23-16-10-531](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/f/df7e6583d477ad1c58ba664a9ce377b28355ec32.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “But it’s not enough. Not if I have to fight. I feel so weak. If I just had a little blood, I could think clearer. Fight better. _Please._”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I looked it up because I was morbidly curious, and there is not a single Hazbin/BG3 crossover fic despite Astarion and Angel Dust being, at their core, the same character.
> 
> > Narrator: A strange sensation courses through you, and your companion’s mind unfolds, secrets half-revealed.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “At best, I was sure you’d say no. More likely, you’d ram a stake through my ribs. No, I needed you to trust me. And you _can_ trust me.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (How’d he know?)
> 
> > 1. I do. I believe you.
> > 2. You tried to _bite me_. How can I trust you?
> > 3. Leave. If I ever see you again, I’ll kill you.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “You tried to _bite me_. How can I trust you?”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Because we don’t have a choice! Not if we’re going to save ourselves from these worms. I need you alive. You need me strong.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Please. Only a taste, I swear. I’ll be well, you’ll be fine, and everything can go back to normal.”
> 
> > 1. Fine. But not a drop more than you need.
> > 2. All right, but go too far and I’ll drive a stake through your chest.
> > 3. Are you mad? No!
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We’re going to let him feed, if only because it is REALLY hard to keep Astarion’s morale up if you’re not a villain.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Really, the best thing you can do (assuming you’re not a hardcore Astarion fan) is perma-bench him early on and replace him with a hireling.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Fine. But not a drop more than you need.”
> 
> ![bandicam 2025-07-29 23-16-42-305](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c5a194001992a80c31b1dacc55793976ff7c1ec3.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Really? I - of course. Not one drop more. Let’s make ourselves comfortable, shall we?”
> 
> ![bandicam 2025-07-29 23-16-48-597](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/9/29028b0994c0d46875b3eab6f49736da91577e65.jpeg)
> 
> > Narrator: It’s like a shard of ice into your neck - a quick, sharp pain that fades to throbbing numbness. Your breath catches, your pulse quickens.
> 
> > 1. [PERSUASION] That’s enough.
> > 2. [STRENGTH] Push him back.
> > 3. [MELEE ATTACK] Grab the stake and drive it into his heart.
> > 4. Let him continue.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you pick option 4, or you fail the checks (they’re DC 5) your character dies. There is an alternate scene if he kills you.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Mhh? Oh, of course.”
> 
> ![bandicam 2025-07-29 23-17-01-539](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/456a40e2af1978ee1cdb0f09c4ed1e23d804e596.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “That - that was amazing. My mind is finally clear. I feel strong. I feel.. happy!”
> 
> > 1. I’m looking forward to seeing you fight.
> > 2. I don’t. That felt wrong.
> > 3. [MELEE ATTACK] His guard’s down - grab the stake and drive it into his heart.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Yes, it gives us the old Undertale “stab Toriel after she steps out of the way” option.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I’m looking forward to seeing you fight.”
> 
> ![bandicam 2025-07-29 23-17-13-655](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/1619387f4eb1adf420dcc79b600a6ec1af4a102f.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Shouldn’t take long. So many people need killing. Now, if you’ll excuse me, you’re invigorating, but I need something more filling.”
> 
> ![bandicam 2025-07-29 23-17-17-710](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bbe825c5a353dd57f66e4ce457b95c1a0eab0b65.jpeg)
> 
> > Narrator: You watch as he stalks towards the forest. Stronger. More confident. Ready to hunt.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Ready to top.
> 
> ![bandicam 2025-07-29 23-17-29-623](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/87a148d02f6d2c35e88660f93edaebcbdbf25941.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png):“Good morning. How do you feel?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): You might ask why Astarion is still in his old armor - the reason is because I had to load an old save to get this scene to play.
> 
> > 1. I’m fine, I just feel a little woozy.
> > 2. My neck hurts, how do you think I feel?
> > 3. I feel awful. We won’t be doing that again.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I’m fine, I just feel a little woozy.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “It’ll pass. Just be glad I’m not a ‘true’ vampire. A bite from them and you might wake up as a vampire spawn, like my good self. All of a vampire’s hunger, but few of their powers.”
> 
> > 1. Is that how you can stand in the sun? Because you’re not a ‘true’ vampire?
> > 2. Any other drawbacks I should know about?
> > 3. Pity. I thought you’d be more powerful.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Is that how you can stand in the sun? Because you’re not a ‘true’ vampire?”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Oh no, I should be cinders in this light. I hadn’t seen the sun for two hundred years before we crashed here. Someone - or something - wants me alive. They’ve changed the rules.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Standing in the sun, wading through a river, wandering into homes without an invitation - they’re all perfectly mundane activities now. As for my other quirks - well, we can figure those out in time.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s more to the scene, but it’s just the party going “We accept you, Astarion!” and then a repeat of his intro scene, which we’ve already done.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): However, there is one relevant line I need to show.
> 
> ![bandicam 2025-07-29 23-18-52-668](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/baced1201738eb433f722d08a795eee083108c2f.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “People think the biggest threat to a vampire is a cleric with a stake. It’s not. The biggest threat to a vampire is another vampire. They’re scheming, paranoid, power-hungry beasts.”
> 
> ![bandicam 2025-07-29 21-29-36-078](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/a/aa6e4b55fc7521de71623b6cfad56870010891ec.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Back in Ethel’s swamp, we can see a couple of redcaps wandering around. These will be disguised as sheep if you don’t see through the illusion.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you don’t deal with them prior to engaging Ethel, she summons them on top of you.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Ethel’s a bad fanfiction, and this LP has one rule: fanfiction gets exterminated.
> 
> ![bandicam 2025-07-29 21-32-58-142](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/718dadf12946a45ebebc2998fbb7110243ddf17f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The redcaps are a continuance of the “enemy who isn’t a threat until they get to melee range” theme, and so we kill them from range. The swamp is incredibly bad for them because they’re small (lower movespeed) and most of it is difficult terrain (which halves their speed).
> 
> ![bandicam 2025-07-29 21-36-03-181](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/c/ac2d05ae8451979062982908da1c52a8144686a0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Behind the redcaps, the two guys we talked to earlier are both dead. The path to Ethel is on the right, but if we take the left..
> 
> ![bandicam 2025-07-29 21-36-26-482](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/2494c648f22c048ac1f50a2972f85e123ade0ad1.jpeg)
> 
> ![bandicam 2025-07-29 21-36-33-778](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/2/22fdaaf813b7ba6f87caa3fb13512820559e1d86.jpeg)
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “Ah, stranger. Forgive the aroma.”
> 
> > Narrator: You catch a waft of something foul - metallic and sickly-sweet.
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “Powdered iron-vine. An old hunter’s trick - most monsters will think twice before making a meal of me.”
> 
> ![bandicam 2025-07-29 21-36-48-590](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/f/ff0e79b205015f7cda0cb6ff4658a064a84f4a13.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “You’re a monster hunter? I’m surprised - I thought all Gur were vagrant cut-throats.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If he was a Monster Hunter, the framerate would tank to single digits on all but the most powerful of hardware.
> 
> > 1. _Say nothing._
> > 2. Pardon, but who - or what - is a Gur?
> > 3. I knew you were a jackass, but a racist? I’m shocked.
> > 4. Ignore the elf. He talks too much.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I’ll answer question 2 for you. The Gur are a race that originate from an extended-universe novel published in 1995. They are never mentioned again until 5E.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): They are essentially Faerun’s equivalent of the Roma. This guy I think is only in the game because of The Witcher.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “…”
> 
> ![bandicam 2025-07-29 21-36-57-917](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34348251db30c7b04c403a82d80c403528708f70.jpeg)
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “And more! We steal chickens, curse your crops, seduce your daughters - the list goes on. I wish I had half the power settled folk think my people possess. Alas, I am a simple wanderer.”
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “A simple wanderer and monster hunter. But I’m no witchdoctor or cut-throat.”
> 
> > 1. So what monster are you hunting?
> > 2. If I were a cut-throat, I wouldn’t admit it either.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “So what monster are you hunting?”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Something terrifying, no doubt. Dragon? Cyclops? Kobold?”
> 
> ![bandicam 2025-07-29 21-37-16-774](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3ce7bc983a12f99f680efec7079bb4dabb0e5469.jpeg)
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “Nothing so dramatic. I’m hunting for a vampire spawn.”
> 
> ![bandicam 2025-07-29 21-37-18-276](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bdc7e9cce6a20e7aeb56361d6c15e23c13cd5a8a.jpeg)
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “I fear he’s gone to ground. I hope the hag of these lands can help me flush him out, if I can afford her blood price.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “A vampire spawn? Why?”
> 
> > 1. Say nothing.
> > 2. You’re asking why a monster hunter would hunt a monster?
> > 3. Are you all right?
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “It is a sacred mission from the head of my tribe. She sent me here to capture the beast and return it to her.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Capture? And bring it where?”
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “Baldur’s Gate. My people wait for me there.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We already know from Astarion’s intro that Cazador, the vampire who owns him, lives in Baldur’s Gate.
> 
> ![bandicam 2025-07-29 21-37-46-042](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/93f4c7ddd1981c224e3d85b867cfd2b4b9c8211a.jpeg)
> 
> > Narrator: Under all the smiles, you can feel Astarion’s tension. He’s coiled like a spring, hand inching towards his weapon."
> 
> > 1. _Cough and give Astarion a warning look._
> > 2. How do you capture a vampire, exactly?
> > 3. [To Astarion] You’re asking a lot of questions.
> > 4. Say nothing.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If we say nothing, and because this is on a save that hasn’t seen the cutscene with Astarion trying to feed off Pollux, Astarion will automatically kill Gandrel.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): And only villains do that.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): _“Don’t kill him!”_
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “Is your friend ill? I have some tea that might help..”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “No, no, I’m quite well. We should go, but you have fun tracking your monster.”
> 
> > 1. Why not join us? We could use a monster hunter.
> > 2. Safe travels. And good luck.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Safe travels. And good luck.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (Good luck talking to the hag after we liberate her head from her shoulders.)
> 
> ![bandicam 2025-07-29 21-38-06-873](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/0/8044ff8743de5864976ecb1a6ca85f7999fc79ab.jpeg)
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “Thank you. Treating with a hag, I need all the luck I can get. May your road be kind.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We could kill Gandrel, but there’s no real need to. If you know that Astarion is a vampire, you can sell him out and he is permanently lost.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you DO kill him, you can find out using Speak with Dead why he’s really here, especially if the person casting Speak with Dead is Astarion.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Who sent you? Was it Cazador?”
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “No.. Ulma.. leader of my tribe…”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “What were you going to do to me?”
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “Capture.. return.. Baldur’s Gate…”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Why did you need me alive? Why not destroy me?”
> 
> ![Gandrel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b233f03b846629fe1868545e3429fdc20cd79758.png): “Our children.. you know.. where they are…”
> 
> ![bandicam 2025-07-29 21-38-54-835](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/7/47d22ab58a22a35284c022ef7fac68c60237f2b4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We’re at Ethel’s front door. Tactician mode: on.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): I’m not even going to bother with this one. It’s a scripted fight that will always go exactly the same way.
> 
> ![bandicam 2025-07-29 21-38-59-954](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c9a948c92e3db8120735938c2d82c800280568df.jpeg)
> 
> ![bandicam 2025-07-29 21-39-07-188](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/90e6dac047c330a3000595e074e81688c916f48f.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): She starts in her disguise. We have to knock her out of it to do anything. First order of business is to go into stealth and spread the party out.
> 
> ![bandicam 2025-07-29 21-54-29-539](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/87f7ba7733bb0caf5c63b1b8b2d3a2143de8d79a.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): On tonight’s episode, the writer’s thinly disguised feeder fetish. Ethel’s a freak.
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “I don’t want a crumb left on that plate, girl.”
> 
> ![bandicam 2025-07-29 21-54-37-936](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/f/9f3870ee8427ed693b0a4724201d94578e493f1b.jpeg)
> 
> ![Mayrina](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5a1ab512e2323040c6fab40e6d3819c6cef2c1e.png): “Auntie Ethel, please. One more bite and this pie is gonna come back up to say hello.”
> 
> ![bandicam 2025-07-29 21-54-41-029](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/4/34e2cdfe680a63fbc80977f033e929b33cf9c549.jpeg)
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “Don’t make me get the wooden spoon. You’re eating for two, so get to it!”
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): At this point, we should probably just skip the cutscene and kill her.
> 
> ![bandicam 2025-07-29 21-54-48-465](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/f/9f9e3185871cdabb02f52f3d31c4d29f222c3769.jpeg)
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “If it isn’t the cheekiest pup of them all… you’d best have one hell of an apology for me young man.”
> 
> > 1. You must have mistaken me for someone else.
> > 2. [BARD] I appear to have forgotten my apology. How about a poem instead?
> > 3. _Attack._
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): "Sure. Here’s one. Ahem.
> 
> ♫ You will beg for death ♫  
> ♫ A curse on your last breath ♫  
> ♫ As I insert my knife, rip your heart from your chest ♫  
> ♫ Send you to hell like I sent all the rest ♫"
> 
> ![bandicam 2025-07-29 21-55-40-728](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/da5e94e47d790fd8ea2a1e8fc38ff5c7776358f3.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): She’ll try to bargain with you because she’s a “dealmaker” villain like every other villain in this game. Villain writing is not this game’s strong suit.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Ideally, you hate the villain because they’re an asshole. I hate her because she’s a poorly written fanfiction that shits all over the rules.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Anyway, she’ll demand one of your character’s eyes to cure the parasite. It’s obvious she has no intention of actually doing that.
> 
> ![bandicam 2025-07-29 21-39-38-330](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/7/37080312588ec8fd1ab4bba064abe51af8ea80d1.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Ethel will always start the fight the same way if she can - by throwing a firebomb. It’s possible to pickpocket her to stop her doing that.
> 
> ![bandicam 2025-08-02 20-27-11-639](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/077867f16e077434796a07dbf575c44bd62acb7e.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): On her next turn, she teleports behind her fireplace and runs to her lair. She does all of this in one turn and will immediately aggro if you try to get in there before engaging her.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): We could set up a one-turn kill by making her wet and then casting Lightning Bolt, but that’s not worth doing.
> 
> ![bandicam 2025-08-02 20-30-54-410](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/d/cd2d8eeb2209c4e54e391529746c69cb16c9b78b.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Chasing her into her lair is worth 140 EXP (7 owlbears).
> 
> ![bandicam 2025-07-29 21-44-00-664](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/8/985874e13c318daec46734ef04c7b9dea97f1153.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Before we go in any further, her house is full of healing potions and food. None of it’s poisoned for some reason.
> 
> ![bandicam 2025-07-29 21-45-27-646](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/46783810c0f7050f844caa5c1182b372dd8c0d07.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Her lair is divided into three areas. The first is pure fluff.
> 
> ![bandicam 2025-07-29 21-45-32-048](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/8/28f025d225aebc65b23d95e74eb73f6ef86ac475.jpeg)
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “You are as thick as they come, sweetness. This is my personal play house. And you don’t have an invite. Get. Out.”
> 
> ![bandicam 2025-07-29 21-46-39-145](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9ce8c8cb6181c6f3b888de541f30ed5cd5048351.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): This is a hall of her ironic victims. The only two that really matter are this guy..
> 
> ![bandicam 2025-07-29 21-47-24-218](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6b2efd32577a9c12c05fb3bfb3d04a2d8522a2b9.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): And this guy going insane in a corner. We’ll find out what their deal is later.
> 
> ![bandicam 2025-07-29 21-47-36-378](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/e/5ef7310b44b7aa92752ffc4b747565f2946eab5f.jpeg)
> 
> > Narrator: You feel crushing waves of fear as the presence within the door recoils. It can’t let people through. Not again!
> 
> > 1. What happened the last time you opened?
> > 2. Come on, open up!
> > 3. No time to chat. I’m here to kill the hag.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): I’m gonna abridge this part because it’s kinda gory. The door is some guy Ethel turned into a door, because she’s evil.
> 
> ![bandicam 2025-07-29 21-48-31-008](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d8cde313a96af16364b2f4349206c6042f38ba96.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Oh, and then she jumpscares you.
> 
> ![bandicam 2025-07-29 21-49-43-847](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/4/24369d30f05eb5dc876012f3132e8181e1d085c1.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): The door is an illusion, but even if you know it’s an illusion it’s still glitchy. You have to move the camera like this and then walk into the void.
> 
> ![bandicam 2025-07-29 21-49-54-899](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a32cc8161cc36b132a4d89d6584077065205752c.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): The next room is another ironic victim room, where four people in masks walk around going insane. Sneak attach them, they die.
> 
> ![bandicam 2025-07-29 21-51-57-745](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/be54ffb1682bd00ded7df86814438dac0833760e.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): One of them (the halfling) can be saved, as long as you knock her out instead of killing her. Technically, the best solution would be to not engage the enemies at all.
> 
> ![bandicam 2025-08-02 20-38-01-806](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f464a11925d3600afce3c4bb31796523f7d39aaa.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): This waterfall is our next destination.
> 
> ![bandicam 2025-08-02 20-38-23-164](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/2315af5e959a4dba055ce4dd1da32b03b1520982.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): If you wear the masks Ethel has lying around (do not do this, they’re cursed) you can bypass the gas traps. Or..
> 
> ![bandicam 2025-08-02 20-56-32-075](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7ca1717433f3e66abefca695ac429f8d09da6314.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): You can use a trick dating back to Divinity: Original Sin and put something heavy over the vent.
> 
> ![bandicam 2025-08-02 20-57-05-985](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6cc81a3089f94ef236c2b7c6b8c57c5a8533f226.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): This plus some jumping gets us past all the traps with a total of 2 damage taken. There are land mines in the gas that are disguised as flowers, but you can bypass them pretty easily.
> 
> ![bandicam 2025-08-02 20-58-35-869](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a12d7697cf270829bdb0ee7630172dd9ac25a4ea.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Finally, we’re at her boss room. Mayrina is in a cage, which Ethel is going to spend her first turn lighting on fire.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): If you’re fast enough, you can throw a bottle of water at the cage to make it wet, and then immediately begin combat to bypass this.
> 
> ![bandicam 2025-08-03 11-14-33-794](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/631e59fe34dae4d15828d90bee966ee6845d19f9.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): It’s pretty obvious where Ethel is based on the sight lines, but we need to let the cutscene play out or the fight glitches and we lose out on a pretty big reward.
> 
> ![bandicam 2025-08-03 11-14-36-225](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/4/84962aa393997f3421f627683df1bd911e79c934.jpeg)
> 
> ![bandicam 2025-08-03 11-14-39-799](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b44483d5e1634599bdbfeec9763319a885e65552.jpeg)
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “You come to my house, interfere in my business, and now have the _gall_ to face me in the heart of my lair? You petulant bollocks.”
> 
> ![bandicam 2025-08-03 11-14-52-743](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/4/84900dd5febd21059e6f3dfa0383de987a9cdc47.jpeg)
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “I’ll rip your spine out your arsehole! I’ll use your blood to spice my stew. I’ll keep you alive until I’ve sucked the marrow from your bones! And then I’ll bring you back and do it all over again.”
> 
> ![bandicam 2025-08-03 11-15-14-358](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b4306dacb8b4b0ca61bc5cb9b3e16fd45f0805fa.jpeg)
> 
> ![Mayrina](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5a1ab512e2323040c6fab40e6d3819c6cef2c1e.png): “Stop it! PLEASE. Let me go!”
> 
> ![bandicam 2025-08-03 11-15-48-295](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/d/7dfbd11d51ba1a463d10e52021ee8725fa8a0374.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): After throwing her firebomb, Ethel does one of two things. If you left any of the masked people alive, she summons them. If not, she clones herself five times.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): This cloning spell kind of goes against all the rules of monster design. Typically, in the tabletop game, enemies do not have spells the players do not have access to. A spell like this is something that doesn’t even exist in the tabletop game.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): There’s a couple of ways we can tell which is the real one. The clones have a different colored outfit on, but the main way is that the real Ethel will always be first in the initiative order.
> 
> ![bandicam 2025-08-02 21-00-51-547](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/7/172b103ed020433259c76b59cdcd7b20b8425662.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Of course, the only reason we care which one is the real one is because the clones, in violation of all basic design principles of the tabletop game, can cast spells.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): This is something that straight up doesn’t exist in the real game, and for very good reason.
> 
