>X DEVICE A highly curious device, like a wood-mounted gimballed compass, with dials and swinging arrows, inscribed “tempora mutantur, nos et mutamur in illis”. The main feature is a white button. The easiest arrow to read points to 99.
>x device A highly curious device, like a wood-mounted gimballed compass, with dials and swinging arrows, inscribed “tempora mutantur, nos et mutamur in illis”. The main feature is a white button. The easiest arrow to read points to 99.
Churchyard A few remains of fences and a crumbling wall are all that divides the overgrown edge of the Park from this long-neglected churchyard, serene and dappled with blacks and greens. Ivy and brambles curl their slow arms around the stones, and the door of the Victorian red-brick chapel (to the east) has gone altogether.
A night-jar flutters from perch to perch along an old iron fence.
Victorian Chapel An odour compounded of desiccated, pressed flowers, incense and wax makes you feel somehow rested in this modest and now deconsecrated chapel. The old brass fittings and altar have been stripped, and the vestry to the east is heaped with debris.
In pride of place is a shocking modern-art statue of a man, and it is a kind of collage. He has an air-raid warden’s helmet, a sickle in one hand, a soldering iron in the other: an old-fashioned cavalry officer’s tunic and a pair of miner’s trousers, then Indian sandals.
>X STATUE Written around the base, in large Roman letters, is: “Grad Kaldecki, 1917-95: Inventor, Sculptor, Philanthropist”, and his motto: “felix qui potuit rerum cognoscere causas”.
I love this game. Tried to LP it years ago on the old forums, but real life got in the way. (And it’s why I’d consider “felix qui potuit rerum cognoscere causas” to be a personal motto.)
I’ll refrain from taking part in the hivemind, since I probably remember too much, but I might give some commentary once you put your own chapter conclusions up.