> ![bandicam 2025-08-03 11-16-54-597](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/d/bd583a0859a4f0bdd2cacdaf9bf0b0a1396de371.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Oh, and the clones have the same armor class Ethel does. Just in case there was any question as to whether the developers had completely tossed the rules out the window.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): The solution on balanced and tactician is to use Magic Missile, which always hits. If it’s upcast as a 2nd-level spell, it’ll hit four of the clones at once.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): On Honor Mode, the developers throw out the last of their attachment to the rules and dive straight into AO3.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f8c9c61bd7096295c1953339e6a84f5dbb35e053.png)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Honor Mode gives her a legendary action which procs any time someone casts a spell. This immediately refreshes all of her clones and potentially spawns even more.
> 
> ![bandicam 2025-08-03 11-18-39-149](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/757d82dd1a2554b60fddf7e1a146fcd18e2e0f90.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Regardless of difficulty, the first and most important thing to do is get everyone (except your caster) into melee range. This is because Ethel’s AI doesn’t care about taking attacks of opportunity, giving you plenty of space for free attacks if she switches targets.
> 
> ![bandicam 2025-08-03 11-19-18-946](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c7267e3296e4df90bfddd4730e1bb9f9945dec6b.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Once all her clones are dead, Ethel will summon a second wave - only this time she makes herself invisible.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Of course, if you have people in melee range at all times, you can see where she ends up from the buff text.
> 
> ![bandicam 2025-08-03 11-19-58-569](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/3/f31678a97ca345399eaedc60d6899b4853895f3f.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Once she goes below 20% HP, Ethel will start begging for her life. If you can, you want to get her HP into the single digits before she does this.
> 
> ![bandicam 2025-08-03 11-20-55-069](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/46ee4407dd37d3e4957649b8399170e3e1fd1d32.jpeg)
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “Wait! Argh. Wait just a tick. Killing me is a waste of time. I’ll find a way to return. Always have, always will.”
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Have I mentioned that Ethel, in addition to being a shitty fanfic, is also a lich?
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): What gets me about her though isn’t the bad writing. It isn’t the fact that she’s the D&D equivalent of one of those six-species sparkle furries. It’s the fact that she cheats and is still incredibly easy to kill.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): I mean, there’s no challenge to it. Do you know her gimmick? Congrats, you win. It’s like going to a Counter-Strike tournament with an aimbot and losing.
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “But it’s.. unpleasant. So how about we be civilized about this, hmm? I have something you _want_.”
> 
> > 1. What I want is Mayrina - free and alive.
> > 2. Go on…
> > 3. Indeed. I’ll take your head and stick it on a pike.
> > 4. Hah! This should be good.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Go on..”
> 
> ![bandicam 2025-08-03 11-21-35-408](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69a9e5c25d32b7e911ff9d8334ee2f48a801bb01.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): She offers us +1 to any ability score. This bonus can go beyond the normal maximum of 20. We’re taking the deal.
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “Just let me keep the girl and her babe.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c66d3403c6a78811014cc85dad63e39e8a943bfa.png): “Please! She’s dreaming if she thinks we’d leave Mayrina here.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Of course we’ll take it. And by it, I mean the girl AND the power.”
> 
> ![Karlach](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c66d3403c6a78811014cc85dad63e39e8a943bfa.png): (Psst.. where the hells is Pollux?)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): (Oh no. The last time we left him alone..)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): You can either go back into combat, take the offer.. or you can make a Deception (or Intimidation) check to get both.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): If you’re a fighter, you get advantage on the intimidate check.
> 
> ![bandicam 2025-08-03 11-21-51-402](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/5441c5c1993c09bec732fc86398520d3454476b7.jpeg)
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “You greedy little bollocks! Fine. Here!”
> 
> ![bandicam 2025-08-03 11-21-59-474](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/9/398e902c191bca8b8dde396c174405b215a6e2e2.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): That’s disgusting.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The only thing you’re going to get by eating that is a venereal disease.
> 
> ![DIS-Honor Mode](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cd745c69ec056bdf96643fa51faaf32e69fc2dd.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): You may have noticed that Pollux is nowhere to be seen. I wonder where he could be?
> 
> ![bandicam 2025-08-03 14-13-28-935](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/778a2cca87bc167cc7807b779de4595e46ab11c9.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (Pant.. pant..) Who would have thought the hag would have a trap door leading to some kind of alternate dimension?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): At least I picked up this odd staff on the way out. Too bad I couldn’t read anything in the user manual but the pictures.
> 
> ![bandicam 2025-08-03 14-13-39-367](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1aa1394b0825ce84fca82ee4c66a2e1d9296af8d.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): Oh, there’s Astarion! And the hag! What was I supposed to do with this again? I think you point this end at the target, and then put this bit to your eye, and then..
> 
> ![bandicam 2025-08-03 14-13-41-804](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/3/f3d92be599e92c8864448ca353fe0aff550768fc.jpeg)
> 
> ![bandicam 2025-08-03 11-22-35-301](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/67437e6ab570045f7e335b4a23dab5f3a6ca7872.jpeg)
> 
> ![Ethel](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a3183992e1b56a550262d52430f54f91d45854a3.png): “Blah blah blah arse, blah blah shitcunt.”
> 
> ![bandicam 2025-08-03 14-13-44-108](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/6/e607211ecc1e263dd8af9b2c42ba9a72ada44192.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): You could have given us some warning. Her head is GONE, and I mean GONE. There’s a void where it used to be. I could have eaten the rest of that hair..
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Here’s a brief explanation of how that went down. You may have noticed that Pollux wasn’t in combat that entire time.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): That’s because Pollux was hiding in the gas room. As soon as someone makes the deal with Ethel, you’re guaranteed the hair, but you don’t get the experience for killing her.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): If you manage to get her health low enough, you can have your out of combat party member sneak up and kill her while she’s still in dialog. This gets you the experience in addition to everything else.
> 
> ![bandicam 2025-08-03 11-23-10-080](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9a3056eff3fc884fbf0c7f761b6d78ffd6e69096.jpeg)
> 
> ![Mayrina](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5a1ab512e2323040c6fab40e6d3819c6cef2c1e.png): “I’m so stupid. How could I have trusted her? I almost gave that monster my _child_.”
> 
> > 1. Why the hells would you even consider that?
> > 2. That would have been foolish.
> > 3. Less crying, more gold please.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The background is green because Ethel got a poison cloud off on this recording and Mayrina is standing in front of it.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Why the hells would you even consider that?”
> 
> ![Mayrina](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5a1ab512e2323040c6fab40e6d3819c6cef2c1e.png): “That’s what she wanted - my baby. And gods, I was going to do it - for _him_. My husband. She was going to bring him back. Bring Connor back to life.”
> 
> > 1. Your husband must have meant a great deal to you.
> > 2. What would have happened to your child?
> > 3. You’d have sacrificed a new life for a lost life? Pure selfishness.
> > 4. Let me know when you’re done whining.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Your husband must have meant a great deal to you.”
> 
> ![Mayrina](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5a1ab512e2323040c6fab40e6d3819c6cef2c1e.png): “Connor would have done anything to save me - I had to do the same. I just wanted everything back - back the way it was.”
> 
> > 1. Ethel saw you were vulnerable. She took advantage.
> > 2. That doesn’t excuse the deal you made.
> > 3. I shouldn’t have helped you.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Ethel saw you were vulnerable. She took advantage.”
> 
> ![Mayrina](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5a1ab512e2323040c6fab40e6d3819c6cef2c1e.png): “It’s my own fault for letting her.”
> 
> ![Mayrina](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/5/e5a1ab512e2323040c6fab40e6d3819c6cef2c1e.png): “I should take my husband home. His coffin is just upstairs. A decent burial is the least I can give him. Thank you. I don’t think there’s anyone else who would have saved me.”
> 
> ![bandicam 2025-08-03 11-24-05-256](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/7/b79ddb846413eb1bbd9fa307cd7e269b8c03b985.jpeg)
> 
> ![bandicam 2025-08-03 11-24-10-775](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/77a8b8505efbcdc372757aa38417bd4050798103.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The back door in the boss arena leads to a storeroom. There’s not a lot of particularly interesting stuff in here, except..
> 
> ![bandicam 2025-08-03 11-25-13-823](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/6258127b4d1e1e28974f03bc8a907b1151f14ba8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This wand right here, which we need to take to Mayrina.
> 
> ![bandicam 2025-08-03 11-25-04-475](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/90aee45428e40f93fe00659f9cd3cabd3595482a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Oh, and this fairy ring. The fairy ring is one of three entrances to the second half of Act 1. We’re not going to take it just yet.
> 
> ![bandicam 2025-08-03 13-33-25-931](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/638b9cd41e0bf11a21fa0a082e21a72196e8a7db.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/ea6ead948bf54d01af544116a06e3749797fc48e.png): “Ungh… me head… Oh no. No. Why ain’t I petrified?”
> 
> > 1. The hag is dead.
> > 2. Because I saved you. You’re welcome.
> > 3. You don’t sound pleased. Would you rather be a statue?
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/ea6ead948bf54d01af544116a06e3749797fc48e.png): “_What?!_ How.. how am I still breathin’? I’ve the Bite..”
> 
> > 1. What’s ‘the Bite’ exactly?
> > 2. Are you sick or something?
> > 3. You struck a deal with the hag, didn’t you?
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Obviously he struck a deal, or why would he be here?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “What’s ‘the Bite’ exactly?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/ea6ead948bf54d01af544116a06e3749797fc48e.png): “I wouldn’t wish it on anyone. Yer insides.. end up on the outside. Petrification stops the spread. I was on death’s door. But now I feel.. I feel _great_. How?”
> 
> > 1. [ARCANA] Look for remnants of the hag’s magic.
> > 2. [MEDICINE] Examine him for signs of Ladauger’s Bite.
> > 3. [BARD] In the tales, hags always cook up their victim’s misery first, then sell them false hope.
> > 4. No time for questions. Get out of here while you still can.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “In the tales, hags always cook up their victim’s misery first, then sell them false hope.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/ea6ead948bf54d01af544116a06e3749797fc48e.png): “That double-crossing, filthy, lying hag. She _made_ me sick. And then trapped me in stone for kicks.”
> 
> > 1. I’m sorry this happened to you.
> > 2. How long were you trapped like this?
> > 3. I’m almost impressed - that’s evil, even by a hag’s standards.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “How long were you trapped like this?”
> 
> ![bandicam 2025-08-03 13-34-15-254](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7ba6c7695829b37d2c56f6f7ca533a5323b70b15.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/ea6ead948bf54d01af544116a06e3749797fc48e.png): “I-I don’t know. Days? Years? My kids were only babes when I left. The stones know how old they are now.”
> 
> > 1. Focus on the positive. At least now you’ll see them again.
> > 2. Hopefully they’ve grown. Children are disgusting.
> > 3. Listen, I have places to be.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Knowing this setting, they’re probably dead.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Focus on the positive. At least now you’ll see them again.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/ea6ead948bf54d01af544116a06e3749797fc48e.png): “Only 'cause of you. I.. I ain’t go no way to repay you.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Oh, don’t worry about that. The hag had these magic staves that make people’s heads explode and.. hey, where’d it go?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/a/ea6ead948bf54d01af544116a06e3749797fc48e.png): “N, what you’ve done for me and mine today won’t be forgotten. _Thank you._”
> 
> ![bandicam 2025-08-03 13-35-18-129](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c1bf7a9d7afe1a7ab45264be6af03aea3d0c013.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This guy is also no longer going insane. The talking door is gone, too.
> 
> ![bandicam 2025-08-03 13-35-39-616](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/f/bf36677243ea7d8d77a7ca129076d4511a28aa5a.jpeg)
> 
> > Lorin: I asked the hag to help me see what the future would hold. Got what I wished for, too.
> 
> ![bandicam 2025-08-03 13-35-43-031](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/9/19ec7216f74bd69e7c12fe37ac5dc7251c1260f7.jpeg)
> 
> > Lorin: I saw my future self - a corpse, rotten with maggots. And everyone around me dead. Putrid and dead.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): And now that we’ve done that part, I’ll abbreviate the end of Mayrina’s quest.
> 
> ![bandicam 2025-08-03 22-34-19-304](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2ac8b85596f84c451bf1e3b8d2d50f65e8ba3444.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you took the wand from Ethel’s room, you’re given the choice of either giving it to Mayrina, destroying it, or not telling her about it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): You want to keep it and not tell her, because there’s a reward for doing so.
> 
> ![bandicam 2025-08-03 22-35-03-920](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7f60b2d79d37e772666dc3cfe3913ea0dc9f8adb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The wand summons her husband as a zombie. If you keep the wand, you get the summon permanently.
> 
> ![bandicam 2025-08-03 22-47-23-809](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/dabc8d7b6356c575640f33738ab200f6837709af.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Tactician mode is back on. The spider is in a room just past where we found the boots way back when we did the goblin village.
> 
> ![bandicam 2025-08-03 22-47-27-990](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b86947a5b76acbe337653ded409c9c339692798.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): This fight is VERY different on tactician compared to balanced. On balanced, you want to bring Wyll, specced for knockback on Eldritch Blast.
> 
> ![bandicam 2025-08-03 22-50-20-621](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/0/701abbebc5a2f9f41a065918ac95b1428ba8fb83.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): You might notice there’s a giant hole in the middle of the arena. On tactician, that hole does not matter. We can’t use it.
> 
> ![bandicam 2025-08-03 23-05-18-101](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/e/ce225828f6cc34e3181ab60d158d39d4ff7a63e3.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): The spider has three groups of eggs hidden on the map, and will hatch them when combat starts. There is an achievement for not letting her do this.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): On honor mode, this is practically a requirement to do this fight - though on honor mode, you’d probably skip this until the point of no return in Act 2.
> 
> ![bandicam 2025-08-03 23-06-56-562](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd2e3228fac2ad58898bb7954f3d2bdf65bd3529.jpeg)
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): The other two egg groups are right next to Astarion in the picture (just outside of the spider’s visual range when patrolling) and right next to the spider.
> 
> ![AdamMascot](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/7/576d2733033ca9337b9b782503cc30bbe4c4c680.png): Unfortunately, you can’t AOE the eggs without destroying the web bridge in between where the spider is and where Astarion is, which will alert the smaller spiders on the lower level.
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b04aef906dfceeedd1b55163ac2814b7584df974.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): There’s one spot where the spider has limited vision _and_ which is close enough to hit the spider from, and that’s where Astarion is.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/f/5f9a17cb4dd7c32ec7dd8012b13d3b6b8446069f.png)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/e/ce75832fde2b1416d2a3eb5e9eea7319df0ced96.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Most of the spider’s damage is poison, and we have poison resistance potions. Not that it’ll matter much, since the spider’s only getting one hit off before it dies.
> 
> ![bandicam 2025-08-04 20-07-27-187](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/be12bfe0679dc3b880fd272c08d1a469db1caed9.jpeg)
> 
> ![bandicam 2025-08-04 20-08-07-937](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/14bb892d2c5427c72b10a4fb51941ba23ce93421.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The spider won’t ever walk on this particular web bridge, so we need to force it to walk on that bridge.
> 
> ![bandicam 2025-08-04 20-07-00-609](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/72f2df3b991b27ee1f45a5caada71b3aad1f1f9c.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): To that end, we dismantle the barricade we used on the ettercaps earlier and use it to block off this platform.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): This is to confuse the spider’s pathfinding. It won’t work once we begin combat for real because the spider can teleport.
> 
> ![bandicam 2025-08-04 20-08-35-316](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/6/b640840222c5b8e5a85ab812098a644b184aac40.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Lyselle casts Minor Illusion on the web bridge. Minor Illusion is a cantrip, and the spider will walk onto the bridge to chase after it.
> 
> ![bandicam 2025-08-04 20-08-40-619](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/4/845cbdefc036628dda8f7935add986a20fe5522a.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): This is when we spring the trap. Astarion destroys the bridge and the spider takes a ton of fall damage, on top of going prone AND being surprised.
> 
> ![bandicam 2025-08-04 20-10-09-376](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/d/4d104794feb8e6d02c096f9e3a47e7253ff62ab6.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Meanwhile, Karlach and Pollux go to the lower level to kill the smaller spiders. We want them as far away from the big spider as possible.
> 
> ![bandicam 2025-08-04 20-12-19-181](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/8/5810ba0e2da50986c8185fc7f1336ff816a9fdd9.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): By the end of Astarion’s first non-surprise turn, the spider is at half health.
> 
> ![bandicam 2025-08-04 20-12-51-994](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/e/2e07ff63c012e8c1b9e93bb24512d6429355d914.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): At half health, the spider uses a bonus action to activate her rage mode, which increases damage and lowers her armor. On tactician, she also gets an extra attack.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Rage mode also makes the spider resistant to physical damage.
> 
> ![bandicam 2025-08-04 20-12-54-191](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/3/93a175ec09354af053fadb0b7d4cb8e85a7a3e5c.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The rest of her turn is wasted trying to teleport to Astarion.
> 
> ![bandicam 2025-08-04 20-15-32-614](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/d/8d82d85cc029681d1a514be4ec9fdb84247bd67b.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Because we have to rest anyway, Lyselle blows a spell to teleport up to here. Astarion disengages, climbs down, and hides.
> 
> ![bandicam 2025-08-04 20-16-02-457](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/213137ef22124546be912adbc87a4c1519edafe9.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The spider sees Lyselle, and because the spider thinks it can kill her in one turn with melee, it wastes a turn dashing to her instead of spitting poison.
> 
> ![bandicam 2025-08-04 20-16-36-450](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/1/81d9cf5011b8ef68d3a7565ffa2c3c0f90bfe17b.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Of course, this lets us drop it off a second bridge. Even if it hadn’t died from the fall, it would have died from one more round of attacks with height advantage.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): That’s 12.5 owlbears of experience.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The reason this method is preferable is that dropping the spider through the center hole gets you no EXP. Dropping it off the edges gets you EXP, but no loot.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The center hole is the second of three entrances to the second half of Act 2. You need Feather Fall to survive the drop.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/5/85ff33aba482a030ee05c89986d88ba66d6175a0.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): On honor mode, attacking any of the other spiders causes the main spider to hit you with poison that does up to 80 total damage. This includes the babies that hatch from the eggs.
> 
> ![bandicam 2025-08-04 21-00-46-112](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/2/d2c7d3043f8eae8d6f31fb18ce8b66fbabaa1cd2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Our reward is a robe that improves poison damage. There is one good poison spell and it’s a 5th-level.
> 
> ![Bonus Content](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d129a719f8cbc3b307237cc3b447e5a9e0e57a80.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Let’s pretend we brought Pollux, with his negative strength modifier, to save Benryn. He gets a new option.
> 
> ![bandicam 2025-08-04 21-04-52-083](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/a/ca46bcbe066b6ad1e50e804dc0249ba4acf6d193.jpeg)
> 
> > 1. [BARD] [PERFORMANCE] Pretend the beam is too heavy to lift.
> 
> ![bandicam 2025-08-04 21-05-07-576](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/2/a22a5c2ffb57ae76aad795993794a141b018e086.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “The worst part is I’m not even performing!”
> 
> ![bandicam 2025-08-04 21-05-22-450](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e149d41a6add7fd9533612b4da3318da9e6a72e7.jpeg)
> 
> > Benryn: “Oh gods, keep trying! My wife, Miri, she’ll need my help!”
> > 
> > 1. [STRENGTH] Actually try to shift the beam.
> > 2. [BARD] [DECEPTION] It’s stuck fast. I’ll help your wife. Where is she?
> > 3. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Hold on.. I think I had it backwards! What if this beam.. was actually really light?”
> 
> ![bandicam 2025-08-04 21-05-44-502](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/5/a54e2e7de0794717206e75f6effe2cc339e6d5e5.jpeg)
> 
> ![bandicam 2025-08-04 21-05-45-118](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/7173b052265aa5091e400dc3f4457f546e79da8e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Pollux straight up lifts the beam, which not even Karlach could do, and drops it. Boyfriends have made him strong.
> 
> ![bandicam 2025-08-03 14-08-59-555](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/b/fbfd2751778be38e6119d00b8f05a7f02e7ab5dc.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Who would have thought the witch would have a portal to.. what did they call it again? Aff-ghan-ih-stahn?”
> 
> ![bandicam 2025-08-03 14-09-28-899](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/3/835bd1aad22d4d90f56c200e5d01b0298e63a0a0.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Okay.. pointy green bit goes toward the enemy, wait for the glowing thing to start beeping.. got it!”
> 
> ![bandicam 2025-08-03 14-09-43-537](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/6/1679c11328ac578022db332546dbde7cbd456039.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “That was certainly a much larger explosion than I expected. Lyselle, we’re going to need to scrape Astarion off the floor!”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a946ee035fdbd4c8709919d1df8dd0ca5b566e3d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The gun mods were made by Palmaman33 on Nexusmods. They are NOT Patch 8 compatible, and I deleted them as soon as I got the footage.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Next time will be a short update showcasing that DIS-Honor Mode glitch I was talking about. Then we’ll resolve the druid grove quest and head to the second half of Act 1.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9b7da5bb0bf5630cc13d5c83eda8a4685c6f198.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [August 5, 2025, 2:46am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/17 "2025-08-05T02:46:47Z")

</div>

![Optional Update Early Silver Sword](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/a/0a5b6e78169de8da99adbe9a7817a3ed7ed0ae28.png)

> **Summary**
>
> ![DIS-Honor Mode](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cd745c69ec056bdf96643fa51faaf32e69fc2dd.png)
> 
> ![bandicam 2025-08-04 21-53-39-419](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/e/be125f265ce64e87594357ef5eaea8c3348ce61c.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): I don’t know why they’re having me do this, but the demon said to read off the script.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): “We.. need Pollux to be a bear.” Hold on, that’s not it. These 3D games are all a bit new to me.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): “We need Pollux to be a beast mastery hunter for this one so he can summon a bear.” That’s what it says. Don’t just read it like that.
> 
> ![bandicam 2025-08-04 21-54-32-769](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/71fd659e80ca56ff02828eb7caed3a573d0a679a.jpeg)
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/79ee063c0a83b67a7935eb9717c44b8be9237365.png): Why don’t you just read the rest?
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): Beast Mastery hunters have several choices of animal companion to summon. In our case, we want the bear because of this attack.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): Honeyed Paws has a very high chance to disarm, and we need a disposable party member.
> 
> ![bandicam 2025-08-04 21-56-27-411](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/f/5fc2150b9d68ad2fb62f525c9c4569dbd7aa6be3.jpeg)
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): You can get here either from the goblin camp, or by following the road from Waukeen’s Rest.
> 
> ![bandicam 2025-08-04 21-57-10-284](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/d/8d730190270dce14b869d78440439863521208e2.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): That’s it? We’re going to skip the talking parts and go right into bashing the bad guys?
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): The important part is the gith standing right next to the red dragon.
> 
> ![bandicam 2025-08-04 22-01-29-123](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/8/187be76ca97812eb122b6b9bccfdf033cb8a4a30.jpeg)
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): The first thing to do is check and see what weapon he’s holding. If it’s a sword, the glitch is doable without the spectator flask.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): There’s a chance on tactician that he’ll be holding a crossbow instead, and that chance is even higher on honor mode. If that’s the case, you need the flask.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): How is throwing a giant eyeball at him going to change anything?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): It forces him to pull out the sword. The spectator is the only thing that can do it. Something to do with how the game is coded.
> 
> ![bandicam 2025-08-04 22-01-32-385](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3b67113e2ba63da62029310d04e7a8dcfcde6bd0.jpeg)
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): “Voss is extremely resistant to mind-control effects, so telling him to drop the weapon won’t work.” It sure would if I told him to.
> 
> ![bandicam 2025-08-04 22-02-02-940](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/e/eee6e42c26a619bc85a4f7986801780b2fab0d36.jpeg)
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): To get this to work, we need to make the bear invisible. You can do this by dropping a potion of invisibility on the ground and having the bear drink it.
> 
> ![bandicam 2025-08-04 22-02-21-643](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/725ea3d9adab7b5e3578811feebeacb4857d10d4.jpeg)
> 
> ![Talking 2](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c4c0280037afb78bf8e8cd1c89160336cdd6150e.png): I get it! The bear’s invisible, so it can disarm him without him noticing!
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): The invisibility is to avoid a cutscene, but it also boosts the bear’s chances of disarming.
> 
> ![bandicam 2025-08-04 22-02-24-342](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/350c72e2afb1efc90f69602bd4e6e5af1fdb310b.jpeg)
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): Once the disarm hits, Voss will teleport out, along with his dragon. At this point, you can dismiss the bear and the sword will stay on the ground.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): If you need a higher chance to disarm, or you’re on honor mode, you can use a number of other methods to boost the bear. The usual one is using a divination wizard with a high enough portent die that you can guarantee the disarm.
> 
> ![bandicam 2025-08-04 22-10-28-880](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/d/4d7bd3f7969cb4c4e1fa6d3dc5e6fb93c6de5fb5.jpeg)
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): This is an incredibly hard fight, so once you’ve disarmed Voss, it’s probably a good idea to run. I’m sure Mara will find some way to explode them.
> 
> ![bandicam 2025-08-04 22-15-21-422](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/c/2c0bd931d61fd2f9f6d09f7dd0506dd703b86f0a.jpeg)
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): The sword is incredibly overpowered for this point in the game, especially if you use it with Raphael’s armor on Lae’zel.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): You can also fool it with Disguise Self if you feel like dipping levels into something that can cast it.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9b7da5bb0bf5630cc13d5c83eda8a4685c6f198.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [August 10, 2025, 12:05am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/18 "2025-08-10T00:05:26Z")

</div>

![Optional Update PNGtubers](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9d214ab9783f17d0a9f4253b462ee8ee8dc575c4.png)

> **Summary**
>
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): I realized that the whole PNGtuber thing is probably confusing to someone jumping into this LP without reading all of it, so I decided to make a guide for easy reference.
> 
> # What’s with all the PNGtubers?
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): Originally, the only PNGtuber I had was Astra. She was meant to be part of a very dumb self-insert plotline I scrapped before it ever got off the ground.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): My second plan was to re-create actual games of Pathfinder I had played with the PNGtubers acting as stand-ins for people I actually knew.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): I then realized that might be a little mean-spirited (except for one person who ABSOLUTELY deserves it) and decided I’d instead do all original characters.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): To accomplish this, I created THE WHEEL OF BAD IDEAS. The wheel was based on two weeks or so of lurking the #vtuber and #vtuberen hashtags on Bluesky.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): I rolled the wheel four times (not counting Astra, who was already made by that point). The fifth result was something I’ve been unable to find an artist for.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): I will openly admit that I kind of enjoy writing each of them, even if I’m not great at it.
> 
> ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): And now, let me introduce:
> 
> # The Cast
> 
> > **Summary**
> >
> > # The Cast
> > 
> > # _Mara_
> > 
> > ![Mara](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/e/8e363371ff88eab0424e865643a7a780df9aa68a.jpeg)
> > 
> > Mara is a Buddhist demon who appears extensively in Shin Megami Tensei and Persona. This version of Mara has been forced out of Buddhist Hell due to an economic downturn and into the only thing that could possibly be worse: a Vivziepop show. The show’s wiki describes him as follows:
> > 
> > _“Tired of years of chaos and wanton violence, Mara has (attempted) to turn over a new leaf as the owner of a host club in Hell. Unfortunately, that host club was located less than a block from the Hazbin Hotel and was promptly destroyed in the extermination at the end of Season 1. This left him with no choice but to re-open the club inside the hotel, much to his chagrin.”_
> > 
> > _Likes: Abusing game mechanics, alcohol, violence for a purpose_  
> > _Dislikes: Everything about the Hellaverse_  
> > _Favored Class: “Whatever’s the most broken.”_  
> > _Favorite Hazbin Song: Gravity_  
> > **Artist:** dxgm4 on Discord
> > 
> > ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): Mara was the first roll on the wheel. I had never watched Hazbin Hotel, knew the bare minimum about it, and did not know about the show’s fanbase.
> > 
> > ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): I have since watched the entire first season. Do I like it? It’s okay.
> > 
> > ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): Mara is also the only Hazbin OC I’ve seen who is not either Lucifer’s secret other child or Lucifer’s secret second wife.
> > 
> > # _The Shape_
> > 
> > ![Shape Resized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/51a3feb2f9074001d91275bbea66a20e2a0a768c.jpeg)
> > 
> > The Shape (real name unknown) was a humble offensive coordinator for the Washington Commanders (then called by a different name) when he accidentally touched a modern art sculpture that had been irradiated by alien energy and gained superpowers that had little to nothing to do with geometry.
> > 
> > His costume was the last one available in the shop and bespoke costumes are too expensive to wear around when you’re fighting the villain of the week. He has been 55 years old since 1968 and no one is really sure how.
> > 
> > His superpower is being immune to concussions and damage due to g-forces, and primarily fights by flying at full speed and punching his target.
> > 
> > _Likes: His wife, barbecue, football, polyhedric shapes_  
> > _Dislikes: Evil, soccer, abstract art, triangles, the Philadelphia Eagles_  
> > _Favored Class: “Bashing the bad guys!”_  
> > _Favorite Football Team: New York Giants_  
> > **Artist:** chongotheartist on Discord
> > 
> > ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): The Shape was supposed to be for an LP I was going to do of a game called _Freedom Force_, but that game doesn’t record well and is also bullshit hard.
> > 
> > ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): He is also loosely based on Frank from Shadow Hearts 3.
> > 
> > # _Astra Fischer_
> > 
> > ![AstraSheet](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/9/a932a89d03809ac0aab90f278cb8a81ff98f6e13.jpeg)
> > 
> > Astra is a five-species hybrid sparklefur. The five species are fisher cat, rabbit, raccoon, deer, and space dragon. By law, she must wear only the most fashionable of clothing. Her usual dress is based on a Versace museum piece with a 7-figure price tag.
> > 
> > Contrary to her appearance, she works a boring office job she doesn’t like to talk about. She streams games at night sometimes, when she’s not busy having a social life or conjuring designer outfits using forbidden ancient dragon runes (because honestly, who can afford it?)
> > 
> > _Likes: Fashion, streaming, bars, going out with friends_  
> > _Dislikes: Mara, horror movies, gore, people who can’t take anything seriously_  
> > _Favored Class: “I’ll play whatever everyone else doesn’t.”_  
> > _Favorite Game: Style Savvy: Fashion Forward (3DS), Dwarf Fortress_  
> > **Artist:** Sofftiddies on Furaffinity
> > 
> > ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): Astra was meant to be for a dumb self-insert plotline where she was the result of a mind flayer parasite in my head.
> > 
> > ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): Even though she was meant to be a parody (part of the joke was that they inserted the wrong parasite) I actually kind of like her.
> > 
> > # _Callie Fateburn XXVII_
> > 
> > ![Adopt](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c7cef3f20053c283f4e07b59134d2eaea43a2165.jpeg)
> > 
> > Callie is a Monster Girl Quest OC who is the 27th Monster Lord, living thousands of years after the final battle against Ilias and long after the deaths of Luka and Alice XVI. Since then, the monster girl population has generally become less horny and predatory - especially after the unsealing of Monster Boy Island.
> > 
> > She still lives in the old Monster Lord castle on Hellgondo Continent, along with her single general (a descendant of Granberia) and any other visiting monsters. Met Astra online.
> > 
> > _Likes: Monster boys, monsters, sweet potatoes, streaming games_  
> > _Dislikes: People who still think the old ways exist_  
> > _Favored Class: “Anything with a pet!”_  
> > _Favorite Monster Girl: Thunderbird_  
> > **Artist** : \_pelmesha on Discord
> > 
> > ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): I never got to LP Monster Girl Quest. Callie is essentially a site-friendly version of Alice based on one of the later Monster Girl Encyclopedia designs.
> > 
> > ![NewMascotResized](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10f188fd2252ae197fb21e9dd42ac3c5bf1e091b.png): I really need to get more art of her.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9b7da5bb0bf5630cc13d5c83eda8a4685c6f198.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [August 12, 2025, 11:02pm UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/19 "2025-08-12T23:02:47Z")

</div>

![Update 9](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53bcde6e176ef5a7c583f91ba952cf7faf9b7c2b.png)

> **Summary**
>
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The final entrance into the second half of Act 2 is in the goblin camp, down a hallway from Gut’s room.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): A-hem.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): What?
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Welcome back to Baldur’s Gate 3?
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Welcome back to Baldur’s Gate 3. Today, we’re going to kill a couple of bosses in the second half of Act 1 and finally finish the goblin camp quest.
> 
> ![bandicam 2025-08-05 20-42-49-900](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4c314eb1dfd00091fcfe01e71fa93e2910a48eb8.jpeg)
> 
> ![bandicam 2025-08-05 20-44-47-329](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5cf2800d69656b7def1c4b398df639547e67f825.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The center of the floor has a slider puzzle where the goal is to make it look like this. It’s not particularly hard and I got it on my first run not even knowing what to do.
> 
> ![bandicam 2025-08-05 20-43-28-134](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0bd8ca851eec78db5c7b36ebd56b8249a4408d81.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Just in case you can’t solve it, the developers put in a lever that can be lockpicked to skip the puzzle.
> 
> ![bandicam 2025-08-05 20-45-36-346](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/a/aa0696b98327f67d16f7ae0a2f213d66f6f100ca.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This opens a door to the world’s longest ladder, which is the third and final entrance to the next area.
> 
> ![bandicam 2025-08-05 20-45-43-628](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/4/740cd69f01ac6c862a28cbd69cdaaa08034a408a.jpeg)
> 
> ![bandicam 2025-08-05 20-45-59-293](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/547511d985ad89a3311d202d808c1cca30c98ee4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We come out in a small fortress underground. This is the Underdark, and it’s one of two routes into Act 2.
> 
> ![bandicam 2025-08-05 20-46-02-474](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d80b73e76318a4f55a21279815d8f6d80967e476.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There are a good number of explosive barrels down here, which we’ll need because you can’t go very far without running into a boss fight.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): How did they get all of this down here? All they have is a ladder.
> 
> ![bandicam 2025-08-05 20-46-59-745](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/5/159a083fbfe49325aba017a4e6579f0c1788ef6e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The key feature is this giant statue of Selune.
> 
> ![bandicam 2025-08-05 20-47-09-438](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c43ba14c519f0e35c9857a19a51389ced8eb1cfe.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If someone comes up to the battlements, a scripted scene plays out.
> 
> ![bandicam 2025-08-05 20-47-11-569](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/8/98c1f110bc59a7861ad9e82dff34e6e66374a470.jpeg)
> 
> ![bandicam 2025-08-05 20-47-17-116](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/4/c478591ce8df525903a9ce3e6834f98d24279517.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The minotaur charges the gate, and the statues outside start blasting it with lasers.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): That’s a sloppy defensive setup. They should’ve put the statues up top.
> 
> ![bandicam 2025-08-05 20-47-42-895](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/3/835fcba4db45136fd4748706152e2e533487f355.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you’re fast enough (or you just enter turn-based mode), you can get the killing blow on the minotaur and get a free 75 EXP.
> 
> ![bandicam 2025-08-05 20-48-02-241](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/7790115d69e6af4780f956635b98e05ca94b5d39.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s a book on the statue’s base that will progress the quest to find the Nightsong.
> 
> ![bandicam 2025-08-05 20-48-06-136](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/1/318e4af28bb72251a6eab8f5011690988f1ce723.jpeg)
> 
> > Fascinating that such a seemingly valuable object has proven so difficult to track down. Indeed, treasure-hunters the realm over have travelled to the Sword Coast with one goal in mind: to find the Nightsong. Yet each by each they have failed, indicating dead ends, rebuffs, or else disappearing altogether.
> > 
> > My latest enquiry was with a half-orc named Graly, who insisted he’d come as close as possible to the relic as one may go without forfeiting his or her life. He indicated that the object is not, as most reports indicate, in the Selunite fort adjacent to the river Chionthar. It is, in fact, held in an old Sharran fortress somewhere in the environs of Moonrise Towers. However, Graly reported that some kind of potent shadow prevents one from approaching where this fortress might be.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Well, I guess we’re not finding the Nightsong anytime soon.
> 
> ![bandicam 2025-08-05 20-48-47-967](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a2d22e0f5f38b85eae925369028ef1bc583fcb5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The lower level has a fast travel point, which I use to bring in the rest of the party. I switch Lyselle for Shadowheart off-screen.
> 
> ![bandicam 2025-08-06 20-22-40-083](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/791b45211ac96d7b126200710a7055743497bc73.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There are two items here. The first is this helmet, which is useless unless you’re a paladin.
> 
> ![bandicam 2025-08-06 20-20-52-040](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/2/222824047608f52b81ce6e8b8a6860b5de709d5a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The second is in a trapped chest behind a hidden wall. You can get up here by jumping from below.
> 
> ![bandicam 2025-08-06 20-21-13-728](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d8859f24b7b3b6e23fb872fcb664689f0b579e78.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This armor is VERY good for Shadowheart. Let me explain why as we level her up.
> 
> ![bandicam 2025-08-06 20-14-00-944](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/e/ee82d2864a0579595e45e3bc24645583c42f45b8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Spirit Guardians is a spell that turns the caster into a blender. This is how you’d kill Ethel’s clones on honor mode.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The armor makes it so that anything hit by the guardians (or any other source of radiant damage) takes a -1 on their attack rolls for 2 turns.
> 
> ![bandicam 2025-08-06 20-27-20-887](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/9/c97abfbf333a8208484c6af0658e5d968ffe50ec.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): To leave, we can either take the side exit (the open window) or shoot the moonstone powering the laser statues.
> 
> ![bandicam 2025-08-06 20-24-25-085](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b4cbb478a10fca99c7cb81545c75e28ebc4e3974.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The side exit is filled with traps, including these orange mushrooms which explode if you come near them.
> 
> ![bandicam 2025-08-06 20-24-18-160](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/0/a05fa17b25d5e215a191d5f4dcda49e5c6406441.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There are also a whole bunch of drow down there who have been turned to stone. There is a bossfight just behind them, and we do not want to do that yet.
> 
> ![Smug](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3b4b02f5eca4e7cc0d8c8e92e4e947e7df340766.png): Oh, riiight. The rest of you can’t see it.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): See what?
> 
> ![Smug](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3b4b02f5eca4e7cc0d8c8e92e4e947e7df340766.png): The invisible monster behind them.
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/f/ff037969bf426c8171a86901760a447f723982cc.png): The fuck? I can’t see it and I know it’s there.
> 
> ![Smug](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3b4b02f5eca4e7cc0d8c8e92e4e947e7df340766.png): You mean you can’t see invisibility? Perks of being a space dragon.
> 
> ![Sparklefur Strategy](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7fda3bf0a51106e206d90dcd19aecaf54b9e8c3a.png)
> 
> ![Smiling](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e24dd0f3525b08795727b1f07770ae2275f3d159.png): The party still has two short rests left, and we may as well use them. There are two ways to handle this fight depending on if you feel like cheesing it or not.
> 
> ![Pissed](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/f/ff037969bf426c8171a86901760a447f723982cc.png): I still call bullshit. The spell doesn’t even work that way!
> 
> ![bandicam 2025-08-08 18-59-38-746](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/1/010d3d27706a74edeef243116523df26a5912a7e.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): First, we’ll do the cheese route. The boss is invisible and patrols around the area, so there’s no easy way to hit it with barrels.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): I knew you couldn’t see invisibility! If you could, you’d be able to hit it no problem.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The easiest way to find it is to shoot one of the statues from long range. That will make it pop out. The next cutscene plays even if you’re nowhere near the boss.
> 
> ![bandicam 2025-08-08 18-48-39-519](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/72be54e25e558b2e4d39aa98d675dd1230920679.jpeg)
> 
> ![bandicam 2025-08-08 18-48-43-975](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3bc528d758bbf2c696d07606bbdce01c07c4b617.jpeg)
> 
> ![bandicam 2025-08-08 18-48-48-903](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/4457deb789096c63025d69b10be58c13087a9c93.jpeg)
> 
> ![bandicam 2025-08-08 18-48-55-227](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/a/da05515d2498016e035d8d3dc18950e9c1adaa98.jpeg)
> 
> ![bandicam 2025-08-08 18-49-16-312](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/6/761eec1ff15405820b25445bcbe3df9efe9eeb13.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Normally, the boss would get a surprise round, and it’s very likely someone is going down since it gets three attacks a round at minimum.
> 
> ![bandicam 2025-08-08 19-00-36-827](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7ec9a61d2031c0fda0b4cb51f109fe08df95e39b.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The boss has a budget of three beams a turn. It can use these to hit you with status effects and to do tons of damage.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): For the first couple of turns, it will always use one of the beams to unpetrify and mind control the drow statues, which give it even more attacks.
> 
> ![bandicam 2025-08-08 19-01-23-640](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/f/3fee227219a4e0a4a5e0423fd1b54d582d500be7.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): If you start the fight from a distance, you can set up the barrels from the fortress and blow the boss up.
> 
> ![bandicam 2025-08-08 19-01-28-368](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/1/c1e85302ac80e7f32ed3b131cc232fcf50d01a00.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The main reason to do it this way is that there’s bonus dialog.
> 
> ![bandicam 2025-08-08 19-02-55-223](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/b/4b0dce3dfde3b99cd64d0118b6561081be926773.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): If the spectator only unpetrifies one statue, and someone in the party is a female drow (or looks like one), you can talk to the drow afterward.
> 
> ![bandicam 2025-08-08 19-02-57-827](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/f/dff26bef4f4f2bd8366c832c9cb8e1521949bbd3.jpeg)
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “Dust. On. My. _Tongue_!”
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “I offer to parlay, and he brings a _spectator_? Twit. Quite ruined my ambush. Now - you are?”
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): This is why the drow have their women in charge, because the men are constantly killing each other.
> 
> ![bandicam 2025-08-08 19-03-14-144](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78f302052e13f6237bf3dc6f048e7367d39f488b.jpeg)
> 
> > 1. [DROW] Accustomed to a little more respect from a male.
> > 2. You first.
> > 3. I’m more concerned with this ‘twit’ who set a spectator on you.
> > 4. I’m Shadowheart. You’re welcome for the rescue.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): How is it that everyone has a spectator but us?
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “Accustomed to a little more respect from a _male_.”
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “…my apologies, mistress. I am still coming back to my senses. I am Dhourn. Third son of House Ba’Tol, first rank evoker, and initiate of Gravenhollow’s…”
> 
> ![bandicam 2025-08-08 19-03-34-299](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a1de95d1a738c873d9fbca17f240110c2e27c8b7.jpeg)
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “…oh. Oh no no no my dear dark GODS BELOW, NO!”
> 
> > 1. What’s that?
> > 2. All right. I’ll let you get back to whatever this is.
> > 3. Pretty. I’ll take it.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “What’s that?”
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “A memory shard. They hold their glow for years - and it’s _fading_. It contains knowledge that is precious to me. If it has grown this dull… then my enemies have already found the forge. Which bastard stole my glory - Xargrim? Filro?”
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): I probably shouldn’t be talking given the names I’ve seen on other furries, but why do drow names all sound like someone rolled their face on a keyboard?
> 
> > 1. Neither bastard rings a bell, I’m afraid.
> > 2. What forge?
> > 3. I haven’t the slightest idea what you’re talking about.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “Neither bastard rings a bell, I’m afraid.”
> 
> ![bandicam 2025-08-08 19-04-01-439](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/6/262fb161d86f8bd1bdb5291f9f4cef7eca6053b3.jpeg)
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “Impossible. The master of the Adamantine Forge would be known - and feared - throughout the Underdark. Unless.. hah. Hah! The fools must have turned back. Or better yet, died in the search. _Good._”
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “If they had just surrendered their research to me, we might have found the forge together. But no - they hoarded their knowledge, left each of us clinging to scraps.”
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “I had the good sense to lock mine away in the memory shard. And now I can claim the forge alone.”
> 
> > 1. [DROW] You’ll claim nothing. Hand over the crystal - I’ll take it from here.
> > 2. What knowledge does the crystal contain, exactly?
> > 3. It sounds like you were each as bad as the other.
> > 4. Perhaps we can claim the forge together, split the proceeds.
> > 5. ‘Alone’? Don’t you still need your rivals’ research?
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “You’ll claim nothing. Hand over the crystal - I’ll take it from here.”
> 
> ![bandicam 2025-08-08 19-04-25-072](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/5/c5e3488535213dfa9c1c74c70b1bff70b3428b3d.jpeg)
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “You _bloody well_ - I mean to say, mistress - I have undertaken this research myself, beholden to no house or hold.”
> 
> > 1. [INTIMIDATION] I’m above house politics myself - but I’ll still kill for what I want.
> > 2. [DECEPTION] House Ba’Tol, you said? You’ll be welcomed back - all the male heirs died, I believe.
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “House Ba’Tol, you said? You’ll be welcomed back - all the male heirs died, I believe.”
> 
> ![bandicam 2025-08-08 19-04-40-767](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/73829f44d1d3d921f1b939f129be32faf55a0650.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The target number here is only a 5, so even Shadowheart can pull it off.
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “…then my brothers have perished in my absence? With no sons to replace them.. the memory shard answers to the pass-phrase ‘_Dhourn, Lord Archmage_’.”
> 
> ![bandicam 2025-08-08 19-04-53-279](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c5a6a232383289be02fb0e3406ea65f5c9c689c.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “I don’t believe I heard a ‘mistress’.”
> 
> ![Dhourn](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/f/8f0aac47a9835af72c300d9b73ed98c0ce1779b1.png): “Just an .. aspiration, mistress. But if my house now has room to honour me as I deserve, I have no need to chase relics any longer.”
> 
> ![bandicam 2025-08-08 19-05-00-799](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/e/eef07f2df7d05216ca358d300754de77a6df59bb.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Doing the fight this way gets you experience as if you killed all the drow, and you get bonus experience if your character is a noble.
> 
> ![bandicam 2025-08-08 19-05-33-668](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/a/9af09f0cf5b8fbe65622b59c6c93f5a32a61d6ca.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The spectator drops a necklace that gives you the spell equivalents of some of the spectator’s beams.
> 
> ![bandicam 2025-08-08 21-57-28-928](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/3/33ba4359efd1f60a9fb5d008f5e94ac5eda4b106.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): If you’re some kind of weirdo who’s against explosive barrels but doesn’t mind glitch abuse, you can use Shovel to attack the statues and destroy them without the spectator noticing.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Just make sure you leave one to attack in order to spawn it.
> 
> ![bandicam 2025-08-08 22-01-33-034](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/63170cd4c83dc26965bf3c58efb86c8992f2f603.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Dhourn has a couple of items you can only get by killing him, including this necklace which doubles damage from lightning charges.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The problem is it only works on spells, and you can only build the charges in combat, otherwise it’d be amazing for killing bosses in one hit.
> 
> ![bandicam 2025-08-08 22-01-23-814](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/785e1b772a37ac1816e483365161a4db47d15c3a.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): This is part of a staff you can build if you find all the parts for it.
> 
> ![bandicam 2025-08-09 09-47-28-994](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/0/50a42fadd1447d4e04348e3197252bb5f79479e0.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): If you really don’t feel like cheesing it, you can stack everyone in the tower and hit the spectator from range to get a surprise round on it.
> 
> ![bandicam 2025-08-09 09-47-42-426](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/4563c8bee3e3a0f8250c612d6739a9e75d0cd28c.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The lower entrance is blocked off with barrels in order to force the spectator to waste movement.
> 
> ![bandicam 2025-08-09 09-53-11-641](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/1/c169e1398bf49febe6024beb3ecf905a683bc31b.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): From there, everyone stacks up on it and brings it down. The spectator is a lot like Auntie Ethel in that it doesn’t care about taking attacks of opportunity.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): The reason for the stack is to avoid giving the spectator its reaction attack, which it gets if anyone close to it moves. This only happens on tactician and above.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/e/3ef52d7e6c8524f47014b7415c5d0acc49df53ba.png)
> 
> ![bandicam 2025-08-09 09-54-27-023](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/d/fd9301b2de05db0a2a07d1b98bff62d8c2d7dcf6.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): As a bonus, Karlach knocks one of the drow off a ledge due to the crushing damage from throwing. This kills him in a single attack.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The only thing to keep in mind is that if you choose to actually fight the spectator, you don’t get the EXP for the remaining statues unless you destroy them.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Now that we have a reason to long rest, we can go back to the grove and progress the plot… or not.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There is one more boss we can fight. We REALLY shouldn’t, and on Honor Mode it would be practically impossible barring the use of explosives.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I should mention that we are on tactician difficulty, and the game has been on tactician since we fought Ethel.
> 
> ![bandicam 2025-08-11 20-44-56-564](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/8/d8b9e71cee130c0b91dd250bfd01023af5f14054.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If we continue down from where the spectator was, there’s a couple fields of poison gas, and this poison gas vent blocked off by a backpack.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): How is that torch still lit? Wasn’t it years since the drow tried to kill each other?
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): It must be the lighting gremlins.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The torch will ignite the gas if we try to loot the bag. To get around that, you can put a wooden box or barrel on top of the bag first.
> 
> ![bandicam 2025-08-11 20-47-51-687](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/69d0f785af079392071ac5adbc1121b3fb794f48.jpeg)
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b04aef906dfceeedd1b55163ac2814b7584df974.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Once you’ve plugged up the gas vents, keep all but one person up here and well away from the ledge. We need to blow spells on this one.
> 
> ![bandicam 2025-08-11 21-04-14-800](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/64b88afa0567a59a9b4e045eca14d00d61e0e4c0.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Ideally we’d have four storm sorcerers, toss water on it, and then spam Lightning Bolt. Instead, Shadowheart uses Animate Dead and makes a skeleton.
> 
> ![bandicam 2025-08-11 21-04-39-256](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/f/9f363d21f1763be48e432d9cd9e224afbf7cbc7d.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Going too far along the path spawns a rift, which is why we ideally want the rest of the party up top.
> 
> ![bandicam 2025-08-11 21-05-23-100](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/a/4a8e98cfd6c52d33d3b1d3354a2e8cc042348ad1.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): On the next turn, the boss appears and damages anyone near where it spawns.
> 
> ![bandicam 2025-08-11 20-49-17-226](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/b/fb69183ae60b6aa5640c0e19279a6a4b8bfbae30.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): On tactician mode, the boss is resistant to all forms of physical damage and immune to acid. This doesn’t include magic that does physical damage.
> 
> ![bandicam 2025-08-11 21-06-34-637](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a1825b3460a081a7c3f46d2afa6e776e39531043.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The bulette needs to be kept from moving.
> 
> ![bandicam 2025-08-11 21-00-37-522](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/aee95d35c604736afd65dd9917bfd24e32414733.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): If it’s not, it will burrow at around 60 HP. This makes it regenerate up to half its health and forces you to track it down again. If you’re not using lightning, it’s a good idea to hit it with Bone Chill to stop it healing if it burrows.
> 
> ![bandicam 2025-08-11 21-07-29-973](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d32eb3a9804f688e351752fa2ddc2ca3451222cf.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): If you keep everyone out of the initial burrow attack, you can dogpile it and bash its skull in before it has time to escape.
> 
> ![bandicam 2025-08-11 21-07-43-219](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/67026bdf78d259fb8333d4205e8b9ca6f0ace966.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The loot on it is trash, so if it does get away it might not even be worth chasing after.
> 
> ![bandicam 2025-08-11 20-54-39-143](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/73c99d526bb0f25db9215c52a01f3a0fe7656e74.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If the Bulette does run away, it’ll run into this area full of explosive mushrooms. This is where we would come out if we had gone through the fairy ring in Ethel’s back room.
> 
> ![bandicam 2025-08-11 20-55-50-318](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7a16b1525a65af72fa3def913c14a2b3349dbbcb.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The reason we kill the Bulette here is because if we don’t, it acts kind of like Nemesis in Resident Evil 3 - it’ll show up at the transition points between sub-zones and won’t stop until it’s killed.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Now that we have a reason to long rest, let’s go back to the druid grove.
> 
> ![bandicam 2025-08-11 20-53-31-026](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/c/ec2cd4731ee0eb690e1f18fb7aeb9602247bade6.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Oh, right. Down the path from the Bulette is a dead end that has a weaker version of Minthara’s armor and another basilisk oil.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): You might ask what happens if you use the basilisk oil on the petrified drow, say if you manage to explode the spectator before it can do anything. The answer is they attack you.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): NOW it’s back to the grove.
> 
> ![bandicam 2025-08-06 21-54-40-583](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/f/3f2e00d80c623f0c8b60e96cabc01eccfa007af5.jpeg)
> 
> ![bandicam 2025-08-06 21-54-47-094](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/2/42b3a584320457844260184a6c8caf1dbb2283e9.jpeg)
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “A scout just reported - the goblins’ leadership has been decimated. We might escape this place yet. And I hear _you_ are the one to thank. I’m grateful.”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “Halsin will likely want to thank you, too, mind. He returned just a while ago. I believe he’s _catching up_ with Kagha. As for us..”
> 
> ![Zevlor](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e07195e65bc7f6cb84a437ed608c99890a2b0f1d.png): “No armies at our heels.. amazing. We can finally _leave_. But perhaps we need not speak of farewells. We’ll join your camp tonight to celebrate, if you’ll have us.”
> 
> ![bandicam 2025-08-06 21-55-53-793](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/7/87ad698b16af585f470952065fb0a83ef6adbaaf.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The druid merchant has restocked on scrolls because we hit 5th level, so I steal all of them. Black Tentacles is one of the best wizard spells in 3.5E.
> 
> ![bandicam 2025-08-06 22-07-35-332](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/c/fc09cab879b6bc607a2183b67b08d4dc1423ce37.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): In the main area of the grove, we can find Halsin and Kagha.
> 
> ![bandicam 2025-08-06 22-07-39-913](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/6380197cf2abf9da34f0e46d40cfef280442878e.jpeg)
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “You took it upon yourself to undertake the Rite of Thorns? I ought to exile you from this place. Forever. Instead, I shall listen to the explanation that you owe me.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There are a few alternate versions of this scene, and in one of them he actually _does_ exile Kagha. To get that, Kagha needs to have killed Arabella.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): [That scene is actually really good](https://www.youtube.com/watch?v=UcHhL4rjqYg), because Halsin’s VA drops his normal calm tone and really sounds like he’s straining not to kill her.
> 
> ![bandicam 2025-08-06 22-07-51-527](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/4/b462bec5f607102986273afda13ab6e265ceb864.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/739901529d3c9aa8e600d94b80b4fbe9bb499199.png): “An error most grave, Master. I beg your grace.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Grace is bestowed by nature, not me. You will stay, as a novice anew. You have forgotten the ways of the druids, the natural order of things. It is up to you to prove the lessons have been learned once more.”
> 
> ![bandicam 2025-08-06 22-08-12-209](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/8/b81f410d979eeb21cce264372e3979fbaf326a3b.jpeg)
> 
> ![Kagha](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/739901529d3c9aa8e600d94b80b4fbe9bb499199.png): “So as you say, and so it is done, Master.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There is also a slight alternate scene if you found the letter in the swamp, but didn’t confront Kagha with it before rescuing Halsin.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Halsin just says she’s been punished already and it’s a moot point.
> 
> > 1. That’s all? She tried to imprison a child.
> > 2. Are you mad? Kagha’s a traitor.
> > 3. You’ll have your hands full with her. She shows great spirit, to put it mildly.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (I’d mention the whole Shadow Druid thing but she agreed to be quiet about why a non-druid was named Faithwarden.)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “You’ll have your hands full with her. She shows great spirit, to put it mildly.”
> 
> ![bandicam 2025-08-06 22-08-33-350](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/108b36221de904a743a4c25e8c8fda374e1c8568.jpeg)
> 
> ![Laugh](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/3/13b9aeb51c11df1ada0103b058cad4bb56672d39.png): That is THE cuntiest expression on Pollux’s face.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): He technically outranks her now, even though he’s not a druid.
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “She shows great insolence. But time will humble her - and the grove still needs her. You will soon see why. But enough of that for now. I owe you my thanks.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “The grove stands. Nature prevails. And again, I am in your debt. Speak to Rath - he will reward you for your efforts.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “What happens next?”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “The journey to Moonrise Towers, and all the dangers that entails. But that’s tomorrow’s problem. Take some time for yourself tonight - rest, celebrate. Come morning, I’ll be by your side.”
> 
> ![bandicam 2025-08-06 22-15-02-754](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/a/7a90cacf89ca4a6080e0234a4f997eef2f0072b3.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (I just hope I put that statue back the right way. I don’t remember what direction it was facing.)
> 
> ![bandicam 2025-08-06 22-15-43-180](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4c844a6ba38a11cb51f547557f1e25e8bb1dfe56.jpeg)
> 
> ![Rath](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/d/3d6ca93efd51839fa5bafd14cfad245540008af1.png): “You’ve done it. You brought Halsin back. Thank you. No, thanks is not enough. May Silvanus bless you for all your days. I cannot imagine taking on a camp full of goblins was a simple task.”
> 
> > 1. For someone like me? It was pretty simple, actually.
> > 2. Think nothing of it. I’m glad Halsin is safe.
> > 3. It was a hell full of blood and ash.
> > 4. I’m just here for the reward.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Think nothing of it. Most of it’s kind of a blur anyway. I’m just glad Halsin is safe.”
> 
> ![Rath](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/d/3d6ca93efd51839fa5bafd14cfad245540008af1.png): “As am I. The grove will be whole again. And I promised you a reward, didn’t I? Take this rune - you’ll need it. Place it among the pedestals inside our library. When the wolf glows brightest, everything in the vault below will be yours.”
> 
> ![bandicam 2025-08-06 22-16-58-669](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/5/b51d7534fc5e469ff609f53459ab35acccfae05d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): It’s possible to pickpocket the rune off Rath, but there’s nothing down there that’s really worth the risk. All you do is insert the rune and turn them all on.
> 
> ![bandicam 2025-08-06 22-17-39-692](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/2/82511a035dd3717d073ae1c8f477cf29acccf51c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The left side has some potions, another thing of wyvern toxin, and some scrolls.
> 
> ![bandicam 2025-08-06 22-18-08-247](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/a/1a3208e135549ab834fa09e9db6bd48ad49e8cb1.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The altar has a glaive on it that gives you access to Thorn Whip, a druid cantrip. It’s useful if you manage to get it early because the version of Thorn Whip it gives you counts as a bonus action.
> 
> ![bandicam 2025-08-06 22-18-24-897](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/a/5a9e30285d6fe1e5ab5e7ed17acfe3f9b0b39291.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This robe is one of the first you’re going to find for non-armored casters, but we can’t really use it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Before we go to camp, most of the tieflings are gone at this point. This means you can steal everything that’s not nailed down in the grove.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Of particular note, this means you can steal from Dammon (since no one is watching him now) and a bunch of food and potions from where Ethel was.
> 
> ![bandicam 2025-08-06 22-22-17-724](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/0/c0bc2242a192692fb0d2b0c2b92c21e2d579d7a7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I also forgot one item in the grove. It’s this chest, which is behind a pillar near where Alfira was when we first met her.
> 
> ![bandicam 2025-08-06 22-22-36-450](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b97bd7f8d7f7c07ddc9835a4b86562d43589f4b2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This would be okay for Pollux if we ever long rested or used bardic inspiration charges.
> 
> ![bandicam 2025-08-06 22-22-58-532](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f891a189c5401a49f97bb0dc00204502d350d5a4.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (This is not okay.)
> 
> ![bandicam 2025-08-06 22-23-34-052](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/d/ed7d0f00294f8d9ebdf8fc2399d521b75935feb4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Back at camp, Gale is doubled over in pain. He’s actually been like this for a while, which is why I used Lyselle for those fights.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Several updates ago, I mentioned saving two magic items you don’t plan on using. This is why.
> 
> ![bandicam 2025-08-06 22-23-43-293](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/798b12db62735497b3f007321dab33c475b4f620.jpeg)
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7e4c28b428d132b7d51f185cf1ec2feaa306afb9.png): “You see, I have this… condition. Very different from the parasite we share, but just as deadly. The specifics are rather personal, but suffice it to say that it is a malady I have learned to live with - though not without some effort.”
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7e4c28b428d132b7d51f185cf1ec2feaa306afb9.png): “What it comes down to is this: every so often, I need to get my hands on a powerful magical item and absorb the Weave inside.”
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): There’s a joke in World of Warcraft about not being able to snort disenchanting powder and now I think I know why they don’t let you.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Gale is addicted to wizard coke and needs his fix. You only ever need to do this twice.
> 
> ![bandicam 2025-08-06 22-24-40-405](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/4/74f81a6dae7f86cee25927cd84079310e515d131.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Gale can eat almost any magic item. The best ones to give him are the ones that require the brand from the goblin camp to work.
> 
> ![bandicam 2025-08-06 22-24-51-878](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/f/2facc9836214e7aeb8dcd4a09d5ed5665dd004ac.jpeg)
> 
> ![bandicam 2025-08-06 22-25-01-194](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/54dae7a91ca45ac4d28c9a568a02c4d342553180.jpeg)
> 
> ![Gale](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/e/7e4c28b428d132b7d51f185cf1ec2feaa306afb9.png): “That hit the spot. I can feel it work. The magic is like a lullaby that sings to sleep the demon inside. A metaphorical demon, I haste to point out. But no less dangerous - and no less bound to wake up again to continue its ravages. Such is the nature of all monsters.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There is a very different quest if you choose not to give Gale anything and then long rest after he tells you about his condition. I believe this also triggers if you go into Act 2 without giving him anything.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): In that case, he dies. The game makes you revive him at that point (it gives you the materials to do so) or you get a non-standard game over.
> 
> ![bandicam 2025-08-06 22-26-08-420](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/a/0a48d69ee1fb5363b9a225b3bb7656655c6035f2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We can talk to Astarion in camp and ask him about the guy in the swamp. The weird hood is from one of the dead drow by the spectator.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Cazador Szarr is a vampire lord in Baldur’s Gate. The patriarch of his coven and a monster obsessed with power. He turned me nearly two hundred years ago. I became his spawn, and he became my tormentor.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “You’re sure Cazador’s behind this?”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “It was him, I’m sure. Only he would know to send the Gur after me. It was a group of Gur that attacked me that night in Baldur’s Gate. I would’ve died had Cazador not appeared and saved me.”
> 
> > 1. Saved you by turning you into a vampire slave?
> > 2. You can’t hold every Gur responsible for what happened to you.
> > 3. So why send one after you now? To remind you of that night?
> > 4. He appeared just when you needed him? Sounds convenient.
> > 5. Why would monster hunters serve Cazador? He’s a vampire!
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Saved you by turning you into a vampire slave?”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Well, he didn’t mention the ‘slave’ clause at the time. And now he sends a Gur monster hunter for me? It’s a message.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “He’s reminding me of his power. Even in the middle of nowhere, he can reach me. and he wants me back.”
> 
> ![bandicam 2025-08-06 22-28-29-909](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/b/bbe6028626e32ad657f7d4a1c92db3370d1f05e7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Usually when you long rest, the game has you select food from your supplies. The night of the party is different - we get a free long rest.
> 
> ![bandicam 2025-08-06 22-29-39-151](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/e/3e225d0d382186d381567f03f9476c245cf2e2a3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The developers released a stats thing recently that shows most people don’t know about this - if you’re a bard (or have perform from Alfira) you can play music at any time.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you do this in front of a crowd and succeed on a performance roll, they throw money at you.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We can talk to just about everyone, and also have sex with everyone (except Halsin). Funny enough, there used to be a speedrun category for having sex that was virtually abandoned after Patch 4.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Before Patch 4, the game only cared about your approval ratings with each party member, and it was possible to reach max approval with Lae’zel in under 8 minutes.
> 
> ![bandicam 2025-08-06 22-30-17-289](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/8/5816b173f0679f491d3761ab44173cc80c9e9f10.jpeg)
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Go on now, don’t waste a night like this talking to me. We’ll discuss your problem tomorrow.”
> 
> > 1. I thought you might care to have a drink with me.
> > 2. There’s other things we could do besides talking…
> > 3. But I’d like to get to know you some more.
> > 4. Take your own advice, why don’t you? Go on - mingle a little."
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I thought you might care to have a drink with me.”
> 
> ![bandicam 2025-08-06 22-53-10-067](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/4/946d03d63818171023ebdb8d63cde3680f2b647b.jpeg)
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “In truth, I rarely imbibe. The stuff goes right to my head. Before you know it, I’d be breaking into song or declaring love to the first person I laid eyes on.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (And that’s a bad thing.. why? I mean, provided I’m the first one he sees.)
> 
> > 1. I fail to see the problem.
> > 2. Perhaps there’s something else you’d rather do then..
> > 3. We’ll talk another time.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I fail to see the problem.”
> 
> ![Halsin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a101dd4db606070a0175022f81d8c0157340caa8.png): “Then you have never heard me singing. Which makes you _very_ fortunate.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Halsin pretty much shuts us down right there. This is why I had Salty Vanilla step in. They’re not quite done yet.
> 
> ![bandicam 2025-08-06 22-33-03-212](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/6/46f704e6eb5266519a784a23ca04851bcd5aae85.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “You know, I never pictured myself as a hero. Never thought I’d be the one they toast for saving so many lives. And now that I’m here..”
> 
> ![bandicam 2025-08-06 22-33-18-793](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/5694354789c905a1379a3d6800fffad17ce25612.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “I hate it. This is awful.”
> 
> > 1. Really? Saving lives is awful?
> > 2. You did a good thing. Suck it up and enjoy yourself.
> > 3. It’s not that bad. Think of all the goblins you killed.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “It’s not that bad. Think of all those goblins you killed. And the gnolls. And the giant spider.”
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “True. That was fun. Still, I would’ve liked more for my trouble than a pat on the had and vinegar for wine.”
> 
> > 1. Whinge all you want - I’m having fun.
> > 2. True, the goblins would have thrown a wilder party.
> > 3. _Take his bottle and try the wine._
> 
> ![bandicam 2025-08-06 22-33-41-590](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3be21256831e51c7f6a501f64c6392f3037a5a9c.jpeg)
> 
> > Narrator: It’s a heavy, rich red - dry and sharp.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “See what I mean? Awful.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): This is from the inn. Do you have any idea how expensive this is?
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “All I want is a little fun. Is that so much to ask?”
> 
> > 1. And what’s your idea of ‘a little fun’?
> > 2. That had better not mean ‘I want to kill something’.
> > 3. We could have fun? We could spend some ‘quality time’ together.
> > 4. Knowing you, it probably is.
> > 5. Leave.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): He’s down _bad_, isn’t he?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “And what’s your idea of ‘a little fun’? Attempting to drain every drop of blood from my body?”
> 
> ![bandicam 2025-08-06 22-34-00-599](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/a/8a19b468737d0b5d2e144a8e764c38f44b3480f4.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “By the hells. Sex, my dear. A night of passion.”
> 
> ![bandicam 2025-08-06 22-34-06-464](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/9/e9f71d2f1fcfa44afc1614bc78022419a7e4e636.jpeg)
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Not with you, to be clear. I mean, can you imagine? Urgh. No.”
> 
> ![bandicam 2025-08-06 22-34-35-207](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/4/f418e6b264804b913efbe75303893724e596f778.jpeg)
> 
> ![bandicam 2025-08-06 22-34-40-718](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/ae9db95ef455a5741224002baca244fc74aad005.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1404d59f45f6c1e93ecc06393524e857979105a9.png): “Agh, Hells! I was hoping you wouldn’t notice I was gone.”
> 
> > 1. Are you all right?
> > 2. Of course I noticed. It was no party without you.
> > 3. What exactly do you think you’re doing sulking out here? Get your arse back to the party!
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Of course I noticed.” (I noticed just as Astarion tried to proposition me for sex and I needed somewhere else to be).
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1404d59f45f6c1e93ecc06393524e857979105a9.png): “Really? I"m honored. In truth, I don’t feel in a festive mood, and didn’t want to cast a grey cloud over the night.”
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1404d59f45f6c1e93ecc06393524e857979105a9.png): “These people are still in danger. A thousand perils still threaten them. They aren’t ready to get on the road on their own.”
> 
> > 1. We have won this day! Danger is for tomorrow.
> > 2. You’re right, but we need to give them hope.
> > 3. Have some faith. Whatever happens, they’ll survive it.
> > 4. So? If they die, they die. That’s life for you.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “You’re right, but we need to give them hope.”
> 
> ![bandicam 2025-08-06 22-35-00-108](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b0e93241913af238d43b0a1d13502b39e02c5d23.jpeg)
> 
> ![Wyll](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/4/1404d59f45f6c1e93ecc06393524e857979105a9.png): “You’re good at it. You’ve given me some just by being here. But off with you. This is your day! Have a dance. Enjoy the music.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I’ll just be off then before the game tries to get me to proposition you for sex.”
> 
> ![bandicam 2025-08-06 22-31-13-041](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/b/ab4a6560675cda627e3349bdc2f4d63a9c1fd4c7.jpeg)
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/5268f6706114dd001961bf3331d0af10d2acbdc8.png): “This might be the wine talking, but I’m feeling _inspired_. Thinking of writing my next song - about you. But I need an angle. Any ideas?”
> 
> > 1. How about courage? Classic song material.
> > 2. Have you seen this body? It would be a crime not to sing about it.
> > 3. Honestly? I’d rather you didn’t.
> > 4. If I hear my name in a song, your life is forfeit.
> > 5. [BARD] Let it be only as truthful as true poetry would permit.
> > 6. [BARD] If I want a song about me, I’ll write it myself.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Let it be only as truthful as true poetry would permit.”
> 
> ![Alfira](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/2/5268f6706114dd001961bf3331d0af10d2acbdc8.png): “But of course. You achieved something far beyond mere fact. That deserves to be remembered.”
> 
> ![bandicam 2025-08-06 22-31-39-376](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/2/a2fbdb163184af9358343a90a207927e865d033f.jpeg)
> 
> > Mol: “Somebody stole the idol. If I find out who it was… I’ll recruit em.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (She doesn’t even know we put it back.)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The rest of the dialog isn’t particularly interesting, so we’ll skip it. Next time, we’ll go through the D&D equivalent of TF2’s Dustbowl and kill a shitload of duergar.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): They deserve it.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I still have a video from my first run of giving the duergar a juice cleanse that.. honestly didn’t work that well and was probably a massive waste of barrels.
> 
> [![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9b7da5bb0bf5630cc13d5c83eda8a4685c6f198.png)](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340)

---

<div class="post-metadata">

**Author:** ![Timrod](https://www.lp.zone/user_avatar/www.lp.zone/timrod/32/85274_2.png) [@Timrod](https://www.lp.zone/u/Timrod)\
**Post date:** [August 22, 2025, 2:04am UTC](https://www.lp.zone/t/down-down-down-by-the-river-lets-play-baldurs-gate-3/4340/20 "2025-08-22T02:04:16Z")

</div>

![Update 10](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/09e9a0027de94c69038eedc6b10bb49b94213046.png)

> **Summary**
>
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Welcome back to Baldur’s Gate 3. Today, we’re going to maul half the Underdark with a giant lizard.
> 
> ![Smug](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/b/3b4b02f5eca4e7cc0d8c8e92e4e947e7df340766.png): I’ve got him trained.
> 
> ![bandicam 2025-08-13 19-16-37-893](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/515c70036f49fbf72ddaac89b47a29ee7c16bc96.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): So as it turns out, I was wrong about one thing. The party at the camp isn’t free - in fact, you have to pay double what you normally would in order to rest.
> 
> ![bandicam 2025-08-13 19-20-15-543](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/b/6be0cd18383ef0a41c9423c37aab1ac0445ee45b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I also wanted to show this off. This is the camp inventory after defeating the Bulette last update. This is from a run where I killed the spectator without explosives.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): It’s a start.
> 
> ![bandicam 2025-08-13 18-47-51-777](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/7/671ebdb3e737de91e364330e00fa6b8fd9472e51.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Half this drow’s body is crushed. Must have fallen from pretty high up.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I was also wrong about that fairy ring being where you come out if you use the ring in Ethel’s boss arena.
> 
> ![bandicam 2025-08-13 18-44-09-610](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/7/77875dfd6e7e2c61c6e8938f3db67a4d42c08f21.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): You actually start up by where Karlach is. There’s a wall of shelf mushrooms, and most of them are illusions.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): It seems like kind of a reach that someone would look at a wall full of shelf fungus and their first thought is “I bet this will hold my body weight.”
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): Or that the villain wouldn’t be found dead at the bottom because they forgot which ones aren’t real.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The correct path is along the left wall, using the two mushrooms Pollux and Shadowheart are on and then jumping up the only path from there.
> 
> ![bandicam 2025-08-13 18-49-06-250](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/a/aae9c93e349da4f41ec6e892a5291b73a8c26a2c.jpeg)
> 
> ![bandicam 2025-08-13 18-49-23-000](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/63a301daf4be3288b1f7276255f79b1f126e32f5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s no particular reason to do this, except that it gets Karlach an inspiration and some bonus EXP.
> 
> ![bandicam 2025-08-13 18-49-26-873](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/4/94950f3292ea070f01176f95e959d2fee56b748e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The actual exit is in this room, obscured by an obvious illusory wall. If you take the exit, it puts you by where Mayrina is after you kill Ethel.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The funny part is that the illusory wall is so obvious that even if no one in the party makes the check to disbelieve it, you can just walk through it anyway.
> 
> ![bandicam 2025-08-15 19-19-51-895](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/1/e10be13a759b53118dcf325cfa4e6f532da3edad.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): After the long rest, Pollux goes around and buffs everyone with Longstrider again. Scratch is in the camp now, having followed Pollux’s scent.
> 
> ![bandicam 2025-08-15 19-16-47-290](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/b/db1683a04548e6aad610f4de856817b5a67f3c95.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We can pet the dog, but due to some weird animations, Pollux makes a REALLY stupid face while doing it.
> 
> ![bandicam 2025-08-15 19-17-03-468](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/c/bcfbed3d91d5cda78af79cef582edaa8db64a678.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I also get hit by a bug that I can’t believe Larian hasn’t fixed. This is a bug that has existed since launch.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If you attack an NPC that the game considers a guard, it hits you with a debuff that marks you as an “enemy of justice” and renders all allied guards hostile on sight.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The reason this happens is because of how we took down the goblin camp. If you initiate combat when the game doesn’t expect you to, it doesn’t remove the guard tag from NPCs, even ones it intends for you to kill.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The good news is that while the game isn’t smart enough to remove the buff once the goblins are all dead, it IS smart enough to only apply it to the goblins - this means it won’t make guards from the druid grove or Zhentarim hideout hostile.
> 
> ![bandicam 2025-08-15 19-23-00-083](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a114a86104a746fc498c9c4eff0115738dee051a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Back in the underdark, we smash the moonstone (getting Shadowheart an inspiration) and go through the main gate.
> 
> ![bandicam 2025-08-15 19-24-45-070](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/4/64ff3fd0c8cba7b133ef0277a84e00732cddcaa4.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Just to the left of the gate is a sword embedded in a rock. This is something honor mode players will go out of their way to get early.
> 
> ![bandicam 2025-08-15 19-25-07-307](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/7/e7b1b6d20892acfa3b8a63c9d74ab523454bfa23.jpeg)
> 
> > Narrator: A slender drow blade impales the stone before you, keeping a silent vigil.
> 
> > 1. [STRENGTH] Grab the sword with both hands and pull.
> > 2. [RELIGION] This feels holy. Consider what the appropriate ritual might be.
> > 3. _Leave._
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This sword is kind of like the box in the owlbear cave - if you happen to be a cleric of a very specific drow goddess, it comes out freely. Otherwise, it’s a DC 15 check.
> 
> ![bandicam 2025-08-15 19-25-17-998](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/7/d7483c1cd2044be8bd6695c59ba5a267d6938c60.jpeg)
> 
> ![bandicam 2025-08-15 19-25-19-744](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/9200c053d26d76d70a62a30ef2a5bee413730844.jpeg)
> 
> > Narrator: This blade was a warrior’s sacrifice to Eilistraee. Blood can only be honored with blood.
> 
> > 1. Shed a few drops of blood onto the stone.
> > 2. [STRENGTH]
> > 3. Leave.
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): Eilistraee is the drow goddess of beauty and dance. Her name isn’t intended to be pronounced.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Eilistraee was originally a footnote in some very late 2E splatbooks about the drow pantheon, and is the only good-aligned drow deity in a pantheon full of gods of assassination and oozes.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I believe she was also the justification for Drizzt, even though at the time the first Drizzt novels were written, Eilistraee was considered to be dead.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Typical rebellious teenage daughter. “Dad, I’m too _good_ for Buddhist Hell! I want to go live with mom in heaven!”
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): I’m still horrified at the thought of you raising -
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): Wait, your wife’s an _angel_?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): _Shit._
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): No comment.
> 
> ![bandicam 2025-08-15 19-25-43-846](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/7119d68a156897cd225da09880cf642b8363536f.jpeg)
> 
> > Narrator: The drow script inscribed on the blade flickers and glows. It rises from the stone, hanging in the air in silent offering.
> 
> ![bandicam 2025-08-15 19-26-05-311](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/4/d4ea42a6c1d40503e84c39b2d6dffc00df0842c5.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Phalar Aluve is probably the best melee weapon for bards. Once per short rest, you can spend an action to make it “sing” or “shriek”. Singing gives any allies within 20 feet a d4 bonus to attack rolls and saves, while Shrieking does small amounts of thunder damage and reduces attack rolls and saves on enemies.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The reason it’s so good is that it doesn’t require concentration AND stacks with Bardic Inspiration. People on honor mode doing the Early Silver Sword bug will use this to boost their chances of disarming by going invisible and following the bear in with shriek on.
> 
> ![bandicam 2025-08-15 19-31-11-653](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/5/b5ea123af591bc4f280e196f94f2ff3d49aa174a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): If we follow the route the minotaur took before it got fried by the laser statues, we come to the spot we would have come out in had the party opted to jump down the hole by the giant spider.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Doing so puts you in combat with all three minotaurs, because the third one won’t have run into the lasers. And it’s here that we can use..
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b04aef906dfceeedd1b55163ac2814b7584df974.png)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): No way, I’m not letting this go. Your wife’s an angel?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): I don’t question what kind of unholy furry orgy made you, you don’t question who my wife is.
> 
> ![bandicam 2025-08-16 11-57-11-417](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/3/334350de30f942721ba343cd6cf8742c2522d903.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Your first thought upon seeing the minotaurs is probably “Are they dumb enough to fall for the same trick?” and the answer is not quite.
> 
> ![bandicam 2025-08-16 13-11-00-591](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/9/698652ef705656eedebd1122916046571828dd82.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): There is a way to get in and out of the fortress if you’re small (or have disguise self) without getting hit by the lasers. It’s right next to the fireplace.
> 
> ![bandicam 2025-08-16 13-12-12-297](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10b58479edf253489bcf4db9a3ec3681748271fc.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The minotaurs have an ability they will keep active called Reckless Roar, which gives them advantage on attacks against you but also gives your attacks advantage against them.
> 
> ![bandicam 2025-08-16 13-13-16-654](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/9/f96baea834b2cddedc573885ed459878778994c9.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): They can also jump pretty far and will knock anyone they land on down. By this point, Shadowheart is already back at the hidden entrance.
> 
> ![bandicam 2025-08-16 13-14-27-353](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/d/9d3a7a768a68a9767c1cd47a22e7968f251a434c.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): And then it’s a typical ambush setup. Hit them from height and they’ll be dead before they can do anything.
> 
> ![bandicam 2025-08-16 13-24-59-149](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a1eecf77ecaf406dbd7766c28f1f5a1c30079cfd.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This spot with the skeletons is where you would land if you jump down from the spider hole. It’s also where the spider will be if you pushed it down the hole on balanced.
> 
> ![bandicam 2025-08-15 19-30-28-951](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c6a048f96d399b014bc5368f10978fb16a439c2a.jpeg)
> 
> > Cryptic Voice: ((_more are coming_))
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Who - _what_ in the hells are you?”
> 
> > Cryptic Voice: ((they’re coming, they’re _coming_))
> 
> > 1. Tell me I’m not imagining that voice.
> > 2. _Still your mind to this unusual voice._
> > 3. Ignore the voice.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Tell me I’m not imagining that voice.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “Careful.. if we can hear it, perhaps it can hear us…”
> 
> > Cryptic Voice: ((they’re coming, _you’re coming_))
> 
> ![bandicam 2025-08-16 13-28-27-121](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2aeb56413b37b9e0d5b5292c27f358534726fc6f.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s a secret fourth entrance into the underdark you can reach from up here. This area is found by going straight from the gates of the fortress.
> 
> ![bandicam 2025-08-16 13-28-33-251](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/c/ac8ad0f897f15b448f585d9b2ff505b3320a7bc3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The ladder has mines around it that the party managed to not set off.
> 
> ![bandicam 2025-08-16 13-29-35-296](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/21d3a1bd5d1f48c9fd9ef8dce0634034877ba565.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s a secret elevator in the zhentarim hideout that leads down here. I forget exactly how you unlock it. Other than that, the crates have a lot of vendor trash.
> 
> ![bandicam 2025-08-16 13-33-29-632](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/e/5eae0f3caf8bca701e3fc48f26d85b4696313f2e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s a turn off before the ladder which leads to a field full of explosive mushrooms. The blue flat ones release spores that cause confusion if you go near them.
> 
> ![bandicam 2025-08-16 13-33-42-509](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/9/e9f0a9d99dc358a0d04ff698b48ed4ed08906824.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We can fix this with a single crossbow bolt.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Timmasks and torchstalks. Hell of a combination. Get confused by one, blown up by the other.”
> 
> ![bandicam 2025-08-16 13-36-25-958](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0fddca54d74138ab16968cab68e43aa338354d94.jpeg)
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): Ah, mushroom people. They’re _insufferable_.
> 
> ![bandicam 2025-08-16 13-36-31-025](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/b/8bcc2e7d0de45a76fa25a55f72cc85e0b0a33ae3.jpeg)
> 
> > Narrator: You are swallowed by a chorus of turbulent music. Through one creature sing many voices: the harmony of an entire collective.
> 
> ![bandicam 2025-08-16 13-36-45-312](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/9/998f04baffbf4b5efa5ff3256c30572bc045766e.jpeg)
> 
> > Restless Myconid: ((Sovereign, he has come. he is here.))
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): These are myconids. They’re mushroom people whose life goal is to enter a single shared consciousness.
> 
> > Narrator: The choir fades. A single melody rises above the others, brassy and commanding.
> 
> > Mysterious Voice: ((**I am Sovereign))**
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): These guys are annoying, but we need them in order to cheese a couple of quests.
> 
> ![bandicam 2025-08-16 13-37-03-843](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a10a344e2eb92725694743f758bfce06cb73212b.jpeg)
> 
> > Narrator: You see a vision: your lifeless body, wrapped in fungal tendrils. The sovereign is threatening you.
> 
> ![bandicam 2025-08-16 13-37-19-586](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/7/e711717007addd1d4d5eec289ce6d0f0a8b37200.jpeg)
> 
> > Mysterious Voice: ((state your purpose))
> > 
> > 1. Focus on your parasite and connect with the sovereign.
> > 2. Tell the truth of the parasite. You only seek safe passage in your search for treatment.
> > 3. [PERSUASION] I am a traveller seeking adventure.
> > 4. [INSIGHT] Seek understanding. Focus on the sovereign’s song.
> > 5. [INTIMIDATION] My purpose is private. Let me pass, and I will leave you unharmed.
> > 6. [BARD] Hum a peaceful tune in harmony with the sovereign.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (humming)
> 
> > Narrator: You detect a distinct quiver in every note. These creatures have experienced recent tragedy. Fungal roots weave through your mind, seeking your true intent. Then the sovereign drones a new melody, cautious but welcoming.
> 
> > Mysterious Voice: ((descend to me. let us speak in flesh.))
> 
> ![bandicam 2025-08-17 09-48-12-167](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/1/716a7ed54ec8e87326a734d7f9fc911e5a1bec6e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This area is a town, and there are a couple of quests we can pick up here that all roughly boil down to the same thing. Near the sovereign is this deep gnome, who we want to talk to.
> 
> ![bandicam 2025-08-17 09-48-14-085](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/7237360f1a1b132b44c64016f72cf6edb34eaa7e.jpeg)
> 
> ![Thulla](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89fe90047eb76957167faa3a897b09dabdee8478.png): “Don’t.”
> 
> ![bandicam 2025-08-17 09-48-18-446](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/5343ff62794a4a8ef4ff146a7334a542e1dcc959.jpeg)
> 
> > Narrator: Her condition is familiar. Poison, derived from a wild weed common to the Underdark. She’ll need an antidote soon - most likely held by the poisoner.
> 
> ![bandicam 2025-08-17 09-48-33-455](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/c/7c7bfebfde6d4f39eb0f08de946bf4b7a42d53af.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): You can give her a generic antidote (we’ve picked up a few) and she’ll be fine. If she’s not given an antidote within three long rests, she dies.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Your other options are giving her an Elixir of Poison Resistance, giving her an “Elixir of Silvanus” (which is really just a re-branded antidote) from Nettie, or actually finding the poisoner and getting an antidote from him.
> 
> ![bandicam 2025-08-17 09-48-48-010](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2bfac5ed78723a7dc6560cfad8f263997ef391c1.jpeg)
> 
> ![Thulla](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89fe90047eb76957167faa3a897b09dabdee8478.png): “Ah… Gods.. whatever that is.. I needed it. Why’re you helping me?”
> 
> > 1. How could I pass by? You were in pain.
> > 2. Does there have to be a reason?
> > 3. It’s always useful to be owed a favor.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (I probably shouldn’t tell her we got that from a hag’s den). “Does there have to be a reason?”
> 
> ![Thulla](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89fe90047eb76957167faa3a897b09dabdee8478.png): “Down here? Tends to be. Ngh. But I’m nearly good to get on my feet. I thank you for your help, but I gotta get moving - _ah!_”
> 
> ![bandicam 2025-08-17 09-49-09-314](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/0/10882df8b55a90dc20ebf3762829741e1afda988.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Shadowheart has another episode with her weird hand wound.
> 
> ![bandicam 2025-08-17 09-49-16-627](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/3/23d2823acef1046a2dab9273aaa6934faf08855b.jpeg)
> 
> ![Thulla](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89fe90047eb76957167faa3a897b09dabdee8478.png): “God’s garters, I don’t have the time for this. My kin need me.”
> 
> > 1. You’re in no condition to help anyone.
> > 2. Take it easy and tell me what I can do.
> > 3. Focus on what I need. A reward, for starters.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Take it easy and tel me what I can do .”
> 
> ![Thulla](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89fe90047eb76957167faa3a897b09dabdee8478.png): “…seems you’re the helping kind. All right - I need you to rescue my kin. Not charity, mind - we can pay. We’re Ironhand clan, best artificers in Baldur’s Gate.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (I’ve heard of them. They make explosives.)
> 
> ![Thulla](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89fe90047eb76957167faa3a897b09dabdee8478.png): “We were on an expedition down here when the duergar snatched us up. I got away, but not the others. The greys have them digging out some old ruin across the lake.”
> 
> > 1. What was this expedition your clan were on?
> > 2. What are the duergar digging for?
> > 3. All right. I’ll free your people if I can.
> > 4. Sorry,. You’re going to have to save them yourself.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “What are the duergar digging for?”
> 
> ![Thulla](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89fe90047eb76957167faa3a897b09dabdee8478.png): “Some dusty temple. It doesn’t matter. They’ll work my clan to death before they ever get near it.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “All right. I’ll free your people if I can.”
> 
> ![bandicam 2025-08-17 09-49-42-267](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/6/0682f153a6405deafb41d74b3630eb7bf669590f.jpeg)
> 
> ![Thulla](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89fe90047eb76957167faa3a897b09dabdee8478.png): “Thank you. Only wish I could go with you. But here - I nabbed these boots from the greys when I ran. I’ll feel better knowing you’re using 'em to kick some duergar arse.”
> 
> ![Thulla](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/89fe90047eb76957167faa3a897b09dabdee8478.png): “I’ll mark where I made my escape. And.. wait here, I suppose. Not much choice, eh?”
> 
> ![bandicam 2025-08-17 09-50-03-445](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/0/20301fd1202058a0d7d7d87416e005972702592e.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): She gives us a pair of Boots of Speed, which are considerably changed from 3.5E. In 3.5E, Boots of Speed cost far more than what a typical 5th-level character could afford.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): 3.5E Boots of Speed allow you to use a free action to activate Haste on yourself for up to 10 rounds a day. These ones instead allow you to dash as a bonus action - like Astarion can.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): In addition to the cheaper dash, the boots also grant you Freedom of Movement, which prevents you from being stunned, paralyzed, restrained, or slowed by difficult terrain.
> 
> ![bandicam 2025-08-17 09-50-47-631](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/454b1634fdf48dd88f23eff7f0f99b8002f727f8.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Look, can you talk like a normal person and not somebody’s dumbass Homestuck fanfiction?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/a/3a166f5272d5fa913b4552c3ffe254c95a343743.png): Okay fine go kill the duergar, they killed our kids and now I’m raising them as fucked up mushroom zombies so they can serve us while we are in our self-made goon dimension-
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Shut the fuck up.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We can talk to the sovereign. I’m going to paraphrase here because his quest is the same as Thulla’s - kill the duergar.
> 
> ![bandicam 2025-08-17 09-50-52-167](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/d/0d893e5017afb25a2e210642213e0e243f193183.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): And oh look, he’s wearing the same necklace Gut was.
> 
> ![bandicam 2025-08-17 09-53-33-376](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/5/9538aaaae8ac230098bf43f77909b6d0e6f1b717.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): As soon as we leave the platform with the sovereign on it, this guy stops us. This is Glut. Glut is an absolute gamebreaker for this part of the game.
> 
> ![bandicam 2025-08-17 09-53-38-965](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/7/c7a8ff4d4b588c58e52b85b4f163295f23ceaed3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We’re going to take him up on his offer immediately, because Glut can break one sidequest before we’ve even left the myconid town.
> 
> ![bandicam 2025-08-17 09-45-42-010](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/2/227a7a7f8e61d63f0900af8b8b5312bb61ec2d73.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There are two traders here. One is this dwarven lady.
> 
> ![bandicam 2025-08-17 09-45-45-987](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/6107e26cabc8a2dcf0ff40a2f2319e99d4b74ae5.jpeg)
> 
> ![Derryth](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f5db9807ff60cbd3513ab1ef09162390e488b17.png): “Seems the 'shrooms are letting in more people every day. You see a fella on his own on your way in? Dwarf. Baelen’s his name.”
> 
> > 1. What are you doing down here?
> > 2. Can you describe him?
> > 3. Haven’t seen him.
> > 4. [DECEPTION] Yes, I’ve met him.
> > 5. Show me your wares.
> > 6. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Can’t say I have. Only things I’ve seen are a spectator, a bulette, and a bunch of dead drow.”
> 
> ![Derryth](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f5db9807ff60cbd3513ab1ef09162390e488b17.png): “Right. Never mind.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “What does he look like?”
> 
> ![Derryth](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f5db9807ff60cbd3513ab1ef09162390e488b17.png): “Bald. Blue tunic. Dumb as a stick. My useless husband. Sent him for an errand; it’s no surprise he’s made a mess of it.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Do you need help finding him?”
> 
> ![Derryth](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f5db9807ff60cbd3513ab1ef09162390e488b17.png): “Knock yourself out. But don’t come begging for coin if you find him. If you try to ransom him to me, you’ll find yourself skint _and_ stuck with a fat old lout.”
> 
> ![bandicam 2025-08-17 09-47-02-904](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/5/f5646b5d57c92898d5d71fb68650669f666209bf.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Derryth’s husband is right down here, in the field of mushrooms that emit highly flammable toxic gas if you get close.
> 
> ![bandicam 2025-08-17 14-25-18-186](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/2/b2993796bacb7f1072df89cb3ebcd2765a00a622.jpeg)
> 
> ![Baelen](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f17080d1f781d6df678f803f4d65e629a84aafc7.png): “Stop, STOP! _Bibberbang_!”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): That is the dumbest possible name for a mushroom.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): It sounds like he’s trying to call a QB sneak. “25! 17! Bibberbang!”
> 
> > Narrator: “Where bibberbang blows, noblestalk grows..” The dwarf was harvesting valuable noblestalk amongst these explosive bibberbang mushrooms.
> 
> ![bandicam 2025-08-17 14-25-47-530](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/2/f24a5e3f22abf8088f0c84f890d017b77835a96a.jpeg)
> 
> ![Baelen](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f17080d1f781d6df678f803f4d65e629a84aafc7.png): “Scroll - escape! My bag! Please, I’ve dropped it - somewhere!”
> 
> > 1. Hold tight. I’ll find your bag.
> > 2. Hold up a scroll of Misty Step.
> > 3. This is your mess - figure it out yourself.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I’ll find your bag. Well, I won’t. This giant walking mushroom will, because I like Shovel too much to make her do it.”
> 
> ![bandicam 2025-08-17 14-25-59-688](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b14a28338cce158199d9c367ab09fa0423c43203.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Baelen’s pack is right here. The problem is that lit torch - if we set off the mushrooms, the gas will light on fire and explode.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Now, there are a few solutions here. You could have Karlach jump to the safe spot behind the bag, pick it up, and then jump to Baelen.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Alternatively, you can send in a mage hand and have it move the torch out of the area. You can also throw water on the torch to put it out, or hit it with an ice spell.
> 
> ![bandicam 2025-08-17 14-26-10-151](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0e7671d13de76f3a73bdf6044f3bc8bd71ab7cbc.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): But why waste perfectly good spells? We have Glut. Because he’s a myconid, he can walk right through the mushrooms without activating them. He can also move the bag to Baelen.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Shovel can also do this, but I don’t think Mara would approve.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Damn right I don’t!
> 
> ![bandicam 2025-08-17 14-26-30-802](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/8/080c852222420482d157071c6680c8774bae13d9.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Once he has his bag, Baelen can just teleport out.
> 
> ![bandicam 2025-08-17 14-26-40-819](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/e/1ee075fff7015130884eadd67ea7f7678315d518.jpeg)
> 
> ![Baelen](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f17080d1f781d6df678f803f4d65e629a84aafc7.png): “Ah! Right as - what were you saying?”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The options don’t matter.
> 
> ![Baelen](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/1/f17080d1f781d6df678f803f4d65e629a84aafc7.png): “I was just looking for - Derryth! She’s - she’ll be worried sick!”
> 
> ![bandicam 2025-08-17 14-26-59-045](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/d/1dae3e3144cdb751329746d2d5d83fe37e70590d.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): What I didn’t realize on my first run is that there actually is a noblestalk in the mushroom field. I wound up blowing up the mushrooms just for the hell of it, which destroys the noblestalk.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The ordinary solution is to methodically destroy the mushrooms (probably using a bow or crossbow) and then get the noblestalk after the gas clears.
> 
> ![bandicam 2025-08-17 14-27-11-322](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/5/75e1e1b8be8a5568720ed81834ae6a108e8a8bf7.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Except that Glut can fix that problem too by simply moving the mushroom.
> 
> ![bandicam 2025-08-17 14-29-31-797](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7f676c1bce746255707f4f07d96a7b131f490d97.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): For bringing Baelen back, we get the Gloves of Uninhibited Kushigo. These are intended for monks, and boost damage done by thrown weapons by 1d4.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Of course, we don’t have a monk anymore, so we’ll give them to Karlach to boost her javelins.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): From here, there’s three things we can do and none of them are particularly well-written. If you give the noblestalk to Baelen, he eats it and immediately turns back into an abusive asshole.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): You can give it to Shadowheart, who will eat it and remember that her best friend is trans. No, I’m not joking about that. I’ll show this off at the end of the update.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Alternatively, we can give it to Derryth in order to be able to shop glitch noblestalks off her in Act 3. Why would we do that, you ask?
> 
> ![bandicam 2025-08-17 14-29-45-422](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/0/7038f0e11de48424d57540cb99d369913c918e3c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Because they’re a full heal that also removes negative status effects.
> 
> ![bandicam 2025-08-17 14-29-06-637](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/b/cb527590669c1cd17662673aa97e5899d272beac.jpeg)
> 
> ![Derryth](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f5db9807ff60cbd3513ab1ef09162390e488b17.png): “Look at that. Got my useless old man back. I suppose that’s _your_ doing. His hands are as empty as a hole - will have to send him back out soon enough.”
> 
> > 1. It’s a miracle he survived. You should take him home.
> > 2. Seems like there’s no love lost between the two of you.
> > 3. This is dangerous territory. You must be down here for a reason.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “This is dangerous territory. You must be down here for a reason.”
> 
> ![Derryth](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f5db9807ff60cbd3513ab1ef09162390e488b17.png): “Collecting noblestalk. Valuable mushroom. We’ve a shop in Baldur’s Gate. The locals go mad for it.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “We’ve got one right here.”
> 
> ![Derryth](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f5db9807ff60cbd3513ab1ef09162390e488b17.png): “Ah. To no surprise of mine, you’re more competent than Baelen. Thanking you. I’ll be on my way then.”
> 
> ![Derryth](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/f/0f5db9807ff60cbd3513ab1ef09162390e488b17.png): “I do thank you. Come visit me in Baldur’s Gate if you find yourself that way. We - I - run a shop called Bonecloak’s. Baelen nearly sunk the shop to pay for drink, when he was of his own mind. This might allow me to hang on a little longer. You take care out here.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): (I’ve got a rat with your name on it).
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Now that we’re done with that, it’s time to break the game in two. Tactician mode: back on.
> 
> ![HARD-core Tactics](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/0/b04aef906dfceeedd1b55163ac2814b7584df974.png)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): If you look at Glut’s move list, you’ll notice he has the ability to perform necromancy.
> 
> ![bandicam 2025-08-17 14-35-30-691](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/c/dc31f4dd6f269fecae599b5f388114d67da93dd5.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The only limitations are that it can’t be used on constructs, plants, or aberrations. That rules out zombifying the spectator, since it’s an aberration.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): But you know what that doesn’t rule out? The bulette. It also doesn’t rule out the giant spider if you pushed it down the hole on balanced difficulty.
> 
> ![bandicam 2025-08-17 14-35-41-480](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/0/403d67bb1ff78735747c90b123d1ffa65414e414.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): This will rapidly turn balanced mode into unbalanced mode, because between the spider and the bulette you can clear out almost everything effortlessly.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): We’ve already cleared some of the spots where it’s useful, that being the spectator and the minotaurs. That doesn’t mean we can’t get some mileage out of it.
> 
> ![bandicam 2025-08-17 14-48-26-946](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/c/5c9b417a59ffe53305c0da4047dc8f0cb032db1e.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Take this area, right by where the dwarf was. That’s a sussur tree, and we could use some of its bark.
> 
> ![bandicam 2025-08-17 14-51-10-684](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/2/d2626f884ea23e6076db5613b22b47477a7137f3.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The tree is home to some hook horrors, which aren’t hard to kill but do a lot of damage. Unless, of course, we can fuck them up with the bulette.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Brings back memories of when Giri was a mile tall and I’d send him to crush my enemies underfoot. Everyone thinks they’re a badass until they get stomped by a giant fire-breathing demon elephant.
> 
> ![bandicam 2025-08-17 14-51-23-736](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/2/72d3f96e5b5ab7ff0f93666e352482227772986a.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The hook horrors get absolutely fucked by the bulette, and if it doesn’t kill them you can send the party in to finish the job.
> 
> ![bandicam 2025-08-17 16-42-37-683](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/2/e2c4ae1f93095423c83756ee4d9fc8c0b4588364.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): This hook horror on top of the tree is where the real fight starts. Attacking it will alert a second hook horror on the ground, which will call for help.
> 
> ![bandicam 2025-08-17 16-45-31-762](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/9/29e09287b8e5e55f50d4115a2c56bbec8912ce76.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The reinforcements come in the form of a crazy wizard and a third hook horror.
> 
> ![bandicam 2025-08-17 16-45-57-714](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/c/9c617b8832c9bec10408de55fe21dc536edf356b.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): That’s not much of a problem for the bulette, who can jump off the tree and do a ridiculous amount of damage to anything below.
> 
> ![bandicam 2025-08-17 16-47-58-019](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/5/959d3ac83cdbfe3857425301c4613d04888ed6f2.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The wizard likes to hang out on the branches, which seems like a great idea until the bulette jumps up and knocks him off. This fight is normally fairly difficult, but we’ve turned it into a joke.
> 
> ![bandicam 2025-08-17 16-49-00-643](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/5/157450caa39ee386cdf847d00954f4698eb48cb0.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The sussur flowers scattered around are part of a puzzle we’ll do next update. They emit an anti-magic field, but die if they’re brought out of the underdark.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): They also have a special interaction if you’re a sorcerer, which I’ll do in bonus content.
> 
> ![bandicam 2025-08-17 16-50-42-888](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e0c38c09a1dabd99b2022ea5109ffb92bd77399c.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Oh, and the wizard has the second part of that staff.
> 
> ![bandicam 2025-08-17 16-49-25-452](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/3/a373ced7dbbc6bbbd5cc25b2b56600d53cebb5de.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The upper part of the tree, near the second hook horror, has a piece of sussur bark we can use. We’ll do that after we deal with the duergar.
> 
> ![bandicam 2025-08-17 16-58-04-108](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/d/4d1abb91dad45a424006910f06f8a1d036511ae2.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): The path past the hook horrors goes right to where the duergar are. It’s a big circle, so you can also get here without fighting the hook horrors.
> 
> ![bandicam 2025-08-17 16-58-30-419](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/5/359197bc7a67b77290aaac7edd57ca82926fc548.jpeg)
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Look at all those duergar lying in ambush.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): We’ve established that you can’t see invisibility through a monitor.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Oh no, I just know where they are. The one we need dead is right by the ladder.
> 
> ![bandicam 2025-08-17 16-59-34-547](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/56c13ba7dfe4fe52378d7a3aea981b0be6299600.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Getting the bulette down there is a pain in the ass. We’re going to lose access to it right after this fight, so make sure you’ve done everything else before doing this.
> 
> ![bandicam 2025-08-17 17-00-51-216](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/e/0ef0b251dfe57bdf2a6bd583b99939dcbc6f78de.jpeg)
> 
> > Lurgan: “What..? _Gekh!_ Got someone sneaking up on us!”
> 
> ![bandicam 2025-08-17 17-00-58-689](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/2/82c7cdc3124c09781186e64df5907ce24ecebb5d.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): There are four duergar here. You can see one over by that ledge. There’s another one, invisible, sitting behind Astarion next to that desk.
> 
> ![bandicam 2025-08-17 17-01-05-144](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/5/55f86cde240010d4e7962a031addb92659298a39.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The difference between this being simple and it turning into a shitfest is how fast we kill this one. He’s a necromancer.
> 
> ![bandicam 2025-08-17 14-44-16-194](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/e/8e57f3a3b491247b44b214fedffdc92f35ac9ef3.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): If he ever gets a turn, he reanimates seven corpses. They have an ability that requires you to kill them twice to actually die. We’re not letting him get that off.
> 
> ![bandicam 2025-08-17 21-06-10-832](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/b/2be5b3ee233900fb1b3ce0f44831a9909b5e0f2a.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The necromancer spawns on a stone cube, and can be made visible by having the bulette spit acid at him.
> 
> ![bandicam 2025-08-17 21-01-41-480](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/1/51e9ff91e0b70446150d5d0120d824a1dc64edc9.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): From there, using the bulette’s bite and following up with a jump attack knocks the necromancer down and stops him from casting, assuming it doesn’t outright kill him.
> 
> ![bandicam 2025-08-19 20-55-10-548](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/a/2aff47a1299ac14902c6d3bf9cebfad4031d8874.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Ideally, the bulette dies during the fight.
> 
> ![bandicam 2025-08-19 20-56-10-316](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/4/543cc683125df0b3bfe4729784b2c937bc040b24.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Before it does, send in the rest of the party and kill the survivors so they don’t get out of combat regeneration. No damage taken by anyone that matters.
> 
> ![bandicam 2025-08-17 21-17-28-838](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/4/74e48804fa1b250d7370283d4cded7266db78386.jpeg)
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The necromancer has the antidote, if for some reason you aren’t carrying around a dozen of them.
> 
> ![bandicam 2025-08-17 21-17-50-950](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/8/f88fbe0a5a091d029ac02d561abdca12d9773279.jpeg)
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Again, can we not talk like someone’s Homestuck OC?”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/e/eee71d5206bfe67c18eb8a375f708801569c533e.png): “The tumor is excised. The Duergar are DEAD. Here, I break ground. From the dark will a mighty Circle rise. My song will fill the Grotto!”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/e/eee71d5206bfe67c18eb8a375f708801569c533e.png): “Death-doer - the Grotto may sustain but one Sovereign. In the AGE OF GLUT.. there may be no SPAW. Eliminate the other sovereign.”
> 
> > 1. You’d turn on Spaw, who gave you shelter?
> > 2. Make it worth my while.
> > 3. Why not. Spaw’s time is done.
> > 4. I’ll have no part in this.
> > 5. If you’re so eager for blood, Glut, then let me give it to you.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s supposed to be a way to backstab Glut by telling him you’ll kill Spaw for him and then warning Spaw, but it’s pretty glitchy and didn’t work for me even through multiple re-records.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Nah, I think I’ll kill you instead.”
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): Personally, I’m surprised Glut went that long without turning on you.
> 
> ![bandicam 2025-08-19 20-57-51-644](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/d/dd06d46d3f9e9018f086f93e98b74ab9b2c9db80.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Glut gets some extra HP and a couple of attacks he didn’t have before, but he goes down without any real challenge.
> 
> ![bandicam 2025-08-19 21-06-36-013](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/0/f03f741650c17b9f927931c4e41b2d6947a58dc3.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s not a lot of interesting loot in the duergar camp. The biggest reason to come here is the boat, which goes to the main duergar camp. We’ll do that next update.
> 
> ![bandicam 2025-08-19 21-07-20-972](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c6cc4f42fdb88d441aa2b646c2eedccddff5b85.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Spaw names Pollux “Peace-Bringer”, which is another way of getting the inspiration for having a title if you ‘accidentally’ gave Kagha a juice cleanse.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Is it really peace when we’ve killed everything we’ve met that wasn’t a druid or the Flaming Fist at the inn?
> 
> ![bandicam 2025-08-19 21-07-30-156](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/e/de13c6e23a7270e94228d4b22aeed3742e47a05a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): He also buffs whoever reports to him that the duergar are dead with a flavored version of bardic inspiration until your next long rest and unlocks a treasure room.
> 
> ![bandicam 2025-08-19 21-07-33-851](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/5/25a9e8ce74e64d5a898fc01b9c2896964a867887.jpeg)
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/a/3a166f5272d5fa913b4552c3ffe254c95a343743.png): "But before this, I have another boon to ask of you. You have cut out the duergar blight, but not its source.
> 
> ![bandicam 2025-08-19 21-07-38-106](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/3/d3b0a5204380240d90111033e7b09f0caf81b84c.jpeg)
> 
> > Narrator: In your mind’s eye, Spaw shows you a drow, striding among myconid dead.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/a/3a166f5272d5fa913b4552c3ffe254c95a343743.png): “ **Nere** , this one is called. He hunted us - hunt him in turn. Bring me his head, and I will know my Circle is safe.”
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/a/3a166f5272d5fa913b4552c3ffe254c95a343743.png): “The drow lurks in the ruins beyond the lake. Bring him death, and return.”
> 
> ![bandicam 2025-08-19 21-08-28-624](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/a/ba35435ba25976cb4b07e7f2f9a49421763466df.jpeg)
> 
> ![bandicam 2025-08-19 21-08-41-542](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/f/3fad1812bd293d7398d5db42733646c1d02616a8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Inside is a single dead drow with a lore dump on him. We get 11 owlbears of EXP for coming in here.
> 
> ![bandicam 2025-08-19 21-08-44-831](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/b/7b677cf0b2a5f6356de920125de897b575537018.jpeg)
> 
> ![Callie](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/5/657cf56b9526b2a9b08ba33c65995a212ccde99e.png): If you’ve played Elden Ring, you know what a flumph is - they’re psychic color-changing jellyfish.
> 
> ![bandicam 2025-08-19 21-08-50-309](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/4/a4c5c2bad9e46da687de1aa6992a0ca49b234b61.jpeg)
> 
> > Narrator: The cover proudly announces this book to be: “Flumph Mating Rituals”.
> 
> ![bandicam 2025-08-19 21-09-01-750](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/f/7f8880f22e86a0499a1f7f7672371c730758623a.jpeg)
> 
> > Narrator: Underdark fauna is a topic much written on, but this title has never appeared in any collection you’ve seen. The scrutiny proves too much. The lurid text melts away before your eyes - an illusion. What remains are simple instructions written in a spare hand: the secret to forging adamantine.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Dammit, I was hoping to learn about flumph mating rituals so I could impress Halsin later.”
> 
> ![bandicam 2025-08-19 21-09-12-090](https://d1f06i8bb2eer3.cloudfront.net/original/3X/8/9/8956268a731a061ac8151c8b16fc5dbc8d0b2b41.jpeg)
> 
> > [The pages, apparently copied from a master tome, describe the construction and use of a grand forge in the Underdark.]
> > 
> > Among the Sharrans dwelled the gnome Silouv Yali, whose talents for wizardry were known from Candlekeep to Sorcere. Under his tutelage, the Sharrans built the Great Forge, which could heat mithral with such vigour as to turn it to adamantine. With this astonishing metal, they could mould the finest blades and armor.
> > 
> > Yet the jewel of Yali’s eye was not the forge itself, but the protector he conjured from magma to guard it - a construct said to be so mighty that no blade could fell it, and no spell could pierce it.
> > 
> > [Instructions for operating the Great Forge are listed underneath.]
> > 
> > Ingredients: Raw mithral ore and a proper mould  
> > Place the ore and mould into their respective chambers.  
> > Pull the lever and lower the hammer and prepare the ore for smelting.  
> > Open the valve to allow lava into the crucible, and drop the hammer again to forge the product.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): The guardian is so laughable that a kid could figure out how to kill it without taking damage.
> 
> ![Astarion](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/215771b344a4c9c37a272a9b8a531481ea4bd7e8.png): “Again with the adamantine forge. These people need a new hobby.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This is a spot where the game gets the lore wrong. Adamantine is not mithril, nor is it an alloy of mithril. It’s a separate metal entirely.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): It would be the equivalent of saying that if you heat steel enough it’ll turn into tungsten.
> 
> ![bandicam 2025-08-19 21-09-57-095](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/0/907eaa3d8d5de8f378e3e4b1efc98d849b7ec33b.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We also get a second ninja hood that allows the wearer to go invisible, and…
> 
> ![bandicam 2025-08-19 21-11-06-570](https://d1f06i8bb2eer3.cloudfront.net/original/3X/1/8/18d76cc77dc7ab1f915d4d480e851feb4862d7ea.jpeg)
> 
> ![bandicam 2025-08-19 21-11-08-901](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/3/6302b97af10fb99be6d6f2d7cc5cccc4c825627a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We finish that staff off. Mourning Frost is honestly garbage. There’s a better staff you can buy in the myconid colony.
> 
> ![bandicam 2025-08-19 21-11-38-275](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/9/099011e60d38b874ac38713dd36943de8cc1155a.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Our last stop this update is this hobgoblin, who is the myconid colony’s other trader. He has a couple of items we want.
> 
> ![bandicam 2025-08-19 21-11-46-037](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/8/a8e925e2742891c232796a4f8afd16692bcdf0e4.jpeg)
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Ah, a visitor! You’re a welcome sight.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): Didn’t we kill you yesterday?
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): Ah.. no, definitely not.
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “But let us observe the customs of the locals.”
> 
> > Narrator: The scholar’s brow tenses. His voice spills into your skull, the spores connecting mind to mind.
> 
> ![bandicam 2025-08-19 21-11-55-580](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/c/fc62c885666200f3c70b021c0282957488cfe018.jpeg)
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “_Blurg, proud member of the Society of Brilliance, at your service._”
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “_Hgh–nzzt._ Or perhaps not. Your mind is far more complex than that of the fungi.”
> 
> > 1. I’ve never heard of the Society of Brilliance.
> > 2. I’ve never seen a hobgoblin like you before.
> > 3. Do you have anything interesting to trade?
> > 4. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I’ve never heard of the Society of Brilliance. Are you _really_ sure we didn’t kill you yesterday? Temple on the surface, party of four, we hid in the rafters?”
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Understandable. We are small in number, and rarely stay in one place for long. My colleagues and I are working to improve conditions in the Underdark. This need not be such a dire, hostile place.”
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “It’s curious to find a surface dweller here. What has brought you down so deep?”
> 
> > 1. Honestly? I kind of got lost down here.
> > 2. A mind flayer infected me with a tadpole.
> > 3. [DECEPTION] I collect mushrooms to sell on the surface.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “A mind flayer infected me with a tadpole.”
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Truly remarkable! But why come to the Underdark, where they hold so much power?”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “It’s a long story…”
> 
> ![bandicam 2025-08-17 09-38-59-980](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/6/b613b81d36d8d2b50e24c9d1c8be5a2d863b3315.jpeg)
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “You were infected by an illithid tadpole? It’s a miracle you’re still intact! You must be worried sick, but have no fear. I have a friend who may be able to assist. _Omeluum!_”
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “I hope this is important, Blurg. My zurkhwood samples need constant attention.”
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “It is! This adventurer has an illithid tadpole inside his head. But he hasn’t turned.”
> 
> ![bandicam 2025-08-17 09-39-24-884](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/0/a0ed7308aefaae633e3271472cdc90cd449db575.jpeg)
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “No ceremorphosis? That’s impossible! But intriguing. Are you looking to have it extracted?”
> 
> ![Confused](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/9/79ee063c0a83b67a7935eb9717c44b8be9237365.png): Didn’t the game already tell us that the tadpole can’t be removed?
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): It did. This is how you’re supposed to learn that if you didn’t save Halsin.
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Why are you looking at me when you say that?
> 
> > 1. Yes. Absolutely.
> > 2. A mind flayer?! Die!
> > 3. An illithid is your friend? How is that possible?
> > 4. Sorry, Omeluum. I’d rather not.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): We have to put away our existing plot knowledge that says nothing is going to change until we reach Moonrise Towers at the end of Act 2.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Yes. Absolutely.”
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “Open your mind to me. Let us see what lurks within.”
> 
> ![bandicam 2025-08-19 21-13-26-535](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/c/4cdc38d663a21c26ffa8b394a42328ba1d471dce.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): This reminds me of when I went to Magfest one year and people were doing the Bloodborne “make contact” gesture at each other.
> 
> > Narrator: As Omeluum’s mind pierces yours, the tadpole pulses with power. It feels ten times its size. Alive, awake. Almost _smug_."
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “This is most unusual. The incubation period should be complete, as should your transformation. But the larva is infused with strange magic. It appears to be in some form of stasis.”
> 
> > 1. Can you extract the tadpole?
> > 2. What happens if that stasis goes away?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Can you extract the tadpole?”
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “No. It appears to be shielded from physical and magical influence. And even without the shield, the extraction would involve severe cranial trauma.”
> 
> > 1. That doesn’t sound ideal.
> > 2. Don’t waste my time. Say what you mean.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “That doesn’t sound ideal.”
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “It is not ideal. The process would surely kill you. But not to worry. Should you transform, I will happily perform a new examination.”
> 
> > 1. Tell Omeluum about the strange mind flayer ship you were on.
> > 2. Thanks for the information.
> > 3. All that probing was useless in the end.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Thanks for the information.”
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “Of course. I am sorry I cannot assist you in its removal. But I have.. an idea.”
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “Oh? Perhaps I should start taking notes.”
> 
> ![bandicam 2025-08-19 21-14-33-082](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/0/e071bbc7a23427e708cec960a8863341570e3257.jpeg)
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “There may be a way to bypass that stasis. There are many alchemical substances that can influence the mind.”
> 
> > 1. Bypass? What kind of alchemy are we talking about?
> > 2. Isn’t the stasis why the tadpole hasn’t killed me yet?
> > 3. No, I’m done with all this.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): I heard that exact line the first time I fought Poison Dart and her cannon full of hallucinogenic goo. Then I came to the next day thinking I had coached the Cleveland Browns to a Super Bowl win.
> 
> ![Talking](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/3/53017e1a9856c0105d78bba69b728eeb67809c9f.png): Did you win that fight?
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): Oh, of course. They told me I threw her clear through a window trying to teach Josh Booty what a pass looks like. Her goo canister broke and leaked all over, and that was it.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/2/920c330318eced6905b296393a14585378b1d11a.png): What were they _thinking_ drafting an MLB player as a quarterback?
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Isn’t the stasis why the tadpole hasn’t killed me yet?”
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “I do not intend to shatter its protection. I need only bypass the interference that prevents me from communicating with the larva.”
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “I will need a tincture distilled from a collection of rare mushrooms. They have subtle psionic influence. A fresh tongue of madness and timmask spores.”
> 
> ![bandicam 2025-08-19 21-14-47-389](https://d1f06i8bb2eer3.cloudfront.net/original/3X/5/6/56b62ca2aa91e7c14c1cf94de3f603da3186eee0.jpeg)
> 
> ![Omeluum](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d13626a74d8147bba5628f056f0ad5b0d10b256d.png): “But be warned. In their natural state, both of these mushrooms can be quite dangerous. Timmasks cause confusion in those that approach them. The tongue is.. self-explanatory.”
> 
> > 1. Eating those doesn’t sound like a great idea.
> > 2. Lovely. So where do I find these mushrooms?
> > 3. That’s too risky of an experiment for me. Count me out.
> > 4. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Lovely. So where do I find these mushrooms?”
> 
> ![bandicam 2025-08-19 21-14-57-899](https://d1f06i8bb2eer3.cloudfront.net/original/3X/c/6/c677ad1ede294beb1922cbd9c549be159d3e6fe9.jpeg)
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “The Underdark, of course. Although they are quite rare, and their discovery… perilous. Hm. I imagine Lenore would have them in her possession. She served Mystra as a cleric.”
> 
> > 1. Why would a cleric have a bunch of dangerous mushrooms?
> > 2. Where does Lenore live?
> > 3. All right. I’ll come back when I find the mushrooms.
> > 4. Good to know. I have other priorities right now.
> > 5. Leave.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Why would a cleric have a bunch of dangerous mushrooms?”
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “She is quite fond of her garden. Lenore has always been a lonely sort - nature was her only companion.”
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): So we’re looking for a sad, single gnome who is probably dead. Got it.
> 
> ![Neutral](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/7/072f3f6924ef2b8542c96355c10cfe283dc515e7.png): How do you know she’s dead?
> 
> ![Main](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/2/62fdf1eebdcc617c4614092e879fc8e56f73b505.png): Inferred it from the item descriptions.
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/3/c/3c5ca8bd113567199d2c2a5eb10bcd01a9a2291c.png)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Lenore is actually a stupid crossover reference to Divinity: Original Sin 2 and I believe the canon explanation is that she got isekai’d into that game.
> 
> ![Ragzlin](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/3/735a443ad7da78e621af978e4f35d7f665f27e9f.png): “I offered her the chance to join the Society, but she refused. Her experiments on sussur bark took priority.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Speaking of sussur bark, we can finish that quest now that Glut is dead.
> 
> ![bandicam 2025-08-19 21-17-17-517](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/c/bc7182fa92757d2e57c2ab45c3dfff939d32e854.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): To do it, all you have to do is go into the blacksmith’s basement, start the fire up, and use the bellows.
> 
> ![bandicam 2025-08-19 21-17-32-591](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/1/61e3f8d5e71500b83263c31c85c4aec26aa7e766.jpeg)
> 
> ![bandicam 2025-08-19 21-18-53-525](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/4/445328a31a12fbb38cf343f1badbe72c30416f79.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Then you add the sussur bark and a weapon (sickle, dagger, or greatsword) and get a special weapon we’ll never use.
> 
> ![bandicam 2025-08-19 21-19-04-449](https://d1f06i8bb2eer3.cloudfront.net/original/3X/f/a/fa401df033da3f5c63d85452de10c06584637bea.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Next time, we’ll go find Lenore’s tower and then eliminate the rest of the duergar.
> 
> ![Bonus Content](https://d1f06i8bb2eer3.cloudfront.net/original/3X/d/1/d129a719f8cbc3b307237cc3b447e5a9e0e57a80.png)
> 
> ![bandicam 2025-08-17 14-30-05-579](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/e/ae4d50d789bcd3a6c26c898d90f6d228ba8f0891.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): First, I"ll show off what happens if you make Shadowheart eat the noblestalk.
> 
> ![bandicam 2025-08-17 14-30-08-608](https://d1f06i8bb2eer3.cloudfront.net/original/3X/6/c/6c10e55323a7db70d931f06d4ef50711b7ccee5d.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “I.. I can’t. My memories are being withheld for a reason. Lady Shar will return them to me when the time is right. No sooner. Besides, mushrooms aren’t my favorite. I think it’s because of the gills…”
> 
> > 1. [PERSUASION] They’re your memories. You don’t have to ask permission to know who you are.
> > 2. [INTIMIDATION] Just eat the damn mushroom!
> > 3. Forget it.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “They’re your memories. You don’t have to ask permission to know who you are.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “All right.. give it here.”
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “Is it working?”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “I remember… something. Not everything. It’s new and not new at the same time, all jumbled up.”
> 
> ![bandicam 2025-08-17 14-30-38-554](https://d1f06i8bb2eer3.cloudfront.net/original/3X/2/1/21b020646b583feda136cd80e2004982431bb280.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “I was younger. Much younger. An initiate at the cloister. I was upset about something.. the others were teasing me. Mocking my name. Like I wasn’t worthy of it..”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “There was another. A tiefling boy with short horns and purple hair. I think he was my friend. He tried to make me feel better…”
> 
> ![bandicam 2025-08-17 14-30-47-908](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/3/0371af8a7cd9afd058316565fcc5fca3ddde966f.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “Rennald. that’s the last part of it I remember.. that must be his name. Perhaps he’s still there, in Baldur’s Gate.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): I remembered doing the cloister on my first run and went “Wait, there’s only one tiefling NPC there and they’re female..”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Anyway, next up is what happens if you walk near the sussur flowers as a sorcerer. There was an INSANE amount of writing that went into a scene most people will never see.
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): There’s a video version that shows all of the companion reactions if you’re a storm sorcerer, but there are also special ones if you’re a draconic bloodline sorcerer.
> 
> ![bandicam 2025-08-21 21-35-02-929](https://d1f06i8bb2eer3.cloudfront.net/original/3X/7/8/78ba474a54d662f375f5386fdac4213345d7cb2f.jpeg)
> 
> > Narrator: A chill runs through you. Your magic - the fire that burns within is.. fading.
> 
> ![bandicam 2025-08-21 21-35-07-822](https://d1f06i8bb2eer3.cloudfront.net/original/3X/9/b/9b06057989621c13c7483101df8a647db8acabdf.jpeg)
> 
> > 1. Try to cast a simple cantrip.
> > 2. Close your eyes. Breathe into the feeling.
> > 3. [DRACONIC BLOODLINE] Call on your ancestor! You _will not_ submit!"
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “I’d call my ancestor, but I took a correspondence course in sorcery and glued some scales to my face. I think my ancestor would laugh at me.”
> 
> > Narrator: Your magic erupts, violent and powerful, but is snuffed out by the sussur flower - vanishing like embers in the wind.
> 
> ![bandicam 2025-08-21 21-35-28-859](https://d1f06i8bb2eer3.cloudfront.net/original/3X/4/5/457acbe71742d09d8ae68432d54f2e24beda43ee.jpeg)
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “What’s the matter? I could swear this plant’s got you flush.”
> 
> > 1. It’s the flower - my magic is gone.
> > 2. I’m fine. It’s nothing.
> > 3. Mind your own damn business.
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “It’s the flower. My magic is gone.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “Chin up. I’ll wager they’ll come back as soon as we move away from here.”
> 
> > 1. I’m not worried. My powers will return if they’re meant to.
> > 2. I really hope you’re right.
> > 3. This is serious. I feel terrible. _Empty._
> 
> ![Pollux](https://d1f06i8bb2eer3.cloudfront.net/original/3X/0/b/0b5d04865877d2541c946a11dc925fd1e89d4acb.png): “This is serious. I feel terrible. _Empty_.”
> 
> ![Shart](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/1/b1c771fe0a05b4c5c72fe210d7a5c5f035899d30.png): “No harm in a brief dose of perspective. It’ll pass, I’m sure.”
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): And that’s everything. There is one more thing I want to show off, though. [WoTC licensed official BG3 miniatures for use in tabletop D&D](https://www.gamesradar.com/games/baldur-s-gate/baldurs-gate-3-companions-got-official-usd50-d-and-d-minis-and-i-am-casting-vicious-mockery-because-what-in-the-nine-hells-is-this/). They’re uh..
> 
> ![image](https://d1f06i8bb2eer3.cloudfront.net/original/3X/e/4/e44c0770d0b36d0ba7546a9ca611b0bfb2fefbd8.jpeg)
> 
> ![CasualTalk](https://d1f06i8bb2eer3.cloudfront.net/original/3X/a/1/a121ca0eb0ce81aabfce4c4d1058b2815584bea6.png): Infamously bad. The set costs $50 - and no, I’m not going to buy a set for the LP. I don’t play tabletop anymore.
> 
> ![LP Index](https://d1f06i8bb2eer3.cloudfront.net/original/3X/b/9/b9b7da5bb0bf5630cc13d5c83eda8a4685c6f198.png)

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